Allow off-airport extraction across terrains; record Workshop 0.0.124
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@@ -1,6 +1,11 @@
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# Changelog
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Latest published Workshop version: **0.0.123**
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Latest published Workshop version: **0.0.124**
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## 2026-10-28 — Extraction landing zones
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- Extraction can use suitable clear ground anywhere on the terrain, including original Everon, without prioritizing airports.
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- Landing zones retain terrain, obstacle, aircraft-space and escape-boundary checks.
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## 2026-10-28 — Starting supplies and mission statistics
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@@ -70,12 +70,13 @@ ERR_ScenarioDefinition {
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}
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ERR_SiteDefinition {
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Id "everon-extraction-1"
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Label "Initial helicopter pickup site"
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Label "Extraction landing zone"
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Kind 2
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Prefab "{033503110AC34EAC}Prefabs/ERR/Extraction.et"
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Position 4800.953 0 11487.412
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AircraftOffset 0 0 0
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RequireAirfield 1
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RequireAirfield 0
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RandomClear 1
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Guarded 1
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GuardOffset 30 0 0
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}
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@@ -186,6 +186,7 @@ class ERR_GeneratedSites
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if (candidate.Kind == ERR_LocationKind.RADIO && other.Kind == ERR_LocationKind.PRISON) minimum = 1000;
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if (vector.DistanceXZ(position, other.Position) < minimum) return false;
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if (candidate.Kind == ERR_LocationKind.PRISON && other.Kind == ERR_LocationKind.EXTRACTION && vector.DistanceXZ(position, other.Position) + 100 >= ERR_GameMode.Get().EscapeRadius()) return false;
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if (candidate.Kind == ERR_LocationKind.EXTRACTION && other.Kind == ERR_LocationKind.PRISON && vector.DistanceXZ(position, other.Position) + 100 >= ERR_GameMode.Get().EscapeRadius()) return false;
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}
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return true;
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}
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@@ -211,6 +212,10 @@ class ERR_GeneratedSites
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{
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if (site.Kind != ERR_LocationKind.EXTRACTION) return true;
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vector primary = ERR_Actors.Ground(position + ERR_CampTerrain.Rotate(site.AircraftOffset, heading));
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// Validate the primary pad before committing a random candidate, so an
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// obstructed clearing is retried instead of failing later during site creation.
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if (site.RequireAirfield) { if (!ERR_AirfieldPlacement.Clear(primary)) return false; }
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else if (!ERR_AirfieldPlacement.ClearGround(primary)) return false;
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return ERR_RescueLanding.Fits(primary);
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}
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ERR_PrepareResult Tick()
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@@ -234,7 +239,7 @@ class ERR_GeneratedSites
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bool fits;
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if (!Separated(site, position, fallback)) RecordRejection("site spacing / escape boundary");
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else if (!m_Terrain.Site(site, position, heading, floor)) RecordRejection(m_Terrain.Rejection());
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else if (!RescueFits(site, position, heading)) RecordRejection("secondary aircraft pad");
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else if (!RescueFits(site, position, heading)) RecordRejection("aircraft landing clearance / fleet space");
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else fits = true;
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if (fits)
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{
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@@ -168,7 +168,7 @@ modded class ERR_GameMode
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if (!ERR_MortarIntelReady()) return;
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if (!ERR_AirfieldCheck(!Sites().Find("everon-supply-2"), "guarded car-and-crate site absent")) return;
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ERR_SiteRuntime extraction = Sites().Find("everon-extraction-1");
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if (!ERR_AirfieldCheck(extraction.Definition.RequireAirfield && vector.DistanceXZ(ExtractionVehicle().GetOrigin(), "4800.953 0 11487.412") < 3 && ERR_CasualtyLoadingRules.AircraftReady(ExtractionVehicle()), "production aircraft settled intact on validated Everon airfield pad")) return;
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if (!ERR_AirfieldCheck(!extraction.Definition.RequireAirfield && extraction.Definition.PlacementResolved && vector.DistanceXZ(ExtractionVehicle().GetOrigin(), extraction.Definition.Position) < 3 && ERR_CasualtyLoadingRules.AircraftReady(ExtractionVehicle()), "production aircraft settled intact on validated generated landing zone")) return;
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if (!ERR_AirfieldCheck(!ERR_AirfieldPlacement.Clear(ERR_Actors.Ground("7012 0 7500")), "old off-airfield helicopter position rejected")) return;
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if (!ERR_AirfieldCheck(!ERR_AirfieldPlacement.Clear(ExtractionVehicle().GetOrigin()), "occupied airfield pad rejected")) return;
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if (!ERR_AirfieldCheck(Sites().Find("everon-medical-1").Definition.RevealOnEscape && Sites().Find("everon-supply-1").Definition.RevealOnEscape, "two reachable intel sites retained")) return;
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@@ -61,7 +61,7 @@ class ERR_SiteDefinition
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ResourceName Prefab;
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[Attribute("0 0 0", UIWidgets.Coords)]
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vector Position;
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[Attribute("0", UIWidgets.CheckBox, "Choose dry clear terrain once per round (prison, radio, mortar, hospital, depot or camp)")]
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[Attribute("0", UIWidgets.CheckBox, "Choose dry clear terrain once per round (prison, extraction, radio, mortar, hospital, depot or camp)")]
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bool RandomClear;
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[Attribute("0", UIWidgets.EditBox, "Composition heading in degrees")]
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float Heading;
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@@ -185,7 +185,7 @@ class ERR_ScenarioDefinition
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if (!site || site.Id.IsEmpty() || ids.Contains(site.Id) || site.Prefab.IsEmpty()) return false;
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if (site.RequireAirfield && site.Kind != ERR_LocationKind.EXTRACTION) return false;
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if (site.Kind == ERR_LocationKind.RADIO && !site.Guarded && site.Guards.IsEmpty()) return false;
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if (site.RandomClear && site.Kind != ERR_LocationKind.PRISON && site.Kind != ERR_LocationKind.RADIO && site.Kind != ERR_LocationKind.MORTAR && site.Kind != ERR_LocationKind.HOSPITAL && site.Kind != ERR_LocationKind.OUTPOST && site.Kind != ERR_LocationKind.DEPOT) return false;
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if (site.RandomClear && site.Kind != ERR_LocationKind.EXTRACTION && site.Kind != ERR_LocationKind.PRISON && site.Kind != ERR_LocationKind.RADIO && site.Kind != ERR_LocationKind.MORTAR && site.Kind != ERR_LocationKind.HOSPITAL && site.Kind != ERR_LocationKind.OUTPOST && site.Kind != ERR_LocationKind.DEPOT) return false;
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if (site.Label.IsEmpty() || site.Label.Length() > 64) return false;
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if (!ERR_SiteDiscoveryRules.ValidRadius(site.Kind, site.DiscoverRadius)) return false;
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bool optionalSite = site.Kind == ERR_LocationKind.DEPOT || site.Kind == ERR_LocationKind.OUTPOST || site.Kind == ERR_LocationKind.HOSPITAL;
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@@ -398,7 +398,7 @@ class ERR_SiteService
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{
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rootPosition = ERR_Actors.Ground(position + ERR_CampTerrain.Rotate(spec.AircraftOffset, spec.Heading));
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if (spec.RequireAirfield && !ERR_AirfieldPlacement.Clear(rootPosition)) return Fail("extraction airfield pad is missing or obstructed; no off-airfield fallback");
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if (definition.TerrainGenerated && !spec.RequireAirfield && !ERR_AirfieldPlacement.ClearGround(rootPosition)) return Fail("generated extraction landing zone is obstructed");
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if ((definition.TerrainGenerated || spec.RandomClear) && !spec.RequireAirfield && !ERR_AirfieldPlacement.ClearGround(rootPosition)) return Fail("generated extraction landing zone is obstructed");
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}
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// Spawn the replicated marker at the final pickup coordinate from the start.
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IEntity root = ERR_Actors.Spawn(spec.Prefab, rootPosition, Vector(spec.Heading, 0, 0));
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@@ -7,8 +7,6 @@ class ERR_TerrainSites : ERR_GeneratedSites
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protected vector m_Candidate;
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protected float m_CandidateHeading;
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protected int m_CandidateBegan;
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protected ref ERR_ReconAirports m_Airports = new ERR_ReconAirports();
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protected bool m_AirportsReady;
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protected int m_GeometryRejected, m_NavigationRejected, m_PadRejected;
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protected string m_NavigationReason;
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// Keep the same work slice; difficult terrain gets more slices, not larger stalls.
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@@ -38,7 +36,7 @@ class ERR_TerrainSites : ERR_GeneratedSites
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if (!world || !world.GetNavmeshWorldComponent("Soldiers")) { m_Error = "Terrain requires its own Soldiers navigation mesh."; return false; }
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m_Started = true; m_Definition = definition; definition.TerrainGenerated = true;
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m_Spacing = Spacing(m_Low, m_High);
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// Resolve the terrain's airport first, then keep the prison in escape range.
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// Resolve a clear landing zone first, then keep the prison in escape range.
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array<int> order = {ERR_LocationKind.EXTRACTION, ERR_LocationKind.PRISON, ERR_LocationKind.RADIO, ERR_LocationKind.DEPOT, ERR_LocationKind.HOSPITAL, ERR_LocationKind.MORTAR, ERR_LocationKind.OUTPOST};
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foreach (int kind : order)
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foreach (ERR_SiteDefinition site : definition.Sites)
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@@ -47,7 +45,7 @@ class ERR_TerrainSites : ERR_GeneratedSites
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site.PlacementResolved = false;
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// The queue, rather than RandomClear, owns placement including extraction.
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site.RandomClear = false;
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if (kind == ERR_LocationKind.EXTRACTION) { site.RequireAirfield = true; site.AircraftOffset = vector.Zero; }
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if (kind == ERR_LocationKind.EXTRACTION) { site.RequireAirfield = false; site.Label = "Extraction landing zone"; site.AircraftOffset = vector.Zero; }
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if (kind == ERR_LocationKind.DEPOT) site.Label = "Supply cache";
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m_Pending.Insert(site);
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}
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@@ -105,9 +103,7 @@ class ERR_TerrainSites : ERR_GeneratedSites
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float padFloor;
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if (m_Terrain.Clear(ground, heading, 14, 0.8, padFloor))
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{
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bool primaryClear;
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if (site.RequireAirfield) primaryClear = ERR_AirfieldPlacement.Clear(ground);
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else primaryClear = ERR_AirfieldPlacement.ClearGround(ground);
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bool primaryClear = ERR_AirfieldPlacement.ClearGround(ground);
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if (!primaryClear) RecordRejection("primary aircraft clearance");
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else if (!ERR_RescueLanding.Fits(ground)) RecordRejection("secondary aircraft pad");
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else return true;
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@@ -117,68 +113,19 @@ class ERR_TerrainSites : ERR_GeneratedSites
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}
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protected vector SamplePosition(ERR_SiteDefinition site)
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{
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if (site.Kind != ERR_LocationKind.EXTRACTION || !site.RequireAirfield || m_Airports.m_Positions.IsEmpty())
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return Vector(Math.RandomFloat(m_Low[0] + 60, m_High[0] - 60), 0, Math.RandomFloat(m_Low[2] + 60, m_High[2] - 60));
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vector centre = m_Airports.m_Positions[Math.RandomInt(0, m_Airports.m_Positions.Count())];
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float angle = Math.RandomFloat(0, Math.PI2), radius = Math.RandomFloat(0, 450);
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return centre + Vector(Math.Cos(angle) * radius, 0, Math.Sin(angle) * radius);
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}
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protected void ExpandExtractionSearch(ERR_SiteDefinition site)
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{
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if (site.Kind != ERR_LocationKind.EXTRACTION || !site.RequireAirfield) return;
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if (m_Attempts < 12000 && System.GetTickCount() - m_Began < 30000) return;
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// An airport is a preferred starting area, not proof that a usable pad exists.
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// Use the remaining budget to find a clear helicopter landing zone elsewhere.
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// Do not reset the total deadline or carry an airport candidate into this pass.
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site.RequireAirfield = false;
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site.Label = "Extraction landing zone";
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m_HaveCandidate = false;
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ReportSearch(site, "airport search exhausted; expanding search");
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PrintFormat("Reintroduced [terrain]: %1 airport search exhausted; surveying off-airport landing zones with full aircraft clearance", site.Id);
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}
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protected bool PrepareAirports()
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{
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if (m_AirportsReady) return true;
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// The scenario ticks every 250ms. One 2km tile per tick made Chernarus
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// spend roughly 48 seconds just waiting between airport queries. Batch
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// inexpensive tiles, but yield after 4ms or eight queries. A native query
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// itself cannot be interrupted, so check the budget after every call.
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int started = System.GetTickCount();
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for (int tile = 0; tile < 8; tile++)
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{
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m_Airports.Update();
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if (m_Airports.Complete() || System.GetTickCount() - started >= 4) break;
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}
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if (!m_Airports.Complete()) return false;
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if (m_Airports.m_Positions.IsEmpty())
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{
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// A painted runway or an island without an airport must not require a
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// connector or administrator coordinates. Survey a helicopter landing zone
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// with the same ground/navmesh/aircraft checks and finite placement budget.
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foreach (ERR_SiteDefinition site : m_Pending)
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if (site.Kind == ERR_LocationKind.EXTRACTION)
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{
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site.RequireAirfield = false;
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site.Label = "Extraction landing zone";
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}
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Print("Reintroduced [terrain]: no airport infrastructure found; surveying a clear helicopter extraction landing zone");
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}
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PrintFormat("Reintroduced [generation]: airport survey ready in %1 ms; airports=%2", System.GetTickCount() - m_Began, m_Airports.m_Positions.Count());
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m_AirportsReady = true; m_Began = System.GetTickCount();
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return true;
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// Helicopters need a clear pad, not airport infrastructure or an airport-first pass.
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return Vector(Math.RandomFloat(m_Low[0] + 60, m_High[0] - 60), 0, Math.RandomFloat(m_Low[2] + 60, m_High[2] - 60));
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}
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override ERR_PrepareResult Tick()
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{
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if (m_Result != ERR_PrepareResult.PENDING) return m_Result;
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if (!m_Started || !Replication.IsServer()) return ERR_PrepareResult.FAILED;
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if (!PrepareAirports()) return m_Result;
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int tick = System.GetTickCount();
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while (m_Index < m_Pending.Count())
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{
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if (m_StartupOnly && StartupReady()) return ERR_PrepareResult.PENDING;
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ERR_SiteDefinition site = m_Pending[m_Index];
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ReportProgress(site);
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ExpandExtractionSearch(site);
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if (m_Attempts >= SearchAttempts() || System.GetTickCount() - m_Began >= SearchMilliseconds())
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{
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PrintFormat("Reintroduced [terrain survey exhausted]: id=%1 attempts=%2 rejected geometry=%3 navigation=%4 aircraft=%5", site.Id, m_Attempts, m_GeometryRejected, m_NavigationRejected, m_PadRejected);
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@@ -5,12 +5,17 @@ crate. The remaining supply cache and medical stash provide the two reachable
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radio-intel sources. Mortar reserve/courier preparation uses the existing eastern
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outpost, preserving its finite logistics without creating a replacement site.
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Extraction is authored at 4800.953 / 11487.412 on Everon's airfield. Before
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spawning the helicopter, `ERR_AirfieldPlacement` checks nearby physical airfield
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anchors, dry terrain, slope and the aircraft/overhead clearance volume. A failed
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check fails preparation; there is no fallback into the woods. New islands need
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their own authored pad and recognizable airfield anchors. Aircraft damage and
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physics remain normal after spawning.
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As of 28 October 2026, extraction can use suitable clear ground anywhere on the
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terrain. Original Everon randomizes its pickup with `RandomClear 1` and
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`RequireAirfield 0`; its previous airport coordinate remains only a fallback
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subject to the same landing-space and escape-boundary checks. Terrain-independent
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placement also samples the entire terrain immediately, without an airport-first
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pass or a dedicated airport-discovery wait.
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Primary ground/overhead clearance and secondary transport space are checked
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before accepting a candidate. Site creation rechecks the generated primary pad.
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Aircraft damage and physics remain normal. Explicit authored airport-only pads
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remain supported through `RequireAirfield 1`.
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Exact discoveries use native wrapper images and matching glow images:
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helicopter for extraction, radio for radio camps, artillery for mortar sites,
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@@ -324,12 +324,16 @@ authoring fields, failure behavior and validation.
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The initial prison patrol contains 3–5 soldiers, chosen once during preparation from the selected enemy faction roster. An existing RTO is retained. If that roster has no large radio, one soldier is equipped with a physical manpack (US/USAF: AN/PRC-77; otherwise R-107M). Preparation waits for that radio to be present. The guards start at separate random clear positions 12–24 m around the prison and remain frozen until it is unlocked; other site squads keep their configured size.
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## Airfield extraction and site icons
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## Extraction landing zones and site icons
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Everon extraction uses the airfield pad at 4800.953 / 11487.412. Site authors set
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`RequireAirfield 1` and `AircraftOffset 0 0 0` on that extraction definition.
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Preparation checks airfield anchors, terrain and clearance before creating the
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aircraft, and refuses an invalid pad without relocating it elsewhere.
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Extraction searches for suitable clear ground across the terrain from the first
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attempt, on original Everon and on other terrains. It does not prioritize airports.
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Dry ground, slope, obstacle/overhead clearance, nearby rescue-fleet space and the
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prison's escape boundary still constrain placement. Terrain-generated scenarios
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also require reachable navigation at the landing zone and guard positions.
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Original Everon uses `RandomClear 1` and `RequireAirfield 0`; its old airport
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coordinate is only a validated fallback if the random search is exhausted.
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Scenario authors can still explicitly require an airfield for their own fixed pads.
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Identified sites use helicopter, radio, artillery, building, medical and supplies
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icons. Partial intel shows a question mark at an approximate position; the prison
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@@ -0,0 +1,59 @@
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# Extraction anywhere — 28 October 2026
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Original Everon now includes extraction in random clear-ground placement. Its
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former airport coordinate remains only a checked fallback, not the first choice.
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Automatic terrain placement samples world bounds from the first candidate and
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no longer starts with an airport discovery/preference pass. Authored scenarios
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can still explicitly require an airfield for their own fixed pads.
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Primary dry-ground and aircraft/overhead clearance, guard footing, rescue-fleet
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space and the prison-relative escape boundary remain required. Terrain-independent
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placement also retains its streamed-navigation checks. Original Everon now checks
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the primary aircraft footprint before committing a random candidate and checks
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extraction-to-prison escape range in either placement order. The final site-spawn
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check applies to randomized original-Everon pads as well as terrain-generated ones.
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Scenario validation now accepts extraction's `RandomClear` flag.
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## Verification
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The full `python3 tools/check.py` run passed, with output in `repository-checks.log`.
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The final validation-rule change and boundary tests also passed separately in
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`final-generated-site-checks.log`. The focused terrain scheduler and maintenance
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stock checks passed. Generated-menu freshness and `git diff --check` passed.
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The native fixture uses frozen production addon sources and a private Workbench
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profile. It keeps the live scenario definitions and normal generation instead
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of switching to the historical fixed-site catalog. `--terrain` enables the actual
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terrain-independent placement path on Everon's native world/navigation. Neither
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mode bypasses ground, clearance or navigation checks.
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Original-Everon run E3 completed normal preparation and admitted a player. It
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selected an extraction point approximately 5,885 m from the former airport pad
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and 684 m from the prison, without falling back to authored coordinates. The
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fixture verified the resolved non-airfield definition, escape-boundary distance,
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dry ground and rescue-fleet space. Evidence is in `original-everon/`.
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Terrain-independent run E4 also completed normal preparation and player admission.
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It selected a landing zone approximately 6,665 m from the old airport pad and
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1,399 m from the prison. Evidence is in `terrain-independent/`. Both final runs
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report `smoke-completed`, no script/runtime failures, confirmed private-profile
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cleanup, and unchanged production sources and installed dependencies.
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The first diagnostic run E1 exceeded the native compiler's expression limit in
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a test-only fixture exclusion. E2 exposed the production definition validator's
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old rejection of randomized extraction. Both were corrected before E3. Their
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private test profiles were cleaned; the failed diagnostics were not treated as
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successful verification.
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These are scripted local Workbench checks, not dedicated multiplayer or a complete
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rescue-flight/landing test. The strict native report still lists installed
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localization resource and world-property errors, so its process exit code is
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nonzero even when smoke assertions complete. Consult the raw runner report for
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those errors and the separate cleanup/source-integrity results.
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Reproduce with fresh alphanumeric suffixes:
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```sh
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python3 docs/evidence/extraction-anywhere-2026-10-28/isolated-runner.py E5
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python3 docs/evidence/extraction-anywhere-2026-10-28/isolated-runner.py E6 --terrain
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```
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@@ -0,0 +1,4 @@
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PASS: actual generation scheduler bounds each tick, enforces deadline/candidate ceiling, validates fallback, commits only accepted positions, skips only dispensable sites, preserves required objectives/intel, and resets the next search budget
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PASS: actual background activation waits an hour empty without consuming placement time; disconnect does not reset active budget
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PASS: actual separation keeps randomized extraction within the escape boundary in both placement orders, including fallback
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PASS: scenario validation admits randomized extraction definitions and rejects unsupported randomized site kinds
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@@ -0,0 +1,43 @@
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#!/usr/bin/env python3
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"""Frozen local Workbench extraction-anywhere fixture; no live server or installed asset writes."""
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from pathlib import Path
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import hashlib,json,shutil,subprocess,sys
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ROOT=Path(__file__).resolve().parents[3]
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sys.path.insert(0,str(ROOT/'tools'))
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from source_manifest import addon_manifest
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from headless_game import assert_prefix_idle
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name=sys.argv[1]
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if not name.isalnum(): raise ValueError('Use an alphanumeric run suffix')
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source=Path('/tmp/erri-extraction-anywhere-source-'+name)
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profile=Path('/tmp/erri-extraction-anywhere-run-'+name)
|
||||
compat=ROOT/'.local/playtest-compat-20260920'
|
||||
assert_prefix_idle(compat)
|
||||
source.mkdir();profile.mkdir()
|
||||
for rel in addon_manifest(ROOT):
|
||||
target=source/rel;target.parent.mkdir(parents=True,exist_ok=True);shutil.copy2(ROOT/rel,target)
|
||||
shutil.copytree(ROOT/'tools',source/'tools',ignore=shutil.ignore_patterns('__pycache__'))
|
||||
(source/'docs').mkdir();shutil.copy2(ROOT/'docs/external-addons.json',source/'docs/external-addons.json')
|
||||
fixture=Path(__file__).with_name('native-fixture.c')
|
||||
shutil.copy2(fixture,source/'addons/core/Scripts/Game/ERR/00_Core/ERR_ZExtractionAnywhereFixture.c')
|
||||
# Opt-in fixture is independent of the historical generic Core smoke.
|
||||
p=source/'addons/core/Scripts/Game/ERR/00_Core/ERR_NativeBaseSmoke.c'
|
||||
p.write_text(p.read_text().replace('array<string> independentFixtures = {','array<string> independentFixtures = {"anywhere-extraction", '))
|
||||
p=source/'tools/headless_workbench.py'
|
||||
p.write_text(p.read_text().replace("choices=['coordinated-ai',", "choices=['anywhere-extraction', 'coordinated-ai',").replace("a.smoke not in {'coordinated-ai',", "a.smoke not in {'anywhere-extraction', 'coordinated-ai',"))
|
||||
# Keep the production scenario definitions and random placement for this opt-in fixture.
|
||||
p=source/'addons/core/Scripts/Game/ERR/00_Core/ERR_ScenarioComponent.c'
|
||||
s=p.read_text().replace('historicalFixture != "normal-escape-route"', 'historicalFixture != "anywhere-extraction"').replace('fixture != "normal-escape-route"', 'fixture != "anywhere-extraction"')
|
||||
p.write_text(s)
|
||||
if '--terrain' in sys.argv:
|
||||
p=source/'tools/headless_workbench.py'
|
||||
p.write_text(p.read_text().replace("'-noThrow',", "'-errExtractionTerrain', '1', '-noThrow',"))
|
||||
installed=Path.home()/'.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons'
|
||||
(profile/'profile').mkdir()
|
||||
(profile/'profile/EscapistsFactions.json').write_text(json.dumps({'escapists':'ussr','enemy':'us','independent':'fia'})+'\n')
|
||||
(profiles:=profile/'fixture-inputs.json').write_text(json.dumps({'fixture_sha256':hashlib.sha256(fixture.read_bytes()).hexdigest(),'production_sources':addon_manifest(ROOT),'source':str(source),'profile':str(profile)},indent=2)+'\n')
|
||||
command=[sys.executable,str(source/'tools/headless_workbench.py'),'--compat',str(compat),'--profile',str(profile),'--external-addons',str(installed),'--project','core','--smoke','anywhere-extraction','--rounds','1','--timeout','300']
|
||||
with (profile/'runner-output.log').open('w') as output:
|
||||
result=subprocess.run(command,stdout=output,stderr=subprocess.STDOUT)
|
||||
print(json.dumps({'exit':result.returncode,'source':str(source),'profile':str(profile)}))
|
||||
print('\n'.join((profile/'runner-output.log').read_text().splitlines()[-45:]))
|
||||
raise SystemExit(result.returncode)
|
||||
@@ -0,0 +1,43 @@
|
||||
modded class ERR_ScenarioComponent
|
||||
{
|
||||
override ERR_PrepareResult Prepare()
|
||||
{
|
||||
if (System.IsCLIParam("errExtractionTerrain")) m_TerrainIndependent = true;
|
||||
return super.Prepare();
|
||||
}
|
||||
}
|
||||
modded class ERR_GameMode
|
||||
{
|
||||
protected bool m_ERRExtractionChecked;
|
||||
protected override void EOnInit(IEntity owner)
|
||||
{
|
||||
super.EOnInit(owner);
|
||||
if (Replication.IsServer() && !SCR_Global.IsEditMode()) GetGame().GetCallqueue().CallLater(ERR_CheckAnywhereExtraction, 500, true);
|
||||
}
|
||||
protected void ERR_CheckAnywhereExtraction()
|
||||
{
|
||||
if (m_ERRExtractionChecked) return;
|
||||
if (!PreparationError().IsEmpty())
|
||||
{
|
||||
Print("ERR SMOKE FAIL: extraction mission " + PreparationError(), LogLevel.ERROR);
|
||||
m_ERRExtractionChecked = true; return;
|
||||
}
|
||||
if (!Active()) return;
|
||||
SCR_PlayerController pc = SCR_PlayerController.Cast(GetGame().GetPlayerController());
|
||||
if (!pc || !pc.GetControlledEntity() || !Players().CurrentActor(pc.GetControlledEntity())) return;
|
||||
m_ERRExtractionChecked = true;
|
||||
ERR_SiteRuntime extraction = Sites().Find("everon-extraction-1");
|
||||
ERR_SiteRuntime prison = Sites().Find("everon-prison-1");
|
||||
if (!extraction || !prison || !extraction.Definition.PlacementResolved || extraction.Definition.RequireAirfield)
|
||||
{ Print("ERR SMOKE FAIL: extraction was not generated without airport requirement", LogLevel.ERROR); return; }
|
||||
vector point = extraction.Definition.Position;
|
||||
float distance = vector.DistanceXZ(point, prison.Definition.Position);
|
||||
float fromOldPad = vector.DistanceXZ(point, "4800.953 0 11487.412");
|
||||
PrintFormat("ERR EXTRACTION ANYWHERE: terrainIndependent=%1 pickup=%2 prisonDistance=%3 oldAirportPadDistance=%4", System.IsCLIParam("errExtractionTerrain"), point, distance, fromOldPad);
|
||||
if (distance + 100 >= EscapeRadius() || fromOldPad < 600 || !ERR_Actors.DryGround(point) || !ERR_RescueLanding.Fits(point))
|
||||
{ Print("ERR SMOKE FAIL: extraction distance/ground/fleet verification", LogLevel.ERROR); return; }
|
||||
Print("ERR SMOKE PASS: full mission and player admission; generated off-airport extraction, inside escape boundary with dry ground and rescue fleet space");
|
||||
Print("ERR SMOKE COMPLETE: anywhere extraction");
|
||||
GetGame().GetCallqueue().Remove(ERR_CheckAnywhereExtraction);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
15:13:07.804 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-extraction-1 (Extraction landing zone) attempts=4464 elapsedMs=2009 failed/deferred checks: guard area: uneven ground=5; aircraft landing clearance / fleet space=4; water=3030; uneven ground=1346; guard area: obstructed footprint=1; site spacing / escape boundary=53; obstructed footprint=24
|
||||
15:13:41.252 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:42.129 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:44.142 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:46.160 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:48.185 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:14:20.401 SCRIPT : ERR EXTRACTION ANYWHERE: terrainIndependent=0 pickup=<5570.64,85.8279,5652.52> prisonDistance=683.916 oldAirportPadDistance=5885.44
|
||||
15:14:20.402 SCRIPT : ERR SMOKE PASS: full mission and player admission; generated off-airport extraction, inside escape boundary with dry ground and rescue fleet space
|
||||
15:14:20.402 SCRIPT : ERR SMOKE COMPLETE: anywhere extraction
|
||||
@@ -0,0 +1,635 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-extraction-anywhere-run-E3\logs\logs_2026-10-28_15-12-00\console.log started at 2026-10-28 15:12:00 (2026-10-28 14:12:00 UTC)
|
||||
|
||||
15:12:00.900 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-extraction-anywhere-run-E3\logs\logs_2026-10-28_15-12-00' to filesystem under name logs
|
||||
15:12:00.900 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-extraction-anywhere-run-E3\profile' to filesystem under name profile
|
||||
15:12:00.900 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
15:12:00.902 PROFILING : Workbench Create Engine took: 9.712400 ms
|
||||
15:12:01.945 INIT : INIT : Workbench Init Engine
|
||||
15:12:01.945 ENGINE : Initializing engine, version 192142
|
||||
15:12:01.946 ENGINE : CLI Params: -gproj Z:/tmp/erri-extraction-anywhere-source-E3/addons/core/addon.gproj -addonsDir Z:/tmp/erri-extraction-anywhere-source-E3/addons -profile Z:/tmp/erri-extraction-anywhere-run-E3 -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateBaseWorldPlugin -errPlay 1 -errBaseSmoke 1 -errSmokeOutcome anywhere-extraction -noThrow -disableCrashReporter
|
||||
15:12:01.959 ENGINE : Addon dirs:
|
||||
15:12:01.959 ENGINE : dir: 'Z:/tmp/erri-extraction-anywhere-source-E3/addons/core/'
|
||||
15:12:01.959 ENGINE : dir: 'Z:/tmp/erri-extraction-anywhere-source-E3/addons'
|
||||
15:12:01.959 ENGINE : dir: './addons'
|
||||
15:12:01.959 ENGINE : dir: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons'
|
||||
15:12:01.959 ENGINE : Available addons:
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-source-E3/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:12:01.959 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
15:12:01.959 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
15:12:01.959 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-extraction-anywhere-source-E3\addons\core' to filesystem under name ERR_Core
|
||||
15:12:01.960 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
15:12:01.961 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
15:12:01.962 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
15:12:01.964 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
15:12:01.969 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
15:12:01.971 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
15:12:01.977 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
15:12:02.110 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ArmaReforger/' (pak count: 14) to filesystem under name ArmaReforger
|
||||
15:12:02.114 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
15:12:02.114 ENGINE : CPU vendor : AuthenticAMD
|
||||
15:12:02.114 ENGINE : CPU type : 2
|
||||
15:12:02.114 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
15:12:02.114 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
15:12:02.114 ENGINE : CPU count logical : 16
|
||||
15:12:02.114 ENGINE : CPU count physical : 8
|
||||
15:12:02.114 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
15:12:02.114 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-extraction-anywhere-source-E3\addons\core/resourceDatabase.rdb)
|
||||
15:12:02.114 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
15:12:02.115 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
15:12:02.116 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
15:12:02.116 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
15:12:02.119 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
15:12:02.131 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
15:12:02.133 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
15:12:02.141 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-extraction-anywhere-run-E3/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
15:12:02.293 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
15:12:02.294 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-extraction-anywhere-run-E3\profile/resourceDatabase.rdb)
|
||||
15:12:02.294 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-extraction-anywhere-run-E3\logs\logs_2026-10-28_15-12-00/resourceDatabase.rdb)
|
||||
15:12:02.457 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
15:12:02.462 RESOURCES : RESOURCES : scanning...
