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EscapistsReintroduced/docs/evidence/preparation-exit-2026-10-25/native/native-summary.log
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jakub 9233320fd1
continuous-integration/drone/push Build is passing
Allow leaving failed-start screens; record Workshop 0.0.122
2026-10-25 14:55:36 +01:00

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14:32:35.658 SCRIPT : ERR SMOKE PASS: preparation exit real focused error menu has both bound buttons, exact error and hidden loading layer
14:32:35.671 SCRIPT : ERR SMOKE PASS: preparation exit native pause has focus and black underlay remains hidden
14:32:36.687 SCRIPT : ERR SMOKE PASS: preparation exit pause button returns to the same failed round without admitting a player
14:32:36.700 SCRIPT : ERR SMOKE PASS: preparation exit native pause has focus and black underlay remains hidden
14:32:37.713 SCRIPT : ERR SMOKE PASS: preparation exit bound Back handler opens native pause and restores failure-menu focus
14:32:37.715 SCRIPT : ERR EXIT TEST: native gameplay ended after the real exit button
14:32:41.119 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission 'worlds/MainMenuWorld/MainMenuWorld.ent'.
14:32:41.120 WORLD : WORLD : Entities load 'worlds/MainMenuWorld/MainMenuWorld.ent'
14:32:42.242 SCRIPT : ERR EXIT TEST: menu closed; cleaned=1
14:32:42.243 SCRIPT : ERR SMOKE PASS: preparation exit native gameplay end after exit click and menu-listener cleanup observed
14:32:42.243 SCRIPT : ERR SMOKE COMPLETE: preparation-exit native gameplay-end transition