Allow leaving failed-start screens; record Workshop 0.0.122
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@@ -1,6 +1,11 @@
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# Changelog
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Latest published Workshop version: **0.0.121**
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Latest published Workshop version: **0.0.122**
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## 2026-10-25 — Startup error screen
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- Failed mission starts now show an interactive error screen with a Return to main menu button.
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- Esc opens the normal pause menu from the error screen, so leaving no longer requires closing Arma.
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## 2026-10-25 — Small-terrain startup
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@@ -1,5 +1,10 @@
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MenuManager {
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MenuPresets {
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MenuPreset ERR_PreparationFailure {
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Layout "{28DD8E27B1CF40C5}UI/layouts/ERR/PreparationFailure.layout"
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ActionContext "MenuContext"
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Class "ERR_PreparationFailureMenu"
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}
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MenuPreset ERR_AdminPanel {
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Layout "{AE761C0439D25FB8}UI/layouts/ERR/AdminMenu.layout"
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ActionContext "MenuContext"
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@@ -0,0 +1,92 @@
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modded enum ChimeraMenuPreset
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{
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ERR_PreparationFailure
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}
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// The native loading placeholder is not a menu and has no focus/input lifetime.
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// Use a real local menu on failure; never grant admission or change server state.
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class ERR_PreparationFailureMenu : ChimeraMenuBase
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{
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protected ERR_GameMode m_Mode;
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protected SCR_ButtonTextComponent m_ReturnButton, m_PauseButton;
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protected TextWidget m_Description;
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protected string m_LastError;
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protected bool m_Bound, m_Leaving;
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static bool Failed(ERR_GameMode mode)
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{
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return mode && mode == ERR_GameMode.Get() && mode.Phase() == ERR_Phase.PREPARING && !mode.PreparationError().IsEmpty();
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}
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static bool Show(ERR_GameMode mode)
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{
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if (System.IsConsoleApp() || !Failed(mode) || !GetGame() || !GetGame().GetMenuManager()) return false;
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MenuManager manager = GetGame().GetMenuManager();
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// Leave existing menus and exit confirmation dialogs in control of focus.
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if (manager.IsAnyMenuOpen() || manager.IsAnyDialogOpen()) return true;
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if (manager.OpenMenu(ChimeraMenuPreset.ERR_PreparationFailure)) return true;
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// A missing custom layout must not trap the player on the loading overlay.
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GetGame().OpenPauseMenu(false, true);
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return manager.FindMenuByPreset(ChimeraMenuPreset.PauseMenu) != null;
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}
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override void OnMenuOpen()
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{
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super.OnMenuOpen();
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m_Mode = ERR_GameMode.Get();
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if (!Failed(m_Mode)) { Close(); return; }
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m_Description = TextWidget.Cast(GetRootWidget().FindAnyWidget("FailureDescription"));
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m_ReturnButton = SCR_ButtonTextComponent.GetButtonText("ReturnToMainMenu", GetRootWidget());
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m_PauseButton = SCR_ButtonTextComponent.GetButtonText("OpenPauseMenu", GetRootWidget());
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if (m_ReturnButton) m_ReturnButton.m_OnClicked.Insert(OnReturn);
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if (m_PauseButton) m_PauseButton.m_OnClicked.Insert(OnPause);
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GetGame().GetInputManager().AddActionListener(UIConstants.MENU_ACTION_BACK, EActionTrigger.PRESSED, OnBack);
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m_Bound = true;
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Refresh();
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}
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protected void Refresh()
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{
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string detail = ERR_ObjectiveText.Description(m_Mode, false);
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if (m_Description && detail != m_LastError) { m_Description.SetText(detail); m_LastError = detail; }
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}
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override void OnMenuUpdate(float tDelta)
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{
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super.OnMenuUpdate(tDelta);
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if (!Failed(m_Mode)) { Close(); return; }
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if (!m_Leaving) Refresh();
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}
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protected void OpenPause()
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{
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if (!IsFocused() || m_Leaving || !Failed(m_Mode)) return;
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GetGame().OpenPauseMenu(false, true);
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}
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protected void OnBack() { OpenPause(); }
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protected void OnPause(SCR_ButtonBaseComponent button) { OpenPause(); }
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protected void OnReturn(SCR_ButtonBaseComponent button)
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{
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if (!IsFocused() || m_Leaving || !Failed(m_Mode)) return;
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m_Leaving = true;
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if (m_ReturnButton) m_ReturnButton.SetEnabled(false);
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if (m_PauseButton) m_PauseButton.SetEnabled(false);
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ChimeraWorld world = GetGame().GetWorld();
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if (world) world.PauseGameTime(false);
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// Same local exit transition as vanilla's pause-menu exit. No mission RPC.
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GameStateTransitions.RequestGameplayEndTransition();
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}
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override void OnMenuClose()
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{
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if (m_Bound && GetGame() && GetGame().GetInputManager())
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GetGame().GetInputManager().RemoveActionListener(UIConstants.MENU_ACTION_BACK, EActionTrigger.PRESSED, OnBack);
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m_Bound = false;
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if (m_ReturnButton) m_ReturnButton.m_OnClicked.Remove(OnReturn);
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if (m_PauseButton) m_PauseButton.m_OnClicked.Remove(OnPause);
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m_ReturnButton = null; m_PauseButton = null; m_Description = null; m_Mode = null;
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super.OnMenuClose();
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}
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#ifdef WORKBENCH
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static bool Visible(ERR_GameMode mode)
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{
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if (!Failed(mode)) return false;
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ERR_PreparationFailureMenu menu = ERR_PreparationFailureMenu.Cast(GetGame().GetMenuManager().FindMenuByPreset(ChimeraMenuPreset.ERR_PreparationFailure));
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return menu && menu.m_Mode == mode && menu.GetRootWidget().IsVisible() && menu.m_Description && menu.m_ReturnButton && menu.m_PauseButton && menu.m_Description.GetText() == ERR_ObjectiveText.Description(mode, false);
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}
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#endif
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}
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@@ -109,6 +109,10 @@ modded class SCR_RespawnSystemComponent
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if (m_ERRPreparationSpinner) m_ERRPreparationSpinner.SetVisible(m_ERRPreparationSpinnerWasVisible);
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m_ERRPreparationSpinnerHidden = false;
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}
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// The placeholder's high-Z black layer would obscure even the pause menu.
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// Hide it only after an interactive menu is available; native updates restore
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// it if preparation recovers. The failed round still admits no players.
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if (failed && ERR_PreparationFailureMenu.Show(mode)) m_wLoadingPlaceholder.SetVisible(false);
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}
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override void DestroyLoadingPlaceholder()
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@@ -130,6 +134,7 @@ modded class SCR_RespawnSystemComponent
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// Inspect the actual production-created widgets, without creating or changing them.
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bool ERR_ProbePreparationVisible(ERR_GameMode mode, bool failed)
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{
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if (failed && ERR_PreparationFailureMenu.Visible(mode)) return true;
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if (!mode || mode != ERR_GameMode.Get() || m_pGameMode != mode || !m_wLoadingPlaceholder || !m_wLoadingPlaceholder.IsVisible()) return false;
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if (!m_ERRPreparationRoot || m_ERRPreparationParent != m_wLoadingPlaceholder || m_ERRPreparationRoot.GetParent() != m_wLoadingPlaceholder || !m_ERRPreparationRoot.IsVisible()) return false;
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if (!ERR_PreparationWidgetVisible(m_ERRPreparationTitle) || !ERR_PreparationWidgetVisible(m_ERRPreparationDescription) || !ERR_PreparationWidgetVisible(m_ERRPreparationRoot)) return false;
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@@ -0,0 +1,43 @@
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FrameWidgetClass {
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Name "ERR_PreparationFailure"
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Slot FrameWidgetSlot { Anchor 0 0 1 1 OffsetLeft 0 OffsetTop 0 OffsetRight 0 OffsetBottom 0 }
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{
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ImageWidgetClass {
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Name "Background"
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Slot FrameWidgetSlot { Anchor 0 0 1 1 OffsetLeft 0 OffsetTop 0 OffsetRight 0 OffsetBottom 0 }
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Color 0.025 0.035 0.04 1
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}
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FrameWidgetClass {
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Name "FailurePanel"
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Slot FrameWidgetSlot { Anchor 0.5 0.5 0.5 0.5 OffsetLeft 0 OffsetTop 0 SizeX 960 OffsetRight -960 SizeY 620 OffsetBottom -620 Alignment 0.5 0.5 }
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{
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TextWidgetClass {
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Name "FailureTitle"
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Slot FrameWidgetSlot { Anchor 0 0 1 0 OffsetLeft 0 OffsetTop 0 SizeY 58 OffsetBottom -58 }
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Color 1 1 1 1
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Text "Mission could not start"
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"Font Size" 32
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"Min Font Size" 32
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}
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TextWidgetClass {
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Name "FailureDescription"
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Slot FrameWidgetSlot { Anchor 0 0 1 0 OffsetLeft 0 OffsetTop 80 SizeY 400 OffsetBottom -480 }
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Color 1 1 1 1
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"Font Size" 22
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"Min Font Size" 22
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Wrap 1
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}
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ButtonWidgetClass : "{75C912A1C89BE6C2}UI/layouts/WidgetLibrary/Buttons/WLib_ButtonText.layout" {
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Name "ReturnToMainMenu"
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Slot FrameWidgetSlot { Anchor 0 0 0 0 OffsetLeft 0 OffsetTop 520 SizeX 400 OffsetRight -400 SizeY 56 OffsetBottom -576 }
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components { SCR_ButtonTextComponent "{5548F0143AE99095}" { m_sText "Return to main menu" } }
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}
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ButtonWidgetClass : "{75C912A1C89BE6C2}UI/layouts/WidgetLibrary/Buttons/WLib_ButtonText.layout" {
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Name "OpenPauseMenu"
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Slot FrameWidgetSlot { Anchor 0 0 0 0 OffsetLeft 430 OffsetTop 520 SizeX 400 OffsetRight -830 SizeY 56 OffsetBottom -576 }
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components { SCR_ButtonTextComponent "{5548F0143AE99095}" { m_sText "Pause menu (Esc / Back)" } }
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}
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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MetaFileClass {
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Name "{28DD8E27B1CF40C5}UI/layouts/ERR/PreparationFailure.layout"
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Configurations {
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LayoutResourceClass PC { }
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LayoutResourceClass HEADLESS : PC { }
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LayoutResourceClass XBOX_ONE : PC { }
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LayoutResourceClass XBOX_SERIES : PC { }
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LayoutResourceClass PS4 : PC { }
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LayoutResourceClass PS5 : PC { }
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}
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}
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@@ -0,0 +1,49 @@
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# Failed-start exit — 25 October 2026
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The full `python3 tools/check.py` suite passed. The new production-body test
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executes failure-only eligibility, menu/dialog focus preservation, native pause
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fallback, exact error text, Back routing, one local exit request, recovered/stale
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mode guards and listener removal. Existing loading-overlay lifecycle checks pass.