|
||||
15:12:02.462 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
15:12:02.482 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
15:12:02.486 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
15:12:02.492 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
15:12:02.498 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
15:12:02.506 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
15:12:02.522 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
15:12:02.527 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
15:12:02.536 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
15:12:02.758 RESOURCES : RESOURCES : scanning @"core"
|
||||
15:12:02.762 RESOURCES : RESOURCES : scanning @"profile"
|
||||
15:12:02.763 RESOURCES : RESOURCES : scanning @"logs"
|
||||
15:12:02.763 RESOURCES : RESOURCES : processing meta-files...
|
||||
15:12:02.880 RESOURCES : RESOURCES : processing files...
|
||||
15:12:02.881 INIT : Workbench startup
|
||||
15:12:02.881 INIT : Workbench Init Engine
|
||||
15:12:02.881 RESOURCES : ResourceDB: full scan
|
||||
15:12:02.881 RESOURCES : processing files...
|
||||
15:12:02.881 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
15:12:02.893 RESOURCES (W): resource not registered: @"$profile:EscapistsFactions.json". Setting null GUID
|
||||
15:12:02.893 RESOURCES (W): resource not registered: @"$logs:external-addons-inputs.json". Setting null GUID
|
||||
15:12:02.893 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
|
||||
15:12:02.893 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
|
||||
15:12:02.893 RESOURCES : RESOURCES : processing folders...
|
||||
15:12:02.902 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
15:12:02.919 RESOURCES : RESOURCES : building tree...
|
||||
15:12:02.978 PROFILING : ResourceDB: full scan took: 521.330700 ms
|
||||
15:12:02.979 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-extraction-anywhere-source-E3\addons\core/resourceDatabase.rdb)
|
||||
15:12:02.981 RESOURCES : ResourceDB: written 36959/36959 bytes
|
||||
15:12:02.981 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:12:02.981 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-extraction-anywhere-run-E3\profile/resourceDatabase.rdb)
|
||||
15:12:02.983 RESOURCES : ResourceDB: written 92/92 bytes
|
||||
15:12:02.983 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:12:02.983 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-extraction-anywhere-run-E3\logs\logs_2026-10-28_15-12-00/resourceDatabase.rdb)
|
||||
15:12:02.984 RESOURCES : ResourceDB: written 208/208 bytes
|
||||
15:12:02.984 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:12:02.984 ENGINE : GameProject load
|
||||
15:12:02.984 ENGINE : Loaded addons:
|
||||
15:12:02.984 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
15:12:02.984 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-source-E3/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:12:02.987 ENGINE : GameProject load
|
||||
15:12:02.987 INIT : GameProject load project data @"Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
15:12:02.987 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
15:12:02.987 INIT : GameProject load project data @"Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
15:12:02.987 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
15:12:02.988 INIT : GameProject load project data @"Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
15:12:02.988 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
15:12:02.988 INIT : GameProject load project data @"Z:/tmp/erri-extraction-anywhere-run-E3/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
15:12:02.988 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
15:12:02.989 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
15:12:02.989 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
15:12:03.105 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
15:12:03.107 RENDER : Basic screen setup:
|
||||
15:12:03.107 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
15:12:03.107 RENDER : MSAA : none
|
||||
15:12:03.121 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
15:12:03.121 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
15:12:03.121 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
15:12:03.121 RENDER : * core clocks 2720 MHz, memory 1124 MHz
|
||||
15:12:03.121 RENDER : * TFlops 27.9, memory bandwidth (562.0 GB/s)
|
||||
15:12:03.121 RENDER : AMD AGS correctly initialized
|
||||
15:12:03.121 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
15:12:03.121 RENDER : Detected output devices:
|
||||
15:12:03.121 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
15:12:03.121 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
15:12:03.121 RENDER : Concurrent frames limit 2
|
||||
15:12:03.209 RENDER : DX12 device successfully created by AMD AGS library
|
||||
15:12:03.209 RENDER : * user markers not supported in this version AMD SW
|
||||
15:12:03.209 RENDER : Graphics device features
|
||||
15:12:03.209 RENDER : Needed:
|
||||
15:12:03.209 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
15:12:03.209 RENDER : Optional:
|
||||
15:12:03.209 RENDER : * Allow tearing (VSYNC) : 1
|
||||
15:12:03.209 RENDER : * 16 bits : 1
|
||||
15:12:03.209 RENDER : * Resource heap tier : 3
|
||||
15:12:03.209 RENDER : * Persistent heaps (DRED) : 1
|
||||
15:12:03.209 RENDER : * DRED 1.2 is supported by compiler
|
||||
15:12:03.232 RENDER : Main RT format setup.
|
||||
15:12:03.232 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
15:12:03.232 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
15:12:03.235 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
15:12:03.281 PROFILING : Settings changed took: 0.016000 ms
|
||||
15:12:04.401 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
15:12:04.401 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
15:12:04.401 AUDIO : Audio client:
|
||||
15:12:04.401 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
15:12:04.405 RENDER : RENDER : Reload shaders
|
||||
15:12:04.405 RENDER : Enfusion shader version 13
|
||||
15:12:04.405 INIT : INIT : ShaderListReload
|
||||
15:12:04.405 PROFILING : ShaderListReload took: 0.000400 ms
|
||||
15:12:04.538 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
15:12:04.538 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
15:12:04.538 AUDIO : Audio client:
|
||||
15:12:04.538 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
15:12:04.666 RENDER : Loaded 3752 newer shader binaries
|
||||
15:12:04.666 PROFILING : Reload shaders took: 261.620700 ms
|
||||
15:12:04.666 ENGINE : Initializing inputs.
|
||||
15:12:04.676 NETWORK : Initializing networking.
|
||||
15:12:04.676 NETWORK : Using new GameRplScheduler.
|
||||
15:12:04.677 SCRIPT : SCRIPT : Initializing scripts
|
||||
15:12:04.677 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
15:12:06.203 PROFILING : ScriptProjectManager init took: 1525.978400 ms
|
||||
15:12:06.235 PROFILING : Initializing scripts took: 1558.293200 ms
|
||||
15:12:06.252 ENGINE : Enfusion engine successfully created.
|
||||
15:12:06.252 PROFILING : Workbench Init Engine took: 4306.417300 ms
|
||||
15:12:06.252 INIT : INIT : Workbench Create Game
|
||||
15:12:06.262 GUI : Using default language (en_us)
|
||||
15:12:06.262 GUI : Loading 'en_us' localization file.
|
||||
15:12:06.262 INIT : INIT : Loading StringTable
|
||||
15:12:06.287 PROFILING : Loading StringTable took: 25.211700 ms
|
||||
15:12:06.287 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
15:12:06.333 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
15:12:06.333 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
|
||||
15:12:06.334 PROFILING : Compiling GameLib scripts took: 46.883900 ms
|
||||
15:12:06.334 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
15:12:07.230 INIT : Workbench Create Game
|
||||
15:12:07.230 SCRIPT : Compiling Game scripts
|
||||
15:12:07.230 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
15:12:07.766 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
|
||||
15:12:07.766 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
|
||||
15:12:08.138 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:12:08.153 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
15:12:08.198 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
15:12:08.332 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
15:12:08.332 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
15:12:08.332 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
15:12:08.332 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
15:12:08.359 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:12:08.369 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
15:12:08.438 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
15:12:08.438 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
15:12:08.440 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
15:12:08.470 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:12:08.497 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,300": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:12:08.497 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,312": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:12:08.499 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
15:12:08.499 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
15:12:08.528 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:12:08.562 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
15:12:08.940 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
|
||||
15:12:08.948 SCRIPT : Module: Game; loaded 6789x files; 14064x classes; used 43596K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 5bc47b8a
|
||||
15:12:09.009 PROFILING : Compiling Game scripts took: 2674.871600 ms
|
||||
15:12:09.014 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
15:12:09.074 ENGINE : Game successfully created.
|
||||
15:12:09.075 PROFILING : Workbench Create Game took: 2823.369900 ms
|
||||
15:12:09.082 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
15:12:09.963 INIT : INIT : Workbench Reload Game
|
||||
15:12:09.965 ENGINE : Game destroyed.
|
||||
15:12:09.972 GUI : Using default language (en_us)
|
||||
15:12:09.972 GUI : Loading 'en_us' localization file.
|
||||
15:12:09.973 INIT : INIT : Loading StringTable
|
||||
15:12:09.984 PROFILING : Loading StringTable took: 10.859800 ms
|
||||
15:12:09.984 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
15:12:09.991 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:12:09.991 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:12:09.991 ENGINE : Game successfully created.
|
||||
15:12:09.992 ENGINE : Game successfully initialized.
|
||||
15:12:09.992 PROFILING : Workbench Reload Game took: 28.148100 ms
|
||||
15:12:10.707 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
15:12:11.767 PROFILING : Entities load took: 1058.971900 ms
|
||||
15:12:11.776 WORLD : WORLD : CreateEntities
|
||||
15:12:11.780 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:12:11.780 PROFILING : NotifyBeforeEntitiesCreated took: 0.003500 ms
|
||||
15:12:11.781 WORLD : WORLD : Wait for preloading data
|
||||
15:12:11.781 PROFILING : Wait for preloading data took: 0.002100 ms
|
||||
15:12:11.927 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
15:12:11.927 PROFILING : PROFILING : Terrain load
|
||||
15:12:13.527 PROFILING : Terrain load took: 1599.365500 ms
|
||||
15:12:17.737 WORLD : CreateEntities
|
||||
15:12:17.737 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:12:17.737 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:12:17.737 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:12:26.984 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:12:26.985 PROFILING : NotifyBeforeEntitiesInitialized took: 0.007300 ms
|
||||
15:12:27.408 WORLD : InitEntities 'world'
|
||||
15:12:27.408 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
15:12:27.408 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
15:12:27.411 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:12:27.411 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:12:27.413 PROFILING : Initializing road networks... took: 2.130800 ms
|
||||
15:12:27.413 PROFILING : NotifyEntitiesInitialized took: 2.440500 ms
|
||||
15:12:27.413 PROFILING : CreateEntities took: 15637.887400 ms
|
||||
15:12:27.640 PROFILING : * WorldEditor: LoadWorld: 16937.933300 ms
|
||||
15:12:29.070 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
15:12:29.071 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
15:12:29.072 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
15:12:29.072 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
15:12:29.158 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
|
||||
15:12:29.181 BACKEND : Attempting online Game Config instead.
|
||||
15:12:32.270 INIT : INIT : Workbench Reload Game
|
||||
15:12:32.272 ENGINE : Game destroyed.
|
||||
15:12:32.279 GUI : Using default language (en_us)
|
||||
15:12:32.279 GUI : Loading 'en_us' localization file.
|
||||
15:12:32.279 INIT : INIT : Loading StringTable
|
||||
15:12:32.300 PROFILING : Loading StringTable took: 20.772200 ms
|
||||
15:12:32.300 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
15:12:32.309 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:12:32.309 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:12:32.309 ENGINE : Game successfully created.
|
||||
15:12:32.309 ENGINE : Game successfully initialized.
|
||||
15:12:32.309 PROFILING : Workbench Reload Game took: 39.123900 ms
|
||||
15:12:32.312 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
15:12:32.360 PLATFORM : Save data from container 'settings' have been loaded
|
||||
15:12:32.450 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
15:12:32.548 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
15:12:32.557 WORLD : WORLD : Game::LoadEntities
|
||||
15:12:32.557 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
15:12:32.558 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
15:12:32.558 WORLD : WORLD : CreateEntities
|
||||
15:12:32.558 WORLD : WORLD : CreateEntities
|
||||
15:12:32.558 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:12:32.564 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
15:12:32.564 PROFILING : NotifyBeforeEntitiesCreated took: 5.541400 ms
|
||||
15:12:32.564 WORLD : WORLD : Wait for preloading data
|
||||
15:12:32.564 PROFILING : Wait for preloading data took: 0.000800 ms
|
||||
15:12:36.870 WORLD : Game::LoadEntities
|
||||
15:12:36.870 WORLD : CreateEntities
|
||||
15:12:36.870 WORLD : CreateEntities
|
||||
15:12:36.870 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:12:36.870 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:12:36.870 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:12:38.242 ENTITY : Create entity @"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
15:12:38.242 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.242 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
15:12:38.242 ENTITY : Create entity @"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
15:12:38.242 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.242 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
15:12:38.242 ENTITY : Create entity @"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
15:12:38.242 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.242 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
15:12:38.247 ENTITY : Create entity @"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
15:12:38.247 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.247 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
15:12:38.247 ENTITY : Create entity @"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
15:12:38.247 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.247 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
15:12:38.247 ENTITY : Create entity @"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
15:12:38.247 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.247 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
15:12:38.251 ENTITY : Create entity @"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
15:12:38.251 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.251 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
15:12:38.251 ENTITY : Create entity @"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
15:12:38.251 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.251 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
15:12:38.251 ENTITY : Create entity @"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
15:12:38.251 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:12:38.251 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
15:12:42.718 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
15:12:42.718 RESOURCES : GetResourceObject @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
15:12:42.718 WORLD : Entity prefab load @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
15:12:42.718 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
15:12:42.718 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
15:12:42.718 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
15:12:42.718 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
15:12:42.718 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)
|
||||
15:12:42.718 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)
|
||||
15:12:42.719 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
15:12:42.719 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
15:12:42.719 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
15:12:42.719 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
15:12:42.719 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
15:12:42.719 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
15:12:42.719 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
15:12:42.719 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
15:12:42.719 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)
|
||||
15:12:42.719 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)
|
||||
15:12:42.719 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)
|
||||
15:12:42.719 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)
|
||||
15:12:42.814 RESOURCES : GetResourceObject @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
15:12:42.814 WORLD : Entity prefab load @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
15:12:42.814 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:12:42.814 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:12:42.814 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:12:42.814 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:12:42.814 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:12:42.814 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:12:42.814 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)
|
||||
15:12:43.335 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:12:43.335 PROFILING : NotifyBeforeEntitiesInitialized took: 0.059900 ms
|
||||
15:12:45.260 WORLD : InitEntities 'world'
|
||||
15:12:45.260 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
15:12:45.260 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
15:12:45.277 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:12:45.277 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:12:45.280 PROFILING : Initializing road networks... took: 2.636200 ms
|
||||
15:12:45.280 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
15:12:45.334 PROFILING : WorldVolumesCollection took: 53.863100 ms
|
||||
15:12:45.334 INIT : INIT : SoundWorldInit
|
||||
15:12:45.349 PROFILING : SoundWorldInit took: 15.236700 ms
|
||||
15:12:45.349 PROFILING : NotifyEntitiesInitialized took: 71.990400 ms
|
||||
15:12:45.349 PROFILING : CreateEntities took: 12789.821500 ms
|
||||
15:12:45.350 PROFILING : CreateEntities took: 12790.015900 ms
|
||||
15:12:45.350 WORLD : WORLD : Wait for preloading data around camera
|
||||
15:12:45.350 PROFILING : Wait for preloading data around camera took: 0.000800 ms
|
||||
15:12:45.350 WORLD : WORLD : EOnActivate
|
||||
15:12:45.381 PROFILING : EOnActivate took: 31.335000 ms
|
||||
15:12:45.383 PROFILING : Game::LoadEntities took: 12824.403000 ms
|
||||
15:12:45.639 DEFAULT : Entered offline game state.
|
||||
15:12:49.285 SCRIPT : Map load time: 2210ms
|
||||
15:12:49.286 NETWORK : Player connected: connectionID=2147483646
|
||||
15:12:49.287 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
15:12:49.287 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
15:12:49.289 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:12:49.289 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:12:49.289 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:12:49.290 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:12:49.290 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
15:12:49.290 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
15:12:49.293 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:12:49.293 ENTITY : Create entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
15:12:49.293 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:12:49.293 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
15:12:49.294 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
15:12:49.295 SCRIPT (W): Can't open config file ""
|
||||
15:12:49.301 WORLD : InitEntities 'world'
|
||||
15:12:49.301 ENTITY : Init entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:12:49.301 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
15:12:49.301 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
15:12:49.302 SCRIPT (W): Slot_Chat Has no Content!
|
||||
15:12:49.302 SCRIPT (W): Slot_VON Has no Content!
|
||||
15:12:49.302 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
15:12:49.302 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
15:12:49.302 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
15:12:49.303 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
15:12:49.303 SCRIPT (W): Slot_Hints Has no Content!
|
||||
15:12:49.315 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:12:49.315 ENTITY : Create entity @"ENTITY:4611686018427388389" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
15:12:49.315 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:12:49.316 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:12:49.316 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:12:49.317 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:12:49.320 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
15:12:49.320 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
15:12:49.320 NETWORK : Players connecting: 0
|
||||
15:12:49.320 NETWORK : Players connected: 1 / 1
|
||||
15:12:49.349 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
15:12:49.351 PROFILING : Workbench startup took: 48507.321700 ms
|
||||
15:12:49.448 WORLD : Frame start
|
||||
15:12:49.448 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
15:12:49.462 WORLD : UpdateEntities
|
||||
15:12:49.462 WORLD : Frame
|
||||
15:12:49.462 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
15:12:49.651 WORLD : UpdateEntities
|
||||
15:12:49.651 WORLD : PostFrame
|
||||
15:12:49.651 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
15:12:49.652 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
15:12:49.713 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:12:49.713 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:12:49.713 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
15:12:49.713 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
15:12:49.897 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
15:12:49.897 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
15:12:50.050 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 152.976900 ms
|
||||
15:12:50.064 PROFILING : ObjectsHeightMap::Build took: 166.604200 ms
|
||||
15:12:51.204 SCRIPT : Co10 Escape Reintroduced factions: players=USSR enemy=US independent=FIA
|
||||
15:13:05.794 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-prison-1 position=<6251.13,88.3816,5584.16> heading=43.7709 attempts=6022 fallback=0
|
||||
15:13:05.795 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-prison-1 (Prison) attempts=6022 elapsedMs=12961 failed/deferred checks: road proximity=147; guard area: water=1; airport separation=390; water=3930; uneven ground=1529; site spacing / escape boundary=9; obstructed footprint=15
|
||||
15:13:07.804 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-extraction-1 position=<5570.64,85.8279,5652.52> heading=88.7283 attempts=4464 fallback=0
|
||||
15:13:07.804 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-extraction-1 (Extraction landing zone) attempts=4464 elapsedMs=2009 failed/deferred checks: guard area: uneven ground=5; aircraft landing clearance / fleet space=4; water=3030; uneven ground=1346; guard area: obstructed footprint=1; site spacing / escape boundary=53; obstructed footprint=24
|
||||
15:13:09.067 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-radio-1 position=<4975.36,24.5577,10081.9> heading=10.3934 attempts=1268 fallback=0
|
||||
15:13:09.067 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-radio-1 (Radio station) attempts=1268 elapsedMs=1262 failed/deferred checks: road proximity=40; water=859; uneven ground=349; guard area: obstructed footprint=1; site spacing / escape boundary=16; obstructed footprint=2
|
||||
15:13:09.824 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-mortar-1 position=<4808.46,27.8638,11097.6> heading=59.1192 attempts=764 fallback=0
|
||||
15:13:09.825 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-mortar-1 (Mortar site 1) attempts=764 elapsedMs=758 failed/deferred checks: road proximity=15; water=532; uneven ground=203; site spacing / escape boundary=11; obstructed footprint=2
|
||||
15:13:10.077 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-mortar-2 position=<2947.57,120.455,5407.2> heading=295.838 attempts=266 fallback=0
|
||||
15:13:10.077 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-mortar-2 (Mortar site 2) attempts=266 elapsedMs=252 failed/deferred checks: road proximity=6; water=179; uneven ground=76; site spacing / escape boundary=4
|
||||
15:13:10.836 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-mortar-3 position=<9043.45,1.63035,5583.77> heading=128.841 attempts=914 fallback=0
|
||||
15:13:10.837 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-mortar-3 (Mortar site 3) attempts=914 elapsedMs=760 failed/deferred checks: road proximity=21; water=605; uneven ground=239; site spacing / escape boundary=47; obstructed footprint=1
|
||||
15:13:13.609 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-mortar-4 position=<4919.86,56.298,5409.93> heading=158.406 attempts=2913 fallback=0
|
||||
15:13:13.609 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-mortar-4 (Mortar site 4) attempts=2913 elapsedMs=2772 failed/deferred checks: road proximity=71; water=1984; uneven ground=672; site spacing / escape boundary=181; obstructed footprint=4
|
||||
15:13:16.880 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-medical-1 position=<7269.72,124.021,5294.69> heading=12.327 attempts=3552 fallback=0
|
||||
15:13:16.881 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-medical-1 (Field hospital 1) attempts=3552 elapsedMs=3272 failed/deferred checks: road proximity=61; water=2428; uneven ground=869; site spacing / escape boundary=184; obstructed footprint=9
|
||||
15:13:17.386 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-outpost-1 position=<11088.4,21.145,11776.5> heading=123.71 attempts=448 fallback=0
|
||||
15:13:17.386 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-outpost-1 (Field camp 1) attempts=448 elapsedMs=505 failed/deferred checks: road proximity=10; water=309; uneven ground=97; site spacing / escape boundary=28; obstructed footprint=3
|
||||
15:13:19.159 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-medical-2 position=<4866.7,28.6138,11905.8> heading=52.2965 attempts=1982 fallback=0
|
||||
15:13:19.159 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-medical-2 (Field hospital 2) attempts=1982 elapsedMs=1772 failed/deferred checks: road proximity=47; water=1369; uneven ground=441; guard area: obstructed footprint=1; site spacing / escape boundary=120; obstructed footprint=3
|
||||
15:13:26.231 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-medical-3 position=<5674.22,28.0485,10165.2> heading=306.495 attempts=7665 fallback=0
|
||||
15:13:26.232 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-medical-3 (Field hospital 3) attempts=7665 elapsedMs=7072 failed/deferred checks: road proximity=163; guard area: uneven ground=1; water=5141; uneven ground=1772; patrol area: obstructed footprint=1; site spacing / escape boundary=572; obstructed footprint=14
|
||||
15:13:28.247 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-camp-2 position=<3926.29,15.3325,8449.48> heading=79.0161 attempts=2331 fallback=0
|
||||
15:13:28.247 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-camp-2 (Field camp 2) attempts=2331 elapsedMs=2015 failed/deferred checks: road proximity=31; water=1624; uneven ground=520; site spacing / escape boundary=154; obstructed footprint=1
|
||||
15:13:31.026 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-camp-3 position=<3665.19,79.6694,6633.41> heading=33.6192 attempts=2999 fallback=0
|
||||
15:13:31.026 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-camp-3 (Field camp 3) attempts=2999 elapsedMs=2779 failed/deferred checks: road proximity=55; guard area: uneven ground=1; water=2059; uneven ground=629; site spacing / escape boundary=251; obstructed footprint=3
|
||||
15:13:38.846 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-camp-4 position=<5479.96,0.937541,8697.53> heading=323.7 attempts=8630 fallback=0
|
||||
15:13:38.847 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-camp-4 (Field camp 4) attempts=8630 elapsedMs=7820 failed/deferred checks: road proximity=141; water=5813; uneven ground=1874; site spacing / escape boundary=792; obstructed footprint=9
|
||||
15:13:41.123 SCRIPT : Co10 Escape Reintroduced [generated site]: id=everon-camp-5 position=<5085.97,38.8013,9189.34> heading=141.288 attempts=2484 fallback=0
|
||||
15:13:41.123 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-camp-5 (Field camp 5) attempts=2484 elapsedMs=2277 failed/deferred checks: road proximity=48; water=1666; uneven ground=536; guard area: obstructed footprint=1; site spacing / escape boundary=228; obstructed footprint=4
|
||||
15:13:41.153 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6251.13,88.6913,5584.16>
|
||||
15:13:41.154 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
15:13:41.183 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
15:13:41.186 ENTITY : SpawnEntityPrefab @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:13:41.186 ENTITY : Create entity @"ENTITY:4611686018427388519" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <4968.835449 24.737818 10085.179688> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:13:41.187 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:13:41.187 DEFAULT (W): BaseRadioComponent does not have any transceiver. (Entity: @"ENTITY:4611686018427388519" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <4968.835449 24.737818 10085.179688> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"). Only printing this message once. There're possibly more nodes with this requirement.
