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EscapistsReintroduced/docs/evidence/native-2026-10-03-engineer-posts-compile-failure/script.log.txt
T
jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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Log Z:\tmp\erri-engineer-posts-0725\logs\logs_2026-10-03_07-43-07\script.log started at 2026-10-03 07:43:11 (2026-10-03 05:43:11 UTC)
07:43:11.907 SCRIPT : SCRIPT : Initializing scripts
07:43:11.907 SCRIPT : SCRIPT : ScriptProjectManager init
07:43:13.594 SCRIPT : SCRIPT : Compiling GameLib scripts
07:43:13.645 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
07:43:13.646 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
07:43:13.646 SCRIPT : SCRIPT : Compiling Game scripts
07:43:14.503 SCRIPT : Compiling Game scripts
07:43:14.503 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
07:43:14.631 SCRIPT (E): @"Scripts/Game/ERR/10_AI/ERR_EngineerMinePosts.c,13": Variable name 'Revision' is already used as type name
07:43:14.916 SCRIPT (E): Can't compile "Game" script module!
Scripts/Game/ERR/10_AI/ERR_EngineerMinePosts.c(13): Variable name 'Revision' is already used as type name
07:43:15.414 SCRIPT (W): Failed to load
07:43:15.414 SCRIPT (W): Initializing default GameLib's game class.