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The final isolated Workbench fixture completed **six native assertions**:
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- The real failed-start menu was focused, with both buttons bound, the exact
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error displayed and the native black loading placeholder hidden.
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- Clicking the actual pause-button invoker opened the native pause menu with
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focus and no black overlay, then returned to the failed round.
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- Calling the production Back handler opened native pause again and restored
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failure-menu focus after closing it.
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- Clicking the actual Return-to-main-menu button caused native gameplay end.
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The menu's input/button listeners and references were cleaned up within five
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seconds of that click; the log also shows the main-menu world and welcome UI.
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The fixture forces a preparation failure in its private source copy. It invokes
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real button callbacks and the real Back handler; it does not claim physical
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mouse/keyboard/controller input, a multiplayer disconnect or pixel-level layout
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verification. Production code uses vanilla's local gameplay-end transition.
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No mission-state, admission or server-command workaround is involved.
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The strict native reporter exits 1: the raw log includes the intentional
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preparation error, resource/world errors, and two `SCR_FilterCategory` constructor
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errors while opening the main-menu UI. These are retained in
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[the unfiltered report](native/report.json); the exit and cleanup assertions
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completed afterward. The private prefix cleanup and unchanged source/dependency
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hashes were verified. This is not a claim of an error-free engine run.
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During development, native compilation caught an override parameter-name mismatch
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(corrected to `tDelta`). The older generic startup-failure fixture reached the
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interactive screen but failed an unrelated expected-faction/stock assertion.
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The focused fixture then needed its intended startup error allowed by the
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runner, and its cleanup observation adjusted for menu closure after game-end
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notification. The final retained run exercises the current production bytes.
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Reproduce with an unused alphanumeric suffix:
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```
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python3 tests/test_preparation_failure_menu.py
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python3 tests/test_preparation_status.py
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python3 docs/evidence/preparation-exit-2026-10-25/isolated-runner.py next01
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```
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The runner freezes production sources and injects `native-fixture.c` only into
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that disposable copy. It uses a private profile/prefix and no live mission.
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@@ -0,0 +1,38 @@
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#!/usr/bin/env python3
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"""Frozen local Workbench preparation-exit fixture; no live server or installed asset writes."""
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from pathlib import Path
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import hashlib,json,shutil,subprocess,sys
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ROOT=Path(__file__).resolve().parents[3]
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sys.path.insert(0,str(ROOT/'tools'))
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from source_manifest import addon_manifest
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from headless_game import assert_prefix_idle
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name=sys.argv[1]
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if not name.isalnum(): raise ValueError('Use an alphanumeric run suffix')
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source=Path('/tmp/erri-preparation-exit-source-'+name)
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profile=Path('/tmp/erri-preparation-exit-run-'+name)
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compat=ROOT/'.local/playtest-compat-20260920'
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assert_prefix_idle(compat)
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source.mkdir();profile.mkdir()
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for rel in addon_manifest(ROOT):
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target=source/rel;target.parent.mkdir(parents=True,exist_ok=True);shutil.copy2(ROOT/rel,target)
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shutil.copytree(ROOT/'tools',source/'tools',ignore=shutil.ignore_patterns('__pycache__'))
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(source/'docs').mkdir();shutil.copy2(ROOT/'docs/external-addons.json',source/'docs/external-addons.json')
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fixture=Path(__file__).with_name('native-fixture.c')
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shutil.copy2(fixture,source/'addons/core/Scripts/Game/ERR/00_Core/ERR_ZPreparationExitFixture.c')
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# Opt-in fixture is independent of the historical generic Core smoke.
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p=source/'addons/core/Scripts/Game/ERR/00_Core/ERR_NativeBaseSmoke.c'
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p.write_text(p.read_text().replace('array<string> independentFixtures = {','array<string> independentFixtures = {"preparation-exit", '))
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p=source/'tools/headless_workbench.py'
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p.write_text(p.read_text().replace("choices=['coordinated-ai',", "choices=['preparation-exit', 'coordinated-ai',").replace("a.smoke not in {'coordinated-ai',", "a.smoke not in {'preparation-exit', 'coordinated-ai',"))
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# This fixture deliberately fails preparation before exercising its exit UI.
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p.write_text(p.read_text().replace("a.smoke not in {'startup-failure',", "a.smoke not in {'preparation-exit', 'startup-failure',"))
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installed=Path.home()/'.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons'
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(profile/'profile').mkdir()
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(profile/'profile/EscapistsFactions.json').write_text(json.dumps({'escapists':'ussr','enemy':'us','independent':'fia'})+'\n')
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(profiles:=profile/'fixture-inputs.json').write_text(json.dumps({'fixture_sha256':hashlib.sha256(fixture.read_bytes()).hexdigest(),'production_sources':addon_manifest(ROOT),'source':str(source),'profile':str(profile)},indent=2)+'\n')
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command=[sys.executable,str(source/'tools/headless_workbench.py'),'--compat',str(compat),'--profile',str(profile),'--external-addons',str(installed),'--project','core','--smoke','preparation-exit','--rounds','1','--timeout','180']
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with (profile/'runner-output.log').open('w') as output:
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result=subprocess.run(command,stdout=output,stderr=subprocess.STDOUT)
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print(json.dumps({'exit':result.returncode,'source':str(source),'profile':str(profile)}))
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print('\n'.join((profile/'runner-output.log').read_text().splitlines()[-45:]))
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raise SystemExit(result.returncode)
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@@ -0,0 +1,113 @@
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#ifdef WORKBENCH
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class ERR_PreparationExitProbe
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{
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static int s_Pauses, s_ExitAt;
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static bool s_Armed, s_Clean, s_Ended, s_Complete;
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static void Finish()
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{
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if (!s_Armed || !s_Clean || !s_Ended || s_Complete || System.GetTickCount() - s_ExitAt >= 5000) return;
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s_Complete = true;
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Check(true, "native gameplay end after exit click and menu-listener cleanup observed");
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Print("ERR SMOKE COMPLETE: preparation-exit native gameplay-end transition");
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}
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static bool Enabled()
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{
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string outcome;
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return System.GetCLIParam("errSmokeOutcome", outcome) && outcome == "preparation-exit";
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}
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static bool Check(bool ok, string detail)
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{
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if (ok) Print("ERR SMOKE PASS: preparation exit " + detail);
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else Print("ERR SMOKE FAIL: preparation exit " + detail, LogLevel.ERROR);
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return ok;
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}
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}
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modded class ERR_GameMode
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{
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override protected void StartScenario()
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{
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if (ERR_PreparationExitProbe.Enabled())
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{
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FailPreparation("Fixture: no safe navigable prison. Checks: water=120; uneven ground=30");
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return;
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}
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super.StartScenario();
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}
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}
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modded class SCR_RespawnSystemComponent
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{
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bool ERR_TestUnderlayHidden() { return m_wLoadingPlaceholder && !m_wLoadingPlaceholder.IsVisible(); }
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}
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modded class PauseMenuUI
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{
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protected bool m_ERRExitTestClosed;
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override void OnMenuUpdate(float tDelta)
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{
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super.OnMenuUpdate(tDelta);
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if (!ERR_PreparationExitProbe.Enabled() || m_ERRExitTestClosed) return;
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m_ERRExitTestClosed = true;
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SCR_RespawnSystemComponent respawn = SCR_RespawnSystemComponent.GetInstance();
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if (!ERR_PreparationExitProbe.Check(IsFocused() && respawn && respawn.ERR_TestUnderlayHidden(), "native pause has focus and black underlay remains hidden")) return;
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ERR_PreparationExitProbe.s_Pauses++;
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Close();
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}
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}
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modded class ERR_PreparationFailureMenu
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{
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protected float m_ERRExitTestAge;
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protected int m_ERRExitTestStage;
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override void OnMenuUpdate(float tDelta)
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{
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super.OnMenuUpdate(tDelta);
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if (!ERR_PreparationExitProbe.Enabled() || !IsFocused() || m_ERRExitTestStage < 0) return;
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m_ERRExitTestAge += tDelta;
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if (m_ERRExitTestAge < 1) return;
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m_ERRExitTestAge = 0;
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if (m_ERRExitTestStage == 0)
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{
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SCR_RespawnSystemComponent respawn = SCR_RespawnSystemComponent.GetInstance();
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if (!ERR_PreparationExitProbe.Check(Visible(m_Mode) && m_Bound && respawn && respawn.ERR_TestUnderlayHidden(), "real focused error menu has both bound buttons, exact error and hidden loading layer")) { m_ERRExitTestStage = -1; return; }
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m_ERRExitTestStage = 1;
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m_PauseButton.m_OnClicked.Invoke(m_PauseButton);
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return;
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}
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if (m_ERRExitTestStage == 1)
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{
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if (!ERR_PreparationExitProbe.Check(ERR_PreparationExitProbe.s_Pauses == 1 && Failed(m_Mode), "pause button returns to the same failed round without admitting a player")) { m_ERRExitTestStage = -1; return; }
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m_ERRExitTestStage = 2;
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OnBack(); // Actual handler bound to MenuBack; no physical key-input claim.
