Combine Workshop addon and fix prison startup

Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
This commit is contained in:
2026-09-20 16:42:52 +02:00
parent 7d94953b53
commit cab998fb64
513 changed files with 18940 additions and 862 deletions
+7
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@@ -0,0 +1,7 @@
SCR_AIGroup : "{000CD338713F2B5A}Prefabs/AI/Groups/Group_Base.et" {
ID "781266D87A305AA9"
m_faction "USSR"
m_bSpawnImmediately 0
m_aUnitPrefabSlots {
}
}
@@ -0,0 +1,7 @@
MetaFileClass {
Name "{7A968AB297475FA7}Prefabs/ERR/ConvoyCrew.et"
Configurations {
EntityTemplateResourceClass PC {}
EntityTemplateResourceClass HEADLESS {}
}
}
+1
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@@ -1,4 +1,5 @@
GenericEntity {
ID "B7DDF3A8A8C387D1"
components {
ERR_LocationComponent "{C17CA14398A1CD7E}" { m_Kind 2 }
RplComponent "{0BF5BAAA5FBFEECE}" { Streamable Disabled }
@@ -1,4 +1,5 @@
SCR_FactionManager : "{A242612865F2A48E}Prefabs/MP/Managers/Factions/FactionManager_Base.et" {
ID "9D8B772E349A5ED5"
Factions {
SCR_Faction : "{5C67A1DDE0044806}Configs/ERR/Factions/US.conf" {
m_sFactionBackground "{F8AC305446D5D480}UI/Textures/DeployMenu/Loadout-BG/Loadout_US_BG.imageset"
+1
View File
@@ -1,4 +1,5 @@
GenericEntity {
ID "8F6EFB31A8BEAB20"
components {
MeshObject "{A557F6DC012E5101}" {
Object "{268DBDABB3C94AD7}Assets/Props/Military/Sandbags/Sandbag_01_short.xob"
+2 -1
View File
@@ -1,4 +1,5 @@
ERR_GameMode : "{0F307326459A1395}Prefabs/MP/Modes/GameMode_Base.et" {
ID "17B3CC49610F4ADE"
components {
SCR_GameOverScreenManagerComponent "{56DEC646298AD219}" {
m_GameOverScreenConfig SCR_GameOverScreenConfig "{56DEC6462FFDD82D}" : "{F6633922A25F9441}Configs/ERR/GameOverScreens.conf" {}
@@ -10,5 +11,5 @@ ERR_GameMode : "{0F307326459A1395}Prefabs/MP/Modes/GameMode_Base.et" {
m_SpawnLogic ERR_SpawnLogic "{79AD722B2EFD595F}" {}
}
}
m_bUseSpawnPreload 0
m_bUseSpawnPreload 1
}
@@ -1,4 +1,5 @@
GenericEntity : "{33B2DFDCD0EBA3DB}Prefabs/Items/Equipment/Kits/RepairKit_01/RepairKit_01_wrench.et" {
ID "D4FD26777E598970"
components {
InventoryItemComponent "{5222EB4D0C73006B}" {
Attributes SCR_ItemAttributeCollection "{5222EB4D0A2B466B}" {
+9
View File
@@ -0,0 +1,9 @@
SCR_AIGroup : "{8DE0C0830FE0C33D}Prefabs/Groups/OPFOR/Group_USSR_Base.et" {
ID "2550CE58718BC634"
m_aUnitPrefabSlots {
"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et"
"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et"
"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et"
"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et"
}
}
@@ -0,0 +1,7 @@
MetaFileClass {
Name "{B84C05941C4C81B8}Prefabs/ERR/MortarCrew.et"
Configurations {
EntityTemplateResourceClass PC {}
EntityTemplateResourceClass HEADLESS {}
}
}
@@ -1,4 +1,5 @@
GenericEntity : "{6D56FED1E55A8F84}Prefabs/Items/Misc/IntelligenceFolder_E_01/IntelligenceFolder_E_01.et" {
ID "7F01099866C4E054"
components {
ERR_DocumentComponent "{E4598D0BE2C251A3}" {}
}
+1
View File
@@ -1,4 +1,5 @@
SCR_AIGroup : "{E552DABF3636C2AD}Prefabs/Groups/OPFOR/Group_USSR_RifleSquad.et" {
ID "B31BA06A7D5A2E37"
m_aUnitPrefabSlots {
"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et"
"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et"
+8 -3
View File
@@ -1,4 +1,5 @@
GenericEntity {
ID "287E3009E495A14F"
components {
ERR_LocationComponent "{3B60CBEB3C04333C}" { m_Kind 0 }
