Add ground starting supplies and mission telemetry; record Workshop 0.0.123
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@@ -372,8 +372,8 @@ See [reconnaissance plane details](cessna-reconnaissance.md).
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## Starting backpack contents
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Open **Items → Starting backpack** in the admin menu. Select a loaded mod, choose **Show items**, browse its catalog pages, choose an item and save its total quantity. Saving the same item again replaces its quantity; zero or **Remove item** removes it. Weapons, matching magazines and medical supplies can be selected explicitly. The saved-content dropdown lists every selected item and its quantity.
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Open **Items → Starting backpack** in the admin menu. Select a loaded mod, choose **Show items**, browse its catalog pages, choose an item, quantity and destination (**Inside backpack** or **On ground beside backpack**), then choose **Save quantity**. Saving the same item and destination again replaces that quantity; zero removes it from that destination. The same item can have separate backpack and ground quantities. **Remove item** removes the selected saved entry. Weapons, matching magazines and medical supplies can be selected explicitly. The saved-content dropdown lists every selected item, quantity and destination.
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Select **Custom loadout** to use that list for the next prison or crash start. The shared field map is always included. **Default loadout** restores the existing pistol and magazine count settings without erasing your custom list. Existing backpacks are never refilled or changed by these edits. Enemy item permissions and probability weights do not change this explicit starting loadout.
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The list permits up to 32 different items, 48 of one item and 64 total items, plus the map. The physical backpack still has limited capacity: unavailable items and items that cannot be inserted are omitted and logged. Add matching magazines explicitly; selecting a weapon does not automatically add spare ammunition. Settings persist in the `startBackpack` section of `Escapists.json`. Older configurations keep the default loadout.
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The list permits up to 32 item/destination entries, 48 per entry and 64 total items across both destinations, plus the map. Ground items bypass inventory insertion and remain available nearby for pickup. Items that do not fit inside the backpack also stay nearby instead of blocking startup or being deleted. Unavailable custom items are skipped and logged. Add matching magazines explicitly; selecting a weapon does not automatically add spare ammunition. Settings persist in the `startBackpack` section of `Escapists.json`. Existing version 1 loadouts remain valid and their items keep the backpack destination. Saving writes version 2 records as `prefab|quantity|backpack` or `prefab|quantity|ground`; the enclosing configuration version does not change.
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@@ -0,0 +1,51 @@
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# Starting supplies: explicit ground destination
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The starting-loadout menu now saves independent quantities for backpack and
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ground destinations. Older two-field records still mean backpack. Both lists
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share the existing 32-entry / 64-item budget and only apply on the next custom
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prison or crash start. Ground stock bypasses inventory insertion and uses the
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same dry-ground, clearance and wall-access checks as oversized-item fallback.
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## Native Workbench verification
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The final isolated G3 run compiled the current production sources and exercised:
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- Normal full mission preparation and player admission.
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- A full-length M16A2 rejected by backpack capacity but retained nearby.
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- An M16A2/M203 carbine explicitly assigned to ground, despite fitting inside
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the backpack in the earlier rifle tests. Exactly one was outside, zero inside.
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- The required field map and one PM pistol retained inside the backpack.
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- Spawn-scene inclusion and pickup of the original loose rifle into the player inventory.
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- Opening the real admin menu, selecting the ground destination, and saving two
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PM pistols through the authenticated catalog command. Both destination entries
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appeared in the returned snapshot; disk reload preserved one backpack pistol
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and two ground pistols independently.
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`native/runner.json` reports `smoke-completed` and confirmed private-test cleanup.
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The source tree and installed dependencies were unchanged by the runner.
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The strict reporter still exits nonzero for installed localization resource and
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world-property errors; it reports no script/runtime failures. This is local
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scripted Workbench coverage, not a dedicated-server multiplayer certification.
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Reproduce with a fresh alphanumeric suffix:
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```sh
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python3 docs/evidence/starting-ground-2026-10-28/isolated-runner.py G4 --full --carbine
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```
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The runner uses a frozen `/tmp` addon copy and private test profile; it does not
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modify the installed mission or open user Workbench. G1 could not launch under
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sandbox audio restrictions. G2 verified the physical loadout; G3 added actual
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menu/save/reload verification. Final evidence is from G3.
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## Repository verification
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`tests/test_start_backpack.py` executes the production validation and edit methods:
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legacy compatibility, destination-specific edits/removal, duplicate rejection,
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shared limits, authority and failed-save retention. `tests/test_start_stock_overflow.py`
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executes the preparation loop and verifies explicit ground stock never requests
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an inventory insertion, remains the same entity and is processed only once.
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The existing required-stock and asynchronous insertion checks remain intact.
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Full `python3 tools/check.py` passed (exit 0); output is saved in
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`repository-checks.log`. Generated-menu freshness and `git diff --check` also passed.
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@@ -0,0 +1,40 @@
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#!/usr/bin/env python3
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"""Frozen local Workbench starting-ground fixture; no live server or installed asset writes."""
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from pathlib import Path
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import hashlib,json,shutil,subprocess,sys
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ROOT=Path(__file__).resolve().parents[3]
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sys.path.insert(0,str(ROOT/'tools'))
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from source_manifest import addon_manifest
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from headless_game import assert_prefix_idle
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name=sys.argv[1]
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if not name.isalnum(): raise ValueError('Use an alphanumeric run suffix')
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source=Path('/tmp/erri-starting-ground-source-'+name)
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profile=Path('/tmp/erri-starting-ground-run-'+name)
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compat=ROOT/'.local/playtest-compat-20260920'
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assert_prefix_idle(compat)
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source.mkdir();profile.mkdir()
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for rel in addon_manifest(ROOT):
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target=source/rel;target.parent.mkdir(parents=True,exist_ok=True);shutil.copy2(ROOT/rel,target)
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shutil.copytree(ROOT/'tools',source/'tools',ignore=shutil.ignore_patterns('__pycache__'))
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(source/'docs').mkdir();shutil.copy2(ROOT/'docs/external-addons.json',source/'docs/external-addons.json')
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fixture=Path(__file__).with_name('native-fixture.c')
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shutil.copy2(fixture,source/'addons/core/Scripts/Game/ERR/00_Core/ERR_ZStartingRiflesFixture.c')
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# Opt-in fixture is independent of the historical generic Core smoke.
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p=source/'addons/core/Scripts/Game/ERR/00_Core/ERR_NativeBaseSmoke.c'
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p.write_text(p.read_text().replace('array<string> independentFixtures = {','array<string> independentFixtures = {"starting-rifles", '))
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p=source/'tools/headless_workbench.py'
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p.write_text(p.read_text().replace("choices=['coordinated-ai',", "choices=['starting-rifles', 'coordinated-ai',").replace("a.smoke not in {'coordinated-ai',", "a.smoke not in {'starting-rifles', 'coordinated-ai',"))
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if '--full' in sys.argv:
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p.write_text(p.read_text().replace("'-noThrow',", "'-errRifleFull', '1', '-noThrow',"))
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if '--carbine' in sys.argv:
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p.write_text(p.read_text().replace("'-noThrow',", "'-errRifleCarbine', '1', '-noThrow',"))
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installed=Path.home()/'.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons'
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(profile/'profile').mkdir()
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(profile/'profile/EscapistsFactions.json').write_text(json.dumps({'escapists':'ussr','enemy':'us','independent':'fia'})+'\n')
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(profiles:=profile/'fixture-inputs.json').write_text(json.dumps({'fixture_sha256':hashlib.sha256(fixture.read_bytes()).hexdigest(),'production_sources':addon_manifest(ROOT),'source':str(source),'profile':str(profile)},indent=2)+'\n')
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command=[sys.executable,str(source/'tools/headless_workbench.py'),'--compat',str(compat),'--profile',str(profile),'--external-addons',str(installed),'--project','core','--smoke','starting-rifles','--rounds','1','--timeout','300']
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with (profile/'runner-output.log').open('w') as output:
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result=subprocess.run(command,stdout=output,stderr=subprocess.STDOUT)
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print(json.dumps({'exit':result.returncode,'source':str(source),'profile':str(profile)}))
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print('\n'.join((profile/'runner-output.log').read_text().splitlines()[-45:]))
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raise SystemExit(result.returncode)
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@@ -0,0 +1,175 @@
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modded class ERR_AdminMenu
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{
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void ERR_GroundProbeShow() { ShowPage(20); }
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bool ERR_GroundProbeSave()
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{
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int index = m_StarterCatalog.Find(ERR_TerrainCatalog.Key(ERR_Supplies.Pistol()));
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if (index < 0 || !m_Ready || !IsFocused() || m_Age > 6 || m_ClickDelay > 0) return false;
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SCR_ComboBoxComponent.GetComboBoxComponent("StarterCatalogItem", GetRootWidget()).SetCurrentItem(index, false, false, false);
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SCR_ComboBoxComponent.GetComboBoxComponent("StarterDestination", GetRootWidget()).SetCurrentItem(1, false, false, false);
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SCR_EditBoxComponent.GetEditBoxComponent("StarterQuantity", GetRootWidget()).SetValue("2");
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OnStarterButton(SCR_ButtonTextComponent.GetButtonText("StarterAdd", GetRootWidget())); return true;
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}
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bool ERR_GroundProbeVisible()
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{
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return m_Ready && m_StarterSaved.Contains(ERR_TerrainCatalog.Key(ERR_Supplies.Pistol()) + " ground") && m_StarterSaved.Contains(ERR_TerrainCatalog.Key(ERR_Supplies.Pistol()) + " backpack");
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}
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}
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modded class ERR_SiteService
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{
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void ERR_LogStarterStock()
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{
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foreach (ERR_StockPlacement item : m_Placements)
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{
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if (!item.Item || !item.Inventory) { Print("ERR RIFLE STOCK: missing entity"); continue; }
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array<IEntity> contents = {}; item.Inventory.GetItems(contents);
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PrintFormat("ERR RIFLE STOCK: prefab=%1 accepted=%2 contained=%3 optional=%4 canInsert=%5", item.Item.GetPrefabData().GetPrefabName(), item.Accepted, contents.Contains(item.Item), item.Optional, item.Inventory.CanInsertItem(item.Item));
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}
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}
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}
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modded class ERR_GameMode
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{
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protected ref ERR_SiteService m_ERRRifleSites;
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protected ResourceName m_ERRTestRifle;
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protected ResourceName m_ERRTestCarbine;
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protected int m_ERRRifleTicks;
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protected bool m_ERRStockConfigured;
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protected IEntity m_ERRLooseRifle;
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protected bool m_ERRPickupRequested;
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protected int m_ERRGroundMenuStage;
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protected override void EOnInit(IEntity owner)
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{
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super.EOnInit(owner);
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if (System.IsCLIParam("errRifleFull") && Replication.IsServer() && !SCR_Global.IsEditMode()) GetGame().GetCallqueue().CallLater(ERR_RifleFullPoll, 500, true);
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}
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protected bool ERR_CheckRifleScene(ERR_SiteService service)
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{
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ERR_SiteRuntime site = service.Find("everon-prison-1");
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if (!site || !site.Container) return false;
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array<IEntity> scene = {};
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if (!service.SpawnScene(site.Container.GetOrigin(), scene)) return false;
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int rifles, groundCarbines;
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foreach (IEntity entity : scene)
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{
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if (!entity || !entity.GetPrefabData()) continue;
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if (entity.GetPrefabData().GetPrefabName() == m_ERRTestCarbine)
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{
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InventoryItemComponent loose = InventoryItemComponent.Cast(entity.FindComponent(InventoryItemComponent));
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if (loose && !loose.GetParentSlot() && vector.Distance(entity.GetOrigin(), site.Container.GetOrigin()) < 3) groundCarbines++;
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}
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if (entity.GetPrefabData().GetPrefabName() != m_ERRTestRifle) continue;
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InventoryItemComponent item = InventoryItemComponent.Cast(entity.FindComponent(InventoryItemComponent));
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if (!item || item.GetParentSlot() || !ERR_Actors.DryGround(entity.GetOrigin()) || vector.Distance(entity.GetOrigin(), site.Container.GetOrigin()) > 3) return false;
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rifles++; m_ERRLooseRifle = entity;
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PrintFormat("ERR RIFLE LOOSE: distance=%1 origin=%2", vector.Distance(entity.GetOrigin(), site.Container.GetOrigin()), entity.GetOrigin());
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}
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InventoryStorageManagerComponent inventory = InventoryStorageManagerComponent.Cast(site.Container.FindComponent(InventoryStorageManagerComponent));
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array<IEntity> contents = {}; inventory.GetItems(contents);
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int maps, pistols, carbines;
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foreach (IEntity contained : contents)
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{
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if (contained.GetPrefabData().GetPrefabName() == ERR_Supplies.Pistol()) pistols++;
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if (contained.FindComponent(SCR_MapGadgetComponent)) maps++;
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if (contained.GetPrefabData().GetPrefabName() == m_ERRTestCarbine) carbines++;
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}
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PrintFormat("ERR RIFLE VERIFIED: loose=%1 maps=%2 pistols=%3 sceneRoots=%4", rifles, maps, pistols, scene.Count());
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PrintFormat("ERR GROUND CARBINE: stored=%1 ground=%2", carbines, groundCarbines);
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return rifles == 1 && maps == 1 && pistols == 1 && (!System.IsCLIParam("errRifleCarbine") || carbines == 0 && groundCarbines == 1);
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}
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protected void ERR_RifleFullPoll()
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{