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return;
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}
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if (m_ERRExitTestStage == 2)
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{
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if (!ERR_PreparationExitProbe.Check(ERR_PreparationExitProbe.s_Pauses == 2, "bound Back handler opens native pause and restores failure-menu focus")) { m_ERRExitTestStage = -1; return; }
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m_ERRExitTestStage = 3;
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ERR_PreparationExitProbe.s_Armed = true;
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ERR_PreparationExitProbe.s_ExitAt = System.GetTickCount();
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m_ReturnButton.m_OnClicked.Invoke(m_ReturnButton);
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||||
}
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||||
}
|
||||
override void OnMenuClose()
|
||||
{
|
||||
super.OnMenuClose();
|
||||
if (ERR_PreparationExitProbe.s_Armed)
|
||||
{
|
||||
ERR_PreparationExitProbe.s_Clean = !m_Bound && !m_Mode && !m_ReturnButton && !m_PauseButton;
|
||||
PrintFormat("ERR EXIT TEST: menu closed; cleaned=%1", ERR_PreparationExitProbe.s_Clean);
|
||||
ERR_PreparationExitProbe.Finish();
|
||||
}
|
||||
}
|
||||
}
|
||||
modded class ArmaReforgerScripted
|
||||
{
|
||||
override void OnGameEnd()
|
||||
{
|
||||
bool expected = ERR_PreparationExitProbe.Enabled() && ERR_PreparationExitProbe.s_Armed && System.GetTickCount() - ERR_PreparationExitProbe.s_ExitAt < 5000;
|
||||
super.OnGameEnd();
|
||||
if (!expected) return; // Runner shutdown cannot qualify the exit button.
|
||||
ERR_PreparationExitProbe.s_Ended = true;
|
||||
Print("ERR EXIT TEST: native gameplay ended after the real exit button");
|
||||
ERR_PreparationExitProbe.Finish();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,493 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-preparation-exit-run-C7\logs\logs_2026-10-25_14-31-47\console.log started at 2026-10-25 14:31:47 (2026-10-25 13:31:47 UTC)
|
||||
|
||||
14:31:47.036 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-preparation-exit-run-C7\logs\logs_2026-10-25_14-31-47' to filesystem under name logs
|
||||
14:31:47.036 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-preparation-exit-run-C7\profile' to filesystem under name profile
|
||||
14:31:47.036 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
14:31:47.038 PROFILING : Workbench Create Engine took: 10.393000 ms
|
||||
14:31:48.070 INIT : INIT : Workbench Init Engine
|
||||
14:31:48.070 ENGINE : Initializing engine, version 192142
|
||||
14:31:48.070 ENGINE : CLI Params: -gproj Z:/tmp/erri-preparation-exit-source-C7/addons/core/addon.gproj -addonsDir Z:/tmp/erri-preparation-exit-source-C7/addons -profile Z:/tmp/erri-preparation-exit-run-C7 -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateBaseWorldPlugin -errPlay 1 -errBaseSmoke 1 -errSmokeOutcome preparation-exit -noThrow -disableCrashReporter
|
||||
14:31:48.082 ENGINE : Addon dirs:
|
||||
14:31:48.082 ENGINE : dir: 'Z:/tmp/erri-preparation-exit-source-C7/addons/core/'
|
||||
14:31:48.082 ENGINE : dir: 'Z:/tmp/erri-preparation-exit-source-C7/addons'
|
||||
14:31:48.082 ENGINE : dir: './addons'
|
||||
14:31:48.082 ENGINE : dir: 'Z:/tmp/erri-preparation-exit-run-C7/addons'
|
||||
14:31:48.082 ENGINE : Available addons:
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-source-C7/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
14:31:48.082 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
14:31:48.082 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
14:31:48.082 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-preparation-exit-source-C7\addons\core' to filesystem under name ERR_Core
|
||||
14:31:48.083 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
14:31:48.084 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
14:31:48.085 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
14:31:48.087 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
14:31:48.091 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
14:31:48.093 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
14:31:48.097 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
14:31:48.202 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-preparation-exit-run-C7/addons/ArmaReforger/' (pak count: 14) to filesystem under name ArmaReforger
|
||||
14:31:48.204 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
14:31:48.204 ENGINE : CPU vendor : AuthenticAMD
|
||||
14:31:48.204 ENGINE : CPU type : 2
|
||||
14:31:48.204 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
14:31:48.204 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
14:31:48.204 ENGINE : CPU count logical : 16
|
||||
14:31:48.204 ENGINE : CPU count physical : 8
|
||||
14:31:48.204 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
14:31:48.204 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-preparation-exit-source-C7\addons\core/resourceDatabase.rdb)
|
||||
14:31:48.205 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
14:31:48.205 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
14:31:48.206 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
14:31:48.206 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
14:31:48.209 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
14:31:48.218 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
14:31:48.219 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
14:31:48.225 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-preparation-exit-run-C7/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
14:31:48.357 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
14:31:48.358 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-preparation-exit-run-C7\profile/resourceDatabase.rdb)
|
||||
14:31:48.358 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-preparation-exit-run-C7\logs\logs_2026-10-25_14-31-47/resourceDatabase.rdb)
|
||||
14:31:48.509 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
14:31:48.514 RESOURCES : RESOURCES : scanning...
|
||||
14:31:48.514 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
14:31:48.529 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
14:31:48.532 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
14:31:48.535 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
14:31:48.537 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
14:31:48.541 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
14:31:48.553 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
14:31:48.557 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
14:31:48.565 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
14:31:48.784 RESOURCES : RESOURCES : scanning @"core"
|
||||
14:31:48.788 RESOURCES : RESOURCES : scanning @"profile"
|
||||
14:31:48.788 RESOURCES : RESOURCES : scanning @"logs"
|
||||
14:31:48.788 RESOURCES : RESOURCES : processing meta-files...
|
||||
14:31:48.897 RESOURCES : RESOURCES : processing files...
|
||||
14:31:48.898 INIT : Workbench startup
|
||||
14:31:48.898 INIT : Workbench Init Engine
|
||||
14:31:48.898 RESOURCES : ResourceDB: full scan
|
||||
14:31:48.898 RESOURCES : processing files...
|
||||
14:31:48.898 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
14:31:48.910 RESOURCES (W): resource not registered: @"$profile:EscapistsFactions.json". Setting null GUID
|
||||
14:31:48.910 RESOURCES (W): resource not registered: @"$logs:external-addons-inputs.json". Setting null GUID
|
||||
14:31:48.910 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
|
||||
14:31:48.910 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
|
||||
14:31:48.910 RESOURCES : RESOURCES : processing folders...
|
||||
14:31:48.918 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
14:31:48.934 RESOURCES : RESOURCES : building tree...