|
||||
15:13:41.192 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <4975.36,24.7883,10081.9>
|
||||
15:13:41.193 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <5570.64,86.0687,5652.52>
|
||||
15:13:41.205 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <7269.72,124.386,5294.69>
|
||||
15:13:41.218 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <11088.4,21.225,11776.5>
|
||||
15:13:41.218 SCRIPT : Reintroduced [sites]: authored everon-mortar-1 at <4808.46,27.9438,11097.6>
|
||||
15:13:41.218 SCRIPT : Reintroduced [sites]: authored everon-mortar-2 at <2947.57,120.899,5407.2>
|
||||
15:13:41.218 SCRIPT : Reintroduced [sites]: authored everon-mortar-3 at <9043.45,2.225,5583.77>
|
||||
15:13:41.218 SCRIPT : Reintroduced [sites]: authored everon-mortar-4 at <4919.86,56.5721,5409.93>
|
||||
15:13:41.224 SCRIPT : Reintroduced [sites]: authored everon-medical-2 at <4866.7,28.6938,11905.8>
|
||||
15:13:41.229 SCRIPT : Reintroduced [sites]: authored everon-medical-3 at <5674.22,28.3715,10165.2>
|
||||
15:13:41.235 SCRIPT : Reintroduced [sites]: authored everon-camp-2 at <3926.29,15.4571,8449.48>
|
||||
15:13:41.241 SCRIPT : Reintroduced [sites]: authored everon-camp-3 at <3665.19,79.975,6633.41>
|
||||
15:13:41.246 SCRIPT : Reintroduced [sites]: authored everon-camp-4 at <5479.96,1.35,8697.53>
|
||||
15:13:41.251 SCRIPT : Reintroduced [sites]: authored everon-camp-5 at <5085.97,38.9437,9189.34>
|
||||
15:13:41.251 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.252 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.252 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.252 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.252 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.252 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.252 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.252 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.253 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.253 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.253 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.253 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.253 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.253 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.253 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.253 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.254 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.254 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.254 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:41.254 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:13:42.128 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:42.128 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:42.128 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:42.129 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:42.630 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:42.631 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:42.631 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:42.631 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:43.135 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:43.135 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:43.135 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:43.136 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:43.639 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:43.639 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:43.639 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:43.639 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:44.142 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:44.142 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:44.143 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:13:44.143 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:44.647 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:13:44.647 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:44.647 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:44.647 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:45.148 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:45.148 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:45.148 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:45.149 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:13:45.652 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:13:45.652 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:45.653 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:13:45.653 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:46.159 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:46.160 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:46.160 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:46.160 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:13:46.668 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:46.668 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:46.668 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:46.668 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:13:47.178 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:47.178 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:13:47.178 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:47.178 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:13:47.680 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=4 conscious=4 nativeComplete=0
|
||||
15:13:47.680 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:47.681 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:47.681 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:48.185 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:48.185 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:48.186 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:48.186 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:48.688 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:48.688 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:48.688 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:48.688 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:13:49.189 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=5 conscious=5 nativeComplete=1
|
||||
15:13:49.197 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=4 conscious=4 nativeComplete=0
|
||||
15:13:49.198 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:49.198 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:49.692 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:49.693 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:49.693 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:49.693 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:13:50.215 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=5 conscious=5 nativeComplete=1
|
||||
15:13:50.219 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:13:50.220 SCRIPT : Reintroduced [sites]: transport parking=<6150,202.725,7038> radius=4 terrainRange=0.625 obstructed=0 clear=1
|
||||
15:13:50.292 SCRIPT : Reintroduced [sites]: 16 sites and 240 physical stock items ready
|
||||
15:13:50.472 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=1 position=<7399.88,232.053,3526.67> heading=180
|
||||
15:13:50.975 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=2 position=<8566.99,257.971,4448.18> heading=0
|
||||
15:13:51.224 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=3 position=<8887.11,206.598,1995.77> heading=0
|
||||
15:13:51.736 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=4 position=<5927.5,81.1854,4702.49> heading=225
|
||||
15:13:51.981 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=5 position=<5671.88,132.795,7785> heading=225
|
||||
15:13:51.983 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=6 position=<3721.47,131.234,4169.27> heading=225
|
||||
15:13:52.743 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=7 position=<9440.96,255.284,3317.68> heading=0
|
||||
15:13:52.745 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=8 position=<9639.13,119.874,492.595> heading=90
|
||||
15:13:53.765 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=9 position=<7851.32,131.433,1809.82> heading=135
|
||||
15:13:54.015 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=10 position=<10613.9,157.535,1965.69> heading=45
|
||||
15:14:02.363 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-1 faction=US group=<0x00000001EA99AE80> SCR_AIGroup position=<7399.88,231.953,3526.67> living=1
|
||||
15:14:02.363 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<7399.88,232.053,3526.67> backpack magazines=30
|
||||
15:14:02.874 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-2 faction=US group=<0x00000001EA99B700> SCR_AIGroup position=<8566.99,257.871,4448.18> living=1
|
||||
15:14:02.874 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<8566.99,257.971,4448.18> backpack magazines=30
|
||||
15:14:02.875 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-3 faction=US group=<0x00000001EA99C3C0> SCR_AIGroup position=<8887.11,206.498,1995.77> living=1
|
||||
15:14:02.875 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<8887.11,206.598,1995.77> backpack magazines=30
|
||||
15:14:03.374 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-4 faction=US group=<0x00000001EB3BCD60> SCR_AIGroup position=<5927.5,81.107,4702.49> living=1
|
||||
15:14:03.375 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<5927.5,81.1854,4702.49> backpack magazines=30
|
||||
15:14:03.375 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-5 faction=US group=<0x00000001EB3BD5E0> SCR_AIGroup position=<5671.88,132.695,7785> living=1
|
||||
15:14:03.375 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<5671.88,132.795,7785> backpack magazines=30
|
||||
15:14:03.876 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-6 faction=US group=<0x00000001EB70BC00> SCR_AIGroup position=<3721.47,131.201,4169.27> living=1
|
||||
15:14:03.876 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<3721.47,131.234,4169.27> backpack magazines=30
|
||||
15:14:03.877 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-7 faction=US group=<0x00000001EB70C480> SCR_AIGroup position=<9440.96,255.289,3317.68> living=1
|
||||
15:14:03.877 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<9440.96,255.284,3317.68> backpack magazines=30
|
||||
15:14:04.384 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-8 faction=US group=<0x00000001EBC7F570> SCR_AIGroup position=<9639.13,119.945,492.595> living=1
|
||||
15:14:04.385 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<9639.13,119.874,492.595> backpack magazines=30
|
||||
15:14:04.386 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-9 faction=US group=<0x00000001EBC7FDF0> SCR_AIGroup position=<7851.32,131.393,1809.82> living=1
|
||||
15:14:04.386 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<7851.32,131.433,1809.82> backpack magazines=30
|
||||
15:14:04.892 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-10 faction=US group=<0x00000001EBC852F0> SCR_AIGroup position=<10613.9,157.935,1965.69> living=1
|
||||
15:14:04.892 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<10613.9,157.535,1965.69> backpack magazines=30
|
||||
15:14:17.062 SCRIPT : Reintroduced [mortars]: preparing everon-mortar-1 location=<4808.46,27.9438,11097.6> authored=<4808.46,27.8638,11097.6>
|
||||
15:14:17.078 SCRIPT : Reintroduced [mortars]: preparing everon-mortar-2 location=<2947.57,120.899,5407.2> authored=<2947.57,120.455,5407.2>
|
||||
15:14:17.080 SCRIPT : Reintroduced [mortars]: preparing everon-mortar-3 location=<9043.45,2.225,5583.77> authored=<9043.45,1.63035,5583.77>
|
||||
15:14:17.083 SCRIPT : Reintroduced [mortars]: preparing everon-mortar-4 location=<4919.86,56.5721,5409.93> authored=<4919.86,56.298,5409.93>
|
||||
15:14:17.091 SCRIPT : Reintroduced [environment]: date=authored weather=authored
|
||||
15:14:17.091 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
|
||||
15:14:17.092 SCRIPT : Reintroduced [mission]: phase 0 -> 1
|
||||
15:14:17.092 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6251.13,88.3816,5584.16>
|
||||
15:14:17.092 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6246.54,88.3816,5580.32>
|
||||
15:14:17.092 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
|
||||
15:14:17.428 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_USSR (USSR)
|
||||
15:14:17.439 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:14:17.439 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:14:17.528 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
|
||||
15:14:17.529 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 105.766ms
|
||||
15:14:17.529 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 105.766ms; starting asset preload
|
||||
15:14:18.531 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
|
||||
15:14:19.063 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=US group=<0x00000000D51D5530> SCR_AIGroup position=<6276.41,88.9022,5559.94> living=5
|
||||
15:14:19.064 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=FIA group=<0x00000001A20C1A10> SCR_AIGroup position=<6168,202.217,7050> living=5
|
||||
15:14:19.064 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=US group=<0x00000001A20C2290> SCR_AIGroup position=<5004.87,25.1503,10076.5> living=4
|
||||
15:14:19.065 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=US group=<0x00000001A20C2B10> SCR_AIGroup position=<5571.31,86.2357,5622.52> living=4
|
||||
15:14:19.065 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-1 faction=US group=<0x00000001A20C3C10> SCR_AIGroup position=<7281.44,124.165,5292.13> living=4
|
||||
15:14:19.066 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-1-responders faction=US group=<0x00000001A20C4490> SCR_AIGroup position=<7258,124.426,5297.26> living=2
|
||||
15:14:19.066 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=US group=<0x00000001A20C6690> SCR_AIGroup position=<11081.8,21.2324,11766.6> living=4
|
||||
15:14:19.067 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1-responders faction=US group=<0x00000001A20C6F10> SCR_AIGroup position=<11095.1,21.1562,11786.5> living=2
|
||||
15:14:19.067 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-2 faction=US group=<0x00000001A20C3390> SCR_AIGroup position=<4874.04,28.5938,11896.3> living=4
|
||||
15:14:19.068 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-2-responders faction=US group=<0x00000001A20C7BD0> SCR_AIGroup position=<4859.36,28.5938,11915.3> living=2
|
||||
15:14:19.068 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-3 faction=US group=<0x00000001C0805810> SCR_AIGroup position=<5681.36,28.6681,10174.8> living=4
|
||||
15:14:19.069 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-3-responders faction=US group=<0x00000001C0806090> SCR_AIGroup position=<5667.08,28.1593,10155.5> living=2
|
||||
15:14:19.070 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-2 faction=US group=<0x00000001C0807190> SCR_AIGroup position=<3928.57,15.4292,8437.7> living=4
|
||||
15:14:19.070 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-2-responders faction=US group=<0x00000001C0807A10> SCR_AIGroup position=<3924,15.4167,8461.26> living=2
|
||||
15:14:19.071 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-3 faction=US group=<0x00000001C0808B10> SCR_AIGroup position=<3675.18,80.011,6626.76> living=4
|
||||
15:14:19.071 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-3-responders faction=US group=<0x00000001C0809390> SCR_AIGroup position=<3655.2,80.0607,6640.05> living=2
|
||||
15:14:19.072 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-4 faction=US group=<0x00000001C080A8D0> SCR_AIGroup position=<5489.63,1.10518,8704.64> living=4
|
||||
15:14:19.072 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-4-responders faction=US group=<0x00000001C080B150> SCR_AIGroup position=<5470.29,1.27314,8690.43> living=2
|
||||
15:14:19.073 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-5 faction=US group=<0x00000001C080C690> SCR_AIGroup position=<5076.61,38.9818,9181.84> living=4
|
||||
15:14:19.073 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-5-responders faction=US group=<0x00000001C080CF10> SCR_AIGroup position=<5095.34,38.9928,9196.85> living=2
|
||||
15:14:19.673 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
|
||||
15:14:19.673 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2250.17ms
|
||||
15:14:19.687 SCRIPT : Reintroduced [spawn]: player 1 at <6249.01,88.5767,5584.11>
|
||||
15:14:19.687 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
|
||||
15:14:20.401 SCRIPT : ERR EXTRACTION ANYWHERE: terrainIndependent=0 pickup=<5570.64,85.8279,5652.52> prisonDistance=683.916 oldAirportPadDistance=5885.44
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||||
15:14:20.402 SCRIPT : ERR SMOKE PASS: full mission and player admission; generated off-airport extraction, inside escape boundary with dry ground and rescue fleet space
|
||||
15:14:20.402 SCRIPT : ERR SMOKE COMPLETE: anywhere extraction
|
||||
15:14:23.022 SCRIPT : Reintroduced [welcome voice]: playing startup clip
|
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+851
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"addons/core/Sounds/ERR/Speech/soldier_moving.wav": "a61dda64e6fc2a11eac3e6008ee14b89f360bd67e258dce1191a71d9e2e26fad",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.wav.meta": "bd87cd72ccb819584f9da09fb0d6973ffd6eb0bb5572c562978500e2af467217",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.acp": "c821c61afb2ddc12d3ecdb552a66d2a9ff89a5258a567ff2a99fed4f45a33520",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.acp.meta": "65a27b81a5b437163befd4dc566785a9dda4def1798495ca53c8f768a5d7a73f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.wav": "ffe6ef5fdf30411749e0cb73186e3005b1ce6a52fcb7c836caeb1bca422ed3ed",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.wav.meta": "25b5680fd2a313c18e15ce6e0d3f709d78352b93206c22c7881be19b81faddd5",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.acp": "51c5cb464bab6637cf9e3b1880a010e05774d76a92298daf40b1d84970845be7",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.acp.meta": "ca351e809b1ba7c69b066d2c1d0a5d2afdcaa833c1163e6d13a0396437e98cf6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.wav": "15b2749f79bc73fd0784bcd6e6076e1bc50da835e0c434cd43bd185d0735c732",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.wav.meta": "161c9ebee1d0496c7aa9501d00eba646094bf1ce89cda4efde6e3a0229a49e4f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp": "77acc89c4ef0b912b969a2e5f6c41e071e04d10cfe89666fbc1296878dab62bf",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp.meta": "fe456d354ace93b0f2261de483e86ccc92991011b1738c5703d6d7bc0daa49a6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav": "e2e60e8b83a24a548c90b84c5e1137adb7e792cf1d4ba6232ddfb1012fa78892",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav.meta": "064588b86589ac9437fbccafedeefae04bec3331dd8a229d1c6d27b5e524a9e9",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp": "5ffd3ff57550296274e9e93fb64efdf2fb06a51161d6deb221c1f3eb408d1459",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp.meta": "366a3c9e20f27c0f73bdff5827576df8924e99241061f933e72bd342e5bc7119",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav": "bbcf454d48adea47478d410b1baf14df3a5d018237272e70ae33ee62823f822f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav.meta": "d1ac64242280521a7e40de51ae32a007878d7801401020e7a074a48e0f8ce62e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp": "5af1c949d4662c2f33320165d2efdbd69cb183af1101aa246fe538bf0d91a33e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp.meta": "aa7799e8a790539166a1d3a9c691416e7b2f6589d1674f5cf4b3e47523f15259",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav": "e4bd5e69fda289593fc6e6b8c2fae9a271a10d0a9bae877f18ba02dbbf75d1fc",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav.meta": "25a988c31e4fc3ae6540920df3d4548307a4a1e3b96b1303e9b7bdb4ac5eea27",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp": "f8a7b6cdd08b57b4b227a2d5b480a6c76857d7fc8ace3434478aec01c0de5a83",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp.meta": "d3ac98b02c0725d347b30d0ac7586cb22904d46b65a145e4a1131222484a6929",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav": "01de068469bd6746dba7634fb6b5b85b150621d3359c17fd01bcb916b34b1720",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav.meta": "bf33edad44bbb04df852501154f08a9a9900ce503248abc698127a51e9eec934",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds": "611ec6c68c2456c2af017c47135134d73122461017b315f64ed7ca9891f20c21",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds.meta": "90f40b38e52a79951b72da2960e30887d5ee8bbcefbada0c0ac950c1bfcf847f",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset": "3f947d03b3492ada541032539cdb3f34a03d68ae83c0ef8796dc7fd091b5911d",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset.meta": "1dc5285abd0062af288fb40b2f22b5b7c3925cf7270a096862335db250ac1453",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout": "31ec8906218e5e377560fc7264c0b05b160d36e9fa2fea8446985d1a9d63d675",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout": "942e33bf2e08550446b40bcac31fb4504b7d8c717a42c196f54bf4025c72706c",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout": "6d364ce48158b90abd2185ca87ee27b095d0f7a5c8d59a0c65940e4be5488ac3",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout": "dfa6b87420efc683cb278178553350daa7753004d64672741a3dc13b4316810d",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout.meta": "eb4b28587abdf6100092fd6eee1695663fa6e1548d5e53017173c4a5f7320240",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout": "ec3369f4030e593d34043e70a311b0963606cf024cb452648671556f25f5b52a",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
},
|
||||
"source": "/tmp/erri-extraction-anywhere-source-E3",
|
||||
"profile": "/tmp/erri-extraction-anywhere-run-E3"
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"launch_id": "15a75307-f79a-4abd-a204-bb00ffea84f8",
|
||||
"captured_unix": 1793196719.187212,
|
||||
"source_root": "/tmp/erri-extraction-anywhere-source-E3",
|
||||
"command": [
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-extraction-anywhere-source-E3/addons/core/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-extraction-anywhere-source-E3/addons",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-extraction-anywhere-run-E3",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateBaseWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errBaseSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"anywhere-extraction",
|
||||
"-noThrow",
|
||||
"-disableCrashReporter"
|
||||
],
|
||||
"manifest_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba"
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
Test audio routed to silent output and muted (stream 188677)
|
||||
{
|
||||
"stopped_unix": 1793196867.6131413,
|
||||
"console_sha256": "eb8f8d26e92f9c8e248c704802a4e144298a56fecb560537eb25e5091f4fcb1d",
|
||||
"end_source_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "15a75307-f79a-4abd-a204-bb00ffea84f8",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793196719.1873147,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-extraction-anywhere-run-E3/logs/logs_2026-10-28_15-12-00",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
{
|
||||
"log": "/tmp/erri-extraction-anywhere-run-E3/logs/logs_2026-10-28_15-12-00/console.log",
|
||||
"smoke_completions": 1,
|
||||
"assertions_passed": 1,
|
||||
"script_or_runtime_failures": [],
|
||||
"engine_errors": [
|
||||
"15:12:02.987 RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"15:12:02.987 RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"15:12:02.988 RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"15:12:02.988 RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"15:12:42.718 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
|
||||
"15:12:42.718 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
|
||||
"15:12:42.719 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
|
||||
"15:12:42.719 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
|
||||
"15:12:42.719 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
|
||||
"15:12:42.719 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
|
||||
"15:12:42.814 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
|
||||
"15:12:49.290 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)",
|
||||
"15:12:49.290 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)"
|
||||
],
|
||||
"missing_end_screen": [],
|
||||
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"stopped_unix": 1793196867.6131413,
|
||||
"console_sha256": "eb8f8d26e92f9c8e248c704802a4e144298a56fecb560537eb25e5091f4fcb1d",
|
||||
"end_source_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "15a75307-f79a-4abd-a204-bb00ffea84f8",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793196719.1873147,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-extraction-anywhere-run-E3/logs/logs_2026-10-28_15-12-00",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
@@ -0,0 +1,919 @@
|
||||
Menu layouts and palette are up to date.
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.053s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.001s
|
||||
|
||||
OK
|
||||
....../usr/lib/python3.14/tempfile.py:484: ResourceWarning: Implicitly cleaning up <HTTPError 429: 'limited'>
|
||||
_warnings.warn(self.warn_message, ResourceWarning)
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 0.143s
|
||||
|
||||
OK
|
||||
PASS: deployment init waits for mode, runs once, cancels on deletion/world change and bounds retries; respawn RPC registration stays immediate
|
||||
PASS: native chat retained on both peers, nested ownership detached, absent chat supplied by replicated fallback, authored mission chat preserved
|
||||
PASS: configurable independent restarts, idle clock reset and live setting changes; last disconnect, pending admission/spectator population, five-hour boundary, repeated empty rounds, preparation, authority and duplicate-end guards
|
||||
PASS: faction aircraft profiles provide 12+ cargo capacity; FIA/ION crew comes only from the selected faction
|
||||
PASS: fleet space is required before pickup registration; dispatch rechecks/replaces only the secondary within the original 48-candidate footprint budget
|
||||
Policy-only arrival from 90 m offset / 150 m height at 15 Hz: original 65.60s, rescue 32.20s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 30 Hz: original 65.73s, rescue 32.30s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 60 Hz: original 65.72s, rescue 32.33s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 120 Hz: original 65.72s, rescue 32.33s
|
||||
PASS: faster rescue descent, continuous near-ground braking, alignment gate, unchanged recovery/escort/default profile, and bounded settling at 15/30/60/120 Hz
|
||||
PASS: split-fleet boarding, escort rejection, lost transport failure and both transport escape boundaries
|
||||
PASS: actual nearest usable registered-fleet selection, patient reservation priority, independent ranges, audited benches/skids and captured-aircraft handshake guards
|
||||
PASS: production Cessna boarding requires exact observed occupancy, activates before requesting, caps retries at three with 5s spacing, and preserves transition, ownership, health and seat restrictions; engine behavior is faked
|
||||
PASS: traffic distance/grace, all-observer veto, player claims, foreign custody, bounded spawn cadence, failure/stall retention and shutdown preserve nearby/claimed entities
|
||||
PASS: actual observer collection includes spectator targets and controlled bodies; missing views/controllers and open editor cameras veto spawn/cleanup
|
||||
PASS: civilian traffic defaults to three; menu command resolves to persisted 0..6 setting with zero disabling new cars
|
||||
PASS: bounded exit-road selection can turn along a coastline when the opposite road is unavailable; no-route case is withheld
|
||||
PASS: managed traffic pins both native garbage entries; release/retirement removes only those pins, including partial creation
|
||||
PASS: exhausted/blocked opening keeps configured radius; distant objective fallback rejected; bounds, player clearance, separation, force cap and retry delay retained
|
||||
PASS: separated rear vehicle approaches, opposite infantry sectors, radio-gated ownership, failed-order preservation, visual cover or bounded supported reconnaissance, bounded dismount/search/regroup and loss cleanup
|
||||
PASS: production dismount/boarding allocation, all crew allowances, waypoint ownership, one-time vehicle detach/restore and capture/teardown guards
|
||||
PASS: covering support requires the original conscious turret gunner, valid mounted driver, live crew and delivered assignment
|
||||
PASS: alternate positions exclude failed and occupied stages, roll back on failed planning/allocation, and preserve the total time budget
|
||||
PASS: blocked crew deadline survives combat interruptions, defers unsafe exits, resets after recovery; failed stages survive assignments with bounded expiry
|
||||
PASS: native-callback cleanup, bounded retries and budget, pending quarantine, objective/ownership/lifecycle protection, no evidence retirement or forced entity deletion
|
||||
PASS: radio intel boundary, exclusions, preparation cap, next-round configuration, sticky unlock, redirection/evidence, fixed retention, automatic recovery and lifecycle guards
|
||||
PASS: actual terrain refusal reasons, counted summaries, site/attempt/time context, 30-second rate limit and per-site reset
|
||||
PASS: actual low/negative dry terrain, height-correct shallow/lake/ocean/interior water refusal and downstream startup dry-ground gates
|
||||
PASS: failure-only menu, repeated-frame/dialog focus, pause fallback, exact error, Esc routing, single local exit, stale/recovered mode guards and listener cleanup; native rendering unverified
|
||||
PASS: only original fit loaded healthy uncaptured gunners stay mounted; driver can leave; infantry readiness excludes the retained gunner but regroup requires all survivors
|
||||
PASS: actual HQ allocator selects reachable reports, distinct cover/flanks, simultaneous fronts, bounded reservations and failed-radio/placement rollback
|
||||
PASS: shared own-force attack spacing, own-group refresh, exact release, expiry/deletion, finite capacity and fresh confirmed sighting-only flank permission
|
||||
PASS: actual convoy foot transport detachment is idempotent; regroup restores only its live friendly uncaptured original truck
|
||||
PASS: opposing native flank orders are transactional; arrived teams sweep twice, travelling/boarding teams retain orders, failed redirects retry and replayed contacts are ignored
|
||||
PASS: expired-report approach, arrival-only search, completion, newer/older/replayed reports, visual priority, interrupted search and bounded travel
|
||||
PASS: drone cooldown, capacity, freshness, replay, bounded retries, round cap, stop, optional API and radio boundaries
|
||||
PASS: production camera cone/range rejects behind-camera and distant actors; control directions, damping and limits
|
||||
PASS: production drone radio queue rejects wrong phase/authority/group, busy or unconscious radios and absent routes; snapshots only eligible observations
|
||||
PASS: target equipment counts as character contact; unrelated blockers and cyclic hierarchies stay blocked
|
||||
PASS: burial requires a conscious current player, actual held shovel, dead nearby unobstructed corpse and no vehicle; authority and duplicate deletion guards preserve player/tool
|
||||
PASS: nearest reported idle team, blocked teams, guards, active/pending orders, combat, radio routes, stale status and distance limit
|
||||
PASS: six editor listeners transferred idempotently, unrelated handlers retained, authority guard and lifecycle ordering
|
||||
PASS: takeover reconnect creates only missing managers, restores native roles, never grants non-admin access, skips stale/disconnected/client states
|
||||
PASS: Game Master button becomes enabled on native permission arrival and disabled on revocation; no permission bypass
|
||||
PASS: native creation called once per editor; pending/duplicate ownership waits, host works, retry is bounded and stale-world callbacks cannot create editors
|
||||
PASS: catalog-independent cleanup removes original subscriptions once, handles never-initialized/preload items, preserves live validation and opted-out/editor behavior
|
||||
PASS: shared config transaction rejects client writes, preserves first-save/prior/fallback state across open, write, backup, partial-copy, readback and mismatch failures
|
||||
PASS: actual Save/Commit preserves semantically valid backup across unrelated menu edits and repairs; unknown fields/default sections retained; actual terrain parser; other parsers, catalog and disk doubled
|
||||
.....TTS request rejected: authentication failed (403)
|
||||
TTS request completed (200)
|
||||
....TTS request completed (200)
|
||||
TTS request completed (200)
|
||||
..