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if (!PreparationError().IsEmpty()) { Print("ERR SMOKE FAIL: full rifle mission " + PreparationError(), LogLevel.ERROR); GetGame().GetCallqueue().Remove(ERR_RifleFullPoll); return; }
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if (!Active()) return;
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SCR_PlayerController pc = SCR_PlayerController.Cast(GetGame().GetPlayerController());
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if (!pc || !pc.GetControlledEntity() || !Players().CurrentActor(pc.GetControlledEntity())) return;
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InventoryStorageManagerComponent inventory = InventoryStorageManagerComponent.Cast(pc.GetControlledEntity().FindComponent(InventoryStorageManagerComponent));
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if (!m_ERRPickupRequested)
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{
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if (!ERR_CheckRifleScene(Sites()) || !inventory || !inventory.TryInsertItem(m_ERRLooseRifle))
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{ Print("ERR SMOKE FAIL: full mission rifle scene or pickup", LogLevel.ERROR); GetGame().GetCallqueue().Remove(ERR_RifleFullPoll); return; }
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m_ERRPickupRequested = true; return;
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}
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array<IEntity> carried = {}; inventory.GetItems(carried);
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if (!carried.Contains(m_ERRLooseRifle) || !ERR_SpawnSceneInventory.InStorage(m_ERRLooseRifle)) return;
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if (m_ERRGroundMenuStage == 0)
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{
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ERR_AdminMenu.Open(); m_ERRGroundMenuStage = 1; return;
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}
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ERR_AdminMenu menu = ERR_AdminMenu.GetOpenMenu(); if (!menu) return;
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if (m_ERRGroundMenuStage == 1)
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{
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if (!menu.ERR_StarterProbeReady(1)) return;
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menu.ERR_GroundProbeShow();
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if (!menu.ERR_StarterProbeBrowse()) return;
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m_ERRGroundMenuStage = 2; return;
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}
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if (m_ERRGroundMenuStage == 2)
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{
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if (!menu.ERR_GroundProbeSave()) return;
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m_ERRGroundMenuStage = 3; return;
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}
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if (!menu.ERR_GroundProbeVisible()) return;
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ERR_StartBackpack savedLoadout = new ERR_StartBackpack(); array<ref ERR_SiteStock> savedStock = {}; savedLoadout.Stock(savedStock);
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int inBag, onGround;
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foreach (ERR_SiteStock stock : savedStock)
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{
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if (stock.Prefab != ERR_Supplies.Pistol()) continue;
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if (stock.OnGround) onGround += stock.Count; else inBag += stock.Count;
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}
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if (inBag != 1 || onGround != 2) { Print("ERR SMOKE FAIL: menu destination edit or persistence", LogLevel.ERROR); return; }
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Print("ERR SMOKE PASS: actual destination menu saved two ground pistols separately from one backpack pistol; snapshot and disk reload verified");
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menu.Close();
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Print("ERR SMOKE PASS: full mission active; player admitted; map and pistol stored; oversized rifle streamed and picked up into player inventory");
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Print("ERR SMOKE COMPLETE: starting rifles full mission");
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GetGame().GetCallqueue().Remove(ERR_RifleFullPoll);
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}
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protected void ERR_FindTestRifle(ResourceName resource, string exactPath = "")
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{
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if (resource.EndsWith("/Rifle_M16A2.et")) m_ERRTestRifle = resource;
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if (resource.EndsWith("/Rifle_M16A2_carbine_M203.et")) m_ERRTestCarbine = resource;
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}
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override protected void StartScenario()
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{
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string outcome;
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if (!System.GetCLIParam("errSmokeOutcome", outcome) || outcome != "starting-rifles") { super.StartScenario(); return; }
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if (!m_ERRStockConfigured)
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{
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SearchResourcesFilter filter = new SearchResourcesFilter();
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filter.fileExtensions = {"et"}; filter.recursive = true; filter.rootPath = "$ArmaReforger:Prefabs/Weapons/Rifles/M16";
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ResourceDatabase.SearchResources(filter, ERR_FindTestRifle);
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if (m_ERRTestRifle.IsEmpty()) { Print("ERR SMOKE FAIL: M16 resource not found", LogLevel.ERROR); return; }
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ERR_StartBackpack supplies = GetGame().ERR_StartingSupplies();
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if (!supplies.Set(m_ERRTestRifle, 1) || !supplies.Set(ERR_Supplies.Pistol(), 1) || !supplies.SetMode(true)) { Print("ERR SMOKE FAIL: custom stock not saved", LogLevel.ERROR); return; }
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if (System.IsCLIParam("errRifleCarbine") && (m_ERRTestCarbine.IsEmpty() || !supplies.Set(m_ERRTestCarbine, 1, "ground"))) { Print("ERR SMOKE FAIL: carbine not configured", LogLevel.ERROR); return; }
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ERR_StartBackpack reloaded = new ERR_StartBackpack();
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array<ref ERR_SiteStock> stock = {}; reloaded.Stock(stock);
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bool savedGround;
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foreach (ERR_SiteStock saved : stock) if (saved.Prefab == m_ERRTestCarbine && saved.OnGround && saved.Count == 1) savedGround = true;
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if (System.IsCLIParam("errRifleCarbine") && !savedGround) { Print("ERR SMOKE FAIL: ground destination not persisted", LogLevel.ERROR); return; }
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m_ERRStockConfigured = true;
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}
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if (System.IsCLIParam("errRifleFull")) { super.StartScenario(); return; }
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ERR_ScenarioDefinition def = ERR_ScenarioDefinition.Cast(SCR_BaseContainerTools.CreateInstanceFromPrefab("{ACA98B44E2173605}Configs/ERR/Tests/LegacySites.conf"));
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if (!def) { Print("ERR SMOKE FAIL: definition missing", LogLevel.ERROR); return; }
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ERR_SiteDefinition prison = def.Find("everon-prison-1"); prison.Guarded = false;
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m_ERRRifleSites = new ERR_SiteService(this);
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if (!m_ERRRifleSites.Begin(def, ERR_Supplies.Map(), false, prison)) { Print("ERR SMOKE FAIL: setup " + m_ERRRifleSites.FailureReason(), LogLevel.ERROR); return; }
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GetGame().GetCallqueue().CallLater(ERR_RiflePoll, 250, true);
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}
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protected void ERR_RiflePoll()
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{
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m_ERRRifleTicks++;
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if (m_ERRRifleTicks == 1 || m_ERRRifleTicks == 8 || m_ERRRifleTicks == 55) m_ERRRifleSites.ERR_LogStarterStock();
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ERR_PrepareResult result = m_ERRRifleSites.Prepare();
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if (result == ERR_PrepareResult.PENDING && m_ERRRifleTicks < 100) return;
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GetGame().GetCallqueue().Remove(ERR_RiflePoll);
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PrintFormat("ERR RIFLE RESULT: state=%1 reason=%2 ticks=%3", result, m_ERRRifleSites.FailureReason(), m_ERRRifleTicks);
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if (result != ERR_PrepareResult.READY) { Print("ERR SMOKE FAIL: starting rifle did not prepare", LogLevel.ERROR); return; }
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ERR_SiteRuntime site = m_ERRRifleSites.Find("everon-prison-1");
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InventoryStorageManagerComponent inventory = InventoryStorageManagerComponent.Cast(site.Container.FindComponent(InventoryStorageManagerComponent));
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array<IEntity> items = {}; inventory.GetItems(items);
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foreach (IEntity item : items) Print("ERR RIFLE CONTENT: " + item.GetPrefabData().GetPrefabName());
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if (!ERR_CheckRifleScene(m_ERRRifleSites)) { Print("ERR SMOKE FAIL: rifle scene lost stock", LogLevel.ERROR); return; }
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Print("ERR SMOKE COMPLETE: starting rifles");
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}
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}
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@@ -0,0 +1,6 @@
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14:36:54.326 SCRIPT : ERR RIFLE LOOSE: distance=1.21381 origin=<6087.2,211.719,7160>
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14:36:54.327 SCRIPT : ERR RIFLE VERIFIED: loose=1 maps=1 pistols=1 sceneRoots=50
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14:36:54.327 SCRIPT : ERR GROUND CARBINE: stored=0 ground=1
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14:36:56.348 SCRIPT : ERR SMOKE PASS: actual destination menu saved two ground pistols separately from one backpack pistol; snapshot and disk reload verified
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14:36:56.349 SCRIPT : ERR SMOKE PASS: full mission active; player admitted; map and pistol stored; oversized rifle streamed and picked up into player inventory
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14:36:56.349 SCRIPT : ERR SMOKE COMPLETE: starting rifles full mission
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@@ -0,0 +1,574 @@
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---------------------------------------------
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Log Z:\tmp\erri-starting-ground-run-G3\logs\logs_2026-10-28_14-35-42\console.log started at 2026-10-28 14:35:42 (2026-10-28 13:35:42 UTC)
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14:35:42.358 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-ground-run-G3\logs\logs_2026-10-28_14-35-42' to filesystem under name logs
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14:35:42.358 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-ground-run-G3\profile' to filesystem under name profile
|
||||
14:35:42.358 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
14:35:42.360 PROFILING : Workbench Create Engine took: 9.426400 ms
|
||||
14:35:43.388 INIT : INIT : Workbench Init Engine
|
||||
14:35:43.388 ENGINE : Initializing engine, version 192142
|
||||
14:35:43.388 ENGINE : CLI Params: -gproj Z:/tmp/erri-starting-ground-source-G3/addons/core/addon.gproj -addonsDir Z:/tmp/erri-starting-ground-source-G3/addons -profile Z:/tmp/erri-starting-ground-run-G3 -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateBaseWorldPlugin -errPlay 1 -errBaseSmoke 1 -errSmokeOutcome starting-rifles -errRifleFull 1 -errRifleCarbine 1 -noThrow -disableCrashReporter
|
||||
14:35:43.402 ENGINE : Addon dirs:
|
||||
14:35:43.402 ENGINE : dir: 'Z:/tmp/erri-starting-ground-source-G3/addons/core/'
|
||||
14:35:43.402 ENGINE : dir: 'Z:/tmp/erri-starting-ground-source-G3/addons'
|
||||
14:35:43.402 ENGINE : dir: './addons'
|
||||
14:35:43.402 ENGINE : dir: 'Z:/tmp/erri-starting-ground-run-G3/addons'
|
||||
14:35:43.402 ENGINE : Available addons:
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-source-G3/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
14:35:43.402 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
14:35:43.402 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
14:35:43.402 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-ground-source-G3\addons\core' to filesystem under name ERR_Core
|
||||
14:35:43.403 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
14:35:43.404 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
14:35:43.405 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
14:35:43.407 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
14:35:43.412 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
14:35:43.414 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
14:35:43.419 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
14:35:43.527 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-ground-run-G3/addons/ArmaReforger/' (pak count: 14) to filesystem under name ArmaReforger
|
||||
14:35:43.530 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
14:35:43.530 ENGINE : CPU vendor : AuthenticAMD
|
||||
14:35:43.530 ENGINE : CPU type : 2
|
||||
14:35:43.530 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
14:35:43.530 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
14:35:43.530 ENGINE : CPU count logical : 16
|
||||
14:35:43.530 ENGINE : CPU count physical : 8
|
||||
14:35:43.530 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
14:35:43.530 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-starting-ground-source-G3\addons\core/resourceDatabase.rdb)
|
||||
14:35:43.530 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
14:35:43.531 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
14:35:43.532 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
14:35:43.532 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
14:35:43.535 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
14:35:43.547 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
14:35:43.548 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
14:35:43.555 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-starting-ground-run-G3/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
14:35:43.688 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
14:35:43.689 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-starting-ground-run-G3\profile/resourceDatabase.rdb)
|
||||
14:35:43.689 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-starting-ground-run-G3\logs\logs_2026-10-28_14-35-42/resourceDatabase.rdb)
|
||||
14:35:43.841 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
14:35:43.846 RESOURCES : RESOURCES : scanning...
|
||||
14:35:43.846 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
14:35:43.862 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
14:35:43.865 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
14:35:43.867 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
14:35:43.870 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
14:35:43.874 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
14:35:43.885 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
14:35:43.889 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
14:35:43.896 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
14:35:44.123 RESOURCES : RESOURCES : scanning @"core"
|
||||
14:35:44.127 RESOURCES : RESOURCES : scanning @"profile"
|
||||
14:35:44.128 RESOURCES : RESOURCES : scanning @"logs"
|
||||
14:35:44.128 RESOURCES : RESOURCES : processing meta-files...
|
||||
14:35:44.240 RESOURCES : RESOURCES : processing files...
|
||||
14:35:44.241 INIT : Workbench startup
|
||||
14:35:44.241 INIT : Workbench Init Engine
|
||||
14:35:44.241 RESOURCES : ResourceDB: full scan
|
||||
14:35:44.241 RESOURCES : processing files...
|
||||
14:35:44.241 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
14:35:44.253 RESOURCES (W): resource not registered: @"$profile:EscapistsFactions.json". Setting null GUID
|
||||
14:35:44.253 RESOURCES (W): resource not registered: @"$logs:external-addons-inputs.json". Setting null GUID
|
||||
14:35:44.253 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
|
||||
14:35:44.253 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
|
||||
14:35:44.253 RESOURCES : RESOURCES : processing folders...
|
||||
14:35:44.261 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
14:35:44.278 RESOURCES : RESOURCES : building tree...
|
||||
14:35:44.334 PROFILING : ResourceDB: full scan took: 493.324500 ms
|
||||
14:35:44.335 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-starting-ground-source-G3\addons\core/resourceDatabase.rdb)
|
||||
14:35:44.338 RESOURCES : ResourceDB: written 36955/36955 bytes
|
||||
14:35:44.338 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:35:44.338 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-starting-ground-run-G3\profile/resourceDatabase.rdb)
|
||||
14:35:44.339 RESOURCES : ResourceDB: written 92/92 bytes
|
||||
14:35:44.339 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:35:44.339 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-starting-ground-run-G3\logs\logs_2026-10-28_14-35-42/resourceDatabase.rdb)
|
||||
14:35:44.341 RESOURCES : ResourceDB: written 208/208 bytes
|
||||
14:35:44.341 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:35:44.341 ENGINE : GameProject load
|
||||
14:35:44.341 ENGINE : Loaded addons:
|
||||
14:35:44.341 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
14:35:44.341 ENGINE : gproj: 'Z:/tmp/erri-starting-ground-source-G3/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
14:35:44.343 ENGINE : GameProject load
|
||||
14:35:44.343 INIT : GameProject load project data @"Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
14:35:44.343 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
14:35:44.343 INIT : GameProject load project data @"Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
14:35:44.343 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
14:35:44.344 INIT : GameProject load project data @"Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
14:35:44.344 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
14:35:44.344 INIT : GameProject load project data @"Z:/tmp/erri-starting-ground-run-G3/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
14:35:44.344 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
14:35:44.345 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
14:35:44.345 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
14:35:44.448 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
14:35:44.449 RENDER : Basic screen setup:
|
||||
14:35:44.449 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
14:35:44.449 RENDER : MSAA : none
|
||||
14:35:44.461 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
14:35:44.461 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
14:35:44.461 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
14:35:44.461 RENDER : * core clocks 2720 MHz, memory 1124 MHz
|
||||
14:35:44.461 RENDER : * TFlops 27.9, memory bandwidth (562.0 GB/s)
|
||||
14:35:44.461 RENDER : AMD AGS correctly initialized
|
||||
14:35:44.461 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
14:35:44.461 RENDER : Detected output devices:
|
||||
14:35:44.461 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
14:35:44.461 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
14:35:44.461 RENDER : Concurrent frames limit 2
|
||||
14:35:44.534 RENDER : DX12 device successfully created by AMD AGS library
|
||||
14:35:44.534 RENDER : * user markers not supported in this version AMD SW
|
||||
14:35:44.534 RENDER : Graphics device features
|
||||
14:35:44.534 RENDER : Needed:
|
||||
14:35:44.534 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
14:35:44.534 RENDER : Optional:
|
||||
14:35:44.534 RENDER : * Allow tearing (VSYNC) : 1
|
||||
14:35:44.534 RENDER : * 16 bits : 1
|
||||
14:35:44.534 RENDER : * Resource heap tier : 3
|
||||
14:35:44.534 RENDER : * Persistent heaps (DRED) : 1
|
||||
14:35:44.534 RENDER : * DRED 1.2 is supported by compiler
|
||||
14:35:44.558 RENDER : Main RT format setup.