Hierarchy "{30ADADE77D1EC3B8}" {}
@@ -72,7 +73,7 @@ GenericEntity {
}
GenericEntity : "{A67420C1FB91856E}Prefabs/ERR/PrisonWall.et" {
ID "2735B52246DD6213"
coords -3 0 -6
coords -3.72 0 -6.04
angles 0 0 0
}
GenericEntity : "{A67420C1FB91856E}Prefabs/ERR/PrisonWall.et" {
@@ -80,10 +81,14 @@ GenericEntity {
coords 3 0 -6
angles 0 0 0
}
GenericEntity : "{A67420C1FB91856E}Prefabs/ERR/PrisonWall.et" {
ID "48971F16E1F34412"
coords 0.72 0 -6.04
angles 0 0 0
}
GenericEntity : "{C3FDC4DBCD58C2F5}Prefabs/ERR/PrisonDoor.et" {
ID "54D8F96ECC743335"
scale 1.5
coords 0 -0.1 -6
coords 0 0 -6
angles 0 0 0
}
DecalEntity : "{4AD6EB80A8B1FA3A}Prefabs/Decals/Dirt/Decal_Dirt_Patch_03.et" {
+34 -12
View File
@@ -1,17 +1,39 @@
GenericEntity : "{34B08027DBDE322A}Prefabs/Structures/BuildingParts/Doors/Door_MetalGate_01_Short_LEFT_EXT_ST_B.et" {
GenericEntity : "{87CADB5ADC989993}Prefabs/Structures/BuildingParts/Doors/DoorSet_Base.et" {
ID "779BF460CE27BEF7"
components {
DoorComponent "{221C667A9F7D4B69}" {
DoorAction ERR_PrisonDoorAction "{50888D3646A61640}" {
ParentContextList { "SCR_DoorUserAction" }
}
MeshObject "{61B367470698533A}" {
Object "{E3BC73BFBC7AA497}Assets/Structures/BuildingsParts/Doors/DoorFrame_door_metal_A_RIGHT_EXT_B.xob"
}
ActionsManagerComponent "{F32B667C3C823800}" {
ActionContexts { UserActionContext "{50888D37F529F720}" { ContextName "SCR_DoorUserAction" Radius 2 } }
additionalActions {
ERR_UnlockPrisonAction "{CA7918FEA177BFB8}" {
ParentContextList { "SCR_DoorUserAction" }
UIInfo SCR_ActionUIInfo "{F734C81E11AA6BEF}" { Name "Pick prison lock" }
Duration 4
RplComponent "{82AC07E74327438F}" {}
}
{
GenericEntity : "{67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et" {
ID "A14F618EC4C14ECB"
components {
Hierarchy "{7642683606C70747}" { PivotID "socket_door" }
DoorComponent "{221C667A9F7D4B69}" {
DoorAction ERR_PrisonDoorAction "{50888D3646A61640}" {
ParentContextList { "SCR_DoorUserAction" }
}
}
ActionsManagerComponent "{F32B667C3C823800}" {
ActionContexts {
UserActionContext "{50888D37F529F720}" {
ContextName "SCR_DoorUserAction"
Radius 2
}
}
additionalActions {
ERR_UnlockPrisonAction "{CA7918FEA177BFB8}" {
ParentContextList { "SCR_DoorUserAction" }
UIInfo SCR_ActionUIInfo "{F734C81E11AA6BEF}" {
Name "Pick prison lock"
m_sIconName "tools"
}
Duration 4
"Sort Priority" -1
}
}
}
}
}
+1
View File
@@ -1,4 +1,5 @@
GenericEntity {
ID "124B3922375D4E58"
components {
Hierarchy "{4F20A90EDBD625A4}" {}
MeshObject "{4F20A90EDBD625A1}" { Object "{0B96D139FEBCA006}Assets/Structures/Walls/Concrete/ConcreteWall_01_3m.xob" }
+1
View File
@@ -1,4 +1,5 @@
SCR_ChimeraCharacter : "{836E7E39AAC5888B}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_Base.et" {
ID "33B18E530DB189C6"
components {
ActionsManagerComponent "{520EA1D2F659CE02}" {
additionalActions {
+1
View File
@@ -1,4 +1,5 @@
GenericEntity {
ID "83D9280A866F0092"
components {
MeshObject "{111C06CB740ED195}" { Object "{77C9FCF3FB1246E9}Assets/Items/Equipment/Radios/Radio_R107M/Radio_R107M_01_item.xob" }
RigidBody "{4C174A44D07B91BA}" { ModelGeometry 1 Static 1 }
@@ -1,4 +1,5 @@
SCR_ManualCamera {
ID "634904BCEDA1A285"
m_bInputEnabled 0
m_bStartAtEntity 1
m_aComponents {
+1
View File
@@ -1,4 +1,5 @@
GenericEntity : "{EBBC859CCD94D96D}Prefabs/Props/EmptyStorages/USSR_AmmoBox_empty.et" {
