Files
EscapistsReintroduced/tests/test_convoy_auto_settings.py
T
jakub cab998fb64 Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
2026-09-20 16:42:52 +02:00

58 lines
3.8 KiB
Python

"""Actual settings read/default/bounds for next-round automatic convoy startup."""
import os,re
from pathlib import Path
from policy_harness import ROOT,body,run
BASE=Path(os.environ.get('ERR_CONVOY_SETTINGS_ROOT',ROOT))
P=BASE/'addons/core/Scripts/Game/ERR/00_Core/ERR_Settings.c'
keys=body(P,'static array<string> Keys(').replace('array<string>','std::vector<string>')
valid=body(P,'static bool Valid(')
default=body(P,'static int AddedDefault(')
read=body(P,'protected bool Read(').replace('protected ','').replace('out map<string, int> values','Map*& values').replace('new map<string, int>()','new Map()')
read=read.replace('JsonLoadContext json','JsonLoadContext* json').replace('json.','json->').replace('values.','values->').replace('foreach (string key : Keys())','for (string key : Keys())').replace('Math.Round','std::round')
run(r'''
#include <cassert>
#include <string>
#include <map>
#include <vector>
#include <cmath>
using string=std::string;
struct Map{std::map<string,int> values;void Set(string k,int v){values[k]=v;}int Get(string k){return values[k];}};
std::map<string,std::map<string,float>> files;
struct JsonLoadContext{std::map<string,float>* data=nullptr;
bool LoadFromFile(string path){if(!files.count(path))return false;data=&files[path];return true;}
bool DoesKeyExist(string key){return data->count(key);}
bool ReadValue(string key,float& value){if(!DoesKeyExist(key))return false;value=(*data)[key];return true;}};
struct Settings{
'''+keys+valid+default+read+r'''
};
int main(){
assert(Settings::AddedDefault("automaticConvoyEnabled")==1);
assert(Settings::Valid("automaticConvoyEnabled",0)&&Settings::Valid("automaticConvoyEnabled",1));
assert(!Settings::Valid("automaticConvoyEnabled",-1)&&!Settings::Valid("automaticConvoyEnabled",2));
assert(Settings::AddedDefault("reportIntervalSeconds")==-1);
files["old"]={{"reportIntervalSeconds",10},{"supportSquadLimit",4},{"responseRadiusMetres",2000},
{"aiIntelChancePercent",60},{"intelRevealChancePercent",15},{"radioDefenceSeconds",180}};
Settings s;Map* loaded=nullptr;assert(s.Read("old",loaded)&&loaded->Get("automaticConvoyEnabled")==1);
assert(loaded->Get("reportIntervalSeconds")==10&&loaded->Get("stingerChanceOneIn")==15);
files["disabled"]=files["old"];files["disabled"]["automaticConvoyEnabled"]=0;
assert(s.Read("disabled",loaded)&&loaded->Get("automaticConvoyEnabled")==0);
files["enabled"]=files["old"];files["enabled"]["automaticConvoyEnabled"]=1;
assert(s.Read("enabled",loaded)&&loaded->Get("automaticConvoyEnabled")==1);
for(float bad:{-1.0f,2.0f,0.5f}){files["invalid"]=files["old"];files["invalid"]["automaticConvoyEnabled"]=bad;assert(!s.Read("invalid",loaded));}
files["incomplete"]=files["old"];files["incomplete"].erase("reportIntervalSeconds");assert(!s.Read("incomplete",loaded));
assert(!s.Read("missing",loaded));
}
''')
assert 'm_Values.Set("automaticConvoyEnabled", AddedDefault("automaticConvoyEnabled"));' in P.read_text()
admin=body(BASE/'addons/core/Scripts/Game/ERR/00_Core/ERR_AdminService.c','void Execute(')
assert 'if (key == "automaticConvoyEnabled") line += " (saved for next round; current startup unchanged)";' in admin
provider=BASE/'addons/core/Scripts/Game/ERR/10_AI/ERR_HQAdminProvider.c'
helper=body(provider,'protected void ConvoyAutoSetting(')
for forbidden in ('StartConvoy','StartScenarioConvoy','Spawn','m_HQ.'):
assert forbidden not in helper
# Do not advertise this command-only setting as an editable field absent from the actual fixed menu.
menu=body(ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_AdminMenu.c','static array<string> Keys(')
assert 'automaticConvoyEnabled' not in menu
assert body(provider,'override bool Help(').count('replies.Insert(')<=4
print('PASS: actual read migrates old valid settings, preserves explicit disabled state, rejects invalid data; next-round feedback and fixed menu remain honest')