|
||||
14:35:44.558 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
14:35:44.558 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
14:35:44.560 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
14:35:44.598 PROFILING : Settings changed took: 0.018900 ms
|
||||
14:35:45.662 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
14:35:45.662 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
14:35:45.662 AUDIO : Audio client:
|
||||
14:35:45.662 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
14:35:45.665 RENDER : RENDER : Reload shaders
|
||||
14:35:45.666 RENDER : Enfusion shader version 13
|
||||
14:35:45.666 INIT : INIT : ShaderListReload
|
||||
14:35:45.666 PROFILING : ShaderListReload took: 0.000400 ms
|
||||
14:35:45.804 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
14:35:45.805 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
14:35:45.805 AUDIO : Audio client:
|
||||
14:35:45.805 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
14:35:45.898 RENDER : Loaded 3752 newer shader binaries
|
||||
14:35:45.898 PROFILING : Reload shaders took: 232.572400 ms
|
||||
14:35:45.898 ENGINE : Initializing inputs.
|
||||
14:35:45.909 NETWORK : Initializing networking.
|
||||
14:35:45.909 NETWORK : Using new GameRplScheduler.
|
||||
14:35:45.909 SCRIPT : SCRIPT : Initializing scripts
|
||||
14:35:45.910 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
14:35:47.537 PROFILING : ScriptProjectManager init took: 1627.745300 ms
|
||||
14:35:47.574 PROFILING : Initializing scripts took: 1664.800400 ms
|
||||
14:35:47.590 ENGINE : Enfusion engine successfully created.
|
||||
14:35:47.590 PROFILING : Workbench Init Engine took: 4202.500100 ms
|
||||
14:35:47.590 INIT : INIT : Workbench Create Game
|
||||
14:35:47.601 GUI : Using default language (en_us)
|
||||
14:35:47.601 GUI : Loading 'en_us' localization file.
|
||||
14:35:47.601 INIT : INIT : Loading StringTable
|
||||
14:35:47.626 PROFILING : Loading StringTable took: 25.409700 ms
|
||||
14:35:47.626 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
14:35:47.679 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
14:35:47.680 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
|
||||
14:35:47.680 PROFILING : Compiling GameLib scripts took: 54.177700 ms
|
||||
14:35:47.680 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
14:35:48.517 INIT : Workbench Create Game
|
||||
14:35:48.517 SCRIPT : Compiling Game scripts
|
||||
14:35:48.517 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
14:35:49.034 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
|
||||
14:35:49.034 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
|
||||
14:35:49.401 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:35:49.415 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
14:35:49.459 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
14:35:49.592 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
14:35:49.592 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
14:35:49.592 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
14:35:49.592 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
14:35:49.620 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:35:49.631 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
14:35:49.699 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
14:35:49.699 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
14:35:49.701 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
14:35:49.730 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:35:49.758 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,300": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:35:49.758 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,312": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:35:49.759 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
14:35:49.759 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
14:35:49.788 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:35:49.821 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
14:35:50.249 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
|
||||
14:35:50.258 SCRIPT : Module: Game; loaded 6789x files; 14065x classes; used 43610K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: a398c7c9
|
||||
14:35:50.320 PROFILING : Compiling Game scripts took: 2639.489500 ms
|
||||
14:35:50.325 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:35:50.385 ENGINE : Game successfully created.
|
||||
14:35:50.386 PROFILING : Workbench Create Game took: 2795.282000 ms
|
||||
14:35:50.394 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
14:35:51.334 INIT : INIT : Workbench Reload Game
|
||||
14:35:51.336 ENGINE : Game destroyed.
|
||||
14:35:51.342 GUI : Using default language (en_us)
|
||||
14:35:51.343 GUI : Loading 'en_us' localization file.
|
||||
14:35:51.343 INIT : INIT : Loading StringTable
|
||||
14:35:51.355 PROFILING : Loading StringTable took: 11.719300 ms
|
||||
14:35:51.355 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:35:51.363 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
14:35:51.363 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
14:35:51.363 ENGINE : Game successfully created.
|
||||
14:35:51.363 ENGINE : Game successfully initialized.
|
||||
14:35:51.363 PROFILING : Workbench Reload Game took: 28.851100 ms
|
||||
14:35:52.023 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
14:35:53.069 PROFILING : Entities load took: 1045.150900 ms
|
||||
14:35:53.078 WORLD : WORLD : CreateEntities
|
||||
14:35:53.082 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
14:35:53.082 PROFILING : NotifyBeforeEntitiesCreated took: 0.002700 ms
|
||||
14:35:53.083 WORLD : WORLD : Wait for preloading data
|
||||
14:35:53.083 PROFILING : Wait for preloading data took: 0.003600 ms
|
||||
14:35:53.211 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
14:35:53.211 PROFILING : PROFILING : Terrain load
|
||||
14:35:54.871 PROFILING : Terrain load took: 1659.655100 ms
|
||||
14:35:59.109 WORLD : CreateEntities
|
||||
14:35:59.110 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
14:35:59.110 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
14:35:59.110 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
14:36:08.617 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
14:36:08.617 PROFILING : NotifyBeforeEntitiesInitialized took: 0.005700 ms
|
||||
14:36:09.053 WORLD : InitEntities 'world'
|
||||
14:36:09.053 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
14:36:09.053 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
14:36:09.055 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
14:36:09.055 TERRAIN : TERRAIN : Initializing road networks...
|
||||
14:36:09.057 PROFILING : Initializing road networks... took: 2.176600 ms
|
||||
14:36:09.058 PROFILING : NotifyEntitiesInitialized took: 2.459100 ms
|
||||
14:36:09.058 PROFILING : CreateEntities took: 15980.357000 ms
|
||||
14:36:09.349 PROFILING : * WorldEditor: LoadWorld: 17331.978200 ms
|
||||
14:36:10.859 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
14:36:10.859 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
14:36:10.860 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
14:36:10.860 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
14:36:10.945 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
|
||||
14:36:10.967 BACKEND : Attempting online Game Config instead.
|
||||
14:36:13.878 INIT : INIT : Workbench Reload Game
|
||||
14:36:13.880 ENGINE : Game destroyed.
|
||||
14:36:13.886 GUI : Using default language (en_us)
|
||||
14:36:13.886 GUI : Loading 'en_us' localization file.
|
||||
14:36:13.886 INIT : INIT : Loading StringTable
|
||||
14:36:13.907 PROFILING : Loading StringTable took: 20.445800 ms
|
||||
14:36:13.907 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:36:13.916 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
14:36:13.917 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
14:36:13.917 ENGINE : Game successfully created.
|
||||
14:36:13.917 ENGINE : Game successfully initialized.
|
||||
14:36:13.917 PROFILING : Workbench Reload Game took: 39.170300 ms
|
||||
14:36:13.920 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
14:36:14.028 PLATFORM : Save data from container 'settings' have been loaded
|
||||
14:36:14.119 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
14:36:14.216 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
14:36:14.226 WORLD : WORLD : Game::LoadEntities
|
||||
14:36:14.226 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
14:36:14.227 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
14:36:14.227 WORLD : WORLD : CreateEntities
|
||||
14:36:14.227 WORLD : WORLD : CreateEntities
|
||||
14:36:14.227 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
14:36:14.235 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
14:36:14.235 PROFILING : NotifyBeforeEntitiesCreated took: 7.181300 ms
|
||||
14:36:14.235 WORLD : WORLD : Wait for preloading data
|
||||
14:36:14.235 PROFILING : Wait for preloading data took: 0.000500 ms
|
||||
14:36:19.248 WORLD : Game::LoadEntities
|
||||
14:36:19.248 WORLD : CreateEntities
|
||||
14:36:19.248 WORLD : CreateEntities
|
||||
14:36:19.248 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
14:36:19.248 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
14:36:19.248 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
14:36:20.689 ENTITY : Create entity @"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
14:36:20.689 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.689 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
14:36:20.689 ENTITY : Create entity @"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
14:36:20.689 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.689 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
14:36:20.689 ENTITY : Create entity @"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
14:36:20.689 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.689 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
14:36:20.695 ENTITY : Create entity @"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
14:36:20.695 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.695 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
14:36:20.695 ENTITY : Create entity @"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
14:36:20.695 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.695 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
14:36:20.695 ENTITY : Create entity @"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
14:36:20.695 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.695 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
14:36:20.699 ENTITY : Create entity @"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
14:36:20.699 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.699 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
14:36:20.699 ENTITY : Create entity @"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
14:36:20.699 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.699 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
14:36:20.699 ENTITY : Create entity @"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
14:36:20.699 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:36:20.699 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
14:36:25.533 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
14:36:25.533 RESOURCES : GetResourceObject @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
14:36:25.533 WORLD : Entity prefab load @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
14:36:25.533 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:36:25.533 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:36:25.533 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:36:25.533 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:36:25.533 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)
|
||||
14:36:25.533 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)
|
||||
14:36:25.535 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:36:25.535 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:36:25.535 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:36:25.535 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:36:25.535 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:36:25.535 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:36:25.535 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:36:25.535 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:36:25.535 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)
|
||||
14:36:25.535 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)
|
||||
14:36:25.535 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)
|
||||
14:36:25.535 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)
|
||||
14:36:25.661 RESOURCES : GetResourceObject @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
14:36:25.661 WORLD : Entity prefab load @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
14:36:25.661 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:36:25.661 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:36:25.661 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:36:25.661 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:36:25.661 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:36:25.661 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:36:25.661 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)
|
||||
14:36:26.346 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
14:36:26.346 PROFILING : NotifyBeforeEntitiesInitialized took: 0.073500 ms
|
||||
14:36:28.353 WORLD : InitEntities 'world'
|
||||
14:36:28.353 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
14:36:28.353 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
14:36:28.369 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
14:36:28.369 TERRAIN : TERRAIN : Initializing road networks...
|
||||
14:36:28.375 PROFILING : Initializing road networks... took: 5.813900 ms
|
||||
14:36:28.375 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
14:36:28.432 PROFILING : WorldVolumesCollection took: 56.609700 ms
|
||||
14:36:28.432 INIT : INIT : SoundWorldInit
|
||||
14:36:28.450 PROFILING : SoundWorldInit took: 17.736200 ms
|
||||
14:36:28.450 PROFILING : NotifyEntitiesInitialized took: 80.412700 ms
|
||||
14:36:28.450 PROFILING : CreateEntities took: 14222.203600 ms
|
||||
14:36:28.450 PROFILING : CreateEntities took: 14222.383800 ms
|
||||
14:36:28.451 WORLD : WORLD : Wait for preloading data around camera
|
||||
14:36:28.451 PROFILING : Wait for preloading data around camera took: 0.000800 ms
|
||||
14:36:28.451 WORLD : WORLD : EOnActivate
|
||||
14:36:28.483 PROFILING : EOnActivate took: 32.163500 ms
|
||||
14:36:28.484 PROFILING : Game::LoadEntities took: 14257.356600 ms
|
||||
14:36:28.752 DEFAULT : Entered offline game state.
|
||||
14:36:32.849 SCRIPT : Map load time: 2335ms
|
||||
14:36:32.851 NETWORK : Player connected: connectionID=2147483646
|
||||
14:36:32.851 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
14:36:32.851 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
14:36:32.854 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:36:32.854 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:36:32.855 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
14:36:32.855 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
14:36:32.855 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
14:36:32.855 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
14:36:32.859 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:36:32.859 ENTITY : Create entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
14:36:32.860 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:36:32.860 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
14:36:32.860 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
14:36:32.863 SCRIPT (W): Can't open config file ""
|
||||
14:36:32.872 WORLD : InitEntities 'world'
|
||||
14:36:32.872 ENTITY : Init entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:36:32.872 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
14:36:32.872 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
14:36:32.872 SCRIPT (W): Slot_Chat Has no Content!
|
||||
14:36:32.872 SCRIPT (W): Slot_VON Has no Content!
|
||||
14:36:32.873 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
14:36:32.873 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
14:36:32.873 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
14:36:32.873 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
14:36:32.873 SCRIPT (W): Slot_Hints Has no Content!
|
||||
14:36:32.890 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
14:36:32.890 ENTITY : Create entity @"ENTITY:4611686018427388389" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
14:36:32.890 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
14:36:32.891 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:36:32.891 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:36:32.892 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:36:32.895 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
14:36:32.896 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
14:36:32.896 NETWORK : Players connecting: 0
|
||||
14:36:32.896 NETWORK : Players connected: 1 / 1
|
||||
14:36:32.926 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
14:36:32.927 PROFILING : Workbench startup took: 50630.355000 ms
|
||||
14:36:33.033 WORLD : Frame start
|
||||
14:36:33.033 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
14:36:33.046 WORLD : UpdateEntities
|
||||
14:36:33.046 WORLD : Frame
|
||||
14:36:33.046 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
14:36:33.251 WORLD : UpdateEntities
|
||||
14:36:33.251 WORLD : PostFrame
|
||||
14:36:33.251 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
14:36:33.251 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:33.321 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
14:36:33.321 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
14:36:33.321 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
14:36:33.321 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
14:36:33.477 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
14:36:33.478 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
14:36:33.671 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 192.935600 ms
|
||||
14:36:33.682 PROFILING : ObjectsHeightMap::Build took: 204.560800 ms
|
||||
14:36:34.903 SCRIPT : Co10 Escape Reintroduced factions: players=USSR enemy=US independent=FIA
|
||||
14:36:34.985 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
14:36:34.985 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
14:36:35.020 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
14:36:35.023 ENTITY : SpawnEntityPrefab @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
14:36:35.024 ENTITY : Create entity @"ENTITY:4611686018427388507" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
14:36:35.024 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
14:36:35.025 DEFAULT (W): BaseRadioComponent does not have any transceiver. (Entity: @"ENTITY:4611686018427388507" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"). Only printing this message once. There're possibly more nodes with this requirement.