|
||||
14:31:48.993 PROFILING : ResourceDB: full scan took: 483.747100 ms
|
||||
14:31:48.994 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-preparation-exit-source-C7\addons\core/resourceDatabase.rdb)
|
||||
14:31:48.996 RESOURCES : ResourceDB: written 36776/36776 bytes
|
||||
14:31:48.996 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:31:48.996 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-preparation-exit-run-C7\profile/resourceDatabase.rdb)
|
||||
14:31:48.997 RESOURCES : ResourceDB: written 92/92 bytes
|
||||
14:31:48.997 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:31:48.997 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-preparation-exit-run-C7\logs\logs_2026-10-25_14-31-47/resourceDatabase.rdb)
|
||||
14:31:48.998 RESOURCES : ResourceDB: written 208/208 bytes
|
||||
14:31:48.998 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:31:48.998 ENGINE : GameProject load
|
||||
14:31:48.998 ENGINE : Loaded addons:
|
||||
14:31:48.998 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
14:31:48.998 ENGINE : gproj: 'Z:/tmp/erri-preparation-exit-source-C7/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
14:31:49.000 ENGINE : GameProject load
|
||||
14:31:49.000 INIT : GameProject load project data @"Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
14:31:49.000 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
14:31:49.001 INIT : GameProject load project data @"Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
14:31:49.001 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
14:31:49.001 INIT : GameProject load project data @"Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
14:31:49.001 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
14:31:49.002 INIT : GameProject load project data @"Z:/tmp/erri-preparation-exit-run-C7/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
14:31:49.002 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
14:31:49.002 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
14:31:49.002 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
14:31:49.101 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
14:31:49.103 RENDER : Basic screen setup:
|
||||
14:31:49.103 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
14:31:49.103 RENDER : MSAA : none
|
||||
14:31:49.114 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
14:31:49.114 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
14:31:49.114 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
14:31:49.114 RENDER : * core clocks 2720 MHz, memory 1124 MHz
|
||||
14:31:49.114 RENDER : * TFlops 27.9, memory bandwidth (562.0 GB/s)
|
||||
14:31:49.114 RENDER : AMD AGS correctly initialized
|
||||
14:31:49.115 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
14:31:49.115 RENDER : Detected output devices:
|
||||
14:31:49.115 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
14:31:49.115 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
14:31:49.115 RENDER : Concurrent frames limit 2
|
||||
14:31:49.191 RENDER : DX12 device successfully created by AMD AGS library
|
||||
14:31:49.191 RENDER : * user markers not supported in this version AMD SW
|
||||
14:31:49.191 RENDER : Graphics device features
|
||||
14:31:49.191 RENDER : Needed:
|
||||
14:31:49.191 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
14:31:49.191 RENDER : Optional:
|
||||
14:31:49.191 RENDER : * Allow tearing (VSYNC) : 1
|
||||
14:31:49.191 RENDER : * 16 bits : 1
|
||||
14:31:49.191 RENDER : * Resource heap tier : 3
|
||||
14:31:49.191 RENDER : * Persistent heaps (DRED) : 1
|
||||
14:31:49.191 RENDER : * DRED 1.2 is supported by compiler
|
||||
14:31:49.210 RENDER : Main RT format setup.
|
||||
14:31:49.210 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
14:31:49.210 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
14:31:49.212 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
14:31:49.238 PROFILING : Settings changed took: 0.018800 ms
|
||||
14:31:50.170 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
14:31:50.170 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
14:31:50.170 AUDIO : Audio client:
|
||||
14:31:50.170 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
14:31:50.173 RENDER : RENDER : Reload shaders
|
||||
14:31:50.173 RENDER : Enfusion shader version 13
|
||||
14:31:50.173 INIT : INIT : ShaderListReload
|
||||
14:31:50.173 PROFILING : ShaderListReload took: 0.000400 ms
|
||||
14:31:50.308 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
14:31:50.308 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
14:31:50.309 AUDIO : Audio client:
|
||||
14:31:50.309 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
14:31:50.371 RENDER : Loaded 3752 newer shader binaries
|
||||
14:31:50.371 PROFILING : Reload shaders took: 198.202800 ms
|
||||
14:31:50.371 ENGINE : Initializing inputs.
|
||||
14:31:50.382 NETWORK : Initializing networking.
|
||||
14:31:50.382 NETWORK : Using new GameRplScheduler.
|
||||
14:31:50.383 SCRIPT : SCRIPT : Initializing scripts
|
||||
14:31:50.383 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
14:31:51.893 PROFILING : ScriptProjectManager init took: 1510.081700 ms
|
||||
14:31:51.923 PROFILING : Initializing scripts took: 1540.206000 ms
|
||||
14:31:51.939 ENGINE : Enfusion engine successfully created.
|
||||
14:31:51.939 PROFILING : Workbench Init Engine took: 3868.089000 ms
|
||||
14:31:51.939 INIT : INIT : Workbench Create Game
|
||||
14:31:51.949 GUI : Using default language (en_us)
|
||||
14:31:51.949 GUI : Loading 'en_us' localization file.
|
||||
14:31:51.949 INIT : INIT : Loading StringTable
|
||||
14:31:51.973 PROFILING : Loading StringTable took: 24.429400 ms
|
||||
14:31:51.973 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
14:31:52.016 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
14:31:52.016 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
|
||||
14:31:52.017 PROFILING : Compiling GameLib scripts took: 43.437100 ms
|
||||
14:31:52.017 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
14:31:52.799 INIT : Workbench Create Game
|
||||
14:31:52.799 SCRIPT : Compiling Game scripts
|
||||
14:31:52.799 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
14:31:53.293 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
|
||||
14:31:53.293 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
|
||||
14:31:53.635 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,362": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:31:53.652 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
14:31:53.691 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
14:31:53.813 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
14:31:53.813 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
14:31:53.813 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
14:31:53.813 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
14:31:53.837 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:31:53.847 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
14:31:53.910 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
14:31:53.910 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
14:31:53.912 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
14:31:53.938 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:31:53.961 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,300": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:31:53.961 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,312": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:31:53.962 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
14:31:53.962 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
14:31:53.989 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:31:54.019 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
14:31:54.379 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
|
||||
14:31:54.388 SCRIPT : Module: Game; loaded 6787x files; 14055x classes; used 43555K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 18355599
|
||||
14:31:54.439 PROFILING : Compiling Game scripts took: 2422.492400 ms
|
||||
14:31:54.445 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:31:54.491 ENGINE : Game successfully created.
|
||||
14:31:54.493 PROFILING : Workbench Create Game took: 2553.369700 ms
|
||||
14:31:54.500 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
14:31:55.312 INIT : INIT : Workbench Reload Game
|
||||
14:31:55.314 ENGINE : Game destroyed.
|
||||
14:31:55.319 GUI : Using default language (en_us)
|
||||
14:31:55.319 GUI : Loading 'en_us' localization file.
|
||||
14:31:55.319 INIT : INIT : Loading StringTable
|
||||
14:31:55.329 PROFILING : Loading StringTable took: 9.789000 ms
|
||||
14:31:55.329 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:31:55.337 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
14:31:55.337 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
14:31:55.337 ENGINE : Game successfully created.
|
||||
14:31:55.337 ENGINE : Game successfully initialized.
|
||||
14:31:55.337 PROFILING : Workbench Reload Game took: 24.666800 ms
|
||||
14:31:55.970 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
14:31:56.978 PROFILING : Entities load took: 1007.954600 ms
|
||||
14:31:56.987 WORLD : WORLD : CreateEntities
|
||||
14:31:56.992 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
14:31:56.992 PROFILING : NotifyBeforeEntitiesCreated took: 0.002900 ms
|
||||
14:31:56.993 WORLD : WORLD : Wait for preloading data
|
||||
14:31:56.993 PROFILING : Wait for preloading data took: 0.002800 ms
|
||||
14:31:57.112 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
14:31:57.112 PROFILING : PROFILING : Terrain load
|
||||
14:31:58.661 PROFILING : Terrain load took: 1548.827800 ms
|
||||
14:32:02.441 WORLD : CreateEntities
|
||||
14:32:02.441 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
14:32:02.442 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
14:32:02.442 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
14:32:11.434 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
14:32:11.434 PROFILING : NotifyBeforeEntitiesInitialized took: 0.004900 ms
|
||||
14:32:11.870 WORLD : InitEntities 'world'
|
||||
14:32:11.870 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
14:32:11.870 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
14:32:11.872 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
14:32:11.872 TERRAIN : TERRAIN : Initializing road networks...
|
||||
14:32:11.875 PROFILING : Initializing road networks... took: 2.436400 ms
|
||||
14:32:11.875 PROFILING : NotifyEntitiesInitialized took: 2.757100 ms
|
||||
14:32:11.875 PROFILING : CreateEntities took: 14887.451800 ms
|
||||
14:32:12.078 PROFILING : * WorldEditor: LoadWorld: 16113.134200 ms
|
||||
14:32:13.460 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
14:32:13.461 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
14:32:13.462 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
14:32:13.462 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
14:32:13.547 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
|
||||
14:32:13.569 BACKEND : Attempting online Game Config instead.
|
||||
14:32:16.403 INIT : INIT : Workbench Reload Game
|
||||
14:32:16.405 ENGINE : Game destroyed.
|
||||
14:32:16.411 GUI : Using default language (en_us)
|
||||
14:32:16.411 GUI : Loading 'en_us' localization file.
|
||||
14:32:16.411 INIT : INIT : Loading StringTable
|
||||
14:32:16.431 PROFILING : Loading StringTable took: 19.634700 ms
|
||||
14:32:16.431 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:32:16.439 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
14:32:16.439 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
14:32:16.439 ENGINE : Game successfully created.
|
||||
14:32:16.439 ENGINE : Game successfully initialized.
