36 lines
2.1 KiB
Markdown
36 lines
2.1 KiB
Markdown
# Own-body spectator camera validation
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The production change includes the observer's canonical unconscious body in
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the target cycle and frames unconscious/dead bodies at ground level. Native
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corpse eligibility was already present and remains covered by selection tests.
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Five focused checks pass; see `selection-checks.json`. They cover production
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selection/orbit methods through adapted engine boundaries, guidance and camera
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lifecycle, native fixture selection, and player-view relay eligibility.
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Native Workbench attempt 5 compiled and passed actual own-body selection,
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solo forward/backward cycling, yaw, pitch, zoom, disabled input, possession
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retention, returning to orbit selection after the input-resume gate, and camera
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pose persistence across subsequent native frames. See `native-checks.log` and
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the matching source hashes. This uses native action values, not physical mouse
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input, and one local player, not a multiplayer replication qualification.
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The broader existing unconscious-camera fixture then failed its chat-focus
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assertion (`subsequent native frames keep chat active and observer controls
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inactive without HUD updates`). It did not reach the later recovery checks.
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The complete native smoke run is therefore **not passing**; the focused camera
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lifecycle test covers recovery through adapted engine boundaries only.
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Earlier attempts are retained in `iterations.log`: attempt 1 stopped on an
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obsolete recovery-message expectation; attempt 2 omitted the appended
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self-injection controls from that expectation; attempt 3 failed random
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extraction-site preparation before the camera tests; attempt 4 passed own-body
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orbit controls but the fixture failed to wait through the two-frame input-resume
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gate before toggling back. These fixture issues were corrected without changing
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production medicine or chat behavior. The fixture carries an unused injector
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with self-injection enabled so its deliberately unconscious solo player remains
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recoverable under the normal all-down rules.
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The test runner used an isolated source copy and profile, with process cleanup
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confirmed in `runner.log`. No Workshop upload or Git push was performed.
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