|
||||
14:36:35.029 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
|
||||
14:36:35.031 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7000,65.2562,7500>
|
||||
14:36:35.031 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
|
||||
14:36:35.047 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
|
||||
14:36:35.127 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
|
||||
14:36:35.127 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
|
||||
14:36:35.129 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
|
||||
14:36:35.130 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
|
||||
14:36:35.137 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
|
||||
14:36:35.139 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
|
||||
14:36:35.139 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
|
||||
14:36:35.141 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
|
||||
14:36:35.141 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=0 conscious=0 nativeComplete=0
|
||||
14:36:35.141 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=0 conscious=0 nativeComplete=0
|
||||
14:36:35.142 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
14:36:35.142 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
14:36:35.142 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
14:36:35.142 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
14:36:35.142 SCRIPT (W): Reintroduced [starting backpack]: inventory rejected item; retained as starting-area loot: {3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et
|
||||
14:36:36.015 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=1 conscious=1 nativeComplete=0
|
||||
14:36:36.015 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=1 conscious=1 nativeComplete=0
|
||||
14:36:36.015 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
14:36:36.016 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
14:36:36.562 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=2 conscious=2 nativeComplete=0
|
||||
14:36:36.563 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=2 conscious=2 nativeComplete=0
|
||||
14:36:36.563 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
14:36:36.563 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
14:36:37.073 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=3 conscious=3 nativeComplete=0
|
||||
14:36:37.073 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
14:36:37.073 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
14:36:37.074 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
14:36:37.591 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
14:36:37.591 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
14:36:37.591 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
14:36:37.592 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
14:36:38.101 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=4 conscious=4 nativeComplete=0
|
||||
14:36:38.101 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=3 conscious=3 nativeComplete=0
|
||||
14:36:38.101 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
14:36:38.101 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
14:36:38.607 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=4 conscious=4 nativeComplete=0
|
||||
14:36:38.608 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
14:36:38.608 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
14:36:38.608 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
14:36:39.110 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=5 conscious=5 nativeComplete=1
|
||||
14:36:39.118 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=5 conscious=5 nativeComplete=1
|
||||
14:36:39.364 SCRIPT : Reintroduced [sites]: 7 sites and 112 physical stock items ready
|
||||
14:36:51.541 SCRIPT : Reintroduced [environment]: date=authored weather=authored
|
||||
14:36:51.542 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
|
||||
14:36:51.542 SCRIPT : Reintroduced [mission]: phase 0 -> 1
|
||||
14:36:51.543 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
|
||||
14:36:51.543 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
|
||||
14:36:51.543 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
|
||||
14:36:51.612 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_USSR (USSR)
|
||||
14:36:51.627 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 54 replicated objects and 12 inventory items
|
||||
14:36:51.627 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 54 replicated objects and 12 inventory items
|
||||
14:36:51.710 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 54 objects and 12 storage items ready
|
||||
14:36:51.710 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 100.174ms
|
||||
14:36:51.716 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 106.785ms; starting asset preload
|
||||
14:36:52.719 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
|
||||
14:36:53.523 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=US group=<0x00000001B6802110> SCR_AIGroup position=<6125,209.938,7160> living=5
|
||||
14:36:53.524 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=FIA group=<0x00000001A29488E0> SCR_AIGroup position=<6168,202.217,7050> living=5
|
||||
14:36:53.525 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=US group=<0x00000001A2949160> SCR_AIGroup position=<6530,157.768,7200> living=4
|
||||
14:36:53.525 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=US group=<0x00000001A29499E0> SCR_AIGroup position=<7030,62.1142,7500> living=4
|
||||
14:36:53.526 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=US group=<0x0000000149791970> SCR_AIGroup position=<5976,218.937,7220> living=4
|
||||
14:36:53.527 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=US group=<0x00000001D8583D50> SCR_AIGroup position=<6756,139.372,7300> living=4
|
||||
14:36:53.854 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 54 objects and 12 storage items ready
|
||||
14:36:53.855 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2244.11ms
|
||||
14:36:53.867 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.389,7158.5>
|
||||
14:36:53.868 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 54 objects until leaving the spawn area
|
||||
14:36:54.326 SCRIPT : ERR RIFLE LOOSE: distance=1.21381 origin=<6087.2,211.719,7160>
|
||||
14:36:54.327 SCRIPT : ERR RIFLE VERIFIED: loose=1 maps=1 pistols=1 sceneRoots=50
|
||||
14:36:54.327 SCRIPT : ERR GROUND CARBINE: stored=0 ground=1
|
||||
14:36:54.837 GUI : Creating menu 'ERR_AdminPanel'
|
||||
14:36:54.837 GUI : WidgetManager: CrateWidgets @"{AE761C0439D25FB8}UI/layouts/ERR/AdminMenu.layout"
|
||||
14:36:54.837 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.838 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.838 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.839 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.839 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.840 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.840 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.841 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.841 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.841 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.843 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.843 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.844 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.844 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.845 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.845 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.845 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.846 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.847 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.847 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.847 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.848 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.848 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.849 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.849 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.850 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.850 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.850 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.851 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.851 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.852 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.852 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.852 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.853 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.853 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.853 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.854 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.854 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.856 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.856 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.856 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.857 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.858 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:54.902 SCRIPT : Reintroduced [terrain selection]: discovered 45 playable scenario headers; truncated=0
|
||||
14:36:55.352 GUI : WidgetManager: CrateWidgets @"{8D927ABB47916CE5}UI/layouts/ERR/ItemWeightRow.layout"
|
||||
14:36:55.352 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:36:55.353 GUI : WidgetManager: CrateWidgets @"{8D927ABB47916CE5}UI/layouts/ERR/ItemWeightRow.layout"
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"addons/core/Sounds/ERR/Speech/soldier_reloading.wav.meta": "161c9ebee1d0496c7aa9501d00eba646094bf1ce89cda4efde6e3a0229a49e4f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp": "77acc89c4ef0b912b969a2e5f6c41e071e04d10cfe89666fbc1296878dab62bf",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp.meta": "fe456d354ace93b0f2261de483e86ccc92991011b1738c5703d6d7bc0daa49a6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav": "e2e60e8b83a24a548c90b84c5e1137adb7e792cf1d4ba6232ddfb1012fa78892",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav.meta": "064588b86589ac9437fbccafedeefae04bec3331dd8a229d1c6d27b5e524a9e9",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp": "5ffd3ff57550296274e9e93fb64efdf2fb06a51161d6deb221c1f3eb408d1459",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp.meta": "366a3c9e20f27c0f73bdff5827576df8924e99241061f933e72bd342e5bc7119",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav": "bbcf454d48adea47478d410b1baf14df3a5d018237272e70ae33ee62823f822f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav.meta": "d1ac64242280521a7e40de51ae32a007878d7801401020e7a074a48e0f8ce62e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp": "5af1c949d4662c2f33320165d2efdbd69cb183af1101aa246fe538bf0d91a33e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp.meta": "aa7799e8a790539166a1d3a9c691416e7b2f6589d1674f5cf4b3e47523f15259",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav": "e4bd5e69fda289593fc6e6b8c2fae9a271a10d0a9bae877f18ba02dbbf75d1fc",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav.meta": "25a988c31e4fc3ae6540920df3d4548307a4a1e3b96b1303e9b7bdb4ac5eea27",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp": "f8a7b6cdd08b57b4b227a2d5b480a6c76857d7fc8ace3434478aec01c0de5a83",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp.meta": "d3ac98b02c0725d347b30d0ac7586cb22904d46b65a145e4a1131222484a6929",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav": "01de068469bd6746dba7634fb6b5b85b150621d3359c17fd01bcb916b34b1720",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav.meta": "bf33edad44bbb04df852501154f08a9a9900ce503248abc698127a51e9eec934",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds": "611ec6c68c2456c2af017c47135134d73122461017b315f64ed7ca9891f20c21",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds.meta": "90f40b38e52a79951b72da2960e30887d5ee8bbcefbada0c0ac950c1bfcf847f",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset": "3f947d03b3492ada541032539cdb3f34a03d68ae83c0ef8796dc7fd091b5911d",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset.meta": "1dc5285abd0062af288fb40b2f22b5b7c3925cf7270a096862335db250ac1453",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout": "31ec8906218e5e377560fc7264c0b05b160d36e9fa2fea8446985d1a9d63d675",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout": "942e33bf2e08550446b40bcac31fb4504b7d8c717a42c196f54bf4025c72706c",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout": "6d364ce48158b90abd2185ca87ee27b095d0f7a5c8d59a0c65940e4be5488ac3",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout": "dfa6b87420efc683cb278178553350daa7753004d64672741a3dc13b4316810d",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout.meta": "eb4b28587abdf6100092fd6eee1695663fa6e1548d5e53017173c4a5f7320240",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout": "ec3369f4030e593d34043e70a311b0963606cf024cb452648671556f25f5b52a",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
},
|
||||
"source": "/tmp/erri-starting-ground-source-G3",
|
||||
"profile": "/tmp/erri-starting-ground-run-G3"
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"launch_id": "4fa8f19a-2989-44c6-9d76-7cf01c613042",
|
||||
"captured_unix": 1793194540.805584,
|
||||
"source_root": "/tmp/erri-starting-ground-source-G3",
|
||||
"command": [
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-starting-ground-source-G3/addons/core/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-starting-ground-source-G3/addons",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-starting-ground-run-G3",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateBaseWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errBaseSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"starting-rifles",
|
||||
"-errRifleFull",
|
||||
"1",
|
||||
"-errRifleCarbine",
|
||||
"1",
|
||||
"-noThrow",
|
||||
"-disableCrashReporter"
|
||||
],
|
||||
"manifest_sha256": "8254f21a86152a866cafe6b56123f6957ce111b0e8215dc3cf69b3e89b692193"
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
Test audio routed to silent output and muted (stream 187133)
|
||||
{
|
||||
"stopped_unix": 1793194623.473422,
|
||||
"console_sha256": "9bace3d9ec5ee70a76d97eb396411ba168ba8b9299e4fcf3caf2cba2dd8825c7",
|
||||
"end_source_sha256": "8254f21a86152a866cafe6b56123f6957ce111b0e8215dc3cf69b3e89b692193",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "4fa8f19a-2989-44c6-9d76-7cf01c613042",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "8254f21a86152a866cafe6b56123f6957ce111b0e8215dc3cf69b3e89b692193",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793194540.8056784,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-starting-ground-run-G3/logs/logs_2026-10-28_14-35-42",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
{
|
||||
"log": "/tmp/erri-starting-ground-run-G3/logs/logs_2026-10-28_14-35-42/console.log",
|
||||
"smoke_completions": 1,
|
||||
"assertions_passed": 2,
|
||||
"script_or_runtime_failures": [],
|
||||
"engine_errors": [
|
||||
"14:35:44.343 RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"14:35:44.343 RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"14:35:44.344 RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"14:35:44.344 RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"14:36:25.533 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
|
||||
"14:36:25.533 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
|
||||
"14:36:25.535 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
|
||||
"14:36:25.535 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
|
||||
"14:36:25.535 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
|
||||
"14:36:25.535 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
|
||||
"14:36:25.661 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
|
||||
"14:36:32.855 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)",
|
||||
"14:36:32.855 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)"
|
||||
],
|
||||
"missing_end_screen": [],
|
||||
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"stopped_unix": 1793194623.473422,
|
||||
"console_sha256": "9bace3d9ec5ee70a76d97eb396411ba168ba8b9299e4fcf3caf2cba2dd8825c7",
|
||||
"end_source_sha256": "8254f21a86152a866cafe6b56123f6957ce111b0e8215dc3cf69b3e89b692193",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "4fa8f19a-2989-44c6-9d76-7cf01c613042",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "8254f21a86152a866cafe6b56123f6957ce111b0e8215dc3cf69b3e89b692193",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793194540.8056784,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-starting-ground-run-G3/logs/logs_2026-10-28_14-35-42",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
@@ -0,0 +1,918 @@
|
||||
Menu layouts and palette are up to date.