|
||||
14:32:16.439 PROFILING : Workbench Reload Game took: 36.706800 ms
|
||||
14:32:16.441 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
14:32:16.484 PLATFORM : Save data from container 'settings' have been loaded
|
||||
14:32:16.632 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
14:32:16.672 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
14:32:16.680 WORLD : WORLD : Game::LoadEntities
|
||||
14:32:16.680 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
14:32:16.681 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
14:32:16.681 WORLD : WORLD : CreateEntities
|
||||
14:32:16.681 WORLD : WORLD : CreateEntities
|
||||
14:32:16.681 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
14:32:16.686 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
14:32:16.686 PROFILING : NotifyBeforeEntitiesCreated took: 5.264700 ms
|
||||
14:32:16.686 WORLD : WORLD : Wait for preloading data
|
||||
14:32:16.686 PROFILING : Wait for preloading data took: 0.000500 ms
|
||||
14:32:20.593 WORLD : Game::LoadEntities
|
||||
14:32:20.593 WORLD : CreateEntities
|
||||
14:32:20.593 WORLD : CreateEntities
|
||||
14:32:20.593 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
14:32:20.593 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
14:32:20.593 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
14:32:21.948 ENTITY : Create entity @"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
14:32:21.948 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.948 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
14:32:21.948 ENTITY : Create entity @"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
14:32:21.948 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.948 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
14:32:21.948 ENTITY : Create entity @"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
14:32:21.948 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.948 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
14:32:21.952 ENTITY : Create entity @"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
14:32:21.952 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.952 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
14:32:21.953 ENTITY : Create entity @"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
14:32:21.953 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.953 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
14:32:21.953 ENTITY : Create entity @"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
14:32:21.953 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.953 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
14:32:21.956 ENTITY : Create entity @"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
14:32:21.956 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.956 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
14:32:21.956 ENTITY : Create entity @"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
14:32:21.956 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.956 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
14:32:21.956 ENTITY : Create entity @"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
14:32:21.957 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:32:21.957 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
14:32:26.269 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
14:32:26.269 RESOURCES : GetResourceObject @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
14:32:26.269 WORLD : Entity prefab load @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
14:32:26.269 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:32:26.269 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:32:26.269 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:32:26.269 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:32:26.269 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)
|
||||
14:32:26.269 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)
|
||||
14:32:26.270 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:32:26.270 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:32:26.270 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:32:26.270 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:32:26.270 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:32:26.270 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:32:26.270 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:32:26.270 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:32:26.270 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)
|
||||
14:32:26.270 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)
|
||||
14:32:26.270 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)
|
||||
14:32:26.270 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)
|
||||
14:32:26.357 RESOURCES : GetResourceObject @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
14:32:26.357 WORLD : Entity prefab load @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
14:32:26.357 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:32:26.357 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:32:26.357 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:32:26.357 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:32:26.357 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:32:26.357 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:32:26.357 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)
|
||||
14:32:26.794 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
14:32:26.794 PROFILING : NotifyBeforeEntitiesInitialized took: 0.036100 ms
|
||||
14:32:28.789 WORLD : InitEntities 'world'
|
||||
14:32:28.789 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
14:32:28.789 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
14:32:28.804 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
14:32:28.804 TERRAIN : TERRAIN : Initializing road networks...
|
||||
14:32:28.806 PROFILING : Initializing road networks... took: 2.724700 ms
|
||||
14:32:28.806 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
14:32:28.860 PROFILING : WorldVolumesCollection took: 53.148100 ms
|
||||
14:32:28.860 INIT : INIT : SoundWorldInit
|
||||
14:32:28.873 PROFILING : SoundWorldInit took: 12.913600 ms
|
||||
14:32:28.873 PROFILING : NotifyEntitiesInitialized took: 69.102500 ms
|
||||
14:32:28.873 PROFILING : CreateEntities took: 12191.306900 ms
|
||||
14:32:28.873 PROFILING : CreateEntities took: 12191.463000 ms
|
||||
14:32:28.873 WORLD : WORLD : Wait for preloading data around camera
|
||||
14:32:28.873 PROFILING : Wait for preloading data around camera took: 0.001400 ms
|
||||
14:32:28.873 WORLD : WORLD : EOnActivate
|
||||
14:32:28.910 PROFILING : EOnActivate took: 36.276900 ms
|
||||
14:32:28.910 PROFILING : Game::LoadEntities took: 12229.783300 ms
|
||||
14:32:29.250 DEFAULT : Entered offline game state.
|
||||
14:32:32.817 SCRIPT : Map load time: 2186ms
|
||||
14:32:32.818 NETWORK : Player connected: connectionID=2147483646
|
||||
14:32:32.818 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
14:32:32.819 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
14:32:32.821 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:32:32.821 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:32:32.821 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
14:32:32.821 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
14:32:32.821 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
14:32:32.821 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
14:32:32.824 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:32:32.824 ENTITY : Create entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
14:32:32.824 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:32:32.824 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
14:32:32.825 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
14:32:32.826 SCRIPT (W): Can't open config file ""
|
||||
14:32:32.831 WORLD : InitEntities 'world'
|
||||
14:32:32.831 ENTITY : Init entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:32:32.831 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
14:32:32.831 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
14:32:32.831 SCRIPT (W): Slot_Chat Has no Content!
|
||||
14:32:32.831 SCRIPT (W): Slot_VON Has no Content!
|
||||
14:32:32.831 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
14:32:32.831 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
14:32:32.832 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
14:32:32.832 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
14:32:32.832 SCRIPT (W): Slot_Hints Has no Content!
|
||||
14:32:32.843 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
14:32:32.843 ENTITY : Create entity @"ENTITY:4611686018427388389" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
14:32:32.843 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
14:32:32.844 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:32:32.844 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:32:32.845 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:32:32.847 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
14:32:32.848 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
14:32:32.848 NETWORK : Players connecting: 0
|
||||
14:32:32.848 NETWORK : Players connected: 1 / 1
|
||||
14:32:32.875 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
14:32:32.877 PROFILING : Workbench startup took: 45899.944700 ms
|
||||
14:32:32.981 WORLD : Frame start
|
||||
14:32:32.981 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
14:32:32.993 WORLD : UpdateEntities
|
||||
14:32:32.993 WORLD : Frame
|
||||
14:32:32.993 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
14:32:33.167 WORLD : UpdateEntities
|
||||
14:32:33.167 WORLD : PostFrame
|
||||
14:32:33.167 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
14:32:33.168 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:32:33.210 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
14:32:33.210 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
14:32:33.210 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
14:32:33.210 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
14:32:33.364 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
14:32:33.364 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
14:32:33.512 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 147.444900 ms
|
||||
14:32:33.521 PROFILING : ObjectsHeightMap::Build took: 156.567400 ms
|
||||
14:32:34.653 SCRIPT (E): Reintroduced: scenario preparation failed; spawning remains disabled: Fixture: no safe navigable prison. Checks: water=120; uneven ground=30
|
||||
14:32:35.658 SCRIPT : ERR SMOKE PASS: preparation exit real focused error menu has both bound buttons, exact error and hidden loading layer
|
||||
14:32:35.659 GUI : Creating menu 'PauseMenu'
|
||||
14:32:35.659 GUI : WidgetManager: CrateWidgets @"{E81F33FD5F8C893B}UI/layouts/Menus/PauseMenu/pauseMenu.layout"
|
||||
14:32:35.659 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
14:32:35.659 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
14:32:35.671 SCRIPT : ERR SMOKE PASS: preparation exit native pause has focus and black underlay remains hidden
|
||||
14:32:36.687 SCRIPT : ERR SMOKE PASS: preparation exit pause button returns to the same failed round without admitting a player
|
||||
14:32:36.687 GUI : Creating menu 'PauseMenu'
|
||||
14:32:36.688 GUI : WidgetManager: CrateWidgets @"{E81F33FD5F8C893B}UI/layouts/Menus/PauseMenu/pauseMenu.layout"
|
||||
14:32:36.688 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
14:32:36.688 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
14:32:36.700 SCRIPT : ERR SMOKE PASS: preparation exit native pause has focus and black underlay remains hidden
|
||||
14:32:37.713 SCRIPT : ERR SMOKE PASS: preparation exit bound Back handler opens native pause and restores failure-menu focus
|
||||
14:32:37.715 SCRIPT (W): Maybe a problem: DataProgression is not ready but the analytics event was requested
|
||||
14:32:37.715 SCRIPT : ERR EXIT TEST: native gameplay ended after the real exit button
|
||||
14:32:37.932 DEFAULT (W): Achievements cannot be saved.
|
||||
14:32:37.932 DEFAULT (W): Achievements failed to save. Consecutive calls to Achievements API may fail.
|
||||
14:32:38.230 PLATFORM : Save data from container 'settings' have been loaded
|
||||
14:32:38.330 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
14:32:41.119 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission 'worlds/MainMenuWorld/MainMenuWorld.ent'.
|
||||
14:32:41.120 WORLD : WORLD : Entities load 'worlds/MainMenuWorld/MainMenuWorld.ent'
|
||||
14:32:41.123 PROFILING : Entities load took: 2.159900 ms
|
||||
14:32:41.124 WORLD : WORLD : Game::LoadEntities
|
||||
14:32:41.125 WORLD : WORLD : Initializing world systems
|
||||
14:32:41.125 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
14:32:41.125 WORLD : WORLD : CreateEntities
|
||||
14:32:41.125 WORLD : WORLD : CreateEntities 'world'
|
||||
14:32:41.125 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
14:32:41.126 RESOURCES : Unloading all loaded mission headers from 10 addon(s)!
