Commit Graph
6 Commits
Author SHA1 Message Date
jakub d5464f7438 Reorganize mission menu and separate design from logic
continuous-integration/drone/push Build is passing
2026-10-17 18:27:31 +02:00
jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00
jakub 2551d171b3 Improve AI garrisons, player recovery and mission administration 2026-09-24 22:12:45 +02:00
jakub 1b1a8b5173 Add mission customization, HQ support and aggression-driven AI
Integrate faction and random settings menus, generated objectives, scouts, convoys, air support, mortar stations and body-intel recovery. Add identified-body aggression, finite hunter UAZ deployment, dedicated objective defence and maximum AI skill with separate reduced aim accuracy. Include policy tests, native probes, evidence and documentation.
2026-09-23 15:07:14 +02:00
jakub cab998fb64 Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
2026-09-20 16:42:52 +02:00
jakub 5bd66d76ca Enable finite automatic convoy startup and scoped gunner skill 2026-09-20 08:23:19 +02:00