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.051s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.000s
|
||||
|
||||
OK
|
||||
....../usr/lib/python3.14/tempfile.py:484: ResourceWarning: Implicitly cleaning up <HTTPError 429: 'limited'>
|
||||
_warnings.warn(self.warn_message, ResourceWarning)
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 0.142s
|
||||
|
||||
OK
|
||||
PASS: deployment init waits for mode, runs once, cancels on deletion/world change and bounds retries; respawn RPC registration stays immediate
|
||||
PASS: native chat retained on both peers, nested ownership detached, absent chat supplied by replicated fallback, authored mission chat preserved
|
||||
PASS: configurable independent restarts, idle clock reset and live setting changes; last disconnect, pending admission/spectator population, five-hour boundary, repeated empty rounds, preparation, authority and duplicate-end guards
|
||||
PASS: faction aircraft profiles provide 12+ cargo capacity; FIA/ION crew comes only from the selected faction
|
||||
PASS: fleet space is required before pickup registration; dispatch rechecks/replaces only the secondary within the original 48-candidate footprint budget
|
||||
Policy-only arrival from 90 m offset / 150 m height at 15 Hz: original 65.60s, rescue 32.20s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 30 Hz: original 65.73s, rescue 32.30s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 60 Hz: original 65.72s, rescue 32.33s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 120 Hz: original 65.72s, rescue 32.33s
|
||||
PASS: faster rescue descent, continuous near-ground braking, alignment gate, unchanged recovery/escort/default profile, and bounded settling at 15/30/60/120 Hz
|
||||
PASS: split-fleet boarding, escort rejection, lost transport failure and both transport escape boundaries
|
||||
PASS: actual nearest usable registered-fleet selection, patient reservation priority, independent ranges, audited benches/skids and captured-aircraft handshake guards
|
||||
PASS: production Cessna boarding requires exact observed occupancy, activates before requesting, caps retries at three with 5s spacing, and preserves transition, ownership, health and seat restrictions; engine behavior is faked
|
||||
PASS: traffic distance/grace, all-observer veto, player claims, foreign custody, bounded spawn cadence, failure/stall retention and shutdown preserve nearby/claimed entities
|
||||
PASS: actual observer collection includes spectator targets and controlled bodies; missing views/controllers and open editor cameras veto spawn/cleanup
|
||||
PASS: civilian traffic defaults to three; menu command resolves to persisted 0..6 setting with zero disabling new cars
|
||||
PASS: bounded exit-road selection can turn along a coastline when the opposite road is unavailable; no-route case is withheld
|
||||
PASS: managed traffic pins both native garbage entries; release/retirement removes only those pins, including partial creation
|
||||
PASS: exhausted/blocked opening keeps configured radius; distant objective fallback rejected; bounds, player clearance, separation, force cap and retry delay retained
|
||||
PASS: separated rear vehicle approaches, opposite infantry sectors, radio-gated ownership, failed-order preservation, visual cover or bounded supported reconnaissance, bounded dismount/search/regroup and loss cleanup
|
||||
PASS: production dismount/boarding allocation, all crew allowances, waypoint ownership, one-time vehicle detach/restore and capture/teardown guards
|
||||
PASS: covering support requires the original conscious turret gunner, valid mounted driver, live crew and delivered assignment
|
||||
PASS: alternate positions exclude failed and occupied stages, roll back on failed planning/allocation, and preserve the total time budget
|
||||
PASS: blocked crew deadline survives combat interruptions, defers unsafe exits, resets after recovery; failed stages survive assignments with bounded expiry
|
||||
PASS: native-callback cleanup, bounded retries and budget, pending quarantine, objective/ownership/lifecycle protection, no evidence retirement or forced entity deletion
|
||||
PASS: radio intel boundary, exclusions, preparation cap, next-round configuration, sticky unlock, redirection/evidence, fixed retention, automatic recovery and lifecycle guards
|
||||
PASS: actual terrain refusal reasons, counted summaries, site/attempt/time context, 30-second rate limit and per-site reset
|
||||
PASS: actual low/negative dry terrain, height-correct shallow/lake/ocean/interior water refusal and downstream startup dry-ground gates
|
||||
PASS: failure-only menu, repeated-frame/dialog focus, pause fallback, exact error, Esc routing, single local exit, stale/recovered mode guards and listener cleanup; native rendering unverified
|
||||
PASS: only original fit loaded healthy uncaptured gunners stay mounted; driver can leave; infantry readiness excludes the retained gunner but regroup requires all survivors
|
||||
PASS: actual HQ allocator selects reachable reports, distinct cover/flanks, simultaneous fronts, bounded reservations and failed-radio/placement rollback
|
||||
PASS: shared own-force attack spacing, own-group refresh, exact release, expiry/deletion, finite capacity and fresh confirmed sighting-only flank permission
|
||||
PASS: actual convoy foot transport detachment is idempotent; regroup restores only its live friendly uncaptured original truck
|
||||
PASS: opposing native flank orders are transactional; arrived teams sweep twice, travelling/boarding teams retain orders, failed redirects retry and replayed contacts are ignored
|
||||
PASS: expired-report approach, arrival-only search, completion, newer/older/replayed reports, visual priority, interrupted search and bounded travel
|
||||
PASS: drone cooldown, capacity, freshness, replay, bounded retries, round cap, stop, optional API and radio boundaries
|
||||
PASS: production camera cone/range rejects behind-camera and distant actors; control directions, damping and limits
|
||||
PASS: production drone radio queue rejects wrong phase/authority/group, busy or unconscious radios and absent routes; snapshots only eligible observations
|
||||
PASS: target equipment counts as character contact; unrelated blockers and cyclic hierarchies stay blocked
|
||||
PASS: burial requires a conscious current player, actual held shovel, dead nearby unobstructed corpse and no vehicle; authority and duplicate deletion guards preserve player/tool
|
||||
PASS: nearest reported idle team, blocked teams, guards, active/pending orders, combat, radio routes, stale status and distance limit
|
||||
PASS: six editor listeners transferred idempotently, unrelated handlers retained, authority guard and lifecycle ordering
|
||||
PASS: takeover reconnect creates only missing managers, restores native roles, never grants non-admin access, skips stale/disconnected/client states
|
||||
PASS: Game Master button becomes enabled on native permission arrival and disabled on revocation; no permission bypass
|
||||
PASS: native creation called once per editor; pending/duplicate ownership waits, host works, retry is bounded and stale-world callbacks cannot create editors
|
||||
PASS: catalog-independent cleanup removes original subscriptions once, handles never-initialized/preload items, preserves live validation and opted-out/editor behavior
|
||||
PASS: shared config transaction rejects client writes, preserves first-save/prior/fallback state across open, write, backup, partial-copy, readback and mismatch failures
|
||||
PASS: actual Save/Commit preserves semantically valid backup across unrelated menu edits and repairs; unknown fields/default sections retained; actual terrain parser; other parsers, catalog and disk doubled
|
||||
.....TTS request rejected: authentication failed (403)
|
||||
TTS request completed (200)
|
||||
....TTS request completed (200)
|
||||
TTS request completed (200)
|
||||
..
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 1.069s
|
||||
|
||||
OK
|
||||
PASS: all 37 fixed messages have validated exact audio, native graph identities and source-bundle inclusion
|
||||
PASS: production incremental decoder preserves binary data, bounds each slice, yields on elapsed time and rejects malformed or oversized payloads
|
||||
PASS: production speech transfer checks order, exact part sizes and stable bounded totals without changing audio
|
||||
PASS: production client callbacks only queue; shared updates prepare one bounded slice, preserve bytes, handle file failures and cancel safely before playback
|
||||
PASS: production soldier timeout preserves queued/completed preparation, expires stalled requests and removes stopped graphs only once
|
||||
PASS: actual welcome tick waits for URL/readiness/server permit, preserves local once-only state across worlds and refuses stopped callbacks
|
||||
PASS: account greeting survives client/controller/round changes; owner validation, delayed readiness, idempotent retry, stale replies and bounded ledger
|
||||
PASS: original body/equipment retained past old timeout; expiry, death, canonical account/body, occupied controller, failed handoff and no replacement life
|
||||
frame_ms=33.3333 buffered_step_variation=0.0336441 baseline=1.32469
|
||||
frame_ms=16.6667 buffered_step_variation=0.0660537 baseline=0.822226
|
||||
frame_ms=6.94444 buffered_step_variation=0.0253502 baseline=0.427864
|
||||
PASS: actual view buffer validates samples, follows position/roll/FOV, rejects stale/foreign/reordered data, buffers jitter without drift, bounds memory and expires gaps
|
||||
PASS: actual relay rejects noncanonical sources, live/foreign/stale viewers, invalid/replayed/fast packets; bounds leases and owner-only target delivery
|
||||
PASS: production scope sampling preserves ordinary views, selects active ADS only, carries zoom/zeroing/illumination and rejects mismatched/unstreamed optics; native APIs doubled
|
||||
PASS: native head/helmet fade is local, target-scoped, restored on exit/switch and does not overwrite a later camera owner
|
||||
PASS: actual orbit branch rotates and zooms without a target; anchor tracking, bounds, collision and menu gating; corpse/vehicle orbit and living player-view fallback preserved
|
||||
PASS: production TTS settings/test/enable/failure/disable/timeout flows preserve fallback, secrets, authorization, saved state and late-callback cancellation
|
||||
PASS: TTS admin authorization, limits, case preservation and menu control contract
|
||||
PASS: actual atlas preparation shows disclosed markers on overview, regional and detail sheets; cover hidden; overlay matches map rectangle above print for square/wide/tall terrains
|
||||
PASS: actual objective overlay lifecycle preserves separate ownership, late readiness/reopen, data refresh, pan/zoom/culling, supported sibling/shared-frame parents, coordinate offsets, native task-clear isolation and terminal cleanup; native rendering remains unverified
|
||||
PASS: actual map element initializes each widget, retries missing widgets, updates position and changes only stale text/icon data; no native image-load claim
|
||||
PASS: all atlas identifiers, including the quoted question mark, match the generator
|
||||
PASS: actual native fixture root/config ownership and idempotent cleanup preserve foreign map, selector excludes ordinary route, fixed budgets/screenshots/UGC boundaries retained; native operations not executed
|
||||
PASS: actual full Inspect rejects canvas parenting, wrong active container/canvas, omitted origin offset, wrong rendered box and stale coordinates; differing origins and DPI accepted
|
||||
PASS: actual long-warning phases retain visible label through1500ms checkpoint then restore radio before close; synthetic marker separated from unmoved player
|
||||
PASS: actual Center keeps marker offset within large and small native viewports at both fixture zooms without altering disclosed coordinates
|
||||
PASS: missing, child-only, malformed, zero and duplicate prefab root IDs rejected
|
||||
PASS: delayed scene/inventory arrival, deferred preload, identity checks, stale replies, timeout and observer cleanup
|
||||
PASS: loading protection restores only its own damage change, rejects invalid admission actors, and tolerates repeat/deleted cleanup
|
||||
PASS: actual inventory manifest, delayed/missing/wrong-owner item links, finite cap, consumed-stock refresh and preload ordering
|
||||
PASS: spawn scene remains held through final acknowledgement and nearby use; leaving, reassignment, disconnect and teardown release it
|
||||
PASS: production prison AI hold/release, repeat activation, authority/faction/player exclusion, dead actor and stop cleanup
|
||||
PASS: actual protected/capped damage plus exact-actor terminal fixture bypass through delayed native damage, fail-closed ownership and untouched ordinary actor; no native claim
|
||||
PASS: actual full planner selection/commit body, 360 equivalence scenarios, orders/reservations/cooldowns identical; one128-unit scan vs >10000 repeated unit visits; no FPS claim
|
||||
PASS: actual observer monitor/recovery/cleanup rejects retained old controller, preserves new camera/editor/hints/timer, restarts once and retains normal recovery; native effects modeled from SDK, no runtime claim
|
||||
PASS: former chat controller releases only its own callbacks and preserves replacement menu; current-owner stop/scope and repeated teardown remain intact
|
||||
PASS: wrong observer fixture selector rejected before runtime/profile setup; no engine launched
|
||||
PASS: native camera fixture uses current generated sites instead of the obsolete fixed extraction pickup
|
||||
PASS: actual depot mixed-roster worker/item selection, ownership/refusal and radio/planning/two-leg state transitions, fixed deadline, late proof quarantine, finite import and no adoption after Stop
|
||||
PASS: actual depot HQ lifecycle, existing planner priority, server/mode/owner gates, idempotent polling and owner replacement
|
||||
PASS: actual HQ mine/magazine claim separation, real demand methods, exact token cleanup and original authority gates; native availability doubled
|
||||
PASS: actual full magazine/inert-PMN4 depot leaf, exact custody, isolated callbacks, finite reservation, false/unknown and Stop quarantine, once-only delivery and caps; native movement unqualified
|
||||
PASS: actual mine/magazine provenance and separated finite mine imports; actual authored identity capture, READY-only detached provenance, same shared stock admission, completed exact two-leg proof, lifetime caps and Stop no late adoption
|
||||
PASS: anger per car, all thresholds and remainders, disable/re-enable, wave cap, staged retries, empty-round reset, no backlog, four seats and nearest-player road distance
|
||||
PASS: motorbikes require all mounted addons and exactly two crew seats; base/wreck prefabs rejected
|
||||
..