|
||||
14:32:41.129 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
14:32:41.129 PROFILING : NotifyBeforeEntitiesCreated took: 3.881600 ms
|
||||
14:32:41.129 WORLD : WORLD : Wait for preloading data
|
||||
14:32:41.129 PROFILING : Wait for preloading data took: 0.000300 ms
|
||||
14:32:41.130 WORLD : Game::LoadEntities
|
||||
14:32:41.131 WORLD : CreateEntities
|
||||
14:32:41.131 WORLD : CreateEntities 'world'
|
||||
14:32:41.131 ENTITY : Create entity @"ENTITY:2" ('Music', GenericEntity) at <0.000000 0.000000 0.000000>
|
||||
14:32:41.131 AUDIO (W): SignalManagerComponent not present, functionality will be limited
|
||||
14:32:41.131 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
14:32:41.131 PROFILING : NotifyBeforeEntitiesInitialized took: 0.013700 ms
|
||||
14:32:41.131 WORLD : InitEntities 'world'
|
||||
14:32:41.131 ENTITY : Init entity @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000>
|
||||
14:32:41.131 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x00000000A82903A0> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Internal_CheckAddons()
|
||||
14:32:41.146 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
14:32:41.146 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
14:32:41.146 PROFILING : WorldVolumesCollection took: 0.006000 ms
|
||||
14:32:41.146 PROFILING : NotifyEntitiesInitialized took: 0.064600 ms
|
||||
14:32:41.146 PROFILING : CreateEntities took: 20.332900 ms
|
||||
14:32:41.146 PROFILING : CreateEntities took: 20.347700 ms
|
||||
14:32:41.146 WORLD : WORLD : EOnActivate
|
||||
14:32:41.146 PROFILING : EOnActivate took: 0.001800 ms
|
||||
14:32:41.146 PROFILING : Game::LoadEntities took: 21.706900 ms
|
||||
14:32:41.146 PROFILING : * LoadEntities: 21.725900 ms
|
||||
14:32:41.317 DEFAULT : Entered main menu.
|
||||
14:32:42.136 SCRIPT : Map load time: 71ms
|
||||
14:32:42.137 DEFAULT (W): No GameMode present in the world, using fallback logic!
|
||||
14:32:42.158 WORLD : UpdateEntities
|
||||
14:32:42.159 WORLD : Frame
|
||||
14:32:42.159 SCRIPT (E): Can't instantiate class 'SCR_FilterCategory', constructor is not public
|
||||
14:32:42.159 SCRIPT (E): Can't instantiate class 'SCR_FilterCategory', constructor is not public
|
||||
14:32:42.237 WORLD : UpdateEntities
|
||||
14:32:42.237 WORLD : Frame
|
||||
14:32:42.237 PLATFORM : Save data transaction to 'settings' started.
|
||||
14:32:42.239 GUI : Creating menu 'WelcomeDialog'
|
||||
14:32:42.239 RESOURCES : GetResourceObject @"{086BC3703C5CD01B}UI/layouts/Menus/Dialogs/WelcomeDialogPaging.layout"
|
||||
14:32:42.239 GUI : Layout load @"{086BC3703C5CD01B}UI/layouts/Menus/Dialogs/WelcomeDialogPaging.layout"
|
||||
14:32:42.239 GUI : Widget prefab @"{E6B607B27BCC1477}UI/layouts/Menus/Dialogs/ConfigurableDialog.layout"
|
||||
14:32:42.239 GUI (W): Overridden prefab member (GUID: '{5CC296FBD8B6CA6C}' type: TextWidgetClass) no longer exists in prefab
|
||||
14:32:42.240 GUI (W): Overridden prefab member (GUID: '{5CECDEAACC989450}' type: FrameWidgetClass) no longer exists in prefab
|
||||
14:32:42.242 SCRIPT : ERR EXIT TEST: menu closed; cleaned=1
|
||||
14:32:42.243 SCRIPT : ERR SMOKE PASS: preparation exit native gameplay end after exit click and menu-listener cleanup observed
|
||||
14:32:42.243 SCRIPT : ERR SMOKE COMPLETE: preparation-exit native gameplay-end transition
|
||||
@@ -0,0 +1,851 @@
|
||||
{
|
||||
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|
||||
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|
||||
"title": "RHS: Status Quo - Content Pack 01",
|
||||
"version": "0.16.5236",
|
||||
"files": {
|
||||
"ServerData.json": {
|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
},
|
||||
"addon.gproj": {
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
"addon.gproj_0.16.5236_manifest.json": {
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
},
|
||||
"data.pak": {
|
||||
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|
||||
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||||
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||||
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|
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
"data001.pak": {
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||||
"resourceDatabase.rdb": {
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},
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}
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@@ -0,0 +1,705 @@
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{
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||||
"addons/core/Sounds/ERR/Speech/welcome.acp.meta": "d3ac98b02c0725d347b30d0ac7586cb22904d46b65a145e4a1131222484a6929",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav": "01de068469bd6746dba7634fb6b5b85b150621d3359c17fd01bcb916b34b1720",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav.meta": "bf33edad44bbb04df852501154f08a9a9900ce503248abc698127a51e9eec934",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds": "611ec6c68c2456c2af017c47135134d73122461017b315f64ed7ca9891f20c21",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds.meta": "90f40b38e52a79951b72da2960e30887d5ee8bbcefbada0c0ac950c1bfcf847f",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset": "3f947d03b3492ada541032539cdb3f34a03d68ae83c0ef8796dc7fd091b5911d",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset.meta": "1dc5285abd0062af288fb40b2f22b5b7c3925cf7270a096862335db250ac1453",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout": "d5a77ec8ce724e1a44ae4d26b801a846cc8b2a24b58ae09717c89dd58fc1c13c",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout": "942e33bf2e08550446b40bcac31fb4504b7d8c717a42c196f54bf4025c72706c",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout": "6d364ce48158b90abd2185ca87ee27b095d0f7a5c8d59a0c65940e4be5488ac3",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout": "dfa6b87420efc683cb278178553350daa7753004d64672741a3dc13b4316810d",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout.meta": "eb4b28587abdf6100092fd6eee1695663fa6e1548d5e53017173c4a5f7320240",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout": "ec3369f4030e593d34043e70a311b0963606cf024cb452648671556f25f5b52a",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"launch_id": "6ec4a73b-2619-4054-b450-1d83de4450e7",
|
||||
"captured_unix": 1792935105.6269221,
|
||||
"source_root": "/tmp/erri-preparation-exit-source-C7",
|
||||
"command": [
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-preparation-exit-source-C7/addons/core/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-preparation-exit-source-C7/addons",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-preparation-exit-run-C7",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateBaseWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errBaseSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"preparation-exit",
|
||||
"-noThrow",
|
||||
"-disableCrashReporter"
|
||||
],
|
||||
"manifest_sha256": "8f614bcd7a410f19d56655c5b9f2e68a4e57e01a1470578665233b6e7cfd4f04"
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
14:32:35.658 SCRIPT : ERR SMOKE PASS: preparation exit real focused error menu has both bound buttons, exact error and hidden loading layer
|
||||
14:32:35.671 SCRIPT : ERR SMOKE PASS: preparation exit native pause has focus and black underlay remains hidden
|
||||
14:32:36.687 SCRIPT : ERR SMOKE PASS: preparation exit pause button returns to the same failed round without admitting a player
|
||||
14:32:36.700 SCRIPT : ERR SMOKE PASS: preparation exit native pause has focus and black underlay remains hidden
|
||||
14:32:37.713 SCRIPT : ERR SMOKE PASS: preparation exit bound Back handler opens native pause and restores failure-menu focus
|
||||
14:32:37.715 SCRIPT : ERR EXIT TEST: native gameplay ended after the real exit button
|
||||
14:32:41.119 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission 'worlds/MainMenuWorld/MainMenuWorld.ent'.