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 1.080s
|
||||
|
||||
OK
|
||||
PASS: all 37 fixed messages have validated exact audio, native graph identities and source-bundle inclusion
|
||||
PASS: production incremental decoder preserves binary data, bounds each slice, yields on elapsed time and rejects malformed or oversized payloads
|
||||
PASS: production speech transfer checks order, exact part sizes and stable bounded totals without changing audio
|
||||
PASS: production client callbacks only queue; shared updates prepare one bounded slice, preserve bytes, handle file failures and cancel safely before playback
|
||||
PASS: production soldier timeout preserves queued/completed preparation, expires stalled requests and removes stopped graphs only once
|
||||
PASS: actual welcome tick waits for URL/readiness/server permit, preserves local once-only state across worlds and refuses stopped callbacks
|
||||
PASS: account greeting survives client/controller/round changes; owner validation, delayed readiness, idempotent retry, stale replies and bounded ledger
|
||||
PASS: original body/equipment retained past old timeout; expiry, death, canonical account/body, occupied controller, failed handoff and no replacement life
|
||||
frame_ms=33.3333 buffered_step_variation=0.0336441 baseline=1.32469
|
||||
frame_ms=16.6667 buffered_step_variation=0.0660537 baseline=0.822226
|
||||
frame_ms=6.94444 buffered_step_variation=0.0253502 baseline=0.427864
|
||||
PASS: actual view buffer validates samples, follows position/roll/FOV, rejects stale/foreign/reordered data, buffers jitter without drift, bounds memory and expires gaps
|
||||
PASS: actual relay rejects noncanonical sources, live/foreign/stale viewers, invalid/replayed/fast packets; bounds leases and owner-only target delivery
|
||||
PASS: production scope sampling preserves ordinary views, selects active ADS only, carries zoom/zeroing/illumination and rejects mismatched/unstreamed optics; native APIs doubled
|
||||
PASS: native head/helmet fade is local, target-scoped, restored on exit/switch and does not overwrite a later camera owner
|
||||
PASS: actual orbit branch rotates and zooms without a target; anchor tracking, bounds, collision and menu gating; corpse/vehicle orbit and living player-view fallback preserved
|
||||
PASS: production TTS settings/test/enable/failure/disable/timeout flows preserve fallback, secrets, authorization, saved state and late-callback cancellation
|
||||
PASS: TTS admin authorization, limits, case preservation and menu control contract
|
||||
PASS: actual atlas preparation shows disclosed markers on overview, regional and detail sheets; cover hidden; overlay matches map rectangle above print for square/wide/tall terrains
|
||||
PASS: actual objective overlay lifecycle preserves separate ownership, late readiness/reopen, data refresh, pan/zoom/culling, supported sibling/shared-frame parents, coordinate offsets, native task-clear isolation and terminal cleanup; native rendering remains unverified
|
||||
PASS: actual map element initializes each widget, retries missing widgets, updates position and changes only stale text/icon data; no native image-load claim
|
||||
PASS: all atlas identifiers, including the quoted question mark, match the generator
|
||||
PASS: actual native fixture root/config ownership and idempotent cleanup preserve foreign map, selector excludes ordinary route, fixed budgets/screenshots/UGC boundaries retained; native operations not executed
|
||||
PASS: actual full Inspect rejects canvas parenting, wrong active container/canvas, omitted origin offset, wrong rendered box and stale coordinates; differing origins and DPI accepted
|
||||
PASS: actual long-warning phases retain visible label through1500ms checkpoint then restore radio before close; synthetic marker separated from unmoved player
|
||||
PASS: actual Center keeps marker offset within large and small native viewports at both fixture zooms without altering disclosed coordinates
|
||||
PASS: missing, child-only, malformed, zero and duplicate prefab root IDs rejected
|
||||
PASS: delayed scene/inventory arrival, deferred preload, identity checks, stale replies, timeout and observer cleanup
|
||||
PASS: loading protection restores only its own damage change, rejects invalid admission actors, and tolerates repeat/deleted cleanup
|
||||
PASS: actual inventory manifest, delayed/missing/wrong-owner item links, finite cap, consumed-stock refresh and preload ordering
|
||||
PASS: spawn scene remains held through final acknowledgement and nearby use; leaving, reassignment, disconnect and teardown release it
|
||||
PASS: production prison AI hold/release, repeat activation, authority/faction/player exclusion, dead actor and stop cleanup
|
||||
PASS: actual protected/capped damage plus exact-actor terminal fixture bypass through delayed native damage, fail-closed ownership and untouched ordinary actor; no native claim
|
||||
PASS: actual full planner selection/commit body, 360 equivalence scenarios, orders/reservations/cooldowns identical; one128-unit scan vs >10000 repeated unit visits; no FPS claim
|
||||
PASS: actual observer monitor/recovery/cleanup rejects retained old controller, preserves new camera/editor/hints/timer, restarts once and retains normal recovery; native effects modeled from SDK, no runtime claim
|
||||
PASS: former chat controller releases only its own callbacks and preserves replacement menu; current-owner stop/scope and repeated teardown remain intact
|
||||
PASS: wrong observer fixture selector rejected before runtime/profile setup; no engine launched
|
||||
PASS: native camera fixture uses current generated sites instead of the obsolete fixed extraction pickup
|
||||
PASS: actual depot mixed-roster worker/item selection, ownership/refusal and radio/planning/two-leg state transitions, fixed deadline, late proof quarantine, finite import and no adoption after Stop
|
||||
PASS: actual depot HQ lifecycle, existing planner priority, server/mode/owner gates, idempotent polling and owner replacement
|
||||
PASS: actual HQ mine/magazine claim separation, real demand methods, exact token cleanup and original authority gates; native availability doubled
|
||||
PASS: actual full magazine/inert-PMN4 depot leaf, exact custody, isolated callbacks, finite reservation, false/unknown and Stop quarantine, once-only delivery and caps; native movement unqualified
|
||||
PASS: actual mine/magazine provenance and separated finite mine imports; actual authored identity capture, READY-only detached provenance, same shared stock admission, completed exact two-leg proof, lifetime caps and Stop no late adoption
|
||||
PASS: anger per car, all thresholds and remainders, disable/re-enable, wave cap, staged retries, empty-round reset, no backlog, four seats and nearest-player road distance
|
||||
PASS: motorbikes require all mounted addons and exactly two crew seats; base/wreck prefabs rejected
|
||||
..
|
||||
----------------------------------------------------------------------
|
||||
Ran 2 tests in 0.002s
|
||||
|
||||
OK
|
||||
PASS: road width/bridge/length checks, prison and post spacing, setting bounds/default, finite startup and owned HQ admission
|
||||
PASS: actual roadblock scheduler yields initial deadline/attempt cap to background, budgets samples, pauses empty/full worlds, completes 30 after unlock, preserves safety and never replenishes losses; teardown cancels work
|
||||
PASS: actual staged post creation spawns at most one entity per callback, commits only all four guards/all planned props/waypoint, and rolls back player approach, obstructions, spawn/replication/ledger failure and cancellation; all committed props bypass distance streaming
|
||||
PASS: shipped checkpoint layout preserves vehicle lane, opposing signs, staggered barriers, clear guard slots and separate props across 4–16m roads and all tested headings
|
||||
PASS: actual prop clearance excludes owned geometry while retaining moved-guard, foreign-obstruction, water and terrain rejection
|
||||
PASS: road-edge/intersection clearance, mine detour geometry, checkpoint hold authority and retask cancellation
|
||||
PASS: actual crash geometry, detached definition setup, frozen server choice and guarded phase policy; integration/source ordering checked
|
||||
PASS: actual GameMode readiness admission and common full-footprint survey require crash authorization and both surveyed areas
|
||||
PASS: actual start defaults/parse/save, failure retention and authorized command wiring; current/next feedback, aliases and no random choice; native UI and core mode freezing are separate
|
||||
PASS: native-rejected custom items remain available without startup delay; required map and async insertion safeguards retained
|
||||
PASS: exact starting-stock edits, quantities/type/total limits, duplicate rejection, saved custom/default modes, authority/read-only/save-failure retention and authenticated catalog routing
|
||||
PASS: actual immutable measured footprint/root/attachment matching, bounds/transforms, moving geometry, seated-body and cargo reciprocity, finite hierarchy caps; native geometry doubled
|
||||
PASS: actual BMP singleton geometry and typed current order; one survey, full straight segment, width, known history, reservations, settlement/clearance and work caps; placement/footprint tested separately
|
||||
PASS: actual five random-radius diagnostic wrappers, disabled transparency, cached opt-in, exact zero and exclusion branch, native arguments/returns/outarg preservation, single superclass call and shared16-log cap
|
||||
PASS: zero-radius trace disabled by default, scoped before setup, exact opt-in emission; no native launch
|
||||
PASS: complete actual supply-travel probe, immutable 6+2 formations and 25 actors, admission/travel deadlines, six observed native-boundary moves, stop/ownership/partial-substitution refusals
|
||||
PASS: actual distinct supply-travel hook, fixed420s selector, original observer protection/restoration, failure/terminal cleanup and no legacy convoy setup
|
||||
PASS: actual supply-travel selector requires Chat, one round and480s; existing outcomes unaffected; no native launch
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept and --convoy-cover are mutually exclusive
|
||||
PASS: actual native interception witness requires real radio cursor/lineage, original actor identities, fixed movement/hold/expiry/resume and immutable deadline; no movement/delivery injection
|
||||
PASS: actual CLI rejects wrong mode/project/rounds/899s/conflict before runtime; valid flag and terminal branch identify synthetic-observation qualification
|
||||
PASS: visible base hook and actual fixture override delegate once; delivery proof uses retained pre-super route only on successful production transition
|
||||
actual mounted HQ dispatch planning, radio, ownership and lifecycle checks passed
|
||||
PASS: actual mounted intercept eligibility/order chronology, fixed destinations, native road selection bounds, width, segment heading, clearance and settlement delegation; no native driving claim
|
||||
PASS: actual paired arc geometry,40m/80m spacing, separate original polylines, both-position validation and128road/4096segment budget; no native driving proof
|
||||
PASS: actual typed original BMP singleton, loss/footprint/custody guards and native cancellation, UAZ-only pair admission, rollback, native allocation/revocation boundaries, per-member ownership, hold and expiry
|
||||
PASS: actual Tick clock initialization admits fractional first ticks and expires without extending the original start
|
||||
PASS: actual finite conservation/deadline/callback policies; read-only selection, bounded once-only inventory submission and no can refill; native transfer not executed
|
||||
PASS: actual exact-context membership, bounded identity/reach gates, native start/cache/eligibility ordering and no duplicate/foreign action start; fuel manager identity and empty-can headroom guards checked
|
||||
PASS: actual detached node/value snapshot and conservation refuse mismatched lengths before indexed reads, retain original identities under native out-array aliasing and log bounded counts once; native cause remains unknown
|
||||
PASS: actual mine evidence sealing/recovery, historical coarse publication, caps, canonical ownership, marker join retry/owner-change/stop; native arming and replicated vector-array transport untested
|
||||
PASS: actual full document recovery retains authored/sealed targets, one shared spent ledger, retry/exhaustion semantics and canonical multi-player ownership alongside supplemental mine intel
|
||||
PASS: actual infantry search suspension, quiet grace, finite resume, expiry/replacement and defensive/ownership boundaries
|
||||
PASS: infantry combat gate precedes radio delivery and preserves non-task transports
|
||||
PASS: actual HQ contact transition wakes only fit squad members, cancels only task orders and logs changes once
|
||||
PASS: actual finite medicine grants, authored stock deduction, full-backpack refusal/pouch fallback, no loot replenishment, unresolved-operation quarantine and ownership/stop guards
|
||||
PASS: only recent native detected/identified threats suspend hunter travel; stale/disarmed/destroyed contacts cannot strand patrols
|
||||
PASS: actual hunter combat transition cancels only its travel once, holds through renewed contact and resumes after quiet; unregistered startup preserved
|
||||
PASS: actual movement recovery retries delivered orders three times, respects combat/speed/arrival/progress, then abandons the stalled vehicle
|
||||
PASS: actual abandonment releases once, detaches transport, requests native exits only for fit original AI aboard, and leaves players/captured crews alone
|
||||
PASS: captured sighting retention, immutable details, expiry, replay rejection, bounded sound uncertainty/cooldown, radio loss, priority and overdue-status fairness
|
||||
PASS: arrow press/release, held keys, opposing keys, disabled/menu input and firearm-only retention
|
||||
PASS: actual self-injection eligibility matrix and authority/rate limit; default-off persistence, authenticated menu route, owned finite injector and native effect/consumption boundaries
|
||||
PASS: town trigger and hard 700m exclusion for all observers, empty/invalid positions and final-check crossings
|
||||
PASS: object guard split, hard 1000m exclusion / 1400m activation, footprint support, slopes, holes and invalid traces
|
||||
PASS: actual fixed-post admission reserves only stationary guards from HQ retasking and tightens their defend radius
|
||||
PASS: production site classification accepts structures/descriptors and excludes industrial props, fragments, flags, ruins and vehicles
|
||||
PASS: increased site populations preserve the 32 fixed / 16 mobile field-soldier budget, with guards at every site
|
||||
PASS: exact finite site squads, invalid roster/count rejection, committed-site spacing and safe fallback boundary
|
||||
PASS: mortar couriers use the mobile site team and refuse permanent-only garrisons
|
||||
PASS: omitted preferred mortar depot selects a surviving owned camp/mobile team; no camp, foreign cache and permanent-only sites are unavailable; historical priority retained
|
||||
PASS: real-session mortar deadline, failed-support convoy admission and hunter survivor/recovery gates
|
||||
PASS: native-route retry preserves delivered target, limits attempts and suspends during combat
|
||||
PASS: stale/deleted AI utility cannot receive Complete; mortar HQ preflight withholds unsafe orders; mounted convoy cover never creates infantry Defend
|
||||
PASS: flight crew affiliation and group precede native boarding; preparation remains bounded even while passengers wait
|
||||
PASS: factionless/deleted map targets do not abort perception; faction lookup tolerates teardown; deleting helicopter releases without capture/engine access
|
||||
PASS: shoot adapter waits for a physical round; bounded same-shell retries, interrupted/never-started loads, committed no-retry, order/owner changes and normal native delegation
|
||||
PASS: observed mortar corrections, radio delivery, bounded expiry, aim preservation and out-of-order impacts; native flight untested
|
||||
PASS: splash reports retain HQ-estimated movement with matching position/time; stale, mismatched or unsupported estimates rejected
|
||||
PASS: missing/invalid faction crew defers before any native spawn or allowance insertion; all registered RHS factions have explicit soldier and medic profiles
|
||||
PASS: vehicle radio issued once; pending, refusal and looting cannot duplicate or fabricate a physical radio link
|
||||
PASS: actual vehicle-radio link requires the original seated crew, physical manpack and live uncaptured mission vehicle; looting, dismount, release and teardown remove it
|
||||
PASS: actual hunter release preserves survivors/HQ, releases driving ownership once, delegates capture/teardown, and excludes prison/patrol/mortar from generic objective defence
|
||||
PASS: actual hunter cancellation releases exactly the pending source/message once; teardown clears ownership without HQ/game/world
|
||||
PASS: actual player-entry hook latches original hunter capture before native callbacks; both release layers cancel ownership without new entities/refund; bounded current-owner guards and prior-release policy
|
||||
PASS: real opening road geometry enforces wide azimuths; fresh delivered contact preempts patrol cooldown, respects radio failures and does not starve in-flight interception
|
||||
PASS: delivered ground search survives the 60-second mortar cutoff, with five-minute/500m uncertainty bounds and no live target reads; mortar policy unchanged
|
||||
PASS: reserve uses HQ reports/dispatch deadlines, preserves radio uncertainty, spends once, respects cooldown/availability/three-reserve/15-vehicle caps
|
||||
PASS: searches expire ten minutes after observation, ignore replays, wait at arrival, widen within 1 km and bound road queries
|
||||
PASS: actual scoped 10% tighter REGULAR aim error and alert perception; preserves equipment multiplier and restores vanilla behavior when unbound
|
||||
PASS: physical inspection and parent-wreck retention; server-only searched/report delivery unlocks native cleanup once with a 300-second delay
|
||||
PASS: 570 folders cover 57 unfinished sites evenly; known/automatic targets excluded, late camps included, and exact issued/authored documents preserved
|
||||
PASS: bounded same-group empty-spawn retries, no casualty refill, queue retirement, delivery-gated intel, prepared-team reuse, throttled diagnostics and LOD release
|
||||
PASS: four-team/twelve-wave bounds; two-thirds nearby radio defence; nearest selection, radio failures, expiry, perimeter separation, protected duties and independent response budgets
|
||||
PASS: production airborne memory confidence, persistence, ground coverage, confirmed losses, artillery veto, cooldown and invalid-input rules
|
||||
PASS: production bounded approach deadline, empty-drop reuse, partial-drop protection; cover retains the carried HQ target until its deadline; airport reload waits until the drop pass and cover have finished
|
||||
PASS: air logistics reservation preserves delivered search until radio handoff, excludes guards/combat/in-flight orders, and quarantines unresolved native loads/moves
|
||||
PASS: actual ammunition cargo selector handles empty rifle/machinegun/sniper magazines, preserves loaded variants, excludes auxiliary launchers and tolerates missing native metadata
|
||||
PASS: original 15-minute launch/loss cadence, active/captured timer disarm, saved delay reset, stop, 300m orbit and bounded close-contact standoff at 30/60/120 Hz
|
||||
PASS: actual aircraft-removal notification guards owner/server/active/stop and schedules one full delay without replay extension
|
||||
PASS: actual helicopter delay applies resolved Random values, preserves countdown on save failure, and leaves active flights running
|
||||
PASS: hill prominence/elevation, actual road edges/heights/bends and server-only finite scout admission, pending stock, timeout and no replacements/refills
|
||||
PASS: mortar duty scope excludes players, other crews, stopped/client/inactive states; only destruction releases an active assignment, while the gunner may approach the gun
|
||||
PASS: random mode restrictions, full numeric ranges, independent calendar dates and strict daylight boundaries
|
||||
PASS: actual killais eligibility includes the 1000m boundary, excludes players/retained bodies/dead/non-character entities and checks full 3D distance
|
||||
PASS: actual generation scheduler bounds each tick, enforces deadline/candidate ceiling, validates fallback, commits only accepted positions, skips only dispensable sites, preserves required objectives/intel, and resets the next search budget
|
||||
PASS: actual background activation waits an hour empty without consuming placement time; disconnect does not reset active budget
|
||||
PASS: actual separation keeps randomized extraction within the escape boundary in both placement orders, including fallback
|
||||
PASS: terrain placement samples world bounds, retains streaming candidates, bounds waits/work, rejects foreign fallbacks, preserves objectives/intel and validates completion
|
||||
PASS: actual navigation readiness supports static meshes, yields only for loadable streaming tiles and refuses unreachable positions
|
||||
PASS: automatic extraction samples the whole terrain immediately and retains geometry/navigation/flatness and fleet-space checks without airport bias
|
||||
PASS: universal connector, embedded/standalone exports, multiple terrains, stable IDs, native nav configs, missing-nav visibility, path validation and overwrite protection
|
||||
PASS: airfield detection accepts physical runways/towers and bounded authored markers, rejects unrelated props, water and out-of-world markers, and samples terrain height
|
||||
PASS: configured airport parsing, bounded readiness, stale admission rejection and cleanup wiring
|
||||
PASS: automatic default, explicit header/CLI opt-out, editor/authored-mode guards, optional airport override precedence and fresh-round saving guard
|
||||
PASS: singleton identity guards, paired faction deserialization and client world-cleanup wiring
|
||||
PASS: task/map/respawn getters survive delayed old destruction and preserve ordinary-mode behavior
|
||||
PASS: replication hierarchy refuses absent/aliased nodes and establishes delivery dependencies idempotently
|
||||
PASS: standalone old faction delegates collected once, with null/deleted owners ignored
|
||||
PASS: actual terrain takeover startup skips mode-less/menu worlds, always forwards super, retains eligible/unsupported/authored/client/editor semantics
|
||||
PASS: native name callback preserves authored modes, opt-outs and failures; terrain suffix follows world changes, cached resolution and confirmed takeover metadata restores on cleanup without changing scenario resource or overwriting later titles
|
||||
PASS: actual terrain parent traversal, Armenhof/Nogova names, Everon alias, missing-resource fallback, empty names and bounded cycles/depth
|
||||
PASS: actual loading title hooks follow late takeover/terrain changes, keep native initialization/progress updates, bound refreshes and tolerate missing headers/widgets/game
|
||||
PASS: saved terrain GUIDs, defaults, restart persistence, clearing, backup recovery, corrupt-file preservation, write failures, and client write denial
|
||||
PASS: startup terrain capture protects client/editor/menu worlds, default behavior, same-map loads and reload-loop recovery
|
||||
PASS: actual transition waits for native startup, disconnects without bans, requires an empty session, retains every loaded mod, bounds waiting and consumes requests once
|
||||
PASS: actual faction resolution reserves explicit roles, samples without replacement, substitutes disabled selections, and rejects duplicate/unknown/missing choices and insufficient pools
|
||||
PASS: Random all submits persistent random roles immediately; manual mixed choices, stale/unauthorized UI guards and debounce preserved
|
||||
PASS: actual content policy gates parent packs, individual factions, faction identity and finite group rotation with vanilla fallback
|
||||
PASS: actual delivered road eligibility, ahead projection without chords, reservations, stock road query bounds, terrain/water/obstruction refusal and clean outputs
|
||||
PASS: actual delivered-task lineage, expiry, old-order retention, native commit, release, road precision expiry and duplicate delivery
|
||||
PASS: actual original-roster local handoff,100m3D bound,busy carrier/budget exclusion,origin interruption including deletedsource,normal radio delivery and per-source replay history
|
||||
PASS: actual visual intake retains source/time/position/id, rejects replay, prefers usable own route, excludes simultaneous callers and conservatively resets negative-sweep dwell
|
||||
PASS: actual fixture local/radio gating, immutable source/time/position, interrupted-report exclusion and exact-owner cleanup
|
||||
PASS: local-handoff runner refuses wrong project/round count/insufficient deadline before runtime work
|
||||
PASS: actual fixture allocator terminal/unsubmitted guard, original-group lookup and both candidate gates
|
||||
PASS: actual report-derived waypoint insertion/order and tighter positive radii; no formation navigation claim
|
||||
PASS: actual Place/Stop waits native pose update, bounds four attempts, preserves original position, restores pending/settled placement and respects ownership/accepted-move quarantine
|
||||
PASS: actual fixture current/original recipient ownership, unresolved transfer cleanup, exact-token release and idempotent Stop
|
||||
PASS: actual fixture phased-cargo readiness, bounded callbacks, captured-stock mixed-caliber selection/continuation, reservation cleanup and component magazine counts
|
||||
PASS: actual inventory-fixture setup uses ordinary prison unlock before constructing its convoy-waiting probe; failed unlock cannot run fixture
|
||||
PASS: actual authored storage anchors, native trace flags, own-hierarchy exclusion, external wall/vehicle obstruction, range, unknown geometry and bounded context refusal
|
||||
PASS: actual Compatible and bounded stock preflight before report/claim consumption, later compatible truck, launcher controls, convoy binding, finite identities, disjoint tokens, shared report replay/cooldown, original recipients and HQ cleanup
|
||||
PASS: actual finite convoy supply pool; immutable slots, shared demand state, sparse/capped discovery and permanent shutdown
|
||||
PASS: actual HQ rotates finite donors, skips unavailable/contacted trucks, uses delivered reports and dispatches at most one trip per planning cadence
|
||||
PASS: actual original turret identity, native/canonical guards, scoped maximum-skill profile, reset, dismount/reboard, requested-skill preservation and restoration
|
||||
PASS: bounded HQ startup/memory windows and outcome-specific full-route deadlines
|
||||
PASS: explicit escape-route skips only administrator stress, preserving original full-fixture wait/failure paths
|
||||
PASS: normal escape route keeps ordinary catalog and generated placement; historical selectors remain unchanged
|
||||
PASS: actual patrol fixture leaves prison before responder HQ proof, followed by separate permanent-patrol observation
|
||||
PASS: exact patrol-hq finite responder preparation and native search-radius receipt verification
|
||||
PASS: actual read migrates old valid settings, preserves explicit disabled state, rejects invalid data; next-round feedback and fixed menu remain honest
|
||||
PASS: actual automatic convoy timing/authority/admission/one-attempt/manual-task/stop policy; native deployment unproved
|
||||
PASS: late authoritative failure reason refreshes open result; detach, mode change and success subscriptions preserved
|
||||
infantry resupply actual rules, radio transitions, owned cleanup and unresolved-operation tests passed
|
||||
PASS: actual resupply Roster preserves permanent release, original slot mapping and bounded ownership
|
||||
PASS: actual designated zero/one original carrier selection, settled startup, shared finite claims, no refund after submission
|
||||
PASS: actual HQ startup grant readiness forwarding is authoritative and fail-closed
|
||||
PASS: actual finite PMN4 designated-zero/one entitlement, pinned original ownership, shared commit, physical custody, callback quarantine/deletion and no retry
|
||||
PASS: actual bounded empty-return and finite delivery; phase-isolated callbacks, exact ownership proof, stop quarantine and original actor/vehicle boundaries
|
||||
PASS: actual shared finite identity reservation; competing consumers, submission permanence, stale cleanup and96-item bound
|
||||
PASS: actual carried-mounted swap, shared committed claim, physical slot reach, exact two-way proof, uncertainty and terminal cleanup
|
||||
PASS: actual mounted pickup, exact finite ownership, pre-submission commit, physical custody, bounded callback and quarantine lifecycle; no native coverage claim
|
||||
PASS: actual mounted courier admission, radio, individual orders, two-stage transfer, reboarding, token cleanup and quarantine lifecycle
|
||||
PASS: actual scoped crew permit and native board completion/failure preserves foreign seats without teleport fallback
|
||||
PASS: actual shared mounted stock/history ownership, atomic exact HQ pair claim, and bounded stopped-owner proof polling
|
||||
PASS: actual carried/mounted early ammunition policy and status-first shared uplink; complete threshold, phases, cooldown, failures requested check-ins and non-urgent detached carried-mine status
|
||||
PASS: actual group radio startup preservation, finite native grants, callback quarantine, frozen selection/actor ownership and bounded observation
|
||||
PASS: actual maintenance native-stock check rejects missing/duplicate/wrong-identity/unowned/depleted/malformed stock and is read-only; native runtime not executed
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 0.256s
|
||||
|
||||
OK
|
||||
PASS: actual radio node rejects current incapacitation, death, ownership and faction changes despite cached inventory; one-second capability refresh remains explicit
|
||||
PASS: Southern finite maintenance stock preserves weapons/clues and optional transport, historical Western fixture stays separate; native capacity/consumption untested
|
||||
PASS: optional transport deferred behind required readiness, bounded once-only spawn/omission, isolated cleanup, occupied-candidate retention and required-default preservation
|
||||
PASS: actual diagnostic fallback runs only on failed missing-context call, derives unique native pilot door, preserves stock eligibility and restores prior index on success/failure; diagnostics mutate no game state.
|
||||
PASS: actual native-prelude cleanup restores only original changed damage, refuses stale/incapacitated/aboard teleport; bounded five-seat/four-door fixture wiring checked. Native execution remains pending.
|
||||
PASS: actual CreateTransport requires successful scoped Configure after handbrake, preserves ordinary vehicles, tracks spawned entity before failures and never treats failed lock registration as ready.
|
||||
PASS: actual preparation Configure guards/idempotence/breach preservation, security eligibility/final current-body server mutation and all scoped action guards; all five seat/four door resource overrides. Native hold, prefab merge, replication and boarding remain unverified.
|
||||
PASS: production vehicle alarm single trigger/replica completion/no replay, fixed deadline/readiness wait, failed audio, dedicated server, moving exact handle, destruction/native end/deletion/clock and mission teardown. Native sound and multiplayer delivery require engine qualification.
|
||||
PASS: production alarm emitter/receiver original time/location, explicit native queue only, 32-entry cap, 50m local witness eligibility, bound perception, native-super preservation; actual engine broadcast/hearing remains unverified.
|
||||
PASS: actual optional candidate barrier, exact callback/custody proof and unchanged mine/primary snapshots; no native transfer claim
|
||||
Native finite mine-stock runner: parser, scope, exclusions and command pass
|
||||
PASS: actual bounded native mounted proof/detached payload/deadline/cleanup methods, production-only setup and isolated runner selector
|
||||
PASS: actual one-existing-convoy candidate readiness, sender-root identity, incomplete cargo refusal and fixed three-candidate bound
|
||||
PASS: actual BMP capture requires complete armed exact original resource; pinned delivery/slot checks and isolated CLI flag
|
||||
PASS: actual opt-in pre-unlock isolation refuses wrong mode/phase/flag and existing hunters; no baseline service changes
|
||||
PASS: actual once-only native dry query, exact before/after slots, native refusal, shutdown; shared bounded discovery and distinct opt-in verdict
|
||||
PASS: actual completion selector and pre-cleanup variant capture preserve separate radio and eligibility verdicts
|
||||
PASS: actual cargo diagnostic stages separate absent/foreign magazines, used/empty/invalid rounds, well mismatch and exact truck storage/attachment without mutation
|
||||
PASS: actual native courier witness rejects missing radio/custody/swap/reboard evidence; CLI opt-in bounded; native success remains unqualified
|
||||
PASS: actual courier constructor/Tick waits for preparation, returns before physical checks, preserves fixed deadline and sticky stop/failure; Enfusion startup awaits native verification
|
||||
PASS: actual arranged native alarm fixture deadline, single emit, natural-route observation, original timestamp/area/detail assertions, natural observer proximity/activation wait, failure cleanup and independent canonical-body restoration; native delivery itself remains unqualified.
|
||||
PASS: actual convoy cover observation/snapshot/uplink/HOLD/RESUME/cleanup transitions; native boundaries mocked, non-convoy runner opt-in refused
|
||||
Enemy optics actual-service ownership, preservation, callback, deadline and bounded-inspection policies passed
|
||||
PASS: actual delivered cover freshness/lineage/replay and canonical executor; owned waypoint-only hold, one resume at preserved route index, invalid ownership/crew/ledger refusal and fail-closed native recreation
|
||||
PASS: actual Stinger show/set/help state precise actor-roll effects; read-only help, bounded values, malformed syntax and failed-save preservation; no rerolls/gameplay edits and no native persistence claim
|
||||
PASS: new/retasked search and radio delivery ammo gates; active tasks and delivered release preserved
|
||||
HQ convoy delivered-report planning and downlink regressions passed
|
||||
PASS: actual own-inventory ammo inspection deduplicates loaded/carried/shared wells, separates chambers/launchers, freezes scalar snapshots and treats unsupported/capped/foreign inventory as unknown
|
||||
PASS: actual carried PMN4 inventory, original-owner guards, bounded deduplication, independent unknown state and detached counts
|
||||
PASS: actual mounted hierarchy sampling, ownership exclusion, deduplication, completeness/caps, quarter threshold and detached validation; no runtime policy or ammunition mutation
|
||||
PASS: WORKBENCH opt-in diagnostics distinguish cycles/cap/storage/manager/mount failures without repeated native traversal
|
||||
PASS: actual HQ original convoy-root admission rejects wrong force/server/group and never supplies replacement lookup
|
||||
PASS: production mounted structural seat scan ignores >128 carried/cargo descendants, shares exact native mount/magazine ownership, preserves attachment seats and exact occupants, rejects unknown/cyclic/oversize structures; native binding still requires qualification.
