Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
This commit is contained in:
@@ -0,0 +1,7 @@
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SCR_AIGroup : "{000CD338713F2B5A}Prefabs/AI/Groups/Group_Base.et" {
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ID "781266D87A305AA9"
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m_faction "USSR"
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m_bSpawnImmediately 0
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m_aUnitPrefabSlots {
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}
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}
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@@ -0,0 +1,7 @@
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MetaFileClass {
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Name "{7A968AB297475FA7}Prefabs/ERR/ConvoyCrew.et"
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Configurations {
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EntityTemplateResourceClass PC {}
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EntityTemplateResourceClass HEADLESS {}
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}
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}
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@@ -1,4 +1,5 @@
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GenericEntity {
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ID "B7DDF3A8A8C387D1"
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components {
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ERR_LocationComponent "{C17CA14398A1CD7E}" { m_Kind 2 }
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RplComponent "{0BF5BAAA5FBFEECE}" { Streamable Disabled }
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@@ -1,4 +1,5 @@
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SCR_FactionManager : "{A242612865F2A48E}Prefabs/MP/Managers/Factions/FactionManager_Base.et" {
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ID "9D8B772E349A5ED5"
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Factions {
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SCR_Faction : "{5C67A1DDE0044806}Configs/ERR/Factions/US.conf" {
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m_sFactionBackground "{F8AC305446D5D480}UI/Textures/DeployMenu/Loadout-BG/Loadout_US_BG.imageset"
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@@ -1,4 +1,5 @@
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GenericEntity {
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ID "8F6EFB31A8BEAB20"
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components {
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MeshObject "{A557F6DC012E5101}" {
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Object "{268DBDABB3C94AD7}Assets/Props/Military/Sandbags/Sandbag_01_short.xob"
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@@ -1,4 +1,5 @@
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ERR_GameMode : "{0F307326459A1395}Prefabs/MP/Modes/GameMode_Base.et" {
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ID "17B3CC49610F4ADE"
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components {
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SCR_GameOverScreenManagerComponent "{56DEC646298AD219}" {
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m_GameOverScreenConfig SCR_GameOverScreenConfig "{56DEC6462FFDD82D}" : "{F6633922A25F9441}Configs/ERR/GameOverScreens.conf" {}
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@@ -10,5 +11,5 @@ ERR_GameMode : "{0F307326459A1395}Prefabs/MP/Modes/GameMode_Base.et" {
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m_SpawnLogic ERR_SpawnLogic "{79AD722B2EFD595F}" {}
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}
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}
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m_bUseSpawnPreload 0
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m_bUseSpawnPreload 1
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}
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@@ -1,4 +1,5 @@
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GenericEntity : "{33B2DFDCD0EBA3DB}Prefabs/Items/Equipment/Kits/RepairKit_01/RepairKit_01_wrench.et" {
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ID "D4FD26777E598970"
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components {
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InventoryItemComponent "{5222EB4D0C73006B}" {
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Attributes SCR_ItemAttributeCollection "{5222EB4D0A2B466B}" {
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@@ -0,0 +1,9 @@
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SCR_AIGroup : "{8DE0C0830FE0C33D}Prefabs/Groups/OPFOR/Group_USSR_Base.et" {
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ID "2550CE58718BC634"
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m_aUnitPrefabSlots {
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"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et"
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"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et"
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"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et"
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"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et"
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}
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}
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@@ -0,0 +1,7 @@
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MetaFileClass {
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Name "{B84C05941C4C81B8}Prefabs/ERR/MortarCrew.et"
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Configurations {
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EntityTemplateResourceClass PC {}
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EntityTemplateResourceClass HEADLESS {}
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}
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}
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@@ -1,4 +1,5 @@
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GenericEntity : "{6D56FED1E55A8F84}Prefabs/Items/Misc/IntelligenceFolder_E_01/IntelligenceFolder_E_01.et" {
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ID "7F01099866C4E054"
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components {
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ERR_DocumentComponent "{E4598D0BE2C251A3}" {}
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}
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@@ -1,4 +1,5 @@
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SCR_AIGroup : "{E552DABF3636C2AD}Prefabs/Groups/OPFOR/Group_USSR_RifleSquad.et" {
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ID "B31BA06A7D5A2E37"
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m_aUnitPrefabSlots {
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"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et"
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"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et"
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@@ -1,4 +1,5 @@
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GenericEntity {
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ID "287E3009E495A14F"
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components {
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ERR_LocationComponent "{3B60CBEB3C04333C}" { m_Kind 0 }
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Hierarchy "{30ADADE77D1EC3B8}" {}
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@@ -72,7 +73,7 @@ GenericEntity {
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}
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GenericEntity : "{A67420C1FB91856E}Prefabs/ERR/PrisonWall.et" {
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ID "2735B52246DD6213"
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coords -3 0 -6
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coords -3.72 0 -6.04
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angles 0 0 0
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}
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GenericEntity : "{A67420C1FB91856E}Prefabs/ERR/PrisonWall.et" {
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@@ -80,10 +81,14 @@ GenericEntity {
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coords 3 0 -6
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angles 0 0 0
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}
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GenericEntity : "{A67420C1FB91856E}Prefabs/ERR/PrisonWall.et" {
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ID "48971F16E1F34412"
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coords 0.72 0 -6.04
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angles 0 0 0
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}
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GenericEntity : "{C3FDC4DBCD58C2F5}Prefabs/ERR/PrisonDoor.et" {