|
||||
14:32:41.120 WORLD : WORLD : Entities load 'worlds/MainMenuWorld/MainMenuWorld.ent'
|
||||
14:32:42.242 SCRIPT : ERR EXIT TEST: menu closed; cleaned=1
|
||||
14:32:42.243 SCRIPT : ERR SMOKE PASS: preparation exit native gameplay end after exit click and menu-listener cleanup observed
|
||||
14:32:42.243 SCRIPT : ERR SMOKE COMPLETE: preparation-exit native gameplay-end transition
|
||||
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"log": "console.log",
|
||||
"smoke_completions": 1,
|
||||
"assertions_passed": 6,
|
||||
"script_or_runtime_failures": [
|
||||
"14:32:34.653 SCRIPT (E): Reintroduced: scenario preparation failed; spawning remains disabled: Fixture: no safe navigable prison. Checks: water=120; uneven ground=30",
|
||||
"14:32:42.159 SCRIPT (E): Can't instantiate class 'SCR_FilterCategory', constructor is not public",
|
||||
"14:32:42.159 SCRIPT (E): Can't instantiate class 'SCR_FilterCategory', constructor is not public"
|
||||
],
|
||||
"engine_errors": [
|
||||
"14:31:49.000 RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"14:31:49.001 RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"14:31:49.001 RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"14:31:49.002 RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"14:32:26.269 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
|
||||
"14:32:26.269 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
|
||||
"14:32:26.270 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
|
||||
"14:32:26.270 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
|
||||
"14:32:26.270 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
|
||||
"14:32:26.270 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
|
||||
"14:32:26.357 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
|
||||
"14:32:32.821 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)",
|
||||
"14:32:32.821 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)",
|
||||
"14:32:34.653 SCRIPT (E): Reintroduced: scenario preparation failed; spawning remains disabled: Fixture: no safe navigable prison. Checks: water=120; uneven ground=30",
|
||||
"14:32:42.159 SCRIPT (E): Can't instantiate class 'SCR_FilterCategory', constructor is not public",
|
||||
"14:32:42.159 SCRIPT (E): Can't instantiate class 'SCR_FilterCategory', constructor is not public"
|
||||
],
|
||||
"missing_end_screen": [],
|
||||
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"stopped_unix": 1792935169.7585146,
|
||||
"console_sha256": "aad0a4f9304d719aa676a57f56198199e012d9e281f79643327622bd3d7edb6d",
|
||||
"end_source_sha256": "8f614bcd7a410f19d56655c5b9f2e68a4e57e01a1470578665233b6e7cfd4f04",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "6ec4a73b-2619-4054-b450-1d83de4450e7",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "8f614bcd7a410f19d56655c5b9f2e68a4e57e01a1470578665233b6e7cfd4f04",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1792935105.6270053,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-preparation-exit-run-C7/logs/logs_2026-10-25_14-31-47",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
@@ -164,6 +164,14 @@ navigation tile can be checked repeatedly. Mandatory placement failures also
|
||||
include the site and rejection summary directly on the loading screen, so no
|
||||
chat command is needed. The same detail remains available in mission status.
|
||||
|
||||
On startup failure, a local `ChimeraMenuBase` error menu provides **Return to
|
||||
main menu** and **Pause menu (Esc / Back)**. The loading placeholder is hidden
|
||||
while an interactive menu or dialog is available, so it cannot cover native
|
||||
pause/exit controls. Existing menus keep focus; ordinary preparation retains its
|
||||
loading overlay. Returning uses the native local gameplay-end transition and
|
||||
does not admit players or change the failed mission state. If the custom menu
|
||||
cannot open, the native pause menu is the fallback.
|
||||
|
||||
The selected scenario must supply `SCR_BaseGameMode`, a usable `Soldiers` navmesh,
|
||||
world bounds spanning 1–100 km on both axes, and enough clear navigable ground.
|
||||
Navigation remains the terrain author's responsibility. A plain exploration
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
"""Execute failure-menu lifecycle and native-exit routing with UI adapters."""
|
||||
from policy_harness import ROOT, body, run
|
||||
p=ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_PreparationFailureMenu.c'
|
||||
code='\n'.join(body(p,key) for key in ('static bool Failed(', 'static bool Show(', 'override void OnMenuOpen(', 'protected void Refresh(', 'override void OnMenuUpdate(', 'protected void OpenPause(', 'protected void OnBack(', 'protected void OnPause(', 'protected void OnReturn(', 'override void OnMenuClose('))
|
||||
for a,b in [('protected ',''),('override ',''),('ERR_GameMode mode','Mode* mode'),('ERR_GameMode.Get()','Mode::current'),('ERR_Phase.PREPARING','PREPARING'),('MenuManager manager','Manager* manager'),('ChimeraWorld world','World* world'),('SCR_ButtonBaseComponent button','Button* button'),('SCR_ButtonTextComponent.GetButtonText','Button::GetButtonText'),('TextWidget.Cast(','CastText('),('System.IsConsoleApp()','System::console'),('UIConstants.MENU_ACTION_BACK','"MenuBack"'),('EActionTrigger.PRESSED','1'),('ERR_ObjectiveText.Description','Description'),('GameStateTransitions.RequestGameplayEndTransition()','Transitions::End()'),('ChimeraMenuPreset.ERR_PreparationFailure','FAILURE'),('ChimeraMenuPreset.PauseMenu','PAUSE'),('GetGame().','GetGame()->'),('GetRootWidget().','GetRootWidget()->'),('GetInputManager().','GetInputManager()->'),('super.','Native::'),('null','nullptr'),('.IsEmpty()','.empty()')]:code=code.replace(a,b)
|
||||
for name in ('mode','m_Mode','manager','world','m_Description','m_ReturnButton','m_PauseButton'):code=code.replace(name+'.',name+'->')
|
||||
for name in ('OnReturn','OnPause','OnBack'):
|
||||
code=code.replace('Insert('+name+')','Insert("'+name+'")').replace('Remove('+name+')','Remove("'+name+'")').replace(', '+name+');', ', "'+name+'");')
|
||||
run(r'''
|
||||
#include <cassert>
|
||||
#include <string>
|
||||
#include <set>
|
||||
using string=std::string;constexpr int PREPARING=0,ACTIVE=1,FAILURE=2,PAUSE=3;
|
||||
namespace System{bool console=false;}namespace Transitions{int ends=0;void End(){ends++;}}
|
||||
struct Mode{inline static Mode* current=nullptr;int phase=PREPARING;string error="No safe prison: water=10";int Phase(){return phase;}string PreparationError(){return error;}};
|
||||
string Description(Mode*m,bool){return "Reason: "+m->error;}
|
||||
struct Invoker{std::set<string> callbacks;void Insert(string s){assert(callbacks.insert(s).second);}void Remove(string s){callbacks.erase(s);}};
|
||||
struct Text{string text;int writes=0;void SetText(string s){text=s;writes++;}};
|
||||
struct Root;
|
||||
struct Button{Invoker m_OnClicked;bool enabled=true;void SetEnabled(bool b){enabled=b;}static Button*GetButtonText(string,Root*);};
|
||||
struct Root{Text description;Button back,pause;bool buttons=true;Text*FindAnyWidget(string){return &description;}};
|
||||
Button*Button::GetButtonText(string n,Root*r){return r->buttons?(n=="ReturnToMainMenu"?&r->back:&r->pause):nullptr;}Text*CastText(Text*t){return t;}
|
||||
struct Manager{bool any=false,dialog=false,customOK=true,pauseOK=true,pause=false;int opens=0;bool IsAnyMenuOpen(){return any;}bool IsAnyDialogOpen(){return dialog;}void*OpenMenu(int n){assert(n==FAILURE);opens++;if(!customOK)return nullptr;any=true;return this;}void*FindMenuByPreset(int n){assert(n==PAUSE);return pause?this:nullptr;}};
|
||||
struct Input{std::set<string> callbacks;void AddActionListener(string,int,string s){assert(callbacks.insert(s).second);}void RemoveActionListener(string,int,string s){callbacks.erase(s);}};
|
||||
struct World{int unpauses=0;void PauseGameTime(bool pause){assert(!pause);unpauses++;}};
|
||||
struct Game{Manager manager;Input input;World world;int pauses=0;Manager*GetMenuManager(){return &manager;}Input*GetInputManager(){return &input;}World*GetWorld(){return &world;}void OpenPauseMenu(bool hide,bool fade){assert(!hide&&fade);pauses++;if(manager.pauseOK){manager.pause=true;manager.any=true;}};}game;
|
||||
Game*GetGame(){return &game;}
|
||||
struct Native{Root root;bool focused=true;int closed=0;Root*GetRootWidget(){return &root;}bool IsFocused(){return focused;}void Close(){closed++;}void OnMenuOpen(){}void OnMenuClose(){}void OnMenuUpdate(float){}};
|
||||
struct Menu:Native{Mode*m_Mode=nullptr;Button*m_ReturnButton=nullptr,*m_PauseButton=nullptr;Text*m_Description=nullptr;string m_LastError;bool m_Bound=false,m_Leaving=false;
|
||||
'''+code+r'''
|
||||
};
|
||||
void Reset(Mode&m){game={};System::console=false;Transitions::ends=0;Mode::current=&m;}
|
||||
int main(){
|
||||
Mode m;Reset(m);assert(!Menu::Show(nullptr));Mode other;assert(!Menu::Show(&other));
|
||||
m.error.clear();assert(!Menu::Show(&m));m.error="bad";m.phase=ACTIVE;assert(!Menu::Show(&m));m.phase=PREPARING;
|
||||
System::console=true;assert(!Menu::Show(&m)&&game.manager.opens==0);System::console=false;
|
||||
assert(Menu::Show(&m)&&game.manager.opens==1);assert(Menu::Show(&m)&&game.manager.opens==1);
|
||||
Reset(m);game.manager.dialog=true;assert(Menu::Show(&m)&&game.manager.opens==0); // Don't steal confirmation focus.