|
||||
PASS: native body fixture uses existing immutable actors, real production LOS/queued uplink, pre-delivery isolation, actual status overlap, bounded cleanup and no fabricated reports/spawns
|
||||
PASS: actual native fixture lookup selects exact BODY kind/identity/message from bounded evaluations, never sighting-only Get
|
||||
PASS: actual ammo snapshot comparison checks every scalar/category flag; native probe requires real roster rescan, loaded-round lower bound and separate immutable pending/Watch objects
|
||||
PASS: actual delivered slot-union bodies preserve overlap/disjoint evidence, replay idempotence, status subset integrity, full-wipe closure and formation-local bounds
|
||||
test_review_added_allowed_media_invalidates_snapshot (__main__.ReviewTests.test_review_added_allowed_media_invalidates_snapshot) ... ok
|
||||
test_review_added_source_directory_rejected (__main__.ReviewTests.test_review_added_source_directory_rejected) ... ok
|
||||
test_review_loose_root_resource_and_symlink_rejected (__main__.ReviewTests.test_review_loose_root_resource_and_symlink_rejected) ... ok
|
||||
test_review_metadata_media_and_sidecars_remain_allowed_and_bound (__main__.ReviewTests.test_review_metadata_media_and_sidecars_remain_allowed_and_bound) ... ok
|
||||
test_review_missing_link_rejected (__main__.ReviewTests.test_review_missing_link_rejected) ... ok
|
||||
test_review_package_guard_sees_new_scripts (__main__.ReviewTests.test_review_package_guard_sees_new_scripts) ... ok
|
||||
test_review_retargeted_private_link_rejected (__main__.ReviewTests.test_review_retargeted_private_link_rejected) ... ok
|
||||
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.076s
|
||||
|
||||
OK
|
||||
PASS: actual report methods reproduce old starvation; status-first scheduler delivers check-ins and requires 30s without combat or actual visible contacts before negative reports
|
||||
PASS: actual actor group lookup retains controlled character membership when seated/inherited vehicle agents differ; missing control or parent refuses
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 6.621s
|
||||
|
||||
OK
|
||||
PASS: actual convoy motion thresholds, native-only proof boundaries, physical cargo/crew ownership and pre-launch runner restrictions
|
||||
PASS: actual new measured ClearFootprint 25/441 sample grids, measured extents/height, water/invalid world/terrain/trace refusal plus legacy filled rotated-footprint TraceBox and nine terrain/water samples; broad tree/cable bounds alone accepted, actual collision/nonfinite trace refused, nonzero sweep and ENTS/OCEAN flags, bounded diagnostic query and reset
|
||||
PASS: actual road interpolation/projection/orientation, six35m starts,200m forward tail, preserved bends, short/far/degenerate/nonfinite/overdense/hairpin refusal and deterministic candidate ties
|
||||
PASS: actual authenticated convoy dispatch, active/ready admission gates, canonical receipt, safe unconsumed preflight retry, pool refusal, retained partial failure and consumed no-retry
|
||||
PASS: actual native readiness exact membership, one-time per-vehicle ledger admission/reservation, partial readiness retry without duplicate records and one-pass56-item cargo allocation without replenishment
|
||||
PASS: actual per-vehicle readiness reasons, native agent/activity counts, intended-seat diagnostics, five-second throttle and read-only observation
|
||||
PASS: actual convoy dispatch validates before receipt consumption, consumes once before native mutation, retains all10 partial-failure paths, accepts the selected non-USSR enemy, and allocates exact10 bodies without capacity shrinking
|
||||
PASS: own memberless prefab disables automatic spawn before initialization; actual admission rejects populated, immediate or authored-slot templates before finite crew creation
|
||||
PASS: actual native seated-group arrival outside35m, native waypoint removal, idempotent advance, and convoy waypoint idempotence/arrival/deadline, missing/dead/captured/reparented crew refusal, failed native waypoint release, original vehicle/member preservation and no replacement
|
||||
PASS: actual convoy/team Release retains original active survivors and HQ identity, rejects takeover/terminal/unknown roster, preserves exact logistics quarantine and normal eligibility
|
||||
PASS: actual convoy receipt identity/one-use, shared60-body and128-formation caps, outstanding/native-ledger accounting, exact10-body composition, source reuse, mode/client guards and no consumed receipt refunds
|
||||
PASS: actual supply route cycling/arrival/stops, finite startup bounds, contact freshness, dismount hold, quiet interval, interrupted boarding, timeout and lost-truck release
|
||||
PASS: moving-convoy perception boundaries and scoped individual/group abandonment priorities
|
||||
PASS: actual supply startup reasons expose unchanged body budget/requirement, journal only failure changes, preserve retry cadence/caps and report the true final refusal
|
||||
PASS: actual combat start releases only exact intercept claims before owning route/orders; foreign claim defers combat takeover
|
||||
PASS: actual StartOne plus actual pool preserve unconsumed receipt retry, reject consumed replay, skip impossible new-budget surveys, retain equality, retry caps and journal dedup; no FPS claim
|
||||
PASS: actual admission seeds use exact installed loaded prefab, reject replacement/foreign/projectile paths and preserve bounded immutable identity
|
||||
PASS: actual primary-before-mounted one-shot batch, shared96/128 caps, physical snapshot headroom, original ownership, callback refusal and admission pinning
|
||||
PASS: actual bounded HQ query validates only existing original binding without admission or replacement lookup
|
||||
PASS: exact optional PMN4 startup, primary callback independence, original owner,128 capacity/callback limits, terminal no-retry and callback-proven freeze
|
||||
PASS: production convoy spacing, physical arrival, stable follower targets, supply ownership, leader promotion and bounded stuck recovery
|
||||
PASS: convoy combat keeps native manoeuvres for unchanged contacts and refreshes when contact moves
|
||||
PASS: native convoy proof excludes pre-departure movement and ends via explicit fixture reset, not prohibited player death
|
||||
PASS: boarding retries only after approach/seat progress stops, capped at three, with delayed native reissue and completed-team preservation
|
||||
PASS: slow only owned vehicles near fit dismounted infantry; ignore passengers, casualties and released teams/vehicles
|
||||
PASS: restore missing native driving registration only for healthy owned seated crews; preserve existing association and refuse invalid/released vehicles
|
||||
PASS: actual convoy support preserves visual cover and ongoing approach, retries masked arrived positions, withholds unsafe moves and preserves ammo withdrawal
|
||||
PASS: production support geometry rejects occupied, disallowed, blocked and too-close positions; only explicit intermediate approaches waive the firing-lane requirement
|
||||
PASS: actual body observer enforces owned physical roster, local death-only candidates, native trace gating, budget/cadence/caps, immutable body-only snapshots, radio retries and confirmed suppression
|
||||
PASS: own initial roster, explicit retained corpse evidence, unconscious/missing/ref transfer guards, fixed strength, no replacement adoption, detached samples, surviving radio sender, immutable convoy root/ledger, mounted capture release and lost-root unknown
|
||||
PASS: delivered-only status snapshots, two missed check-ins/reply deadline, last reported coordinates, episode/replay guards, confirmed-loss idempotence, detached/validated mounted payload replacement 256-record cap and detached carried-mine radio delivery/chronology
|
||||
PASS: actual failed-retask deadline rollback plus assignment cancellation/release preserves radio ownership, native waypoint lifecycle and failed-order retry boundaries
|
||||
PASS: actual force ledger, finite casualties/identity/cap, routes/arrival/elevation/overshoot, server and physical guards, staggered 256-record simulated hour without world queries
|
||||
PASS: actual equipment coordinator registration dedupe, startup delay, five member scans, finite component retries, unregister/stop terminal behavior and 256-group bound
|
||||
PASS: actual percentage selection, native/preferred launcher preservation, failure/removal fallback, pending-operation quarantine, capture, finite two-mine grants and no replenishment
|
||||
PASS: automatic inventory one-shot roll, exact item ownership, finite compatible ammo, rejection, capture/stop, deletion, loot and late callback quarantine
|
||||
PASS: enabled/valid catalog eligibility, category restrictions, content filtering, GUID deduplication across factions and bounded catalogs and exact weighted ticket boundaries (100:1, zero excluded)
|
||||
PASS: actual engineer native group-envelope admission and phase cancellation, preparation/deadline, original custody/identity, once-only callback removal, cancellation quarantine, withdrawal/clearance, native refusal and owned-action cleanup; native execution untested
|
||||
PASS: actual mine selector respects road and settlement flank safety; native boundaries doubled
|
||||
PASS: actual HQ and post ledger: second delivered post, one query/tick,2 active/32 jobs,4 consumed lifetime attempts, no-stock/query refusal consumption, pending old job and original identity constraints
|
||||
PASS: actual mine post ledger immutable history, strict chronology/evidence, aliases, >160m separation, detached sites and finite4/32 consumed attempts
|
||||
PASS: actual objective heading/threat/approach rules, persistent doctrine weight, fresh-contact coverage invalidation, stale-sweep rejection and atomic radio retask ownership
|
||||
PASS: actual bounded delivered-negative coverage, replay/freshness/expiry/invalid guards, oldest eviction, small-circle and nearest-unswept selection, reserved-cell exclusion and cleanup
|
||||
PASS: actual five/six bounded hypotheses, observation-relative ETA, future lead, hiding/reverse, local negative weighting, immutable report lineage, road bends/heights and finite cache budgets
|
||||
PASS: actual10/40m local negative patches, same-cell hidden-ground preservation, proportional residual belief, replay, chronology, physical-report guards, caps and cleanup
|
||||
PASS: actual operation selection/replay, pending reservations, detached reports, identity/sequence/time gates, terminal lifecycle, bounded ledger, finite roles, no shadow mutation or hidden-player inputs
|
||||
PASS: actual squad judgment, stable caution, delivered casualty/contact/ammo trends, isolation, replay/time validation, recovery hysteresis, no invented healing or enemy knowledge
|
||||
PASS: actual terrain survey chooses usable cover/concealment, preserves search and bound envelopes, honours finite support, delivered evidence, ownership, async tiles and shared geometry budget
|
||||
PASS: actual-action speech, finite current cover, local search wording, silence after replacement/transfer/stale queue, stable cooldown and optional direct speech
|
||||
PASS: actual hunter reservation ledger, pending/delivered replacement, independent six/eight caps, stale/empty status, finite observation deadline, no hidden force-position lookup
|
||||
PASS: actual coordinated adapter report gates, local evidence, delivered-force snapshots, ownership/lease checks, continuous-contact arbitration, legacy isolation and shadow no-native-order boundary
|
||||
PASS: actual execution lifecycle, original physical arrivals, failed movement, quiet footprint, local support expiry and delivered report acknowledgments
|
||||
PASS: native support wiring requires own activity, soldier suppression, actual projectile event and immutable roster; no waypoint-completion arrival shortcut
|
||||
PASS: actual finite native LOD leases restore prior overrides and protect transferred agents, player ownership and intervening overrides
|
||||
PASS: actual waypoint pause/resume owns only its finite order, preserves unrelated routes and cannot resurrect a superseded or deleted hold
|
||||
PASS: installed native priorities authorize group suppression71 over ordinary combat70, below native healing80; tagged soldier suppression91 yields ammo100, retreat110, medics111 and immediate danger (action SHA256=eb9ba812538707940b90d2386432faeb8c8aca3c83a547d5b59bf7af4887627c)
|
||||
PASS: actual suppression and projectile methods retain a fixed eight-second last-seen area, deny blind support, require exact owned behavior, preserve finite ammo/shot budgets and bound retries
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 0.700s
|
||||
|
||||
OK
|
||||
PASS: actual coordinated runner admission and explicit blocked-only engine flag; no native launch
|
||||
PASS: actual HQ active/pending reservations, interruption, committed replacement, bounded coverage and unchanged force counts
|
||||
PASS: actual bounded pursuit roles/objectives/scores, stale search degradation, physical/busy/home guards, finite lifetime and two-bearing escape gap; no hidden player reads or spawning
|
||||
PASS: actual finite45..110 radius and both ordinary search queue snapshot expressions
|
||||
PASS: actual HQ memory rules/service preserve delivered snapshots, chronology, replay bounds, decay, motion limits, identity and negative-search revisions
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.275s
|
||||
|
||||
OK
|
||||
PASS: actual session Tick + journal router delivers each grant completion and new HQ line once, without repeats on empty/unavailable feeds or unauthorized ticks
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.638s
|
||||
|
||||
OK
|
||||
PASS: actual current-controller/admin/mode authorization, per-round anti-replay, token-rotation refusal, command/snapshot throttles and client scope; owner-only replies and player-tool cleanup wiring
|
||||
PASS: mission provider registration is idempotent, optional dispatch is ordered, status aggregates, journals preserve cursors, aliases stay with their addons and topic help is bounded
|
||||
PASS: actual menu command routing covers all menu settings, rejects unsupported keys, gates companions, and matches unique authored widgets
|
||||
PASS: explicit weapon retention buttons use the same ready/authorized server command path
|
||||
PASS: restart toggle submits authorized settings commands; Mission controls fit without overlap
|
||||
PASS: item editor, preset controls and dynamic item-row layout are structurally valid
|
||||
PASS: selected choices remain green/red and fully visible when disabled; unselected choices return to neutral
|
||||
PASS: probability editor and weighted item-row layout have all bound controls
|
||||
PASS: catalog requests use authenticated sessions, independent admin page selections, loaded-mod allowlisting, bounded pages and allowlisted item mutations
|
||||
PASS: actual item rules, shared-source conflicts, missing/returning mods, bulk reset, independent named presets, bounds, malformed data and failed-save state preservation
|
||||
PASS: actual summaries preserve queued/delivered meaning, clear counts and IDs; raw records, legacy display, cursor gaps and RPC limits remain intact
|
||||
PASS: actual admin body authorization, god restoration, vanilla item deposit, callback completion/failure, timeout quarantine and stop/revocation paths
|
||||
PASS: same-body revoke/regrant preserves pending insertions and timeout quarantine; new-body binding isolates late callbacks and never inherits god mode
|
||||
PASS: actual Intel commands distinguish status/start/failure, preserve authorization gate and reject malformed requests; spent ledger is idempotent, server-only and bounded
|
||||
PASS: actual reroll snapshot, authority, cancellation, ownership, accepted operations, quarantine, bounded work and stop methods; no native runtime claim
|
||||
PASS: production Intel feedback coalescing, rough secrecy, rate limit, bounded dedupe, local/remote delivery and round cleanup; native UI/RPC not exercised
|
||||
PASS: actual per-squad bounded report selector rotates visible targets, survives ordering/turnover, records only queued attempts, and preserves radio intake ordering
|
||||
PASS: actual action denial/clearing, server request failure, single submitted-result feedback, current rescuer identity and terminal/stop suppression; native UI/RPC pending
|
||||
PASS: actual physical denial precedence and transport-seat occupancy/reservation/access/lock checks
|
||||
PASS: actual initial admission exhaustion and ServerTick grace; new/pending/empty/controller/life guards, normal death preserved
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.249s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 24.852s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 2.787s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 2.228s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 1.076s
|
||||
|
||||
OK
|
||||
PASS: actual field result/braking observer and Chat dispatch rules; one finite fixed candidate, deferred callback failure and guarded cleanup; no native measurement
|
||||
PASS: actual opt-in terrain audit records one fixed1681-point grid, preserves original survey refusal/success and exact no-allocation scope; malformed heights stop without retry; no native data acquired
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.646s
|
||||
|
||||
OK
|
||||
PASS: actual field PI/ramp/vector caps, antiwindup, braking hypothesis, immutable admission limits and segment bounds; no native physics tested
|
||||
PASS: actual100m whole-field survey sampling/4096cap, rotated coverage, all-node terrain and native trace refusal; original certificate lineage retained; no native qualification
|
||||
PASS: actual QualifyField preserves original identity/footprint/time, orders complete surveys before issuance, and refuses failed stages/moved body/expired or changed world; native boundaries faked
|
||||
PASS: WORKBENCH first-refusal diagnostics preserve ordinary predicates, query order/count/budget and opt-in scope; no native logging run
|
||||
PASS: actual field startup delegation, immutable lease/target, braking/settling/cancel transitions, early abort, callback scope, physical terminal policy and shared landing demand; native boundaries faked
|
||||
PASS: actual inherited airborne pre-CLIMB cancellation enables verified native autohover once, refuses failed enable and never writes after capture
|
||||
PASS: actual Core maintenance/default/tick/stop methods; empty/populated authority, terminal reentry, no tactical resume or new scheduler; native boundaries substituted
|
||||
PASS: actual finite registration, unique claims/tokens, retention/cancel/stop, readiness gating, capture/expiry retirement and bounded cross-kind order history and typed field/route construction; native boundaries faked
|
||||
PASS: actual WORKBENCH route observer returns exact retained route subtype and refuses absent/field controllers
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.607s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.166s
|
||||
|
||||
OK
|
||||
................
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 9.671s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.016s
|
||||
|
||||
OK
|
||||
PASS: actual production bridge lookup, lease/world/mode/seat/capture guards, no allocation, native super ordering and read-only fixture hooks
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.058s
|
||||
|
||||
OK
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 4.782s
|
||||
|
||||
OK
|
||||
PASS: actual route gain/caps/braking, callback selection, old landing/cancellation control and matching read-only telemetry
|
||||
..............................
|
||||
----------------------------------------------------------------------
|
||||
Ran 30 tests in 0.422s
|
||||
|
||||
OK
|
||||
..............
|
||||
----------------------------------------------------------------------
|
||||
Ran 14 tests in 0.183s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.115s
|
||||
|
||||
OK
|
||||
PASS: actual gate observer binds native registered action/context and current life, reads accumulated progress, refuses stale bindings and never revives outside original bounds
|
||||
PASS: actual read-only look observer methods enforce explicit scope, pinned native camera/body/identity, normalized pose, terminal cancellation and original sample/time bounds
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.060s
|
||||
|
||||
OK
|
||||
.......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 23 tests in 0.035s
|
||||
|
||||
OK
|
||||
PASS: actual initial WAITING task/guide copy, configured duration, unchanged interruption and rounded progress; native task assertion pending
|
||||
........
|
||||
----------------------------------------------------------------------
|
||||
Ran 8 tests in 0.011s
|
||||
|
||||
OK
|
||||
PASS: actual inventory adapter scope, grid placement, sole compatible host, refresh reuse, rollback, foreign hierarchy refusal and exactly-once native delegation; native compatibility pending
|
||||
.................................................................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 81 tests in 0.512s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.072s
|
||||
|
||||
OK
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 0.004s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.086s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.338s
|
||||
|
||||
OK
|
||||
PASS: actual observer nonce, admission pins, baseline/menu sequencing, snapshots, bounded clocks/samples, cleanup and one-attempt latch; native untested
|
||||
PASS: actual corridor caps/height/hold and whole-rectangle survey bounds, terrain refusal, native trace refusal and exact certificate lineage; native route unqualified
|
||||
PASS: actual route entry, fixed corridor/target, hover hold, cancellation landing freeze, shared lease/capture/deadline gate and unchanged native startup/tick sequence
|
||||
PASS: finite opt-in route fixture, original native input order, meaningful physical-arrival evidence and guarded cleanup; no native launch
|
||||
PASS: actual Chat route step result dispatch and scoped completion/cleanup wiring; six real early-parser refusal paths leave no prefix/profile output
|
||||
PASS: actual retained-service fixture entry, immutable controller/token/deadline/count bindings, observer getter and cleanup ownership ordering; native route validation pending
|
||||
PASS: actual measured cancellation gate, one-shot retained service Stop, no premature drain, immutable lease, fresh real controller readback and separate physical cancellation result policy
|
||||
PASS: actual rough-intel objective selection, exact precedence, source grid dimensions and unchanged other-phase dispatch; native UI pending
|
||||
.................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 33 tests in 0.092s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.034s
|
||||
|
||||
OK
|
||||
PASS: actual preparation status scope, persistent updates, spinner restoration, placeholder replacement/deletion/destruction, native observation persistence/timeout; rendering remains native-pending
|
||||
PASS: replaced respawn system receives frame updates, disabled updater wakes, stale/non-Escape binding refused; terminal and stale preload leases release black overlay
|
||||
PASS: actual guide ownership and scoped timer cancellation, current-controller preservation/reacquisition, hint retry/dedup and observer boundaries; native UI not exercised
|
||||
PASS: actual native-end shutdown, existing terminal snapshots, reentrancy, unchanged native end data and stale preparation guards
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 1.260s
|
||||
|
||||
OK
|
||||
PASS: actual three-state result wording and UI refresh; stale winner IDs never manufacture escape
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.103s
|
||||
|
||||
OK
|
||||
PASS: actual immutable target, bounded autohover demand, drift refusal, five-second hold and unchanged qualification/deadline
|
||||
PASS: actual admission attempt budget bounds blocked/missing prerequisites; preparation, spent life and async pending remain protected
|
||||
PASS: delayed admission retry retains controller ownership across same-account recycled connection IDs
|
||||
PASS: actual scene deadline overrides delayed native preload only for rejection; late completion cannot assign, ordinary verified admission preserved
|
||||
PASS: actual action permission matrix unchanged; useful phase/intel/consciousness denials, stale reason cleared, native door denial preserved; no native UI claim
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.232s
|
||||
|
||||
OK
|
||||
PASS: actual aircraft cancellation/stage rules, ground-only completion, expiry/capture faults, input ownership and no physical shortcuts
|
||||
PASS: actual exact-instance single-use qualification, native-clock staleness/movement refusal, footprint bounds and ownership-safe ground/fault cleanup
|
||||
PASS: actual optional screenshot helper flag/identity/world/life revalidation, one queued attempt, delayed capture and mission/world cleanup; no native image/presentation claim
|
||||
PASS: actual yard diagnostic exact registered prison ownership, eight native-bound corner projections, no root-sibling escape, bounded duplicate/deep/wide hierarchy traversal; native projection/mask still unmeasured
|
||||
PASS: actual CurrentActor, SpawnPosition and observer-selection methods reject pending/unregistered/replaced/recycled/foreign bodies; canonical live selection and roster-corpse cycling, unconscious following and prison/geometry fallback preserved; native boundaries adapted
|
||||
PASS: actual native-map fixture ownership, cleanup and callback evidence fail closed; native execution remains separate
|
||||
PASS: actual shared-map callbacks bind exact map/config/root, preserve replacement UI/camera, defer focus, and remove only owned delayed work
|
||||
PASS: actual Intel/HQ methods and one-shot qualified readiness handoff deliver late actors once; duplicate readiness, accepted spawn, pickup/drop, death and original negative rolls do not mint assignments
|
||||
PASS: Workbench-only read accessor rejects unknown/nonserver identities; Chat observes all distinct ready crew before existing shell-depletion mutation
|
||||
PASS: actual native-event latch survives deselection, requires exact activity/order, detaches before cleanup, preserves failure/timeout and never infers completion from physical shot count
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.094s
|
||||
|
||||
OK
|
||||
PASS: actual refresh-fixture gates pin immutable observations/actual downlinks/original activity, reject unaccepted or relabelled commits, stop queueing early and require all queued contacts claimed before replay
|
||||
..........................
|
||||
----------------------------------------------------------------------
|
||||
Ran 26 tests in 0.205s
|
||||
|
||||
OK
|
||||
PASS: actual refresh scheduler/delivery/cancellation/projectile methods reject interrupted or replayed reports, retain committed ownership, preserve immutable snapshots/aim geometry and isolate stopped or replaced orders; native radio/crew behavior remains separate
|
||||
.....................
|
||||
----------------------------------------------------------------------
|
||||
Ran 21 tests in 0.033s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.036s
|
||||
|
||||
OK
|
||||
PASS: actual full-salvo gates require eight fresh committed physical launches, natural closure and exact finite inventory; reject partial/extra/replayed events
|
||||
PASS: actual reason/availability guidance and refresh matrix; no-target copy omits cycling, hint retry retained, existing command/admin paths unchanged; native UI pending
|
||||
PASS: actual client camera policy closes immediately on healing or mission end; late unconscious metadata cannot keep the view active
|
||||
PASS: actual open-chat capture/context renewal and camera/menu priority, text-entry isolation, held-key release; actual revival camera handoff with editor close/retry, missing camera, replacement body and stopped round
|
||||
................usage: test_native_package.py [-h] [--project {core}] --session SESSION
|
||||
--compat COMPAT [--steam STEAM]
|
||||
[--timeout TIMEOUT]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
[--silent-workbench | --exit-after-init]
|
||||
[--continue-on-failure]
|
||||
test_native_package.py: error: argument --exit-after-init: not allowed with argument --silent-workbench
|
||||
................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 48 tests in 21.855s
|
||||
|
||||
OK
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.238s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 5.743s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.363s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.064s
|
||||
|
||||
OK
|
||||
PASS: actual finite-courier age, token, exact ownership/callback and delivered-status admission reject stale, replayed, captured, canceled and ambiguous work
|
||||
PASS: actual native-gun ownership gate rejects player/foreign/replaced/dead occupant, faction change, missing seat and missing registry
|
||||
PASS: four-battery courier selection preserves pending trip/report/transfer identity, skips unavailable crews, and selects the next depleted battery without new stock
|
||||
PASS: 64 bounded distinct storage candidates; native gates, five-store barrier and finite-stock ownership retained; native placement pending
|
||||
PASS: 128 coarse+80 local refinement+169 airport grid candidates retain all native clearance gates; real terrain untested
|
||||
PASS: actual prison registration/crossing policies reject missing/duplicate/destroyed initial gate, incomplete ownership/scan, outside-only body, jumps and stale samples; physical exit independent of later gate damage
|
||||
PASS: actual prison door execution blocks direct AI/UI bypass while locked and delegates unchanged native action once after unlock and permission approval
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 1.874s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 1.196s
|
||||
|
||||
OK
|
||||
PASS: native local-admission snapshot rejects changed life/key/body/participant/pending state; authentication is not simulated
|
||||
PASS: actual mortar report ledger prevents duplicate response after cancellation, expiry and interleaved reports; native scheduler separate
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.012s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.144s
|
||||
|
||||
OK
|
||||
PASS: actual aim renewal requires fresh same-report solve and original-command equivalence; native firing untested
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.056s
|
||||
|
||||
OK
|
||||
PASS: actual startup/generation/ownership/timeout/callback policies and native-counter wait; integration preserves one-shot allocation and pending-crew cancellation
|
||||
PASS: rapid mortar cycle counts eight physical rounds once and waits for native completion without a ninth aim or shell
|
||||
PASS: actual probe binds native events to fresh immutable commits, permits delayed emission, rejects unrelated expiry closure and premature stop
|
||||
PASS: actual noSplash Load body requires both explicit diagnostic and noSplash, preserves vanilla otherwise, and handles repeated Load/reload
|
||||
PASS: actual fixture method permits one native resilience operation and restores either prior protection state, including failure paths
|
||||
PASS: actual safe-exit boundary policy, native action/door selection, stop/cache cleanup, separate old mechanism and opt-in runner contracts
|
||||
PASS: actual one-shot deadline/stability policies and preparation ownership, fuel, cleanup integration contracts
|
||||
PASS: pending-only cancellation retires copied instance intent, preserves physical/control actors, and stops once
|
||||
PASS: actual short-cast hit, upward support normal, no self support and no dynamic support
|
||||
PASS: actual committed-ticket structure preserves reservation after death, rejects missing bodies/seats and ends at observation expiry
|
||||
PASS: actual pending callback expires an empty-server reservation once, preserves its full lease, and cancels on completion/Stop
|
||||
PASS: rescue lease expiry/reordering, fresh five-second settling, independent rescue ranges and grounded upright aircraft motion boundaries
|
||||
PASS: requested guard population requires complete physical conscious membership before deadline
|
||||
......................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 38 tests in 0.018s
|
||||
|
||||
OK
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 10 tests in 0.002s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.901s
|
||||
|
||||
OK
|
||||
PASS: authored radio/optional-site bounds and physical horizontal/vertical boundaries
|
||||
...