|
||||
----------------------------------------------------------------------
|
||||
Ran 2 tests in 0.001s
|
||||
|
||||
OK
|
||||
PASS: road width/bridge/length checks, prison and post spacing, setting bounds/default, finite startup and owned HQ admission
|
||||
PASS: actual roadblock scheduler yields initial deadline/attempt cap to background, budgets samples, pauses empty/full worlds, completes 30 after unlock, preserves safety and never replenishes losses; teardown cancels work
|
||||
PASS: actual staged post creation spawns at most one entity per callback, commits only all four guards/all planned props/waypoint, and rolls back player approach, obstructions, spawn/replication/ledger failure and cancellation; all committed props bypass distance streaming
|
||||
PASS: shipped checkpoint layout preserves vehicle lane, opposing signs, staggered barriers, clear guard slots and separate props across 4–16m roads and all tested headings
|
||||
PASS: actual prop clearance excludes owned geometry while retaining moved-guard, foreign-obstruction, water and terrain rejection
|
||||
PASS: road-edge/intersection clearance, mine detour geometry, checkpoint hold authority and retask cancellation
|
||||
PASS: actual crash geometry, detached definition setup, frozen server choice and guarded phase policy; integration/source ordering checked
|
||||
PASS: actual GameMode readiness admission and common full-footprint survey require crash authorization and both surveyed areas
|
||||
PASS: actual start defaults/parse/save, failure retention and authorized command wiring; current/next feedback, aliases and no random choice; native UI and core mode freezing are separate
|
||||
PASS: native-rejected custom items remain available without startup delay; required map and async insertion safeguards retained
|
||||
PASS: exact starting-stock edits, quantities/type/total limits, duplicate rejection, saved custom/default modes, authority/read-only/save-failure retention and authenticated catalog routing
|
||||
PASS: actual immutable measured footprint/root/attachment matching, bounds/transforms, moving geometry, seated-body and cargo reciprocity, finite hierarchy caps; native geometry doubled
|
||||
PASS: actual BMP singleton geometry and typed current order; one survey, full straight segment, width, known history, reservations, settlement/clearance and work caps; placement/footprint tested separately
|
||||
PASS: actual five random-radius diagnostic wrappers, disabled transparency, cached opt-in, exact zero and exclusion branch, native arguments/returns/outarg preservation, single superclass call and shared16-log cap
|
||||
PASS: zero-radius trace disabled by default, scoped before setup, exact opt-in emission; no native launch
|
||||
PASS: complete actual supply-travel probe, immutable 6+2 formations and 25 actors, admission/travel deadlines, six observed native-boundary moves, stop/ownership/partial-substitution refusals
|
||||
PASS: actual distinct supply-travel hook, fixed420s selector, original observer protection/restoration, failure/terminal cleanup and no legacy convoy setup
|
||||
PASS: actual supply-travel selector requires Chat, one round and480s; existing outcomes unaffected; no native launch
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept and --convoy-cover are mutually exclusive
|
||||
PASS: actual native interception witness requires real radio cursor/lineage, original actor identities, fixed movement/hold/expiry/resume and immutable deadline; no movement/delivery injection
|
||||
PASS: actual CLI rejects wrong mode/project/rounds/899s/conflict before runtime; valid flag and terminal branch identify synthetic-observation qualification
|
||||
PASS: visible base hook and actual fixture override delegate once; delivery proof uses retained pre-super route only on successful production transition
|
||||
actual mounted HQ dispatch planning, radio, ownership and lifecycle checks passed
|
||||
PASS: actual mounted intercept eligibility/order chronology, fixed destinations, native road selection bounds, width, segment heading, clearance and settlement delegation; no native driving claim
|
||||
PASS: actual paired arc geometry,40m/80m spacing, separate original polylines, both-position validation and128road/4096segment budget; no native driving proof
|
||||
PASS: actual typed original BMP singleton, loss/footprint/custody guards and native cancellation, UAZ-only pair admission, rollback, native allocation/revocation boundaries, per-member ownership, hold and expiry
|
||||
PASS: actual Tick clock initialization admits fractional first ticks and expires without extending the original start
|
||||
PASS: actual finite conservation/deadline/callback policies; read-only selection, bounded once-only inventory submission and no can refill; native transfer not executed
|
||||
PASS: actual exact-context membership, bounded identity/reach gates, native start/cache/eligibility ordering and no duplicate/foreign action start; fuel manager identity and empty-can headroom guards checked
|
||||
PASS: actual detached node/value snapshot and conservation refuse mismatched lengths before indexed reads, retain original identities under native out-array aliasing and log bounded counts once; native cause remains unknown
|
||||
PASS: actual mine evidence sealing/recovery, historical coarse publication, caps, canonical ownership, marker join retry/owner-change/stop; native arming and replicated vector-array transport untested
|
||||
PASS: actual full document recovery retains authored/sealed targets, one shared spent ledger, retry/exhaustion semantics and canonical multi-player ownership alongside supplemental mine intel
|
||||
PASS: actual infantry search suspension, quiet grace, finite resume, expiry/replacement and defensive/ownership boundaries
|
||||
PASS: infantry combat gate precedes radio delivery and preserves non-task transports
|
||||
PASS: actual HQ contact transition wakes only fit squad members, cancels only task orders and logs changes once
|
||||
PASS: actual finite medicine grants, authored stock deduction, full-backpack refusal/pouch fallback, no loot replenishment, unresolved-operation quarantine and ownership/stop guards
|
||||
PASS: only recent native detected/identified threats suspend hunter travel; stale/disarmed/destroyed contacts cannot strand patrols
|
||||
PASS: actual hunter combat transition cancels only its travel once, holds through renewed contact and resumes after quiet; unregistered startup preserved
|
||||
PASS: actual movement recovery retries delivered orders three times, respects combat/speed/arrival/progress, then abandons the stalled vehicle
|
||||
PASS: actual abandonment releases once, detaches transport, requests native exits only for fit original AI aboard, and leaves players/captured crews alone
|
||||
PASS: captured sighting retention, immutable details, expiry, replay rejection, bounded sound uncertainty/cooldown, radio loss, priority and overdue-status fairness
|
||||
PASS: arrow press/release, held keys, opposing keys, disabled/menu input and firearm-only retention
|
||||
PASS: actual self-injection eligibility matrix and authority/rate limit; default-off persistence, authenticated menu route, owned finite injector and native effect/consumption boundaries
|
||||
PASS: town trigger and hard 700m exclusion for all observers, empty/invalid positions and final-check crossings
|
||||
PASS: object guard split, hard 1000m exclusion / 1400m activation, footprint support, slopes, holes and invalid traces
|
||||
PASS: actual fixed-post admission reserves only stationary guards from HQ retasking and tightens their defend radius
|
||||
PASS: production site classification accepts structures/descriptors and excludes industrial props, fragments, flags, ruins and vehicles
|
||||
PASS: increased site populations preserve the 32 fixed / 16 mobile field-soldier budget, with guards at every site
|
||||
PASS: exact finite site squads, invalid roster/count rejection, committed-site spacing and safe fallback boundary
|
||||
PASS: mortar couriers use the mobile site team and refuse permanent-only garrisons
|
||||
PASS: omitted preferred mortar depot selects a surviving owned camp/mobile team; no camp, foreign cache and permanent-only sites are unavailable; historical priority retained
|
||||
PASS: real-session mortar deadline, failed-support convoy admission and hunter survivor/recovery gates
|
||||
PASS: native-route retry preserves delivered target, limits attempts and suspends during combat
|
||||
PASS: stale/deleted AI utility cannot receive Complete; mortar HQ preflight withholds unsafe orders; mounted convoy cover never creates infantry Defend
|
||||
PASS: flight crew affiliation and group precede native boarding; preparation remains bounded even while passengers wait
|
||||
PASS: factionless/deleted map targets do not abort perception; faction lookup tolerates teardown; deleting helicopter releases without capture/engine access
|
||||
PASS: shoot adapter waits for a physical round; bounded same-shell retries, interrupted/never-started loads, committed no-retry, order/owner changes and normal native delegation
|
||||
PASS: observed mortar corrections, radio delivery, bounded expiry, aim preservation and out-of-order impacts; native flight untested
|
||||
PASS: splash reports retain HQ-estimated movement with matching position/time; stale, mismatched or unsupported estimates rejected
|
||||
PASS: missing/invalid faction crew defers before any native spawn or allowance insertion; all registered RHS factions have explicit soldier and medic profiles
|
||||
PASS: vehicle radio issued once; pending, refusal and looting cannot duplicate or fabricate a physical radio link
|
||||
PASS: actual vehicle-radio link requires the original seated crew, physical manpack and live uncaptured mission vehicle; looting, dismount, release and teardown remove it
|
||||
PASS: actual hunter release preserves survivors/HQ, releases driving ownership once, delegates capture/teardown, and excludes prison/patrol/mortar from generic objective defence
|
||||
PASS: actual hunter cancellation releases exactly the pending source/message once; teardown clears ownership without HQ/game/world
|
||||
PASS: actual player-entry hook latches original hunter capture before native callbacks; both release layers cancel ownership without new entities/refund; bounded current-owner guards and prior-release policy
|
||||
PASS: real opening road geometry enforces wide azimuths; fresh delivered contact preempts patrol cooldown, respects radio failures and does not starve in-flight interception
|
||||
PASS: delivered ground search survives the 60-second mortar cutoff, with five-minute/500m uncertainty bounds and no live target reads; mortar policy unchanged
|
||||
PASS: reserve uses HQ reports/dispatch deadlines, preserves radio uncertainty, spends once, respects cooldown/availability/three-reserve/15-vehicle caps
|
||||
PASS: searches expire ten minutes after observation, ignore replays, wait at arrival, widen within 1 km and bound road queries
|
||||
PASS: actual scoped 10% tighter REGULAR aim error and alert perception; preserves equipment multiplier and restores vanilla behavior when unbound
|
||||
PASS: physical inspection and parent-wreck retention; server-only searched/report delivery unlocks native cleanup once with a 300-second delay
|
||||
PASS: 570 folders cover 57 unfinished sites evenly; known/automatic targets excluded, late camps included, and exact issued/authored documents preserved
|
||||
PASS: bounded same-group empty-spawn retries, no casualty refill, queue retirement, delivery-gated intel, prepared-team reuse, throttled diagnostics and LOD release
|
||||
PASS: four-team/twelve-wave bounds; two-thirds nearby radio defence; nearest selection, radio failures, expiry, perimeter separation, protected duties and independent response budgets
|
||||
PASS: production airborne memory confidence, persistence, ground coverage, confirmed losses, artillery veto, cooldown and invalid-input rules
|
||||
PASS: production bounded approach deadline, empty-drop reuse, partial-drop protection; cover retains the carried HQ target until its deadline; airport reload waits until the drop pass and cover have finished
|
||||
PASS: air logistics reservation preserves delivered search until radio handoff, excludes guards/combat/in-flight orders, and quarantines unresolved native loads/moves
|
||||
PASS: actual ammunition cargo selector handles empty rifle/machinegun/sniper magazines, preserves loaded variants, excludes auxiliary launchers and tolerates missing native metadata
|
||||
PASS: original 15-minute launch/loss cadence, active/captured timer disarm, saved delay reset, stop, 300m orbit and bounded close-contact standoff at 30/60/120 Hz
|
||||
PASS: actual aircraft-removal notification guards owner/server/active/stop and schedules one full delay without replay extension
|
||||
PASS: actual helicopter delay applies resolved Random values, preserves countdown on save failure, and leaves active flights running
|
||||
PASS: hill prominence/elevation, actual road edges/heights/bends and server-only finite scout admission, pending stock, timeout and no replacements/refills
|
||||
PASS: mortar duty scope excludes players, other crews, stopped/client/inactive states; only destruction releases an active assignment, while the gunner may approach the gun
|
||||
PASS: random mode restrictions, full numeric ranges, independent calendar dates and strict daylight boundaries
|
||||
PASS: actual killais eligibility includes the 1000m boundary, excludes players/retained bodies/dead/non-character entities and checks full 3D distance
|
||||
PASS: actual generation scheduler bounds each tick, enforces deadline/candidate ceiling, validates fallback, commits only accepted positions, skips only dispensable sites, preserves required objectives/intel, and resets the next search budget
|
||||
PASS: actual background activation waits an hour empty without consuming placement time; disconnect does not reset active budget
|
||||
PASS: terrain placement samples world bounds, retains streaming candidates, bounds waits/work, rejects foreign fallbacks, preserves objectives/intel and validates completion
|
||||
PASS: actual navigation readiness supports static meshes, yields only for loadable streaming tiles and refuses unreachable positions
|
||||
PASS: real sampling handles absent airports and extraction clearance preserves geometry/navigation/flatness while selecting the correct aircraft survey
|
||||
PASS: universal connector, embedded/standalone exports, multiple terrains, stable IDs, native nav configs, missing-nav visibility, path validation and overwrite protection
|
||||
PASS: airfield detection accepts physical runways/towers and bounded authored markers, rejects unrelated props, water and out-of-world markers, and samples terrain height
|
||||
PASS: configured airport parsing, bounded readiness, stale admission rejection and cleanup wiring
|
||||
PASS: automatic default, explicit header/CLI opt-out, editor/authored-mode guards, optional airport override precedence and fresh-round saving guard
|
||||
PASS: singleton identity guards, paired faction deserialization and client world-cleanup wiring
|
||||
PASS: task/map/respawn getters survive delayed old destruction and preserve ordinary-mode behavior
|
||||
PASS: replication hierarchy refuses absent/aliased nodes and establishes delivery dependencies idempotently
|
||||
PASS: standalone old faction delegates collected once, with null/deleted owners ignored
|
||||
PASS: actual terrain takeover startup skips mode-less/menu worlds, always forwards super, retains eligible/unsupported/authored/client/editor semantics
|
||||
PASS: native name callback preserves authored modes, opt-outs and failures; terrain suffix follows world changes, cached resolution and confirmed takeover metadata restores on cleanup without changing scenario resource or overwriting later titles
|
||||
PASS: actual terrain parent traversal, Armenhof/Nogova names, Everon alias, missing-resource fallback, empty names and bounded cycles/depth
|
||||
PASS: actual loading title hooks follow late takeover/terrain changes, keep native initialization/progress updates, bound refreshes and tolerate missing headers/widgets/game
|
||||
PASS: saved terrain GUIDs, defaults, restart persistence, clearing, backup recovery, corrupt-file preservation, write failures, and client write denial
|
||||
PASS: startup terrain capture protects client/editor/menu worlds, default behavior, same-map loads and reload-loop recovery
|
||||
PASS: actual transition waits for native startup, disconnects without bans, requires an empty session, retains every loaded mod, bounds waiting and consumes requests once
|
||||
PASS: actual faction resolution reserves explicit roles, samples without replacement, substitutes disabled selections, and rejects duplicate/unknown/missing choices and insufficient pools
|
||||
PASS: Random all submits persistent random roles immediately; manual mixed choices, stale/unauthorized UI guards and debounce preserved
|
||||
PASS: actual content policy gates parent packs, individual factions, faction identity and finite group rotation with vanilla fallback
|
||||
PASS: actual delivered road eligibility, ahead projection without chords, reservations, stock road query bounds, terrain/water/obstruction refusal and clean outputs
|
||||
PASS: actual delivered-task lineage, expiry, old-order retention, native commit, release, road precision expiry and duplicate delivery
|
||||
PASS: actual original-roster local handoff,100m3D bound,busy carrier/budget exclusion,origin interruption including deletedsource,normal radio delivery and per-source replay history
|
||||
PASS: actual visual intake retains source/time/position/id, rejects replay, prefers usable own route, excludes simultaneous callers and conservatively resets negative-sweep dwell
|
||||
PASS: actual fixture local/radio gating, immutable source/time/position, interrupted-report exclusion and exact-owner cleanup
|
||||
PASS: local-handoff runner refuses wrong project/round count/insufficient deadline before runtime work
|
||||
PASS: actual fixture allocator terminal/unsubmitted guard, original-group lookup and both candidate gates
|
||||
PASS: actual report-derived waypoint insertion/order and tighter positive radii; no formation navigation claim
|
||||
PASS: actual Place/Stop waits native pose update, bounds four attempts, preserves original position, restores pending/settled placement and respects ownership/accepted-move quarantine
|
||||
PASS: actual fixture current/original recipient ownership, unresolved transfer cleanup, exact-token release and idempotent Stop
|
||||
PASS: actual fixture phased-cargo readiness, bounded callbacks, captured-stock mixed-caliber selection/continuation, reservation cleanup and component magazine counts
|
||||
PASS: actual inventory-fixture setup uses ordinary prison unlock before constructing its convoy-waiting probe; failed unlock cannot run fixture
|
||||
PASS: actual authored storage anchors, native trace flags, own-hierarchy exclusion, external wall/vehicle obstruction, range, unknown geometry and bounded context refusal
|
||||
PASS: actual Compatible and bounded stock preflight before report/claim consumption, later compatible truck, launcher controls, convoy binding, finite identities, disjoint tokens, shared report replay/cooldown, original recipients and HQ cleanup
|
||||
PASS: actual finite convoy supply pool; immutable slots, shared demand state, sparse/capped discovery and permanent shutdown
|
||||
PASS: actual HQ rotates finite donors, skips unavailable/contacted trucks, uses delivered reports and dispatches at most one trip per planning cadence
|
||||
PASS: actual original turret identity, native/canonical guards, scoped maximum-skill profile, reset, dismount/reboard, requested-skill preservation and restoration
|
||||
PASS: bounded HQ startup/memory windows and outcome-specific full-route deadlines
|
||||
PASS: explicit escape-route skips only administrator stress, preserving original full-fixture wait/failure paths
|
||||
PASS: normal escape route keeps ordinary catalog and generated placement; historical selectors remain unchanged
|
||||
PASS: actual patrol fixture leaves prison before responder HQ proof, followed by separate permanent-patrol observation
|
||||
PASS: exact patrol-hq finite responder preparation and native search-radius receipt verification
|
||||
PASS: actual read migrates old valid settings, preserves explicit disabled state, rejects invalid data; next-round feedback and fixed menu remain honest
|
||||
PASS: actual automatic convoy timing/authority/admission/one-attempt/manual-task/stop policy; native deployment unproved
|
||||
PASS: late authoritative failure reason refreshes open result; detach, mode change and success subscriptions preserved
|
||||
infantry resupply actual rules, radio transitions, owned cleanup and unresolved-operation tests passed
|
||||
PASS: actual resupply Roster preserves permanent release, original slot mapping and bounded ownership
|
||||
PASS: actual designated zero/one original carrier selection, settled startup, shared finite claims, no refund after submission
|
||||
PASS: actual HQ startup grant readiness forwarding is authoritative and fail-closed
|
||||
PASS: actual finite PMN4 designated-zero/one entitlement, pinned original ownership, shared commit, physical custody, callback quarantine/deletion and no retry
|
||||
PASS: actual bounded empty-return and finite delivery; phase-isolated callbacks, exact ownership proof, stop quarantine and original actor/vehicle boundaries
|
||||
PASS: actual shared finite identity reservation; competing consumers, submission permanence, stale cleanup and96-item bound
|
||||
PASS: actual carried-mounted swap, shared committed claim, physical slot reach, exact two-way proof, uncertainty and terminal cleanup
|
||||
PASS: actual mounted pickup, exact finite ownership, pre-submission commit, physical custody, bounded callback and quarantine lifecycle; no native coverage claim
|
||||
PASS: actual mounted courier admission, radio, individual orders, two-stage transfer, reboarding, token cleanup and quarantine lifecycle
|
||||
PASS: actual scoped crew permit and native board completion/failure preserves foreign seats without teleport fallback
|
||||
PASS: actual shared mounted stock/history ownership, atomic exact HQ pair claim, and bounded stopped-owner proof polling
|
||||
PASS: actual carried/mounted early ammunition policy and status-first shared uplink; complete threshold, phases, cooldown, failures requested check-ins and non-urgent detached carried-mine status
|
||||
PASS: actual group radio startup preservation, finite native grants, callback quarantine, frozen selection/actor ownership and bounded observation
|
||||
PASS: actual maintenance native-stock check rejects missing/duplicate/wrong-identity/unowned/depleted/malformed stock and is read-only; native runtime not executed
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 0.271s
|
||||
|
||||
OK
|
||||
PASS: actual radio node rejects current incapacitation, death, ownership and faction changes despite cached inventory; one-second capability refresh remains explicit
|
||||
PASS: Southern finite maintenance stock preserves weapons/clues and optional transport, historical Western fixture stays separate; native capacity/consumption untested
|
||||
PASS: optional transport deferred behind required readiness, bounded once-only spawn/omission, isolated cleanup, occupied-candidate retention and required-default preservation
|
||||
PASS: actual diagnostic fallback runs only on failed missing-context call, derives unique native pilot door, preserves stock eligibility and restores prior index on success/failure; diagnostics mutate no game state.