ID "53884C37C0729BF6"
components {
MeshObject "{6530845A09309E37}" {
Object "{819ED3266EE5113B}Assets/Props/Military/AmmoBox/EquipmentBoxWooden_01/EquipmentBoxWooden_Weapon_01.xob"
+1
View File
@@ -1,4 +1,5 @@
GenericEntity {
ID "11E225C720271170"
components {
ERR_LocationComponent "{8E7CFEA92C1811F0}" { m_Kind 4 }
RplComponent "{98A4A31435A9CA04}" { Streamable Disabled }
@@ -1,4 +1,5 @@
Vehicle : "{259EE7B78C51B624}Prefabs/Vehicles/Wheeled/UAZ469/UAZ469.et" {
ID "E0C2C9683B1B68D4"
components {
ERR_VehicleSecurityComponent "{E51E9F624DB28C37}" {
m_LockAnchor -0.95 1.05 0.3
@@ -1,4 +1,5 @@
GenericEntity : "{780AAF0A51AEE61A}Prefabs/Vehicles/Wheeled/UAZ469/VehParts/Seats/UAZ469_seats_rear.et" {
ID "32BA78DE126813F5"
components {
SCR_BaseCompartmentManagerComponent "{2CD4A765A7D52986}" {
CompartmentSlots {
@@ -0,0 +1,78 @@
GameEntity : "{C95E11C60810F432}Prefabs/Items/Core/Item_Base.et" {
ID "6FB475409DE44320"
components {
InventoryItemComponent "{5222EB4D0C73006B}" {
Attributes SCR_ItemAttributeCollection "{5222EB4D0A2B466B}" {
ItemDisplayName UIInfo "{7236A6DB18BD574C}" {
Name "Shared Field Map"
Description "A field map whose visible surface can be read by nearby players."
}
ItemPhysAttributes ItemPhysicalAttributes PhysicalAttributes {
Weight 0.1
SizeSetupStrategy Manual
ItemDimensions 5 5 5
ItemVolume 200
DimensionScaler 1
RestingAdditiveRotationLS 0 0 0
RestingAdditiveOffsetLS 0 0 0
}
ItemAnimationAttributes ItemAnimationAttributes "{4AC999738D39BA9A}" {
AnimationAttachments {
AnimationAttachmentInfo "{1D66E5B861D2F00A}" {
AnimGraph "{83675D0B0AB1B2C3}Assets/Items/Equipment/workspaces/paper_map.agr"
AnimInstance "{56794534F6B8C3D7}Assets/Items/Equipment/workspaces/player_map.asi"
BindingName "Gadget"
}
}
AllowInspection 1
}
CustomAttributes {
PreviewRenderAttributes "{D12878E6C065B83D}" {
CameraPreset Top
CameraOrbitAngles -25 35 -25
CameraDistanceToItem 2
CameraOffset -0.01 0 0
ItemRenderRotation 0 0 180
FOV 10.5
AspectRatio 1
LodModel 1
}
CharacterModifierAttributes "{78A32EF06ED3CB42}" {
ADSSpeedLimit 1
}
}
m_eQuickSlotSize SLOT_1x1
m_SlotType SLOT_GADGETS_STORAGE
}
}
MeshObject "{E66421D681D64AB7}" {
Object "{E443663E5241622A}Assets/Items/Equipment/Maps/Map_Paper_01/Map_Paper_01_folded.xob"
Materials {
MaterialAssignClass "{667CE655A40B0E50}" {
SourceMaterial "01__Default"
AssignedMaterial "{03D6DE777C8E411C}Materials/ERRM_MapRenderTarget.emat"
}
}
InheritVisibility 1
}
RigidBody "{B29D8B091D657415}" {
Enabled 1
LinearDamping 0.5
AngularDamping 0.5
AngularSleepingThreashold 1
ModelGeometry 1
}
ERRM_SharedMapComponent "{B576912A7A69396F}" {
m_sLayoutName "{255E1265F702B4AE}UI/layouts/ERRMap/SharedMapRenderTarget.layout"
m_eAnimVariable MAP
}
SCR_SoundDataComponent "{B6F06259A1F25D94}" {
m_aAudioSourceConfiguration {
SCR_AudioSourceConfiguration "{1F4628334AB3CE95}" {
m_sSoundProject "{13F8D0DE67678118}Sounds/Items/_SharedData/PickUp/Items_PickUp_Map.acp"
}
}
}
}
coords 0 0 0
}
@@ -0,0 +1,17 @@
MetaFileClass {
Name "{A46500E4A30B653B}Prefabs/Items/Equipment/ERRM_SharedFieldMap.et"
Configurations {
EntityTemplateResourceClass PC {
}
EntityTemplateResourceClass XBOX_ONE : PC {
}
EntityTemplateResourceClass XBOX_SERIES : PC {
}
EntityTemplateResourceClass PS4 : PC {
}
EntityTemplateResourceClass PS5 : PC {
}
EntityTemplateResourceClass HEADLESS : PC {
}
}
}