|
||||
----------------------------------------------------------------------
|
||||
Ran 3 tests in 0.001s
|
||||
|
||||
OK
|
||||
PASS: all phase transitions, terminal states, defence boundaries, stale/future observations, intel discovery
|
||||
PASS: Core document-discovery alias, companion-only alias exclusion, strict integer parsing and setting boundaries
|
||||
PASS: player admission phase/life/identity/controller matrix, preload displacement limits, pending reservation overlap and owner exclusion
|
||||
PASS: actual gate and pre-inventory document guards reject noncanonical/faction/life/disconnect/server mismatches; canonical reconnect and unconscious carried intel preserved
|
||||
PASS: WB-only native fault injection restores both body mutations before checks/returns and requires eligible held-document negative/positive proof; runtime pending
|
||||
PASS: actual discovery coordinates disclose stable 500m cell center until identified, then exact point, including negative/boundary coordinates
|
||||
PASS: hidden/anonymous/rough/identified markers, toggle transitions, prepared sites, no identity leakage, intel discovery and replicated authority wiring
|
||||
PASS: actual local admission context/selection/latch, same-round late identity, replacement/mode failure, fresh round and untouched network path
|
||||
PASS: prison search packs 16 unique 3m-spaced inside-wall centers, prioritizes inner/edge positions and never bypasses clearance
|
||||
PASS: physical body occupancy rejects overlap, permits diagonal neighboring slots, and excludes own body and unrelated broad-phase bounds
|
||||
PASS: recovery state excludes dead bodies, preserves reservations, requires controlled rescuers and distinguishes empty/all-dead teams
|
||||
PASS: actual native-probe lifecycle/counters with doubled boundaries; fixed deadline, exact seven sources, true forwarding, async close, no late updates and selector wiring
|
||||
PASS: actual one-argument adapter, explicit refresh, native initialization flag, duplicate/blood ownership, rebind/detach/destruction and foreign-mode transparency
|
||||
PASS: authority-scoped slow recovery, bleeding pauses resilience, medicine unaffected, player-only lethal damage cap without healing
|
||||
PASS: bleeding severity survives low health, retains armour, causes no knockout and restores the actual damage/blood-loss cap
|
||||
PASS: viable passive recovery survives native delay; bleeding, disabled/full effects and low-blood resilience do not block defeat
|
||||
PASS: every minute round-trips, malformed clocks rejected, defaults limited to added keys, progression bounds and day duration aligned
|
||||
PASS: native settings policy matches calendar boundaries 1900-2050, date/profile parsing is strict, authored defaults preserve old worlds
|
||||
PASS: view-distance bounds, default, save failures, command parsing, temporary ownership, server/platform limits and lifecycle wiring
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.588s
|
||||
|
||||
OK
|
||||
.
|
||||
----------------------------------------------------------------------
|
||||
Ran 1 test in 0.345s
|
||||
|
||||
OK
|
||||
PASS: radio authorization/discovery/phase matrix, exact distance limits, defender handover, interruption, empty samples, clock regression and duration boundary
|
||||
PASS: actual radio feedback policy, initial wait, interruption persistence, resumption and terminal/new-round reset
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 2.035s
|
||||
|
||||
OK
|
||||
..............................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 46 tests in 0.803s
|
||||
|
||||
OK
|
||||
PASS: legacy values preserved, unsupported fields reported, invalid data rejected, existing files protected, runtime bounds aligned
|
||||
PASS: failed initial settings promotion leaves defaults writable after restart; prior/fallback saves survive copy, readback and mismatch faults
|
||||
PASS: real-carrier shortest-hop paths, 500m boundary, three-hop cap, no-manpack failure, three-second originating-call interruption, unchanged downlink hop timing, completed-hop survival, interrupted final uplink, radio loss, capture, motion, timeout, reset and network bounds
|
||||
PASS: migrated aircraft availability policy (controller migration still pending)
|
||||
PASS: migrated salvo offsets are deterministic, spread and bounded (native firing and complete salvo qualification are separate)
|
||||
PASS: 48 prefabs have unique saved root entity IDs
|
||||
PASS: 299 original script entries tracked across 18 unfinished responsibilities
|
||||
PASS: 1 isolated addons, acyclic dependencies, 157 unique resources, exact vanilla/authorized external references
|
||||
All repository checks passed. Native compilation and multiplayer tests are separate requirements.
|
||||
@@ -0,0 +1,9 @@
|
||||
15:15:48.538 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-extraction-1 (Extraction landing zone) attempts=461 elapsedMs=323 failed/deferred checks: guard area: waiting for navmesh tile=1; water=315; uneven ground=142; waiting for navmesh tile=1; obstructed footprint=3
|
||||
15:16:16.182 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.795 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:18.313 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:20.341 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:22.364 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:54.717 SCRIPT : ERR EXTRACTION ANYWHERE: terrainIndependent=1 pickup=<7264.77,124.452,5294.78> prisonDistance=1398.77 oldAirportPadDistance=6664.76
|
||||
15:16:54.717 SCRIPT : ERR SMOKE PASS: full mission and player admission; generated off-airport extraction, inside escape boundary with dry ground and rescue fleet space
|
||||
15:16:54.717 SCRIPT : ERR SMOKE COMPLETE: anywhere extraction
|
||||
@@ -0,0 +1,637 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-extraction-anywhere-run-E4\logs\logs_2026-10-28_15-14-56\console.log started at 2026-10-28 15:14:56 (2026-10-28 14:14:56 UTC)
|
||||
|
||||
15:14:56.034 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-extraction-anywhere-run-E4\logs\logs_2026-10-28_15-14-56' to filesystem under name logs
|
||||
15:14:56.034 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-extraction-anywhere-run-E4\profile' to filesystem under name profile
|
||||
15:14:56.034 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
15:14:56.036 PROFILING : Workbench Create Engine took: 10.593100 ms
|
||||
15:14:57.081 INIT : INIT : Workbench Init Engine
|
||||
15:14:57.081 ENGINE : Initializing engine, version 192142
|
||||
15:14:57.081 ENGINE : CLI Params: -gproj Z:/tmp/erri-extraction-anywhere-source-E4/addons/core/addon.gproj -addonsDir Z:/tmp/erri-extraction-anywhere-source-E4/addons -profile Z:/tmp/erri-extraction-anywhere-run-E4 -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateBaseWorldPlugin -errPlay 1 -errBaseSmoke 1 -errSmokeOutcome anywhere-extraction -errExtractionTerrain 1 -noThrow -disableCrashReporter
|
||||
15:14:57.094 ENGINE : Addon dirs:
|
||||
15:14:57.095 ENGINE : dir: 'Z:/tmp/erri-extraction-anywhere-source-E4/addons/core/'
|
||||
15:14:57.095 ENGINE : dir: 'Z:/tmp/erri-extraction-anywhere-source-E4/addons'
|
||||
15:14:57.095 ENGINE : dir: './addons'
|
||||
15:14:57.095 ENGINE : dir: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons'
|
||||
15:14:57.095 ENGINE : Available addons:
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-source-E4/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:14:57.095 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
15:14:57.095 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
15:14:57.095 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-extraction-anywhere-source-E4\addons\core' to filesystem under name ERR_Core
|
||||
15:14:57.096 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
15:14:57.097 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
15:14:57.098 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
15:14:57.100 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
15:14:57.104 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
15:14:57.106 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
15:14:57.112 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
15:14:57.273 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ArmaReforger/' (pak count: 14) to filesystem under name ArmaReforger
|
||||
15:14:57.277 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
15:14:57.277 ENGINE : CPU vendor : AuthenticAMD
|
||||
15:14:57.277 ENGINE : CPU type : 2
|
||||
15:14:57.277 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
15:14:57.277 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
15:14:57.277 ENGINE : CPU count logical : 16
|
||||
15:14:57.277 ENGINE : CPU count physical : 8
|
||||
15:14:57.277 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
15:14:57.277 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-extraction-anywhere-source-E4\addons\core/resourceDatabase.rdb)
|
||||
15:14:57.277 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
15:14:57.278 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
15:14:57.279 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
15:14:57.280 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
15:14:57.283 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
15:14:57.296 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
15:14:57.298 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
15:14:57.307 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-extraction-anywhere-run-E4/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
15:14:57.506 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
15:14:57.508 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-extraction-anywhere-run-E4\profile/resourceDatabase.rdb)
|
||||
15:14:57.508 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-extraction-anywhere-run-E4\logs\logs_2026-10-28_15-14-56/resourceDatabase.rdb)
|
||||
15:14:57.704 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
15:14:57.709 RESOURCES : RESOURCES : scanning...
|
||||
15:14:57.709 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
15:14:57.727 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
15:14:57.731 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
15:14:57.735 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
15:14:57.738 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
15:14:57.745 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
15:14:57.758 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
15:14:57.762 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
15:14:57.771 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
15:14:57.997 RESOURCES : RESOURCES : scanning @"core"
|
||||
15:14:58.001 RESOURCES : RESOURCES : scanning @"profile"
|
||||
15:14:58.001 RESOURCES : RESOURCES : scanning @"logs"
|
||||
15:14:58.001 RESOURCES : RESOURCES : processing meta-files...
|
||||
15:14:58.130 RESOURCES : RESOURCES : processing files...
|
||||
15:14:58.131 INIT : Workbench startup
|
||||
15:14:58.131 INIT : Workbench Init Engine
|
||||
15:14:58.131 RESOURCES : ResourceDB: full scan
|
||||
15:14:58.131 RESOURCES : processing files...
|
||||
15:14:58.131 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
15:14:58.145 RESOURCES (W): resource not registered: @"$profile:EscapistsFactions.json". Setting null GUID
|
||||
15:14:58.145 RESOURCES (W): resource not registered: @"$logs:external-addons-inputs.json". Setting null GUID
|
||||
15:14:58.145 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
|
||||
15:14:58.145 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
|
||||
15:14:58.145 RESOURCES : RESOURCES : processing folders...
|
||||
15:14:58.154 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
15:14:58.176 RESOURCES : RESOURCES : building tree...
|
||||
15:14:58.251 PROFILING : ResourceDB: full scan took: 546.795500 ms
|
||||
15:14:58.252 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-extraction-anywhere-source-E4\addons\core/resourceDatabase.rdb)
|
||||
15:14:58.254 RESOURCES : ResourceDB: written 36959/36959 bytes
|
||||
15:14:58.254 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:14:58.254 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-extraction-anywhere-run-E4\profile/resourceDatabase.rdb)
|
||||
15:14:58.255 RESOURCES : ResourceDB: written 92/92 bytes
|
||||
15:14:58.255 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:14:58.255 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-extraction-anywhere-run-E4\logs\logs_2026-10-28_15-14-56/resourceDatabase.rdb)
|
||||
15:14:58.257 RESOURCES : ResourceDB: written 208/208 bytes
|
||||
15:14:58.257 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:14:58.257 ENGINE : GameProject load
|
||||
15:14:58.257 ENGINE : Loaded addons:
|
||||
15:14:58.257 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
15:14:58.257 ENGINE : gproj: 'Z:/tmp/erri-extraction-anywhere-source-E4/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:14:58.260 ENGINE : GameProject load
|
||||
15:14:58.260 INIT : GameProject load project data @"Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
15:14:58.260 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
15:14:58.260 INIT : GameProject load project data @"Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
15:14:58.260 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
15:14:58.261 INIT : GameProject load project data @"Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
15:14:58.261 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
15:14:58.261 INIT : GameProject load project data @"Z:/tmp/erri-extraction-anywhere-run-E4/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
15:14:58.261 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
15:14:58.262 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
15:14:58.262 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
15:14:58.362 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
15:14:58.364 RENDER : Basic screen setup:
|
||||
15:14:58.364 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
15:14:58.364 RENDER : MSAA : none
|
||||
15:14:58.377 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
15:14:58.377 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
15:14:58.377 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
15:14:58.377 RENDER : * core clocks 2720 MHz, memory 1124 MHz
|
||||
15:14:58.377 RENDER : * TFlops 27.9, memory bandwidth (562.0 GB/s)
|
||||
15:14:58.377 RENDER : AMD AGS correctly initialized
|
||||
15:14:58.377 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
15:14:58.377 RENDER : Detected output devices:
|
||||
15:14:58.377 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
15:14:58.377 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
15:14:58.377 RENDER : Concurrent frames limit 2
|
||||
15:14:58.451 RENDER : DX12 device successfully created by AMD AGS library
|
||||
15:14:58.451 RENDER : * user markers not supported in this version AMD SW
|
||||
15:14:58.451 RENDER : Graphics device features
|
||||
15:14:58.451 RENDER : Needed:
|
||||
15:14:58.451 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
15:14:58.451 RENDER : Optional:
|
||||
15:14:58.451 RENDER : * Allow tearing (VSYNC) : 1
|
||||
15:14:58.451 RENDER : * 16 bits : 1
|
||||
15:14:58.451 RENDER : * Resource heap tier : 3
|
||||
15:14:58.451 RENDER : * Persistent heaps (DRED) : 1
|
||||
15:14:58.451 RENDER : * DRED 1.2 is supported by compiler
|
||||
15:14:58.473 RENDER : Main RT format setup.
|
||||
15:14:58.473 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
15:14:58.473 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
15:14:58.475 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
15:14:58.524 PROFILING : Settings changed took: 0.017600 ms
|
||||
15:14:59.488 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
15:14:59.488 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
15:14:59.489 AUDIO : Audio client:
|
||||
15:14:59.489 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
15:14:59.492 RENDER : RENDER : Reload shaders
|
||||
15:14:59.493 RENDER : Enfusion shader version 13
|
||||
15:14:59.493 INIT : INIT : ShaderListReload
|
||||
15:14:59.493 PROFILING : ShaderListReload took: 0.000300 ms
|
||||
15:14:59.630 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
15:14:59.630 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
15:14:59.631 AUDIO : Audio client:
|
||||
15:14:59.631 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
15:14:59.688 RENDER : Loaded 3752 newer shader binaries
|
||||
15:14:59.688 PROFILING : Reload shaders took: 195.996200 ms
|
||||
15:14:59.688 ENGINE : Initializing inputs.
|
||||
15:14:59.700 NETWORK : Initializing networking.
|
||||
15:14:59.700 NETWORK : Using new GameRplScheduler.
|
||||
15:14:59.700 SCRIPT : SCRIPT : Initializing scripts
|
||||
15:14:59.700 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
15:15:01.114 PROFILING : ScriptProjectManager init took: 1413.485100 ms
|
||||
15:15:01.145 PROFILING : Initializing scripts took: 1444.735800 ms
|
||||
15:15:01.161 ENGINE : Enfusion engine successfully created.
|
||||
15:15:01.161 PROFILING : Workbench Init Engine took: 4080.224700 ms
|
||||
15:15:01.161 INIT : INIT : Workbench Create Game
|
||||
15:15:01.171 GUI : Using default language (en_us)
|
||||
15:15:01.171 GUI : Loading 'en_us' localization file.
|
||||
15:15:01.171 INIT : INIT : Loading StringTable
|
||||
15:15:01.196 PROFILING : Loading StringTable took: 24.898800 ms
|
||||
15:15:01.196 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
15:15:01.241 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
15:15:01.242 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
|
||||
15:15:01.242 PROFILING : Compiling GameLib scripts took: 46.411300 ms
|
||||
15:15:01.242 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
15:15:02.101 INIT : Workbench Create Game
|
||||
15:15:02.101 SCRIPT : Compiling Game scripts
|
||||
15:15:02.101 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
15:15:02.616 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
|
||||
15:15:02.616 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
|
||||
15:15:02.994 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:15:03.013 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
15:15:03.064 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
15:15:03.218 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
15:15:03.218 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
15:15:03.218 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
15:15:03.218 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
15:15:03.248 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:15:03.259 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
15:15:03.324 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
15:15:03.324 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
15:15:03.326 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
15:15:03.354 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:15:03.381 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,300": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:15:03.381 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,312": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:15:03.382 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
15:15:03.382 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
15:15:03.410 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:15:03.442 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
15:15:03.806 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
|
||||
15:15:03.814 SCRIPT : Module: Game; loaded 6789x files; 14064x classes; used 43596K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 5bc47b8a
|
||||
15:15:03.875 PROFILING : Compiling Game scripts took: 2632.622200 ms
|
||||
15:15:03.881 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
15:15:03.934 ENGINE : Game successfully created.
|
||||
15:15:03.935 PROFILING : Workbench Create Game took: 2774.051200 ms
|
||||
15:15:03.942 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
15:15:04.883 INIT : INIT : Workbench Reload Game
|
||||
15:15:04.885 ENGINE : Game destroyed.
|
||||
15:15:04.890 GUI : Using default language (en_us)
|
||||
15:15:04.890 GUI : Loading 'en_us' localization file.
|
||||
15:15:04.890 INIT : INIT : Loading StringTable
|
||||
15:15:04.901 PROFILING : Loading StringTable took: 9.911400 ms
|
||||
15:15:04.901 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
15:15:04.908 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:15:04.908 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:15:04.909 ENGINE : Game successfully created.
|
||||
15:15:04.909 ENGINE : Game successfully initialized.
|
||||
15:15:04.909 PROFILING : Workbench Reload Game took: 25.324900 ms
|
||||
15:15:05.621 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
15:15:06.680 PROFILING : Entities load took: 1058.717800 ms
|
||||
15:15:06.690 WORLD : WORLD : CreateEntities
|
||||
15:15:06.696 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:15:06.696 PROFILING : NotifyBeforeEntitiesCreated took: 0.004300 ms
|
||||
15:15:06.696 WORLD : WORLD : Wait for preloading data
|
||||
15:15:06.696 PROFILING : Wait for preloading data took: 0.003700 ms
|
||||
15:15:06.849 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
15:15:06.850 PROFILING : PROFILING : Terrain load
|
||||
15:15:08.489 PROFILING : Terrain load took: 1639.440200 ms
|
||||
15:15:12.547 WORLD : CreateEntities
|
||||
15:15:12.548 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:15:12.548 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:15:12.548 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:15:22.129 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:15:22.129 PROFILING : NotifyBeforeEntitiesInitialized took: 0.005600 ms
|
||||
15:15:22.649 WORLD : InitEntities 'world'
|
||||
15:15:22.649 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
15:15:22.650 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
15:15:22.652 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:15:22.652 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:15:22.655 PROFILING : Initializing road networks... took: 2.977000 ms
|
||||
15:15:22.656 PROFILING : NotifyEntitiesInitialized took: 3.618100 ms
|
||||
15:15:22.656 PROFILING : CreateEntities took: 15966.333600 ms
|
||||
15:15:22.881 PROFILING : * WorldEditor: LoadWorld: 17266.010400 ms
|
||||
15:15:24.332 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
15:15:24.333 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
15:15:24.333 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
15:15:24.334 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
15:15:24.420 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
|
||||
15:15:24.442 BACKEND : Attempting online Game Config instead.
|
||||
15:15:27.517 INIT : INIT : Workbench Reload Game
|
||||
15:15:27.519 ENGINE : Game destroyed.
|
||||
15:15:27.526 GUI : Using default language (en_us)
|
||||
15:15:27.526 GUI : Loading 'en_us' localization file.
|
||||
15:15:27.526 INIT : INIT : Loading StringTable
|
||||
15:15:27.548 PROFILING : Loading StringTable took: 22.025200 ms
|
||||
15:15:27.548 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
15:15:27.557 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:15:27.557 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:15:27.557 ENGINE : Game successfully created.
|
||||
15:15:27.557 ENGINE : Game successfully initialized.
|
||||
15:15:27.558 PROFILING : Workbench Reload Game took: 40.335600 ms
|
||||
15:15:27.560 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
15:15:27.603 PLATFORM : Save data from container 'settings' have been loaded
|
||||
15:15:27.694 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
15:15:27.791 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
15:15:27.797 WORLD : WORLD : Game::LoadEntities
|
||||
15:15:27.797 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
15:15:27.798 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
15:15:27.799 WORLD : WORLD : CreateEntities
|
||||
15:15:27.799 WORLD : WORLD : CreateEntities
|
||||
15:15:27.799 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:15:27.803 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
15:15:27.803 PROFILING : NotifyBeforeEntitiesCreated took: 4.664300 ms
|
||||
15:15:27.803 WORLD : WORLD : Wait for preloading data
|
||||
15:15:27.803 PROFILING : Wait for preloading data took: 0.000300 ms
|
||||
15:15:32.114 WORLD : Game::LoadEntities
|
||||
15:15:32.114 WORLD : CreateEntities
|
||||
15:15:32.114 WORLD : CreateEntities
|
||||
15:15:32.114 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:15:32.114 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:15:32.114 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:15:33.532 ENTITY : Create entity @"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
15:15:33.532 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.532 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
15:15:33.532 ENTITY : Create entity @"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
15:15:33.532 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.532 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
15:15:33.532 ENTITY : Create entity @"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
15:15:33.532 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.532 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
15:15:33.539 ENTITY : Create entity @"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
15:15:33.539 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.539 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
15:15:33.539 ENTITY : Create entity @"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
15:15:33.539 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.539 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
15:15:33.539 ENTITY : Create entity @"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
15:15:33.540 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.540 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
15:15:33.545 ENTITY : Create entity @"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
15:15:33.545 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.545 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
15:15:33.546 ENTITY : Create entity @"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
15:15:33.546 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.546 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
15:15:33.546 ENTITY : Create entity @"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
15:15:33.546 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:33.546 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
15:15:38.011 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
15:15:38.011 RESOURCES : GetResourceObject @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
15:15:38.011 WORLD : Entity prefab load @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
15:15:38.011 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
15:15:38.011 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
15:15:38.011 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
15:15:38.011 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
15:15:38.011 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)
|
||||
15:15:38.012 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)
|
||||
15:15:38.013 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
15:15:38.013 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
15:15:38.013 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
15:15:38.013 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
15:15:38.013 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
15:15:38.013 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
15:15:38.013 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
15:15:38.013 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
15:15:38.013 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)
|
||||
15:15:38.013 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)
|
||||
15:15:38.013 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)
|
||||
15:15:38.013 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)
|
||||
15:15:38.109 RESOURCES : GetResourceObject @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
15:15:38.109 WORLD : Entity prefab load @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
15:15:38.109 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:15:38.109 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:15:38.109 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:15:38.109 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:15:38.109 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:15:38.109 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
15:15:38.109 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)
|
||||
15:15:38.560 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:15:38.560 PROFILING : NotifyBeforeEntitiesInitialized took: 0.049200 ms
|
||||
15:15:40.588 WORLD : InitEntities 'world'
|
||||
15:15:40.588 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
15:15:40.588 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
15:15:40.604 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:15:40.604 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:15:40.606 PROFILING : Initializing road networks... took: 2.592200 ms
|
||||
15:15:40.606 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
15:15:40.660 PROFILING : WorldVolumesCollection took: 53.821600 ms
|
||||
15:15:40.660 INIT : INIT : SoundWorldInit
|
||||
15:15:40.678 PROFILING : SoundWorldInit took: 18.103500 ms
|
||||
15:15:40.678 PROFILING : NotifyEntitiesInitialized took: 74.741500 ms
|
||||
15:15:40.679 PROFILING : CreateEntities took: 12878.742600 ms
|
||||
15:15:40.679 PROFILING : CreateEntities took: 12878.916800 ms
|
||||
15:15:40.679 WORLD : WORLD : Wait for preloading data around camera
|
||||
15:15:40.679 PROFILING : Wait for preloading data around camera took: 0.001300 ms
|
||||
15:15:40.679 WORLD : WORLD : EOnActivate
|
||||
15:15:40.710 PROFILING : EOnActivate took: 30.793700 ms
|
||||
15:15:40.711 PROFILING : Game::LoadEntities took: 12912.524700 ms
|
||||
15:15:41.037 DEFAULT : Entered offline game state.
|
||||
15:15:44.706 SCRIPT : Map load time: 2276ms
|
||||
15:15:44.707 NETWORK : Player connected: connectionID=2147483646
|
||||
15:15:44.707 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
15:15:44.708 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
15:15:44.711 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:44.711 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:44.711 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:15:44.711 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:15:44.711 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
15:15:44.712 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
15:15:44.715 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:44.715 ENTITY : Create entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
15:15:44.715 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:44.716 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
15:15:44.716 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
15:15:44.718 SCRIPT (W): Can't open config file ""
|
||||
15:15:44.724 WORLD : InitEntities 'world'
|
||||
15:15:44.724 ENTITY : Init entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:44.724 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
15:15:44.724 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
15:15:44.724 SCRIPT (W): Slot_Chat Has no Content!
|
||||
15:15:44.724 SCRIPT (W): Slot_VON Has no Content!
|
||||
15:15:44.725 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
15:15:44.725 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
15:15:44.725 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
15:15:44.725 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
15:15:44.725 SCRIPT (W): Slot_Hints Has no Content!