|
||||
Reset(m);game.manager.customOK=false;assert(Menu::Show(&m)&&game.pauses==1&&game.manager.pause);
|
||||
Reset(m);game.manager.customOK=false;game.manager.pauseOK=false;assert(!Menu::Show(&m));
|
||||
Reset(m);Menu menu;menu.OnMenuOpen();assert(menu.m_Bound&&game.input.callbacks.size()==1);
|
||||
assert(menu.root.back.m_OnClicked.callbacks.count("OnReturn")&&menu.root.pause.m_OnClicked.callbacks.count("OnPause"));
|
||||
assert(menu.root.description.text=="Reason: bad");menu.OnMenuUpdate(.1);assert(menu.root.description.writes==1);
|
||||
m.error="changed detail";menu.OnMenuUpdate(.1);assert(menu.root.description.text=="Reason: changed detail");
|
||||
menu.OnBack();assert(game.pauses==1);menu.focused=false;menu.OnBack();menu.OnReturn(nullptr);assert(game.pauses==1&&Transitions::ends==0);
|
||||
menu.focused=true;menu.OnReturn(nullptr);assert(menu.m_Leaving&&Transitions::ends==1&&game.world.unpauses==1);
|
||||
assert(!menu.root.back.enabled&&!menu.root.pause.enabled);menu.OnReturn(nullptr);menu.OnBack();assert(Transitions::ends==1&&game.pauses==1);
|
||||
menu.OnMenuClose();assert(!menu.m_Bound&&!menu.m_Mode&&game.input.callbacks.empty()&&menu.root.back.m_OnClicked.callbacks.empty()&&menu.root.pause.m_OnClicked.callbacks.empty());
|
||||
Reset(m);Menu stale;stale.OnMenuOpen();Mode::current=&other;stale.OnReturn(nullptr);stale.OnBack();assert(Transitions::ends==0&&game.pauses==0);stale.OnMenuUpdate(.1);assert(stale.closed==1);stale.OnMenuClose();
|
||||
Reset(m);Menu recovered;recovered.OnMenuOpen();m.error.clear();recovered.OnMenuUpdate(.1);assert(recovered.closed==1);recovered.OnMenuClose();
|
||||
m.error="bad";Reset(m);Menu missing;missing.root.buttons=false;missing.OnMenuOpen();missing.OnBack();assert(game.pauses==1);missing.OnMenuClose();
|
||||
}
|
||||
''')
|
||||
status=(p.parent/'ERR_PreparationStatus.c').read_text()
|
||||
assert 'if (failed && ERR_PreparationFailureMenu.Show(mode)) m_wLoadingPlaceholder.SetVisible(false);' in status
|
||||
config=(ROOT/'addons/core/Configs/ERR/AdminMenus.conf').read_text()
|
||||
assert 'MenuPreset ERR_PreparationFailure' in config and 'Class "ERR_PreparationFailureMenu"' in config
|
||||
layout=(ROOT/'addons/core/UI/layouts/ERR/PreparationFailure.layout').read_text()
|
||||
for name in ('FailureDescription','ReturnToMainMenu','OpenPauseMenu'):assert 'Name "'+name+'"' in layout
|
||||
for forbidden in ('Rpc(', 'Transition(ERR_Phase', 'Observe(', 'SetControlledEntity(', 'SpawnEntity'):
|
||||
assert forbidden not in p.read_text()
|
||||
print('PASS: failure-only menu, repeated-frame/dialog focus, pause fallback, exact error, Esc routing, single local exit, stale/recovered mode guards and listener cleanup; native rendering unverified')
|
||||
@@ -11,7 +11,7 @@ def cpp(s):
|
||||
s=s.replace('current.Phase()', 'current->Phase()')
|
||||
s=s.replace('ERR_GameMode mode,','ERR_GameMode* mode,')
|
||||
s=s.replace('ERR_GameMode mode)', 'ERR_GameMode* mode)')
|
||||
for name in ['System','ERR_GameMode','ERR_Phase','ERR_ObjectiveText','ERR_MissionRules']:s=s.replace(name+'.',name+'::')
|
||||
for name in ['System','ERR_GameMode','ERR_Phase','ERR_ObjectiveText','ERR_MissionRules','ERR_PreparationFailureMenu']:s=s.replace(name+'.',name+'::')
|
||||
s=s.replace('TextWidget.Cast(','CastText(').replace('Widget widget)', 'Widget* widget)').replace('widget.', 'widget->')
|
||||
for name in ['mode','m_wLoadingPlaceholder','m_ERRPreparationSpinner','m_ERRPreparationRoot','m_ERRPreparationTitle','m_ERRPreparationDescription']:
|
||||
s=s.replace(name+'.',name+'->')
|
||||
@@ -27,6 +27,7 @@ namespace System{bool console=false;bool IsConsoleApp(){return console;}}
|
||||
namespace ERR_Phase{enum{PREPARING,PRISON,RADIO_SEARCH,RADIO_DEFENCE,EXTRACTION,VICTORY,DEFEAT};}
|
||||
namespace ERR_MissionRules{bool Terminal(int p){return p==ERR_Phase::VICTORY||p==ERR_Phase::DEFEAT;}}
|
||||
struct ERR_GameMode{static ERR_GameMode* current;int phase=ERR_Phase::PREPARING;string error;static ERR_GameMode* Get(){return current;}int Phase(){return phase;}bool Active(){return phase>=ERR_Phase::PRISON&&phase<=ERR_Phase::EXTRACTION;}string PreparationError(){return error;}};ERR_GameMode* ERR_GameMode::current=nullptr;
|
||||
namespace ERR_PreparationFailureMenu{bool shown=false;bool Show(ERR_GameMode*){return shown;}bool Visible(ERR_GameMode*){return shown;}};
|
||||
namespace ERR_ObjectiveText{string Description(ERR_GameMode* mode,bool){return mode->error.empty()?"Preparing sites":"Mission failed; ask an administrator to correct and restart";}}
|
||||
struct Widget{Widget* parent=nullptr;bool visible=true,removed=false,textWidget=false;string text;int textWrites=0,visibilityWrites=0;float width=900,height=170;std::map<string,Widget*> children;
|
||||
void GetScreenSize(float& w,float& h){w=width;h=height;}Widget* GetParent(){return parent;}void RemoveFromHierarchy(){removed=true;parent=nullptr;}void SetVisible(bool value){visible=value;visibilityWrites++;}bool IsVisible(){return visible;}
|
||||
@@ -40,8 +41,9 @@ struct Probe:Native{
|
||||
bool m_ERRKeepSpawnSceneLoading=false,m_ERRPreparationSpinnerHidden=false,m_ERRPreparationSpinnerWasVisible=false;string m_ERRPreparationLastTitle,m_ERRPreparationLastDescription;
|
||||
'''+methods+r'''
|
||||
};
|
||||
struct Fixture{ERR_GameMode mode;Widget parent,spinner;Probe p;Fixture(){game.workspace={};System::console=false;ERR_GameMode::current=&mode;p.m_pGameMode=&mode;p.m_wLoadingPlaceholder=&parent;parent.children["Spinner"]=&spinner;spinner.parent=&parent;}};
|
||||
struct Fixture{ERR_GameMode mode;Widget parent,spinner;Probe p;Fixture(){game.workspace={};System::console=false;ERR_PreparationFailureMenu::shown=false;ERR_GameMode::current=&mode;p.m_pGameMode=&mode;p.m_wLoadingPlaceholder=&parent;parent.children["Spinner"]=&spinner;spinner.parent=&parent;}};
|
||||
int main(){
|
||||
{Fixture f;f.mode.error="bad";ERR_PreparationFailureMenu::shown=true;f.p.UpdateLoadingPlaceholder(.1f);assert(!f.parent.visible&&f.p.ERR_ProbePreparationVisible(&f.mode,true));}
|
||||
{Fixture f;f.mode.phase=ERR_Phase::PRISON;f.p.ERR_ShowSpawnSceneLoading();auto root=f.p.m_ERRPreparationRoot;f.p.ERR_KeepSpawnSceneLoading(true);f.p.DestroyLoadingPlaceholder();assert(!root->removed&&!f.parent.removed&&f.p.destroys==0);f.p.ERR_KeepSpawnSceneLoading(false);f.p.DestroyLoadingPlaceholder();assert(root->removed&&f.p.destroys==1);f.p.ERR_ShowSpawnSceneLoading();assert(f.p.m_wLoadingPlaceholder&&f.p.ERR_ProbePreparationVisible(&f.mode,false));}
|
||||
{Fixture f;f.p.UpdateLoadingPlaceholder(.1f);assert(f.p.nativeUpdates==1&&game.workspace.creates==1&&f.p.ERR_ProbePreparationVisible(&f.mode,false));
|
||||
Widget* root=f.p.m_ERRPreparationRoot;auto title=f.p.m_ERRPreparationTitle;auto description=f.p.m_ERRPreparationDescription;
|
||||
|
||||
@@ -28,6 +28,7 @@ def check():
|
||||
subprocess.run([sys.executable,str(ROOT/'tests/test_intel_cleanup.py')],check=True)
|
||||
subprocess.run([sys.executable,str(ROOT/'tests/test_radio_intel.py')],check=True)
|
||||
subprocess.run([sys.executable,str(ROOT/'tests/test_placement_diagnostics.py')],check=True)
|
||||
subprocess.run([sys.executable,str(ROOT/'tests/test_preparation_failure_menu.py')],check=True)
|
||||
subprocess.run([sys.executable,str(ROOT/'tests/test_hunter_gun_team.py')],check=True)
|
||||
subprocess.run([sys.executable,str(ROOT/'tests/test_hunter_coordination.py')],check=True)
|
||||
subprocess.run([sys.executable,str(ROOT/'tests/test_attack_coordination.py')],check=True)
|
||||
|
||||
Reference in New Issue
Block a user