|
||||
PASS: actual native-prelude cleanup restores only original changed damage, refuses stale/incapacitated/aboard teleport; bounded five-seat/four-door fixture wiring checked. Native execution remains pending.
|
||||
PASS: actual CreateTransport requires successful scoped Configure after handbrake, preserves ordinary vehicles, tracks spawned entity before failures and never treats failed lock registration as ready.
|
||||
PASS: actual preparation Configure guards/idempotence/breach preservation, security eligibility/final current-body server mutation and all scoped action guards; all five seat/four door resource overrides. Native hold, prefab merge, replication and boarding remain unverified.
|
||||
PASS: production vehicle alarm single trigger/replica completion/no replay, fixed deadline/readiness wait, failed audio, dedicated server, moving exact handle, destruction/native end/deletion/clock and mission teardown. Native sound and multiplayer delivery require engine qualification.
|
||||
PASS: production alarm emitter/receiver original time/location, explicit native queue only, 32-entry cap, 50m local witness eligibility, bound perception, native-super preservation; actual engine broadcast/hearing remains unverified.
|
||||
PASS: actual optional candidate barrier, exact callback/custody proof and unchanged mine/primary snapshots; no native transfer claim
|
||||
Native finite mine-stock runner: parser, scope, exclusions and command pass
|
||||
PASS: actual bounded native mounted proof/detached payload/deadline/cleanup methods, production-only setup and isolated runner selector
|
||||
PASS: actual one-existing-convoy candidate readiness, sender-root identity, incomplete cargo refusal and fixed three-candidate bound
|
||||
PASS: actual BMP capture requires complete armed exact original resource; pinned delivery/slot checks and isolated CLI flag
|
||||
PASS: actual opt-in pre-unlock isolation refuses wrong mode/phase/flag and existing hunters; no baseline service changes
|
||||
PASS: actual once-only native dry query, exact before/after slots, native refusal, shutdown; shared bounded discovery and distinct opt-in verdict
|
||||
PASS: actual completion selector and pre-cleanup variant capture preserve separate radio and eligibility verdicts
|
||||
PASS: actual cargo diagnostic stages separate absent/foreign magazines, used/empty/invalid rounds, well mismatch and exact truck storage/attachment without mutation
|
||||
PASS: actual native courier witness rejects missing radio/custody/swap/reboard evidence; CLI opt-in bounded; native success remains unqualified
|
||||
PASS: actual courier constructor/Tick waits for preparation, returns before physical checks, preserves fixed deadline and sticky stop/failure; Enfusion startup awaits native verification
|
||||
PASS: actual arranged native alarm fixture deadline, single emit, natural-route observation, original timestamp/area/detail assertions, natural observer proximity/activation wait, failure cleanup and independent canonical-body restoration; native delivery itself remains unqualified.
|
||||
PASS: actual convoy cover observation/snapshot/uplink/HOLD/RESUME/cleanup transitions; native boundaries mocked, non-convoy runner opt-in refused
|
||||
Enemy optics actual-service ownership, preservation, callback, deadline and bounded-inspection policies passed
|
||||
PASS: actual delivered cover freshness/lineage/replay and canonical executor; owned waypoint-only hold, one resume at preserved route index, invalid ownership/crew/ledger refusal and fail-closed native recreation
|
||||
PASS: actual Stinger show/set/help state precise actor-roll effects; read-only help, bounded values, malformed syntax and failed-save preservation; no rerolls/gameplay edits and no native persistence claim
|
||||
PASS: new/retasked search and radio delivery ammo gates; active tasks and delivered release preserved
|
||||
HQ convoy delivered-report planning and downlink regressions passed
|
||||
PASS: actual own-inventory ammo inspection deduplicates loaded/carried/shared wells, separates chambers/launchers, freezes scalar snapshots and treats unsupported/capped/foreign inventory as unknown
|
||||
PASS: actual carried PMN4 inventory, original-owner guards, bounded deduplication, independent unknown state and detached counts
|
||||
PASS: actual mounted hierarchy sampling, ownership exclusion, deduplication, completeness/caps, quarter threshold and detached validation; no runtime policy or ammunition mutation
|
||||
PASS: WORKBENCH opt-in diagnostics distinguish cycles/cap/storage/manager/mount failures without repeated native traversal
|
||||
PASS: actual HQ original convoy-root admission rejects wrong force/server/group and never supplies replacement lookup
|
||||
PASS: production mounted structural seat scan ignores >128 carried/cargo descendants, shares exact native mount/magazine ownership, preserves attachment seats and exact occupants, rejects unknown/cyclic/oversize structures; native binding still requires qualification.
|
||||
PASS: native body fixture uses existing immutable actors, real production LOS/queued uplink, pre-delivery isolation, actual status overlap, bounded cleanup and no fabricated reports/spawns
|
||||
PASS: actual native fixture lookup selects exact BODY kind/identity/message from bounded evaluations, never sighting-only Get
|
||||
PASS: actual ammo snapshot comparison checks every scalar/category flag; native probe requires real roster rescan, loaded-round lower bound and separate immutable pending/Watch objects
|
||||
PASS: actual delivered slot-union bodies preserve overlap/disjoint evidence, replay idempotence, status subset integrity, full-wipe closure and formation-local bounds
|
||||
test_review_added_allowed_media_invalidates_snapshot (__main__.ReviewTests.test_review_added_allowed_media_invalidates_snapshot) ... ok
|
||||
test_review_added_source_directory_rejected (__main__.ReviewTests.test_review_added_source_directory_rejected) ... ok
|
||||
test_review_loose_root_resource_and_symlink_rejected (__main__.ReviewTests.test_review_loose_root_resource_and_symlink_rejected) ... ok
|
||||
test_review_metadata_media_and_sidecars_remain_allowed_and_bound (__main__.ReviewTests.test_review_metadata_media_and_sidecars_remain_allowed_and_bound) ... ok
|
||||
test_review_missing_link_rejected (__main__.ReviewTests.test_review_missing_link_rejected) ... ok
|
||||
test_review_package_guard_sees_new_scripts (__main__.ReviewTests.test_review_package_guard_sees_new_scripts) ... ok
|
||||
test_review_retargeted_private_link_rejected (__main__.ReviewTests.test_review_retargeted_private_link_rejected) ... ok
|
||||
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.079s
|
||||
|
||||
OK
|
||||
PASS: actual report methods reproduce old starvation; status-first scheduler delivers check-ins and requires 30s without combat or actual visible contacts before negative reports
|
||||
PASS: actual actor group lookup retains controlled character membership when seated/inherited vehicle agents differ; missing control or parent refuses
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 6.198s
|
||||
|
||||
OK
|
||||
PASS: actual convoy motion thresholds, native-only proof boundaries, physical cargo/crew ownership and pre-launch runner restrictions
|
||||
PASS: actual new measured ClearFootprint 25/441 sample grids, measured extents/height, water/invalid world/terrain/trace refusal plus legacy filled rotated-footprint TraceBox and nine terrain/water samples; broad tree/cable bounds alone accepted, actual collision/nonfinite trace refused, nonzero sweep and ENTS/OCEAN flags, bounded diagnostic query and reset
|
||||
PASS: actual road interpolation/projection/orientation, six35m starts,200m forward tail, preserved bends, short/far/degenerate/nonfinite/overdense/hairpin refusal and deterministic candidate ties
|
||||
PASS: actual authenticated convoy dispatch, active/ready admission gates, canonical receipt, safe unconsumed preflight retry, pool refusal, retained partial failure and consumed no-retry
|
||||
PASS: actual native readiness exact membership, one-time per-vehicle ledger admission/reservation, partial readiness retry without duplicate records and one-pass56-item cargo allocation without replenishment
|
||||
PASS: actual per-vehicle readiness reasons, native agent/activity counts, intended-seat diagnostics, five-second throttle and read-only observation
|
||||
PASS: actual convoy dispatch validates before receipt consumption, consumes once before native mutation, retains all10 partial-failure paths, accepts the selected non-USSR enemy, and allocates exact10 bodies without capacity shrinking
|
||||
PASS: own memberless prefab disables automatic spawn before initialization; actual admission rejects populated, immediate or authored-slot templates before finite crew creation
|
||||
PASS: actual native seated-group arrival outside35m, native waypoint removal, idempotent advance, and convoy waypoint idempotence/arrival/deadline, missing/dead/captured/reparented crew refusal, failed native waypoint release, original vehicle/member preservation and no replacement
|
||||
PASS: actual convoy/team Release retains original active survivors and HQ identity, rejects takeover/terminal/unknown roster, preserves exact logistics quarantine and normal eligibility
|
||||
PASS: actual convoy receipt identity/one-use, shared60-body and128-formation caps, outstanding/native-ledger accounting, exact10-body composition, source reuse, mode/client guards and no consumed receipt refunds
|
||||
PASS: actual supply route cycling/arrival/stops, finite startup bounds, contact freshness, dismount hold, quiet interval, interrupted boarding, timeout and lost-truck release
|
||||
PASS: moving-convoy perception boundaries and scoped individual/group abandonment priorities
|
||||
PASS: actual supply startup reasons expose unchanged body budget/requirement, journal only failure changes, preserve retry cadence/caps and report the true final refusal
|
||||
PASS: actual combat start releases only exact intercept claims before owning route/orders; foreign claim defers combat takeover
|
||||
PASS: actual StartOne plus actual pool preserve unconsumed receipt retry, reject consumed replay, skip impossible new-budget surveys, retain equality, retry caps and journal dedup; no FPS claim
|
||||
PASS: actual admission seeds use exact installed loaded prefab, reject replacement/foreign/projectile paths and preserve bounded immutable identity
|
||||
PASS: actual primary-before-mounted one-shot batch, shared96/128 caps, physical snapshot headroom, original ownership, callback refusal and admission pinning
|
||||
PASS: actual bounded HQ query validates only existing original binding without admission or replacement lookup
|
||||
PASS: exact optional PMN4 startup, primary callback independence, original owner,128 capacity/callback limits, terminal no-retry and callback-proven freeze
|
||||
PASS: production convoy spacing, physical arrival, stable follower targets, supply ownership, leader promotion and bounded stuck recovery
|
||||
PASS: convoy combat keeps native manoeuvres for unchanged contacts and refreshes when contact moves
|
||||
PASS: native convoy proof excludes pre-departure movement and ends via explicit fixture reset, not prohibited player death
|
||||
PASS: boarding retries only after approach/seat progress stops, capped at three, with delayed native reissue and completed-team preservation
|
||||
PASS: slow only owned vehicles near fit dismounted infantry; ignore passengers, casualties and released teams/vehicles
|
||||
PASS: restore missing native driving registration only for healthy owned seated crews; preserve existing association and refuse invalid/released vehicles
|
||||
PASS: actual convoy support preserves visual cover and ongoing approach, retries masked arrived positions, withholds unsafe moves and preserves ammo withdrawal
|
||||
PASS: production support geometry rejects occupied, disallowed, blocked and too-close positions; only explicit intermediate approaches waive the firing-lane requirement
|
||||
PASS: actual body observer enforces owned physical roster, local death-only candidates, native trace gating, budget/cadence/caps, immutable body-only snapshots, radio retries and confirmed suppression
|
||||
PASS: own initial roster, explicit retained corpse evidence, unconscious/missing/ref transfer guards, fixed strength, no replacement adoption, detached samples, surviving radio sender, immutable convoy root/ledger, mounted capture release and lost-root unknown
|
||||
PASS: delivered-only status snapshots, two missed check-ins/reply deadline, last reported coordinates, episode/replay guards, confirmed-loss idempotence, detached/validated mounted payload replacement 256-record cap and detached carried-mine radio delivery/chronology
|
||||
PASS: actual failed-retask deadline rollback plus assignment cancellation/release preserves radio ownership, native waypoint lifecycle and failed-order retry boundaries
|
||||
PASS: actual force ledger, finite casualties/identity/cap, routes/arrival/elevation/overshoot, server and physical guards, staggered 256-record simulated hour without world queries
|
||||
PASS: actual equipment coordinator registration dedupe, startup delay, five member scans, finite component retries, unregister/stop terminal behavior and 256-group bound
|
||||
PASS: actual percentage selection, native/preferred launcher preservation, failure/removal fallback, pending-operation quarantine, capture, finite two-mine grants and no replenishment
|
||||
PASS: automatic inventory one-shot roll, exact item ownership, finite compatible ammo, rejection, capture/stop, deletion, loot and late callback quarantine
|
||||
PASS: enabled/valid catalog eligibility, category restrictions, content filtering, GUID deduplication across factions and bounded catalogs and exact weighted ticket boundaries (100:1, zero excluded)
|
||||
PASS: actual engineer native group-envelope admission and phase cancellation, preparation/deadline, original custody/identity, once-only callback removal, cancellation quarantine, withdrawal/clearance, native refusal and owned-action cleanup; native execution untested
|
||||
PASS: actual mine selector respects road and settlement flank safety; native boundaries doubled
|
||||
PASS: actual HQ and post ledger: second delivered post, one query/tick,2 active/32 jobs,4 consumed lifetime attempts, no-stock/query refusal consumption, pending old job and original identity constraints
|
||||
PASS: actual mine post ledger immutable history, strict chronology/evidence, aliases, >160m separation, detached sites and finite4/32 consumed attempts
|
||||
PASS: actual objective heading/threat/approach rules, persistent doctrine weight, fresh-contact coverage invalidation, stale-sweep rejection and atomic radio retask ownership
|
||||
PASS: actual bounded delivered-negative coverage, replay/freshness/expiry/invalid guards, oldest eviction, small-circle and nearest-unswept selection, reserved-cell exclusion and cleanup
|
||||
PASS: actual five/six bounded hypotheses, observation-relative ETA, future lead, hiding/reverse, local negative weighting, immutable report lineage, road bends/heights and finite cache budgets
|
||||