|
||||
15:15:44.737 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:15:44.738 ENTITY : Create entity @"ENTITY:4611686018427388389" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
15:15:44.738 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:15:44.738 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:44.738 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:44.739 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:44.742 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
15:15:44.742 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
15:15:44.742 NETWORK : Players connecting: 0
|
||||
15:15:44.743 NETWORK : Players connected: 1 / 1
|
||||
15:15:44.768 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
15:15:44.770 PROFILING : Workbench startup took: 48791.619900 ms
|
||||
15:15:44.872 WORLD : Frame start
|
||||
15:15:44.872 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
15:15:44.885 WORLD : UpdateEntities
|
||||
15:15:44.885 WORLD : Frame
|
||||
15:15:44.885 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
15:15:45.072 WORLD : UpdateEntities
|
||||
15:15:45.072 WORLD : PostFrame
|
||||
15:15:45.072 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
15:15:45.072 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
15:15:45.129 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:15:45.129 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:15:45.129 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
15:15:45.129 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
15:15:45.294 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
15:15:45.294 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
15:15:45.434 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 139.160400 ms
|
||||
15:15:45.448 PROFILING : ObjectsHeightMap::Build took: 153.329800 ms
|
||||
15:15:46.586 SCRIPT : Co10 Escape Reintroduced factions: players=USSR enemy=US independent=FIA
|
||||
15:15:48.215 SCRIPT : Reintroduced [terrain]: bounds=<-107.382,-204.781,-100>..<12800,403.207,12800> spacing=600 sites=16; native terrain/navmesh placement, no authored fallback
|
||||
15:15:48.538 SCRIPT : Reintroduced [terrain site]: id=everon-extraction-1 position=<7264.77,124.452,5294.78> heading=116.953 attempts=461
|
||||
15:15:48.538 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-extraction-1 (Extraction landing zone) attempts=461 elapsedMs=323 failed/deferred checks: guard area: waiting for navmesh tile=1; water=315; uneven ground=142; waiting for navmesh tile=1; obstructed footprint=3
|
||||
15:15:51.062 SCRIPT : Reintroduced [terrain site]: id=everon-prison-1 position=<5921.13,79.6875,5683.64> heading=49.0774 attempts=945
|
||||
15:15:51.062 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-prison-1 (Prison) attempts=945 elapsedMs=2524 failed/deferred checks: road proximity=29; airport separation=43; guard area: waiting for navmesh tile=1; water=596; uneven ground=250; waiting for navmesh tile=1; site spacing / escape boundary=24; obstructed footprint=2
|
||||
15:15:52.579 SCRIPT : Reintroduced [terrain site]: id=everon-radio-1 position=<4879.94,28.6138,11828.5> heading=17.9192 attempts=1308
|
||||
15:15:52.579 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-radio-1 (Radio station) attempts=1308 elapsedMs=1516 failed/deferred checks: road proximity=29; guard area: waiting for navmesh tile=1; water=910; uneven ground=311; waiting for navmesh tile=1; site spacing / escape boundary=53; obstructed footprint=4
|
||||
15:15:53.337 SCRIPT : Reintroduced [terrain site]: id=everon-supply-1 position=<5466.88,0.842632,8738.72> heading=298.672 attempts=357
|
||||
15:15:53.337 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-supply-1 (Supply cache) attempts=357 elapsedMs=757 failed/deferred checks: road proximity=7; guard area: waiting for navmesh tile=1; water=248; uneven ground=85; waiting for navmesh tile=1; site spacing / escape boundary=16
|
||||
15:15:54.348 SCRIPT : Reintroduced [terrain site]: id=everon-medical-1 position=<3004.39,7.13372,2089.15> heading=258.846 attempts=725
|
||||
15:15:54.349 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-medical-1 (Field hospital 1) attempts=725 elapsedMs=1011 failed/deferred checks: road proximity=20; water=500; uneven ground=183; waiting for navmesh tile=1; patrol area: waiting for navmesh tile=1; site spacing / escape boundary=21
|
||||
15:15:55.104 SCRIPT : Reintroduced [terrain site]: id=everon-medical-2 position=<5350.19,26.5126,9375.24> heading=169.425 attempts=334
|
||||
15:15:55.104 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-medical-2 (Field hospital 2) attempts=334 elapsedMs=755 failed/deferred checks: road proximity=12; water=225; uneven ground=86; waiting for navmesh tile=1; patrol area: waiting for navmesh tile=1; site spacing / escape boundary=10
|
||||
15:15:55.866 SCRIPT : Reintroduced [terrain site]: id=everon-medical-3 position=<5553.9,22.6096,9998.89> heading=136.235 attempts=746
|
||||
15:15:55.867 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-medical-3 (Field hospital 3) attempts=746 elapsedMs=763 failed/deferred checks: road proximity=21; water=492; uneven ground=196; waiting for navmesh tile=1; site spacing / escape boundary=36
|
||||
15:15:59.396 SCRIPT : Reintroduced [terrain site]: id=everon-mortar-1 position=<4507.25,62.5008,5044.39> heading=288.576 attempts=3865
|
||||
15:15:59.396 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-mortar-1 (Mortar site 1) attempts=3865 elapsedMs=3530 failed/deferred checks: road proximity=81; water=2596; uneven ground=997; waiting for navmesh tile=1; site spacing / escape boundary=180; obstructed footprint=10
|
||||
15:16:00.152 SCRIPT : Reintroduced [terrain site]: id=everon-mortar-2 position=<4589.98,16.0178,10088.2> heading=75.7091 attempts=575
|
||||
15:16:00.152 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-mortar-2 (Mortar site 2) attempts=575 elapsedMs=756 failed/deferred checks: road proximity=10; water=398; uneven ground=129; waiting for navmesh tile=1; site spacing / escape boundary=36; obstructed footprint=1
|
||||
15:16:02.165 SCRIPT : Reintroduced [terrain site]: id=everon-mortar-3 position=<2487.69,10.3963,4246.39> heading=118.821 attempts=1881
|
||||
15:16:02.165 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-mortar-3 (Mortar site 3) attempts=1881 elapsedMs=2012 failed/deferred checks: road proximity=50; water=1273; uneven ground=430; waiting for navmesh tile=1; site spacing / escape boundary=125; obstructed footprint=2
|
||||
15:16:02.416 SCRIPT : Reintroduced [terrain site]: id=everon-mortar-4 position=<9210.56,2.145,5362.65> heading=125.325 attempts=208
|
||||
15:16:02.416 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-mortar-4 (Mortar site 4) attempts=208 elapsedMs=250 failed/deferred checks: road proximity=6; water=132; uneven ground=53; waiting for navmesh tile=1; site spacing / escape boundary=15; obstructed footprint=1
|
||||
15:16:05.942 SCRIPT : Reintroduced [terrain site]: id=everon-outpost-1 position=<3909.38,15.0933,8455.95> heading=96.2542 attempts=3635
|
||||
15:16:05.943 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-outpost-1 (Field camp 1) attempts=3635 elapsedMs=3525 failed/deferred checks: road proximity=85; guard area: waiting for navmesh tile=1; water=2402; uneven ground=837; patrol area: obstructed footprint=1; waiting for navmesh tile=1; site spacing / escape boundary=307; obstructed footprint=2
|
||||
15:16:06.948 SCRIPT : Reintroduced [terrain site]: id=everon-camp-2 position=<3012.97,119.916,5323.26> heading=233.049 attempts=728
|
||||
15:16:06.948 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-camp-2 (Field camp 2) attempts=728 elapsedMs=1005 failed/deferred checks: road proximity=20; guard area: waiting for navmesh tile=1; water=484; uneven ground=164; waiting for navmesh tile=1; site spacing / escape boundary=57; obstructed footprint=2
|
||||
15:16:10.725 SCRIPT : Reintroduced [terrain site]: id=everon-camp-3 position=<5098.09,36.1106,11255.9> heading=180.445 attempts=3825
|
||||
15:16:10.726 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-camp-3 (Field camp 3) attempts=3825 elapsedMs=3777 failed/deferred checks: road proximity=84; guard area: waiting for navmesh tile=1; water=2560; uneven ground=834; waiting for navmesh tile=1; guard area: obstructed footprint=1; site spacing / escape boundary=335; obstructed footprint=10
|
||||
15:16:12.493 SCRIPT : Reintroduced [terrain site]: id=everon-camp-4 position=<4877.99,53.3039,5821.71> heading=36.223 attempts=1632
|
||||
15:16:12.494 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-camp-4 (Field camp 4) attempts=1632 elapsedMs=1767 failed/deferred checks: road proximity=28; water=1119; uneven ground=335; waiting for navmesh tile=1; patrol area: waiting for navmesh tile=1; site spacing / escape boundary=149
|
||||
15:16:16.034 SCRIPT : Reintroduced [terrain site]: id=everon-camp-5 position=<11096.6,21.1422,11900.3> heading=41.1451 attempts=3594
|
||||
15:16:16.035 SCRIPT : Reintroduced [placement search]: stage=placed site=everon-camp-5 (Field camp 5) attempts=3594 elapsedMs=3540 failed/deferred checks: road proximity=72; water=2337; uneven ground=786; waiting for navmesh tile=1; patrol area: waiting for navmesh tile=1; site spacing / escape boundary=392; obstructed footprint=6
|
||||
15:16:16.069 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <5921.13,80.0455,5683.64>
|
||||
15:16:16.103 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <5466.88,0.977487,8738.72>
|
||||
15:16:16.106 ENTITY : SpawnEntityPrefab @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:16:16.106 ENTITY : Create entity @"ENTITY:4611686018427388518" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <4873.893066 28.693750 11832.564453> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:16:16.106 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:16:16.107 DEFAULT (W): BaseRadioComponent does not have any transceiver. (Entity: @"ENTITY:4611686018427388518" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <4873.893066 28.693750 11832.564453> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"). Only printing this message once. There're possibly more nodes with this requirement.
|
||||
15:16:16.112 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <4879.94,28.6938,11828.5>
|
||||
15:16:16.115 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7264.77,124.432,5294.78>
|
||||
15:16:16.127 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <3004.39,7.2875,2089.15>
|
||||
15:16:16.141 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <3909.38,15.4125,8455.95>
|
||||
15:16:16.141 SCRIPT : Reintroduced [sites]: authored everon-mortar-1 at <4507.25,62.8127,5044.39>
|
||||
15:16:16.142 SCRIPT : Reintroduced [sites]: authored everon-mortar-2 at <4589.98,16.3191,10088.2>
|
||||
15:16:16.142 SCRIPT : Reintroduced [sites]: authored everon-mortar-3 at <2487.69,10.5063,4246.39>
|
||||
15:16:16.142 SCRIPT : Reintroduced [sites]: authored everon-mortar-4 at <9210.56,2.225,5362.65>
|
||||
15:16:16.148 SCRIPT : Reintroduced [sites]: authored everon-medical-2 at <5350.19,26.8648,9375.24>
|
||||
15:16:16.154 SCRIPT : Reintroduced [sites]: authored everon-medical-3 at <5553.9,22.8673,9998.89>
|
||||
15:16:16.160 SCRIPT : Reintroduced [sites]: authored everon-camp-2 at <3012.97,120.256,5323.26>
|
||||
15:16:16.167 SCRIPT : Reintroduced [sites]: authored everon-camp-3 at <5098.09,36.5986,11255.9>
|
||||
15:16:16.174 SCRIPT : Reintroduced [sites]: authored everon-camp-4 at <4877.99,53.636,5821.71>
|
||||
15:16:16.181 SCRIPT : Reintroduced [sites]: authored everon-camp-5 at <11096.6,21.225,11900.3>
|
||||
15:16:16.181 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.182 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.182 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.182 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.182 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.183 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.183 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.183 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.183 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.184 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.184 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.184 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.184 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.184 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.185 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.185 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.185 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.185 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.185 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.185 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=2 physical=0 conscious=0 nativeComplete=0
|
||||
15:16:16.794 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:16.794 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:16.794 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:16.795 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:17.301 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:17.301 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:17.301 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:17.301 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:17.805 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:17.805 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:17.805 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:17.806 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:18.313 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:18.313 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:18.314 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:16:18.314 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:18.822 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:18.823 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:18.823 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:18.823 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:19.332 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:19.332 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:19.333 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:19.333 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:19.838 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:19.839 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:19.839 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:19.839 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:16:20.341 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:20.341 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:20.341 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:20.341 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:20.843 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:20.844 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:16:20.844 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:20.844 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:16:21.349 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:21.349 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=2 physical=1 conscious=1 nativeComplete=0
|
||||
15:16:21.349 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:21.350 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:16:21.857 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=4 conscious=4 nativeComplete=0
|
||||
15:16:21.858 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:21.858 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:16:21.858 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:22.363 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=4 conscious=4 nativeComplete=0
|
||||
15:16:22.363 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:22.364 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:22.364 SCRIPT : Reintroduced [guards]: initial site=everon-medical-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:22.873 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:22.873 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:22.873 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:16:22.873 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:16:23.380 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:23.380 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:23.380 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=2 physical=2 conscious=2 nativeComplete=1
|
||||
15:16:23.380 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:23.888 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=5 conscious=5 nativeComplete=1
|
||||
15:16:23.896 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=5 conscious=5 nativeComplete=1
|
||||
15:16:23.896 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:23.897 SCRIPT : Reintroduced [guards]: initial site=everon-camp-5 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:24.392 SCRIPT : Reintroduced [guards]: initial site=everon-medical-2 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:24.393 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:16:24.393 SCRIPT : Reintroduced [guards]: initial site=everon-camp-2 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:24.393 SCRIPT : Reintroduced [guards]: initial site=everon-camp-3 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:24.902 SCRIPT : Reintroduced [guards]: initial site=everon-medical-3 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:24.902 SCRIPT : Reintroduced [guards]: initial site=everon-camp-4 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:16:24.903 SCRIPT : Reintroduced [sites]: transport parking=<5466.88,1.1137,8726.72> radius=4 terrainRange=0.17244 obstructed=0 clear=1
|
||||
15:16:24.966 SCRIPT : Reintroduced [sites]: 16 sites and 240 physical stock items ready
|
||||
15:16:25.416 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=1 position=<9039.94,254.483,3969.26> heading=180
|
||||
15:16:25.667 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=2 position=<7581.63,304.383,3206.74> heading=315
|
||||
15:16:25.920 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=3 position=<10607.7,158.433,2034.44> heading=45
|
||||
15:16:26.173 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=4 position=<6253.87,121.996,8188.53> heading=225
|
||||
15:16:26.687 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=5 position=<8148.77,219.847,2163.35> heading=90
|
||||
15:16:26.934 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=6 position=<10020.6,70.3607,4147> heading=0
|
||||
15:16:27.186 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=7 position=<7001.59,152.804,2307.88> heading=90
|
||||
15:16:27.191 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=8 position=<9883.42,273.671,2941.5> heading=0
|
||||
15:16:27.441 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=9 position=<6440.31,63.5773,4712.65> heading=90
|
||||
15:16:27.942 SCRIPT : Co10 Escape Reintroduced [scout survey]: post=10 position=<2670.84,72.8766,4709.91> heading=270
|
||||
15:16:36.573 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-1 faction=US group=<0x00000001EAC88B10> SCR_AIGroup position=<9039.94,254.383,3969.26> living=1
|
||||
15:16:36.573 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<9039.94,254.483,3969.26> backpack magazines=30
|
||||
15:16:36.574 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-2 faction=US group=<0x00000001EAC89390> SCR_AIGroup position=<7581.63,304.746,3206.74> living=1
|
||||
15:16:36.574 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<7581.63,304.383,3206.74> backpack magazines=30
|
||||
15:16:37.079 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-3 faction=US group=<0x00000001EAC89C10> SCR_AIGroup position=<10607.7,158.367,2034.44> living=1
|
||||
15:16:37.079 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<10607.7,158.433,2034.44> backpack magazines=30
|
||||
15:16:37.080 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-4 faction=US group=<0x00000001EAC8A490> SCR_AIGroup position=<6253.87,122.047,8188.53> living=1
|
||||
15:16:37.080 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<6253.87,121.996,8188.53> backpack magazines=30
|
||||
15:16:37.585 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-5 faction=US group=<0x00000001EAEE4BF0> SCR_AIGroup position=<8148.77,219.806,2163.35> living=1
|
||||
15:16:37.586 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<8148.77,219.847,2163.35> backpack magazines=30
|
||||
15:16:37.586 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-6 faction=US group=<0x00000001EAEE5470> SCR_AIGroup position=<10020.7,70.9139,4146.61> living=1
|
||||
15:16:37.586 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<10020.6,70.3607,4147> backpack magazines=30
|
||||
15:16:38.091 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-7 faction=US group=<0x00000001EB9D85E0> SCR_AIGroup position=<7001.59,152.704,2307.88> living=1
|
||||
15:16:38.091 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<7001.59,152.804,2307.88> backpack magazines=30
|
||||
15:16:38.092 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-8 faction=US group=<0x00000001EB9D8E60> SCR_AIGroup position=<9883.42,273.571,2941.5> living=1
|
||||
15:16:38.092 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<9883.42,273.671,2941.5> backpack magazines=30
|
||||
15:16:38.595 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-9 faction=US group=<0x00000001EB9DE360> SCR_AIGroup position=<6440.31,64.2817,4712.65> living=1
|
||||
15:16:38.595 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<6440.31,63.5773,4712.65> backpack magazines=30
|
||||
15:16:38.595 SCRIPT : Reintroduced [SPAWN GROUP]: source=hill-scout-10 faction=US group=<0x00000001EBEA22D0> SCR_AIGroup position=<2670.84,72.7766,4709.91> living=1
|
||||
15:16:38.596 SCRIPT : Co10 Escape Reintroduced [scout ready]: position=<2670.84,72.8766,4709.91> backpack magazines=30
|
||||
15:16:50.749 SCRIPT : Reintroduced [mortars]: preparing everon-mortar-1 location=<4507.25,62.8127,5044.39> authored=<4507.25,62.5008,5044.39>
|
||||
15:16:50.758 SCRIPT : Reintroduced [mortars]: preparing everon-mortar-2 location=<4589.98,16.3191,10088.2> authored=<4589.98,16.0178,10088.2>
|
||||
15:16:50.761 SCRIPT : Reintroduced [mortars]: preparing everon-mortar-3 location=<2487.69,10.5063,4246.39> authored=<2487.69,10.3963,4246.39>
|
||||
15:16:50.763 SCRIPT : Reintroduced [mortars]: preparing everon-mortar-4 location=<9210.56,2.225,5362.65> authored=<9210.56,2.145,5362.65>
|
||||
15:16:50.769 SCRIPT : Reintroduced [environment]: date=authored weather=authored
|
||||
15:16:50.770 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
|
||||
15:16:50.770 SCRIPT : Reintroduced [mission]: phase 0 -> 1
|
||||
15:16:50.770 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<5921.13,79.6875,5683.64>
|
||||
15:16:50.771 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<5916.21,79.6875,5680.24>
|
||||
15:16:50.771 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
|
||||
15:16:51.681 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_USSR (USSR)
|
||||
15:16:51.689 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:16:51.689 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:16:51.782 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
|
||||
15:16:51.782 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 105.508ms
|
||||
15:16:51.789 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 112.32ms; starting asset preload
|
||||
15:16:52.752 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=US group=<0x00000001C0351D10> SCR_AIGroup position=<5944.06,79.4486,5657.19> living=5
|
||||
15:16:52.752 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=FIA group=<0x00000001B709EBE0> SCR_AIGroup position=<5475.51,1.18827,8754.51> living=5
|
||||
15:16:52.753 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=US group=<0x00000001B709F460> SCR_AIGroup position=<4908.48,28.5938,11819.3> living=4
|
||||
15:16:52.753 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=US group=<0x00000001B709FCE0> SCR_AIGroup position=<7251.17,124.019,5268.04> living=4
|
||||
15:16:52.754 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-1 faction=US group=<0x00000001B70A0DE0> SCR_AIGroup position=<3002.07,7.29165,2100.93> living=4
|
||||
15:16:52.754 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-1-responders faction=US group=<0x00000001B70A1660> SCR_AIGroup position=<3006.71,7.16411,2077.38> living=2
|
||||
15:16:52.755 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=US group=<0x00000001A2815640> SCR_AIGroup position=<3908.07,15.3582,8444.02> living=4
|
||||
15:16:52.755 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1-responders faction=US group=<0x00000001A2815EC0> SCR_AIGroup position=<3910.69,15.1078,8467.88> living=2
|
||||
15:16:52.756 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-2 faction=US group=<0x00000001A2816740> SCR_AIGroup position=<5338.4,26.743,9373.04> living=4
|
||||
15:16:52.756 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-2-responders faction=US group=<0x00000001A2816FC0> SCR_AIGroup position=<5361.99,27.0082,9377.44> living=2
|
||||
15:16:52.757 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-3 faction=US group=<0x00000001A2818500> SCR_AIGroup position=<5545.24,22.9363,9990.59> living=4
|
||||
15:16:52.757 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-medical-3-responders faction=US group=<0x00000001A2818D80> SCR_AIGroup position=<5562.57,22.7216,10007.2> living=2
|
||||
15:16:52.758 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-2 faction=US group=<0x00000001A2819E80> SCR_AIGroup position=<3005.76,120.306,5332.85> living=4
|
||||
15:16:52.758 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-2-responders faction=US group=<0x00000001A281A700> SCR_AIGroup position=<3020.19,119.933,5313.67> living=2
|
||||
15:16:52.759 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-3 faction=US group=<0x00000001497DB460> SCR_AIGroup position=<5086.09,36.679,11256> living=4
|
||||
15:16:52.759 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-3-responders faction=US group=<0x00000001497DBCE0> SCR_AIGroup position=<5110.09,36.2287,11255.9> living=2
|
||||
15:16:52.760 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-4 faction=US group=<0x00000001497DD220> SCR_AIGroup position=<4887.67,53.6609,5814.62> living=4
|
||||
15:16:52.760 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-4-responders faction=US group=<0x00000001497DDAA0> SCR_AIGroup position=<4868.31,53.6349,5828.8> living=2
|
||||
15:16:52.761 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-5 faction=US group=<0x00000001A2C33A50> SCR_AIGroup position=<11105.7,21.117,11892.4> living=4
|
||||
15:16:52.761 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-camp-5-responders faction=US group=<0x00000001A2C342D0> SCR_AIGroup position=<11087.6,21.2153,11908.2> living=2
|
||||
15:16:52.789 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
|
||||
15:16:53.929 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
|
||||
15:16:53.929 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2252.27ms
|
||||
15:16:53.938 SCRIPT : Reintroduced [spawn]: player 1 at <5919.01,79.9842,5683.79>
|
||||
15:16:53.938 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
|
||||
15:16:54.717 SCRIPT : ERR EXTRACTION ANYWHERE: terrainIndependent=1 pickup=<7264.77,124.452,5294.78> prisonDistance=1398.77 oldAirportPadDistance=6664.76
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||||
15:16:54.717 SCRIPT : ERR SMOKE PASS: full mission and player admission; generated off-airport extraction, inside escape boundary with dry ground and rescue fleet space
|
||||
15:16:54.717 SCRIPT : ERR SMOKE COMPLETE: anywhere extraction
|
||||
15:16:57.338 SCRIPT : Reintroduced [welcome voice]: playing startup clip
|
||||
+851
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"addons/core/Sounds/ERR/Speech/soldier_moving.acp": "05503ca7af13a7ad03ed2a3aa562cc58504fdfff3148477f8d81b5a01abdf37c",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.acp.meta": "a2474c87e4e1587226919dfdbd03739d938803d34f4a4f441889b0d8015513bd",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.wav": "a61dda64e6fc2a11eac3e6008ee14b89f360bd67e258dce1191a71d9e2e26fad",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.wav.meta": "bd87cd72ccb819584f9da09fb0d6973ffd6eb0bb5572c562978500e2af467217",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.acp": "c821c61afb2ddc12d3ecdb552a66d2a9ff89a5258a567ff2a99fed4f45a33520",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.acp.meta": "65a27b81a5b437163befd4dc566785a9dda4def1798495ca53c8f768a5d7a73f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.wav": "ffe6ef5fdf30411749e0cb73186e3005b1ce6a52fcb7c836caeb1bca422ed3ed",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.wav.meta": "25b5680fd2a313c18e15ce6e0d3f709d78352b93206c22c7881be19b81faddd5",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.acp": "51c5cb464bab6637cf9e3b1880a010e05774d76a92298daf40b1d84970845be7",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.acp.meta": "ca351e809b1ba7c69b066d2c1d0a5d2afdcaa833c1163e6d13a0396437e98cf6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.wav": "15b2749f79bc73fd0784bcd6e6076e1bc50da835e0c434cd43bd185d0735c732",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.wav.meta": "161c9ebee1d0496c7aa9501d00eba646094bf1ce89cda4efde6e3a0229a49e4f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp": "77acc89c4ef0b912b969a2e5f6c41e071e04d10cfe89666fbc1296878dab62bf",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp.meta": "fe456d354ace93b0f2261de483e86ccc92991011b1738c5703d6d7bc0daa49a6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav": "e2e60e8b83a24a548c90b84c5e1137adb7e792cf1d4ba6232ddfb1012fa78892",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav.meta": "064588b86589ac9437fbccafedeefae04bec3331dd8a229d1c6d27b5e524a9e9",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp": "5ffd3ff57550296274e9e93fb64efdf2fb06a51161d6deb221c1f3eb408d1459",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp.meta": "366a3c9e20f27c0f73bdff5827576df8924e99241061f933e72bd342e5bc7119",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav": "bbcf454d48adea47478d410b1baf14df3a5d018237272e70ae33ee62823f822f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav.meta": "d1ac64242280521a7e40de51ae32a007878d7801401020e7a074a48e0f8ce62e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp": "5af1c949d4662c2f33320165d2efdbd69cb183af1101aa246fe538bf0d91a33e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp.meta": "aa7799e8a790539166a1d3a9c691416e7b2f6589d1674f5cf4b3e47523f15259",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav": "e4bd5e69fda289593fc6e6b8c2fae9a271a10d0a9bae877f18ba02dbbf75d1fc",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav.meta": "25a988c31e4fc3ae6540920df3d4548307a4a1e3b96b1303e9b7bdb4ac5eea27",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp": "f8a7b6cdd08b57b4b227a2d5b480a6c76857d7fc8ace3434478aec01c0de5a83",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp.meta": "d3ac98b02c0725d347b30d0ac7586cb22904d46b65a145e4a1131222484a6929",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav": "01de068469bd6746dba7634fb6b5b85b150621d3359c17fd01bcb916b34b1720",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav.meta": "bf33edad44bbb04df852501154f08a9a9900ce503248abc698127a51e9eec934",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds": "611ec6c68c2456c2af017c47135134d73122461017b315f64ed7ca9891f20c21",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds.meta": "90f40b38e52a79951b72da2960e30887d5ee8bbcefbada0c0ac950c1bfcf847f",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset": "3f947d03b3492ada541032539cdb3f34a03d68ae83c0ef8796dc7fd091b5911d",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset.meta": "1dc5285abd0062af288fb40b2f22b5b7c3925cf7270a096862335db250ac1453",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout": "31ec8906218e5e377560fc7264c0b05b160d36e9fa2fea8446985d1a9d63d675",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout": "942e33bf2e08550446b40bcac31fb4504b7d8c717a42c196f54bf4025c72706c",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout": "6d364ce48158b90abd2185ca87ee27b095d0f7a5c8d59a0c65940e4be5488ac3",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout": "dfa6b87420efc683cb278178553350daa7753004d64672741a3dc13b4316810d",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout.meta": "eb4b28587abdf6100092fd6eee1695663fa6e1548d5e53017173c4a5f7320240",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout": "ec3369f4030e593d34043e70a311b0963606cf024cb452648671556f25f5b52a",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
},
|
||||
"source": "/tmp/erri-extraction-anywhere-source-E4",
|
||||
"profile": "/tmp/erri-extraction-anywhere-run-E4"
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"launch_id": "303459a8-d83b-49b3-afe4-7405ab581092",
|
||||
"captured_unix": 1793196894.5104012,
|
||||
"source_root": "/tmp/erri-extraction-anywhere-source-E4",
|
||||
"command": [
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-extraction-anywhere-source-E4/addons/core/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-extraction-anywhere-source-E4/addons",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-extraction-anywhere-run-E4",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateBaseWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errBaseSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"anywhere-extraction",
|
||||
"-errExtractionTerrain",
|
||||
"1",
|
||||
"-noThrow",
|
||||
"-disableCrashReporter"
|
||||
],
|
||||
"manifest_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba"
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
Test audio routed to silent output and muted (stream 188931)
|
||||
Test audio routed to silent output and muted (stream 188999)
|
||||
Test audio routed to silent output and muted (stream 189010)
|
||||
{
|
||||
"stopped_unix": 1793197021.7971642,
|
||||
"console_sha256": "abe1aad4c3264b011ee20583968c020ccf6c32cc83d46985843fbe5e2ada59be",
|
||||
"end_source_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "303459a8-d83b-49b3-afe4-7405ab581092",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793196894.5104966,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-extraction-anywhere-run-E4/logs/logs_2026-10-28_15-14-56",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
{
|
||||
"log": "/tmp/erri-extraction-anywhere-run-E4/logs/logs_2026-10-28_15-14-56/console.log",
|
||||
"smoke_completions": 1,
|
||||
"assertions_passed": 1,
|
||||
"script_or_runtime_failures": [],
|
||||
"engine_errors": [
|
||||
"15:14:58.260 RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"15:14:58.260 RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"15:14:58.261 RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"15:14:58.261 RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"15:15:38.011 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
|
||||
"15:15:38.012 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
|
||||
"15:15:38.013 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
|
||||
"15:15:38.013 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
|
||||
"15:15:38.013 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
|
||||
"15:15:38.013 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
|
||||
"15:15:38.109 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
|
||||
"15:15:44.711 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)",
|
||||
"15:15:44.712 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)"
|
||||
],
|
||||
"missing_end_screen": [],
|
||||
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"stopped_unix": 1793197021.7971642,
|
||||
"console_sha256": "abe1aad4c3264b011ee20583968c020ccf6c32cc83d46985843fbe5e2ada59be",
|
||||
"end_source_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "303459a8-d83b-49b3-afe4-7405ab581092",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "b4df24dd3471338a9c37f198b6aff921747163b801ac1c9b88114faf2c6025ba",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793196894.5104966,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-extraction-anywhere-run-E4/logs/logs_2026-10-28_15-14-56",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
@@ -1,14 +1,15 @@
|
||||
# Generated starts and radio camps
|
||||
|
||||
Everon chooses a new prison, radio camp, four mortar sites and optional field
|
||||
Everon chooses a new prison, extraction landing zone, radio camp, four mortar sites and optional field
|
||||
hospitals/camps at preparation time. The supply cache retains its authored position.
|
||||
The extraction helicopter uses the validated
|
||||
Everon airfield pad (4800.953 / 11487.412), with no off-airfield fallback. The server
|
||||
resolves the prison first, then the radio, before creating any site entities.
|
||||
Extraction searches the whole island for a clear landing zone without airport
|
||||
preference. The server resolves the prison first, then extraction and radio,
|
||||
before creating site entities. The former Everon airfield pad is only an
|
||||
authored fallback, subject to the same landing and escape-boundary checks.
|
||||
Joining clients receive the real replicated locations; intel keeps the same
|
||||
stable destination IDs.
|
||||
|
||||
Site authors can use `RandomClear 1` on a prison, radio, mortar, hospital, outpost
|
||||
Site authors can use `RandomClear 1` on a prison, extraction, radio, mortar, hospital, outpost
|
||||
or depot definition. `Heading`
|
||||
sets the authored fallback heading; `RootHeight` offsets a composition above its
|
||||
surveyed ground (the radio/table composition uses 0.8 m). Runtime placement never
|
||||
@@ -16,6 +17,8 @@ rewrites the configuration file. Existing definitions default to authored sites.
|
||||
|
||||
Placement samples the island bounds and rejects water, obstructed footprints,
|
||||
terrain varying by more than 0.6 m, nearby roads (12 m), and unsafe guard footing.
|
||||
Extraction uses the 0.8 m landing-pad limit and permits clear paved ground, with
|
||||
additional aircraft footprint, overhead clearance and secondary transport checks.
|
||||
Prisons avoid physical runway/control-tower anchors by 1,500 m. The radio stays
|
||||
at least 1 km from the prison and 300 m from other sites. The extraction pickup
|
||||
must remain inside the prison-relative escape boundary with 100 m clearance.
