Add after-mission statistics; record Workshop 0.0.125
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@@ -2,7 +2,7 @@ SCR_GameOverScreenConfig : "{651583FFFB7FC765}Configs/GameOverScreen/BaseGameOve
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m_aGameOverScreens {
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ERR_EscapeGameOverScreenInfo "{6B193DC8DDC63507}" {
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m_GameOverScreenId VICTORY
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m_GameOverContentLayout "{C4507D07F3C54831}UI/layouts/HUD/GameOver/EndScreen/EndScreenContent_NoImage.layout"
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m_GameOverContentLayout "{C63B4D1E09A572F8}UI/layouts/ERR/RoundResults.layout"
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m_OptionalParams SCR_BaseGameOverScreenInfoOptional "{4984A5C1BFEFC04E}" {
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m_sTitle "Escape complete"
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m_sAudioOneShot "SOUND_ONVICTORY"
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@@ -10,7 +10,7 @@ SCR_GameOverScreenConfig : "{651583FFFB7FC765}Configs/GameOverScreen/BaseGameOve
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}
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ERR_FailureGameOverScreenInfo "{E66F29A7A8AD7438}" {
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m_GameOverScreenId LOOSE
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m_GameOverContentLayout "{C4507D07F3C54831}UI/layouts/HUD/GameOver/EndScreen/EndScreenContent_NoImage.layout"
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m_GameOverContentLayout "{C63B4D1E09A572F8}UI/layouts/ERR/RoundResults.layout"
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m_OptionalParams SCR_BaseGameOverScreenInfoOptional "{3DBF0BDE715945FA}" {
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m_sTitle "Escape failed"
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m_sDebriefing "No surviving prisoners can complete the escape, or the extraction helicopter has been lost."
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