Files
EscapistsReintroduced/addons/core/Prefabs/ERR/Items/EmergencyRepairKit.et
T
jakub cab998fb64 Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
2026-09-20 16:42:52 +02:00

24 lines
809 B
Plaintext

GenericEntity : "{33B2DFDCD0EBA3DB}Prefabs/Items/Equipment/Kits/RepairKit_01/RepairKit_01_wrench.et" {
ID "D4FD26777E598970"
components {
InventoryItemComponent "{5222EB4D0C73006B}" {
Attributes SCR_ItemAttributeCollection "{5222EB4D0A2B466B}" {
ItemDisplayName SCR_InventoryUIInfo "{5222EB4D07D865FA}" {
Name "Emergency repair kit"
Description "Equip the wrench, approach a damaged vehicle part and use its repair action. Includes 20 finite supplies; vanilla emergency repair limits apply. Supplies do not regenerate."
}
}
}
SCR_ResourceComponent "{5E4A9574582A1D38}" {
m_aContainers {
SCR_ResourceContainer "{D42B6E62D20C2264}" {
m_eResourceRights ALL
m_eStorageType CARGO_PROP
m_fResourceValueCurrent 20
m_fResourceValueMax 20
}
}
}
}
}