|
||||
|
||||
@@ -117,19 +117,15 @@ Everon. The menu screenshot uses a labeled offline presentation fixture.
|
||||
|
||||
## Placement and requirements
|
||||
|
||||
Escape prefers detected airfields. If there are no airport markers, standard
|
||||
runways or control towers, it surveys a clear helicopter landing zone instead.
|
||||
Nogova's painted runway therefore needs no administrator coordinates. Every
|
||||
candidate still passes terrain, navigation, slope and aircraft-clearance checks;
|
||||
a missing airport does not allow an unsafe spawn. Searches have finite time and
|
||||
attempt budgets and never fall back to coordinates from another map.
|
||||
Escape surveys clear helicopter landing zones across the entire terrain from the
|
||||
first candidate, whether airports exist or not. There is no airport-first search
|
||||
or dedicated airport-discovery wait. Every candidate still passes terrain,
|
||||
navigation, slope, aircraft-clearance and rescue-fleet space checks. Searches
|
||||
have finite time and attempt budgets and never fall back to coordinates from
|
||||
another map.
|
||||
|
||||
Terrain-generated placement allows up to 48,000 candidates or 120 seconds per
|
||||
site, whichever comes first, keeping the existing cooperative 8 ms work slices.
|
||||
Airport-only extraction searches broaden after 12,000 candidates or 30 seconds
|
||||
without resetting that total budget. The fallback surveys the terrain for a
|
||||
helicopter landing zone and retains the normal primary/secondary aircraft
|
||||
clearance and navigation checks.
|
||||
|
||||
Extraction pads do not use the camp-only 12 m road exclusion, and their initial
|
||||
ground survey uses the same 0.8 m height variation limit as the landing-zone
|
||||
@@ -158,7 +154,7 @@ Search diagnostics use the `Reintroduced [placement search]` log prefix. Each
|
||||
summary identifies the site, attempts and elapsed milliseconds, with counts for
|
||||
failed or deferred checks: water, uneven ground, obstacles, road/airport distance,
|
||||
site spacing, navigation and aircraft clearance. Summaries appear on completion,
|
||||
exhaustion and airport fallback, plus every 30 seconds during a long search.
|
||||
exhaustion, plus every 30 seconds during a long search.
|
||||
Counts describe checks rather than unique candidates: a candidate awaiting a
|
||||
navigation tile can be checked repeatedly. Mandatory placement failures also
|
||||
include the site and rejection summary directly on the loading screen, so no
|
||||
|
||||
@@ -8,7 +8,7 @@ s=s.replace('System.GetTickCount','Clock::Now').replace('Replication.IsServer','
|
||||
s=s.replace('float floor;','float floor=0;').replace('protected ', '').replace('ref ERR_SiteDefinition retained', 'Site* retained').replace('retained.', 'retained->').replace('m_Definition.', 'm_Definition->').replace('ERR_LocationKind.', 'Kind::')
|
||||
s=s.replace('foreach (Site* site : m_Definition->Sites)', 'for (Site* site : m_Definition->Sites)')
|
||||
s=s.replace('bool fits;', 'bool fits=false;')
|
||||
s=s.replace('ERR_Actors.', 'ERR_Actors::').replace('ERR_CampTerrain.', 'ERR_CampTerrain::').replace('ERR_RescueLanding.', 'ERR_RescueLanding::')
|
||||
s=s.replace('ERR_Actors.', 'ERR_Actors::').replace('ERR_CampTerrain.', 'ERR_CampTerrain::').replace('ERR_RescueLanding.', 'ERR_RescueLanding::').replace('ERR_AirfieldPlacement.', 'ERR_AirfieldPlacement::')
|
||||
run(r'''
|
||||
#include <cassert>
|
||||
#include <string>
|
||||
@@ -19,12 +19,13 @@ struct vector{float a[3];float& operator[](int i){return a[i];}};vector Vector(f
|
||||
vector operator+(vector a,vector b){return Vector(a[0]+b[0],a[1]+b[1],a[2]+b[2]);}
|
||||
namespace ERR_Actors{vector Ground(vector p){return p;}}
|
||||
namespace ERR_CampTerrain{vector Rotate(vector p,float){return p;}}
|
||||
namespace ERR_AirfieldPlacement{bool clear=true;int groundChecks=0,airportChecks=0;bool Clear(vector){airportChecks++;return clear;}bool ClearGround(vector){groundChecks++;return clear;}}
|
||||
namespace ERR_RescueLanding{bool fits=true;bool Fits(vector){return fits;}}
|
||||
namespace Result{enum Value{FAILED=-1,PENDING,READY};}using ERR_PrepareResult=Result::Value;
|
||||
namespace Clock {int now=0,step=1;int Now(){int t=now;now+=step;return t;}}
|
||||
bool Server(){return true;}float RandomFloat(float a,float b){return (a+b)/2;}template<class...T>void PrintFormat(T...){}
|
||||
namespace Kind{enum{PRISON,RADIO,EXTRACTION,OUTPOST,DEPOT,MORTAR,HOSPITAL};}
|
||||
struct Site{int Kind=Kind::PRISON;bool required=false;string Label="Test site";vector Position=Vector(10,0,20),AircraftOffset=Vector(12,0,0);float Heading=0;bool PlacementResolved=false,RandomClear=true;string Id="site";};
|
||||
struct Site{int Kind=Kind::PRISON;bool required=false;string Label="Test site";vector Position=Vector(10,0,20),AircraftOffset=Vector(12,0,0);float Heading=0;bool PlacementResolved=false,RandomClear=true,RequireAirfield=false;string Id="site";};
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::operator=;int Count(){return this->size();}int Find(T v){auto i=std::find(this->begin(),this->end(),v);return i==this->end()?-1:i-this->begin();}void Remove(int i){this->erase(this->begin()+i);}void InsertAt(T v,int i){this->insert(this->begin()+i,v);}};
|
||||
struct Definition{bool TerrainGenerated=false;Array<Site*> Sites;Site* required=nullptr;bool Valid(){return !required||Sites.Find(required)>=0;}};
|
||||
struct Terrain{string Rejection(){return "terrain";}bool clear=true;Site* refused=nullptr;int queries=0;bool SiteAt(Site* site,vector,float,float& height){queries++;height=42;return clear&&site!=refused;}};
|
||||
@@ -74,6 +75,12 @@ int main(){
|
||||
{Clock::now=0;Scheduler s;Site before,a,after;a.Kind=Kind::HOSPITAL;
|
||||
s.definition.Sites={&before,&a,&after};s.definition.required=&a;s.m_Pending={&a};s.m_Attempts=12000;s.m_Terrain.clear=false;
|
||||
assert(s.Tick()==Result::FAILED&&s.definition.Sites.size()==3&&s.definition.Sites[1]==&a&&!a.PlacementResolved);}
|
||||
// Primary pad failures retry before commitment; authored fallback cannot bypass them.
|
||||
{Clock::now=0;Scheduler s;Site a;a.Kind=Kind::EXTRACTION;s.m_Pending={&a};ERR_AirfieldPlacement::clear=false;
|
||||
assert(s.Tick()==Result::PENDING&&!a.PlacementResolved);s.m_Attempts=12000;
|
||||
assert(s.Tick()==Result::FAILED&&!a.PlacementResolved);ERR_AirfieldPlacement::clear=true;}
|
||||
{Clock::now=0;Scheduler s;Site a;a.Kind=Kind::EXTRACTION;s.m_Pending={&a};int checks=ERR_AirfieldPlacement::groundChecks;
|
||||
while(s.Tick()==Result::PENDING){}assert(a.PlacementResolved&&ERR_AirfieldPlacement::groundChecks>checks&&ERR_AirfieldPlacement::airportChecks==0);}
|
||||
// Extraction candidates without secondary fleet space remain uncommitted and are retried.
|
||||
{Clock::now=0;Scheduler s;Site a;a.Kind=Kind::EXTRACTION;s.m_Pending={&a};s.definition.Sites={&a};ERR_RescueLanding::fits=false;
|
||||
assert(s.Tick()==Result::PENDING&&!a.PlacementResolved);ERR_RescueLanding::fits=true;
|
||||
@@ -113,3 +120,47 @@ int main(){Scenario s;
|
||||
}
|
||||
''')
|
||||
print('PASS: actual background activation waits an hour empty without consuming placement time; disconnect does not reset active budget')
|
||||
|
||||
# Execute actual spacing policy in both placement orders: randomized extraction
|
||||
# must not be committed outside the prison's escape boundary.
|
||||
spacing=body(p,'protected bool Separated(')
|
||||
for before,after in [('protected ',''),('ERR_SiteDefinition candidate','Site* candidate'),('foreach (ERR_SiteDefinition other :','for (Site* other :'),('candidate.','candidate->'),('other.','other->'),('m_Definition.','m_Definition->'),('ERR_LocationKind.','Kind::'),('vector.DistanceXZ','DistanceXZ'),('ERR_GameMode.Get().EscapeRadius()','escapeRadius')]:
|
||||
spacing=spacing.replace(before,after)
|
||||
run(r'''
|
||||
#include <cassert>
|
||||
#include <cmath>
|
||||
#include <vector>
|
||||
struct vector{float x,z;};float DistanceXZ(vector a,vector b){return std::hypot(a.x-b.x,a.z-b.z);}
|
||||
namespace Kind{enum{PRISON,RADIO,EXTRACTION,OUTPOST,DEPOT,MORTAR,HOSPITAL};}
|
||||
struct Site{int Kind=Kind::PRISON;bool RandomClear=true,PlacementResolved=true;vector Position{0,0};};
|
||||
struct Definition{std::vector<Site*> Sites;};
|
||||
struct Placement{Definition definition;Definition* m_Definition=&definition;float escapeRadius=5000;
|
||||
'''+spacing+r'''
|
||||
};
|
||||
int main(){
|
||||
for(bool reverse:{false,true}){
|
||||
Placement s;Site a,b;a.Kind=reverse?Kind::PRISON:Kind::EXTRACTION;b.Kind=reverse?Kind::EXTRACTION:Kind::PRISON;
|
||||
s.definition.Sites={&a,&b};
|
||||
assert(s.Separated(&a,{1000,0},false));
|
||||
assert(!s.Separated(&a,{4900,0},false));
|
||||
assert(!s.Separated(&a,{6000,0},true)); // authored fallback has identical safety
|
||||
assert(!s.Separated(&a,{100,0},false));
|
||||
b.PlacementResolved=false;assert(s.Separated(&a,{6000,0},false)); // unused authored seed
|
||||
}
|
||||
}
|
||||
''')
|
||||
print('PASS: actual separation keeps randomized extraction within the escape boundary in both placement orders, including fallback')
|
||||
|
||||
# Exercise the production randomized-kind rejection expression, including extraction.
|
||||
validation=body(ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_SiteDefinition.c','bool Valid(')
|
||||
random_rule=next(line.strip() for line in validation.splitlines() if 'if (site.RandomClear' in line)
|
||||
rule=random_rule.replace('ERR_LocationKind.','Kind::')
|
||||
run(r'''
|
||||
#include <cassert>
|
||||
#include <initializer_list>
|
||||
namespace Kind{enum{PRISON,RADIO,EXTRACTION,OUTPOST,DEPOT,MORTAR,HOSPITAL};}
|
||||
struct Site{bool RandomClear=true;int Kind=Kind::EXTRACTION;};
|
||||
bool Accept(Site site){''' + rule + r''' return true;}
|
||||
int main(){for(int kind:{Kind::PRISON,Kind::RADIO,Kind::EXTRACTION,Kind::OUTPOST,Kind::DEPOT,Kind::MORTAR,Kind::HOSPITAL}){Site site;site.Kind=kind;assert(Accept(site));}Site invalid;invalid.Kind=99;assert(!Accept(invalid));}
|
||||
''')
|
||||
print('PASS: scenario validation admits randomized extraction definitions and rejects unsupported randomized site kinds')
|
||||
|
||||
+14
-38
@@ -1,7 +1,7 @@
|
||||
"""Run production generic placement scheduling with clock/terrain adapters."""
|
||||
from policy_harness import ROOT, body, run
|
||||
base = ROOT/'addons/core/Scripts/Game/ERR/00_Core'
|
||||
s = '\n'.join(body(base/'ERR_GeneratedSites.c', signature) for signature in ('static bool StartupSite(', 'void StartupOnly(', 'bool StartupReady(', 'protected bool SkipOptional(')) + '\n' + body(base/'ERR_TerrainSites.c', 'override ERR_PrepareResult Tick(') + '\n' + body(base/'ERR_TerrainSites.c', 'protected bool PrepareAirports(') + '\n' + '\n'.join(body(base/'ERR_TerrainSites.c', sig) for sig in ('static int SearchAttempts(', 'static int SearchMilliseconds(', 'protected void ExpandExtractionSearch('))
|
||||
s = '\n'.join(body(base/'ERR_GeneratedSites.c', signature) for signature in ('static bool StartupSite(', 'void StartupOnly(', 'bool StartupReady(', 'protected bool SkipOptional(')) + '\n' + body(base/'ERR_TerrainSites.c', 'override ERR_PrepareResult Tick(') + '\n' + '\n'.join(body(base/'ERR_TerrainSites.c', sig) for sig in ('static int SearchAttempts(', 'static int SearchMilliseconds('))
|
||||
for before, after in [('override ', ''), ('protected ', ''), ('ref ERR_SiteDefinition retained','Site* retained'),
|
||||
('ERR_SiteDefinition site','Site* site'), ('foreach (', 'for ('), ('site.', 'site->'), ('retained.','retained->'),
|
||||
('m_Definition.', 'm_Definition->'), ('m_Airports.', 'm_Airports->'), ('System.GetTickCount','Clock::Now'),
|
||||
@@ -25,10 +25,8 @@ namespace Kind{enum{PRISON,RADIO,EXTRACTION,OUTPOST,DEPOT,MORTAR,HOSPITAL};}
|
||||
struct Site{int Kind=Kind::PRISON;string Label="Test site",Id="test";vector Position=Vector(11,0,22);float Heading=0;bool PlacementResolved=false,RequireAirfield=true,RandomClear=false;};
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::operator=;bool IsEmpty(){return this->empty();}int Count(){return this->size();}int Find(T v){auto i=std::find(this->begin(),this->end(),v);return i==this->end()?-1:i-this->begin();}void Remove(int i){this->erase(this->begin()+i);}void InsertAt(T v,int i){this->insert(this->begin()+i,v);}};
|
||||
struct Definition{bool TerrainGenerated=true;Array<Site*> Sites;Site* required=nullptr;bool valid=true;bool Valid(){return valid&&(!required||Sites.Find(required)>=0);}};
|
||||
struct Airports{Array<vector> m_Positions;Airports(){m_Positions.push_back(Vector(0,0,0));}bool complete=true;int updates=0,cost=0,finishAfter=0;void Update(){updates++;Clock::now+=cost;if(finishAfter&&updates>=finishAfter)complete=true;}bool Complete(){return complete;}};
|
||||
struct Scheduler{
|
||||
void RecordRejection(string){}void ReportSearch(Site*,string){}void ReportProgress(Site*){}void ClearDiagnostics(){}string RejectionSummary(){return "terrain";}
|
||||
Airports airports;Airports* m_Airports=&airports;bool m_AirportsReady=true;
|
||||
Definition definition;Definition* m_Definition=&definition;Array<Site*> m_Pending;
|
||||
ERR_PrepareResult m_Result=Result::PENDING;string m_Error;
|
||||
bool m_StartupOnly=false;
|
||||
@@ -43,13 +41,6 @@ struct Scheduler{
|
||||
'''+s+r'''
|
||||
};
|
||||
int main(){
|
||||
// Cheap airport tiles batch; native-query time and count both bound a slice.
|
||||
{Clock::now=0;Clock::step=0;Scheduler s;s.m_AirportsReady=false;s.airports.complete=false;
|
||||
assert(!s.PrepareAirports()&&s.airports.updates==8);assert(!s.PrepareAirports()&&s.airports.updates==16);}
|
||||
{Clock::now=0;Scheduler s;s.m_AirportsReady=false;s.airports.complete=false;s.airports.cost=7;
|
||||
assert(!s.PrepareAirports()&&s.airports.updates==1);}
|
||||
{Clock::now=0;Scheduler s;s.m_AirportsReady=false;s.airports.complete=false;s.airports.finishAfter=3;
|
||||
assert(s.PrepareAirports()&&s.airports.updates==3);assert(s.PrepareAirports()&&s.airports.updates==3);}
|
||||
Clock::step=1;
|
||||
{Clock::now=0;Scheduler s;Site extraction,prison,radio;extraction.Kind=Kind::EXTRACTION;radio.Kind=Kind::RADIO;
|
||||
s.definition.Sites={&extraction,&prison,&radio};s.m_Pending={&extraction,&prison,&radio};s.StartupOnly(true);
|
||||
@@ -60,11 +51,9 @@ int main(){
|
||||
|
||||
{Scheduler s;s.m_Started=false;assert(s.Tick()==Result::FAILED);}
|
||||
{Scheduler s;assert(s.Tick()==Result::READY);}
|
||||
// Airport discovery yields without spending placement budget, then enables bounded clear-ground extraction.
|
||||
{Clock::now=0;Scheduler s;s.m_AirportsReady=false;s.airports.complete=false;assert(s.Tick()==Result::PENDING&&s.surveys==0);s.airports.complete=true;s.airports.m_Positions.clear();Site extraction;extraction.Kind=Kind::EXTRACTION;s.m_Pending={&extraction};while(s.Tick()==Result::PENDING){}assert(s.m_Result==Result::READY&&!extraction.RequireAirfield&&extraction.PlacementResolved&&extraction.Label=="Extraction landing zone");}
|
||||
{Clock::now=40000;Scheduler s;s.m_AirportsReady=false;Site a;s.m_Pending={&a};while(s.Tick()==Result::PENDING){}assert(s.m_Result==Result::READY&&a.PlacementResolved&&s.airports.updates==1);}
|
||||
// Recognized airports retain their airfield requirement.
|
||||
{Clock::now=0;Scheduler s;s.m_AirportsReady=false;Site extraction;extraction.Kind=Kind::EXTRACTION;s.m_Pending={&extraction};while(s.Tick()==Result::PENDING){}assert(s.m_Result==Result::READY&&extraction.RequireAirfield);}
|
||||
// Extraction starts immediately; there is no airport discovery prerequisite.
|
||||
{Clock::now=0;Scheduler s;Site extraction;extraction.Kind=Kind::EXTRACTION;extraction.RequireAirfield=false;
|
||||
s.m_Pending={&extraction};while(s.Tick()==Result::PENDING){}assert(s.m_Result==Result::READY&&extraction.PlacementResolved&&s.surveys==1);}
|
||||
// Off-origin bounds are sampled; authored Everon positions cannot be retained.
|
||||
{Clock::now=0;Scheduler s;Site a,b;s.m_Pending={&a,&b};s.definition.Sites={&a,&b};while(s.Tick()==Result::PENDING){}assert(s.m_Result==Result::READY&&a.PlacementResolved&&b.PlacementResolved);assert(a.Position[0]==5000&&a.Position[2]==-1000&&a.Position[1]>42);int calls=s.surveys;assert(s.Tick()==Result::READY&&s.surveys==calls);}
|
||||
// Pending navigation keeps the SAME candidate and yields before spinning or resampling.
|
||||
@@ -78,17 +67,6 @@ int main(){
|
||||
// The former ceiling no longer ends a difficult prison search.
|
||||
{Clock::now=30001;Scheduler s;Site a;s.m_Pending={&a};s.definition.Sites={&a};s.m_Attempts=12000;
|
||||
while(s.Tick()==Result::PENDING){}assert(s.m_Result==Result::READY&&a.PlacementResolved);}
|
||||
// A recognized but unusable airport broadens once, preserving the total clock
|
||||
// and attempt counter and discarding any pending airport/navmesh candidate.
|
||||
for(int byTime:{0,1}){
|
||||
Clock::now=byTime?30001:1;Scheduler s;Site a;a.Kind=Kind::EXTRACTION;
|
||||
s.m_Pending={&a};s.definition.Sites={&a};s.m_Attempts=byTime?2:12000;s.m_HaveCandidate=true;
|
||||
int attempts=s.m_Attempts;s.ExpandExtractionSearch(&a);
|
||||
assert(!a.RequireAirfield&&!s.m_HaveCandidate&&s.m_Began==0&&s.m_Attempts==attempts&&a.Label=="Extraction landing zone");
|
||||
s.m_HaveCandidate=true;s.ExpandExtractionSearch(&a);assert(s.m_HaveCandidate); // one transition only
|
||||
while(s.Tick()==Result::PENDING){}assert(s.m_Result==Result::READY&&a.PlacementResolved);}
|
||||
{Clock::now=29990;Scheduler s;Site a;a.Kind=Kind::EXTRACTION;s.m_Attempts=11999;
|
||||
s.ExpandExtractionSearch(&a);assert(a.RequireAirfield);}
|
||||
// An exhausted budget rejects every mandatory kind WITHOUT trying the authored fallback.
|
||||
for(int kind:{Kind::PRISON,Kind::RADIO,Kind::EXTRACTION,Kind::MORTAR}){
|
||||
Clock::now=0;Scheduler s;Site a;a.Kind=kind;s.m_Pending={&a};s.definition.Sites={&a};s.m_Attempts=48000;
|
||||
@@ -129,8 +107,7 @@ int main(){
|
||||
''')
|
||||
print('PASS: actual navigation readiness supports static meshes, yields only for loadable streaming tiles and refuses unreachable positions')
|
||||
|
||||
# Execute sampling and clearance selection: an empty airport list must never be
|
||||
# indexed, and generic helicopter pads retain geometry/nav/physical validation.
|
||||
# Execute world-wide sampling and helicopter-pad geometry/nav/physical validation.
|
||||
placement = body(base/'ERR_TerrainSites.c', 'static bool Bounds(') + '\n' + body(base/'ERR_TerrainSites.c', 'static float PrisonAirportBuffer(') + '\n' + body(base/'ERR_TerrainSites.c', 'protected vector SamplePosition(') + '\n' + body(base/'ERR_TerrainSites.c', 'protected bool Survey(')
|
||||
for before, after in [
|
||||
('protected ', ''), ('ERR_SiteDefinition site', 'Site* site'), ('site.', 'site->'),
|
||||
@@ -165,7 +142,6 @@ namespace ERR_AirfieldPlacement {
|
||||
}
|
||||
namespace ERR_RescueLanding {bool fits=true;int checks=0;bool Fits(vector){checks++;return fits;}}
|
||||
template<class T>struct Array:std::vector<T>{bool IsEmpty(){return this->empty();}int Count(){return this->size();}};
|
||||
struct Airports {Array<vector> m_Positions;};
|
||||
struct Terrain {
|
||||
std::string Rejection(){return "terrain";}
|
||||
bool geometry=true,flat=true;float airportBuffer=0;
|
||||
@@ -174,7 +150,7 @@ struct Terrain {
|
||||
};
|
||||
struct Placement {
|
||||
std::string m_NavigationReason="navigation";void RecordRejection(std::string){}
|
||||
Airports airports;Airports* m_Airports=&airports;Terrain m_Terrain;
|
||||
Terrain m_Terrain;
|
||||
vector m_Low=Vector(1000,0,-5000),m_High=Vector(9000,0,3000);
|
||||
int m_GeometryRejected=0,m_NavigationRejected=0,m_PadRejected=0;
|
||||
bool nav=true;bool Navigable(vector){return nav;}
|
||||
@@ -191,20 +167,18 @@ int main(){
|
||||
assert(s.PrisonAirportBuffer(Vector(0,0,0),Vector(20000,0,20000))==1500);
|
||||
assert(s.PrisonAirportBuffer(Vector(0,0,0),Vector(2000,0,20000))==300);
|
||||
auto p=s.SamplePosition(&site);assert(p[0]==5000&&p[2]==-1000&&Math::indexed==0);
|
||||
s.airports.m_Positions.push_back(Vector(2000,0,3000));site.RequireAirfield=true;
|
||||
p=s.SamplePosition(&site);assert(Math::indexed==1&&std::abs(p[0]-1775)<.01&&std::abs(p[2]-3000)<.01);
|
||||
site.Kind=Kind::PRISON;p=s.SamplePosition(&site);assert(p[0]==5000&&p[2]==-1000&&Math::indexed==1);
|
||||
// Even a stale authored airfield flag cannot bias automatic terrain sampling.
|
||||
site.RequireAirfield=true;p=s.SamplePosition(&site);assert(p[0]==5000&&p[2]==-1000&&Math::indexed==0);
|
||||
site.Kind=Kind::PRISON;p=s.SamplePosition(&site);assert(p[0]==5000&&p[2]==-1000&&Math::indexed==0);
|
||||
site.Kind=Kind::EXTRACTION;site.RequireAirfield=false;
|
||||
p=s.SamplePosition(&site);assert(p[0]==5000&&p[2]==-1000&&Math::indexed==1);
|
||||
assert(s.Survey(&site,p,0,floor)&&floor==42.5);assert(ERR_AirfieldPlacement::groundChecks==1&&ERR_AirfieldPlacement::airportChecks==0&&s.m_Terrain.airportBuffer==1200);
|
||||
ERR_AirfieldPlacement::ground=false;assert(!s.Survey(&site,p,0,floor)&&s.m_PadRejected==1);
|
||||
site.RequireAirfield=true;ERR_AirfieldPlacement::ground=true;
|
||||
assert(!s.Survey(&site,p,0,floor));assert(ERR_AirfieldPlacement::airportChecks==1&&ERR_AirfieldPlacement::groundChecks==2);
|
||||
ERR_AirfieldPlacement::airfield=true;assert(s.Survey(&site,p,0,floor));
|
||||
assert(s.Survey(&site,p,0,floor));assert(ERR_AirfieldPlacement::airportChecks==0&&ERR_AirfieldPlacement::groundChecks==3);
|
||||
site.RequireAirfield=false;s.m_Terrain.flat=false;assert(!s.Survey(&site,p,0,floor));
|
||||
s.m_Terrain.flat=true;s.nav=false;assert(!s.Survey(&site,p,0,floor)&&s.m_NavigationRejected==1);
|
||||
s.nav=true;s.m_Terrain.geometry=false;assert(!s.Survey(&site,p,0,floor)&&s.m_GeometryRejected==1);
|
||||
assert(ERR_AirfieldPlacement::groundChecks==2&&ERR_AirfieldPlacement::airportChecks==2);
|
||||
assert(ERR_AirfieldPlacement::groundChecks==3&&ERR_AirfieldPlacement::airportChecks==0);
|
||||
// A suitable primary pad must not commit an extraction that cannot fit its fleet.
|
||||
s.m_Terrain.geometry=true;ERR_RescueLanding::fits=false;
|
||||
int rejected=s.m_PadRejected;assert(!s.Survey(&site,p,0,floor)&&s.m_PadRejected==rejected+1);
|
||||
@@ -213,4 +187,6 @@ int main(){
|
||||
assert(s.Survey(&site,p,0,floor)&&floor==42&&ERR_RescueLanding::checks==fleetChecks);
|
||||
}
|
||||
''')
|
||||
print('PASS: real sampling handles absent airports and extraction clearance preserves geometry/navigation/flatness while selecting the correct aircraft survey')
|
||||
assert 'site.RequireAirfield = false;' in body(base/'ERR_TerrainSites.c', 'override bool Begin(')
|
||||
assert 'ERR_ReconAirports' not in (base/'ERR_TerrainSites.c').read_text()
|
||||
print('PASS: automatic extraction samples the whole terrain immediately and retains geometry/navigation/flatness and fleet-space checks without airport bias')
|
||||
|
||||
@@ -57,7 +57,8 @@ assert set(transports)=={'everon-supply-1'}
|
||||
assert 'Optional 1' in transports['everon-supply-1']
|
||||
assert '{FA65287C19DE304B}Prefabs/ERR/Vehicles/SupplyUAZ.et' in transports['everon-supply-1']
|
||||
assert 'Offset 0 0 -12' in transports['everon-supply-1'] and 'ClearanceRadius 4' in transports['everon-supply-1']
|
||||
assert 'RequireAirfield 1' in sites['everon-extraction-1']
|
||||
assert 'RequireAirfield 0' in sites['everon-extraction-1']
|
||||
assert 'RandomClear 1' in sites['everon-extraction-1']
|
||||
assert 'Position 4800.953 0 11487.412' in sites['everon-extraction-1']
|
||||
# Own container must be finite and must not turn off native resource eligibility.
|
||||
kit=(R/'addons/core'/kitpath).read_text()
|
||||
|
||||
Reference in New Issue
Block a user