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ID "54D8F96ECC743335"
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scale 1.5
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coords 0 -0.1 -6
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coords 0 0 -6
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angles 0 0 0
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}
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DecalEntity : "{4AD6EB80A8B1FA3A}Prefabs/Decals/Dirt/Decal_Dirt_Patch_03.et" {
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@@ -1,17 +1,39 @@
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GenericEntity : "{34B08027DBDE322A}Prefabs/Structures/BuildingParts/Doors/Door_MetalGate_01_Short_LEFT_EXT_ST_B.et" {
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GenericEntity : "{87CADB5ADC989993}Prefabs/Structures/BuildingParts/Doors/DoorSet_Base.et" {
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ID "779BF460CE27BEF7"
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components {
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DoorComponent "{221C667A9F7D4B69}" {
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DoorAction ERR_PrisonDoorAction "{50888D3646A61640}" {
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ParentContextList { "SCR_DoorUserAction" }
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}
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MeshObject "{61B367470698533A}" {
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Object "{E3BC73BFBC7AA497}Assets/Structures/BuildingsParts/Doors/DoorFrame_door_metal_A_RIGHT_EXT_B.xob"
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}
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ActionsManagerComponent "{F32B667C3C823800}" {
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ActionContexts { UserActionContext "{50888D37F529F720}" { ContextName "SCR_DoorUserAction" Radius 2 } }
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additionalActions {
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ERR_UnlockPrisonAction "{CA7918FEA177BFB8}" {
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ParentContextList { "SCR_DoorUserAction" }
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UIInfo SCR_ActionUIInfo "{F734C81E11AA6BEF}" { Name "Pick prison lock" }
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Duration 4
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RplComponent "{82AC07E74327438F}" {}
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}
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{
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GenericEntity : "{67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et" {
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ID "A14F618EC4C14ECB"
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components {
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Hierarchy "{7642683606C70747}" { PivotID "socket_door" }
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DoorComponent "{221C667A9F7D4B69}" {
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DoorAction ERR_PrisonDoorAction "{50888D3646A61640}" {
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ParentContextList { "SCR_DoorUserAction" }
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}
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}
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ActionsManagerComponent "{F32B667C3C823800}" {
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ActionContexts {
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UserActionContext "{50888D37F529F720}" {
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ContextName "SCR_DoorUserAction"
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Radius 2
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}
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}
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additionalActions {
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ERR_UnlockPrisonAction "{CA7918FEA177BFB8}" {
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ParentContextList { "SCR_DoorUserAction" }
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UIInfo SCR_ActionUIInfo "{F734C81E11AA6BEF}" {
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Name "Pick prison lock"
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m_sIconName "tools"
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}
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Duration 4
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"Sort Priority" -1
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}
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}
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}
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}
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}
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@@ -1,4 +1,5 @@
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GenericEntity {
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ID "124B3922375D4E58"
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components {
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Hierarchy "{4F20A90EDBD625A4}" {}
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MeshObject "{4F20A90EDBD625A1}" { Object "{0B96D139FEBCA006}Assets/Structures/Walls/Concrete/ConcreteWall_01_3m.xob" }
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@@ -1,4 +1,5 @@
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SCR_ChimeraCharacter : "{836E7E39AAC5888B}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_Base.et" {
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ID "33B18E530DB189C6"
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components {
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ActionsManagerComponent "{520EA1D2F659CE02}" {
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additionalActions {
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@@ -1,4 +1,5 @@
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GenericEntity {
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ID "83D9280A866F0092"
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components {
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MeshObject "{111C06CB740ED195}" { Object "{77C9FCF3FB1246E9}Assets/Items/Equipment/Radios/Radio_R107M/Radio_R107M_01_item.xob" }
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RigidBody "{4C174A44D07B91BA}" { ModelGeometry 1 Static 1 }
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@@ -1,4 +1,5 @@
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SCR_ManualCamera {
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ID "634904BCEDA1A285"
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m_bInputEnabled 0
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m_bStartAtEntity 1
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m_aComponents {
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@@ -1,4 +1,5 @@
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GenericEntity : "{EBBC859CCD94D96D}Prefabs/Props/EmptyStorages/USSR_AmmoBox_empty.et" {
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ID "53884C37C0729BF6"
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components {
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MeshObject "{6530845A09309E37}" {
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Object "{819ED3266EE5113B}Assets/Props/Military/AmmoBox/EquipmentBoxWooden_01/EquipmentBoxWooden_Weapon_01.xob"
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@@ -1,4 +1,5 @@
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GenericEntity {
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ID "11E225C720271170"
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components {
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ERR_LocationComponent "{8E7CFEA92C1811F0}" { m_Kind 4 }
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RplComponent "{98A4A31435A9CA04}" { Streamable Disabled }
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@@ -1,4 +1,5 @@
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Vehicle : "{259EE7B78C51B624}Prefabs/Vehicles/Wheeled/UAZ469/UAZ469.et" {
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ID "E0C2C9683B1B68D4"
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components {
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ERR_VehicleSecurityComponent "{E51E9F624DB28C37}" {
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m_LockAnchor -0.95 1.05 0.3
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@@ -1,4 +1,5 @@
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GenericEntity : "{780AAF0A51AEE61A}Prefabs/Vehicles/Wheeled/UAZ469/VehParts/Seats/UAZ469_seats_rear.et" {
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ID "32BA78DE126813F5"
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components {
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SCR_BaseCompartmentManagerComponent "{2CD4A765A7D52986}" {
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CompartmentSlots {
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