PASS: actual10/40m local negative patches, same-cell hidden-ground preservation, proportional residual belief, replay, chronology, physical-report guards, caps and cleanup
|
||||
PASS: actual operation selection/replay, pending reservations, detached reports, identity/sequence/time gates, terminal lifecycle, bounded ledger, finite roles, no shadow mutation or hidden-player inputs
|
||||
PASS: actual squad judgment, stable caution, delivered casualty/contact/ammo trends, isolation, replay/time validation, recovery hysteresis, no invented healing or enemy knowledge
|
||||
PASS: actual terrain survey chooses usable cover/concealment, preserves search and bound envelopes, honours finite support, delivered evidence, ownership, async tiles and shared geometry budget
|
||||
PASS: actual-action speech, finite current cover, local search wording, silence after replacement/transfer/stale queue, stable cooldown and optional direct speech
|
||||
PASS: actual hunter reservation ledger, pending/delivered replacement, independent six/eight caps, stale/empty status, finite observation deadline, no hidden force-position lookup
|
||||
PASS: actual coordinated adapter report gates, local evidence, delivered-force snapshots, ownership/lease checks, continuous-contact arbitration, legacy isolation and shadow no-native-order boundary
|
||||
PASS: actual execution lifecycle, original physical arrivals, failed movement, quiet footprint, local support expiry and delivered report acknowledgments
|
||||
PASS: native support wiring requires own activity, soldier suppression, actual projectile event and immutable roster; no waypoint-completion arrival shortcut
|
||||
PASS: actual finite native LOD leases restore prior overrides and protect transferred agents, player ownership and intervening overrides
|
||||
PASS: actual waypoint pause/resume owns only its finite order, preserves unrelated routes and cannot resurrect a superseded or deleted hold
|
||||
PASS: installed native priorities authorize group suppression71 over ordinary combat70, below native healing80; tagged soldier suppression91 yields ammo100, retreat110, medics111 and immediate danger (action SHA256=eb9ba812538707940b90d2386432faeb8c8aca3c83a547d5b59bf7af4887627c)
|
||||
PASS: actual suppression and projectile methods retain a fixed eight-second last-seen area, deny blind support, require exact owned behavior, preserve finite ammo/shot budgets and bound retries
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 0.705s
|
||||
|
||||
OK
|
||||
PASS: actual coordinated runner admission and explicit blocked-only engine flag; no native launch
|
||||
PASS: actual HQ active/pending reservations, interruption, committed replacement, bounded coverage and unchanged force counts
|
||||
PASS: actual bounded pursuit roles/objectives/scores, stale search degradation, physical/busy/home guards, finite lifetime and two-bearing escape gap; no hidden player reads or spawning
|
||||
PASS: actual finite45..110 radius and both ordinary search queue snapshot expressions
|
||||
PASS: actual HQ memory rules/service preserve delivered snapshots, chronology, replay bounds, decay, motion limits, identity and negative-search revisions
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.274s
|
||||
|
||||
OK
|
||||
PASS: actual session Tick + journal router delivers each grant completion and new HQ line once, without repeats on empty/unavailable feeds or unauthorized ticks
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.647s
|
||||
|
||||
OK
|
||||
PASS: actual current-controller/admin/mode authorization, per-round anti-replay, token-rotation refusal, command/snapshot throttles and client scope; owner-only replies and player-tool cleanup wiring
|
||||
PASS: mission provider registration is idempotent, optional dispatch is ordered, status aggregates, journals preserve cursors, aliases stay with their addons and topic help is bounded
|
||||
PASS: actual menu command routing covers all menu settings, rejects unsupported keys, gates companions, and matches unique authored widgets
|
||||
PASS: explicit weapon retention buttons use the same ready/authorized server command path
|
||||
PASS: restart toggle submits authorized settings commands; Mission controls fit without overlap
|
||||
PASS: item editor, preset controls and dynamic item-row layout are structurally valid
|
||||
PASS: selected choices remain green/red and fully visible when disabled; unselected choices return to neutral
|
||||
PASS: probability editor and weighted item-row layout have all bound controls
|
||||
PASS: catalog requests use authenticated sessions, independent admin page selections, loaded-mod allowlisting, bounded pages and allowlisted item mutations
|
||||
PASS: actual item rules, shared-source conflicts, missing/returning mods, bulk reset, independent named presets, bounds, malformed data and failed-save state preservation
|
||||
PASS: actual summaries preserve queued/delivered meaning, clear counts and IDs; raw records, legacy display, cursor gaps and RPC limits remain intact
|
||||
PASS: actual admin body authorization, god restoration, vanilla item deposit, callback completion/failure, timeout quarantine and stop/revocation paths
|
||||
PASS: same-body revoke/regrant preserves pending insertions and timeout quarantine; new-body binding isolates late callbacks and never inherits god mode
|
||||
PASS: actual Intel commands distinguish status/start/failure, preserve authorization gate and reject malformed requests; spent ledger is idempotent, server-only and bounded
|
||||
PASS: actual reroll snapshot, authority, cancellation, ownership, accepted operations, quarantine, bounded work and stop methods; no native runtime claim
|
||||
PASS: production Intel feedback coalescing, rough secrecy, rate limit, bounded dedupe, local/remote delivery and round cleanup; native UI/RPC not exercised
|
||||
PASS: actual per-squad bounded report selector rotates visible targets, survives ordering/turnover, records only queued attempts, and preserves radio intake ordering
|
||||
PASS: actual action denial/clearing, server request failure, single submitted-result feedback, current rescuer identity and terminal/stop suppression; native UI/RPC pending
|
||||
PASS: actual physical denial precedence and transport-seat occupancy/reservation/access/lock checks
|
||||
PASS: actual initial admission exhaustion and ServerTick grace; new/pending/empty/controller/life guards, normal death preserved
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.254s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 24.083s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 2.670s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 2.083s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 1.091s
|
||||
|
||||
OK
|
||||
PASS: actual field result/braking observer and Chat dispatch rules; one finite fixed candidate, deferred callback failure and guarded cleanup; no native measurement
|
||||
PASS: actual opt-in terrain audit records one fixed1681-point grid, preserves original survey refusal/success and exact no-allocation scope; malformed heights stop without retry; no native data acquired
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.626s
|
||||
|
||||
OK
|
||||
PASS: actual field PI/ramp/vector caps, antiwindup, braking hypothesis, immutable admission limits and segment bounds; no native physics tested
|
||||
PASS: actual100m whole-field survey sampling/4096cap, rotated coverage, all-node terrain and native trace refusal; original certificate lineage retained; no native qualification
|
||||
PASS: actual QualifyField preserves original identity/footprint/time, orders complete surveys before issuance, and refuses failed stages/moved body/expired or changed world; native boundaries faked
|
||||
PASS: WORKBENCH first-refusal diagnostics preserve ordinary predicates, query order/count/budget and opt-in scope; no native logging run
|
||||
PASS: actual field startup delegation, immutable lease/target, braking/settling/cancel transitions, early abort, callback scope, physical terminal policy and shared landing demand; native boundaries faked
|
||||
PASS: actual inherited airborne pre-CLIMB cancellation enables verified native autohover once, refuses failed enable and never writes after capture
|
||||
PASS: actual Core maintenance/default/tick/stop methods; empty/populated authority, terminal reentry, no tactical resume or new scheduler; native boundaries substituted
|
||||
PASS: actual finite registration, unique claims/tokens, retention/cancel/stop, readiness gating, capture/expiry retirement and bounded cross-kind order history and typed field/route construction; native boundaries faked
|
||||
PASS: actual WORKBENCH route observer returns exact retained route subtype and refuses absent/field controllers
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.681s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.170s
|
||||
|
||||
OK
|
||||
................
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 9.411s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.019s
|
||||
|
||||
OK
|
||||
PASS: actual production bridge lookup, lease/world/mode/seat/capture guards, no allocation, native super ordering and read-only fixture hooks
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.048s
|
||||
|
||||
OK
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 4.411s
|
||||
|
||||
OK
|
||||
PASS: actual route gain/caps/braking, callback selection, old landing/cancellation control and matching read-only telemetry
|
||||
..............................
|
||||
----------------------------------------------------------------------
|
||||
Ran 30 tests in 0.363s
|
||||
|
||||
OK
|
||||
..............
|
||||
----------------------------------------------------------------------
|
||||
Ran 14 tests in 0.178s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.101s
|
||||
|
||||
OK
|
||||
PASS: actual gate observer binds native registered action/context and current life, reads accumulated progress, refuses stale bindings and never revives outside original bounds
|
||||
PASS: actual read-only look observer methods enforce explicit scope, pinned native camera/body/identity, normalized pose, terminal cancellation and original sample/time bounds
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.070s
|
||||
|
||||
OK
|
||||
.......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 23 tests in 0.039s
|
||||
|
||||
OK
|
||||
PASS: actual initial WAITING task/guide copy, configured duration, unchanged interruption and rounded progress; native task assertion pending
|
||||
........
|
||||
----------------------------------------------------------------------
|
||||
Ran 8 tests in 0.015s
|
||||
|
||||
OK
|
||||
PASS: actual inventory adapter scope, grid placement, sole compatible host, refresh reuse, rollback, foreign hierarchy refusal and exactly-once native delegation; native compatibility pending
|
||||
.................................................................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 81 tests in 0.544s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.072s
|
||||
|
||||
OK
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 0.005s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.088s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.342s
|
||||
|
||||
OK
|
||||
PASS: actual observer nonce, admission pins, baseline/menu sequencing, snapshots, bounded clocks/samples, cleanup and one-attempt latch; native untested
|
||||
PASS: actual corridor caps/height/hold and whole-rectangle survey bounds, terrain refusal, native trace refusal and exact certificate lineage; native route unqualified
|
||||
PASS: actual route entry, fixed corridor/target, hover hold, cancellation landing freeze, shared lease/capture/deadline gate and unchanged native startup/tick sequence
|
||||
PASS: finite opt-in route fixture, original native input order, meaningful physical-arrival evidence and guarded cleanup; no native launch
|
||||
PASS: actual Chat route step result dispatch and scoped completion/cleanup wiring; six real early-parser refusal paths leave no prefix/profile output
|
||||
PASS: actual retained-service fixture entry, immutable controller/token/deadline/count bindings, observer getter and cleanup ownership ordering; native route validation pending
|
||||
PASS: actual measured cancellation gate, one-shot retained service Stop, no premature drain, immutable lease, fresh real controller readback and separate physical cancellation result policy
|
||||
PASS: actual rough-intel objective selection, exact precedence, source grid dimensions and unchanged other-phase dispatch; native UI pending
|
||||
.................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 33 tests in 0.147s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.035s
|
||||
|
||||
OK
|
||||
PASS: actual preparation status scope, persistent updates, spinner restoration, placeholder replacement/deletion/destruction, native observation persistence/timeout; rendering remains native-pending
|
||||
PASS: replaced respawn system receives frame updates, disabled updater wakes, stale/non-Escape binding refused; terminal and stale preload leases release black overlay
|
||||
PASS: actual guide ownership and scoped timer cancellation, current-controller preservation/reacquisition, hint retry/dedup and observer boundaries; native UI not exercised
|
||||
PASS: actual native-end shutdown, existing terminal snapshots, reentrancy, unchanged native end data and stale preparation guards
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 1.486s
|
||||
|
||||
OK
|
||||
PASS: actual three-state result wording and UI refresh; stale winner IDs never manufacture escape
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.116s
|
||||
|
||||
OK
|
||||
PASS: actual immutable target, bounded autohover demand, drift refusal, five-second hold and unchanged qualification/deadline
|
||||
PASS: actual admission attempt budget bounds blocked/missing prerequisites; preparation, spent life and async pending remain protected
|
||||
PASS: delayed admission retry retains controller ownership across same-account recycled connection IDs
|
||||
PASS: actual scene deadline overrides delayed native preload only for rejection; late completion cannot assign, ordinary verified admission preserved
|
||||
PASS: actual action permission matrix unchanged; useful phase/intel/consciousness denials, stale reason cleared, native door denial preserved; no native UI claim
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.264s
|
||||
|
||||
OK
|
||||
PASS: actual aircraft cancellation/stage rules, ground-only completion, expiry/capture faults, input ownership and no physical shortcuts
|
||||
PASS: actual exact-instance single-use qualification, native-clock staleness/movement refusal, footprint bounds and ownership-safe ground/fault cleanup
|
||||
PASS: actual optional screenshot helper flag/identity/world/life revalidation, one queued attempt, delayed capture and mission/world cleanup; no native image/presentation claim
|
||||
PASS: actual yard diagnostic exact registered prison ownership, eight native-bound corner projections, no root-sibling escape, bounded duplicate/deep/wide hierarchy traversal; native projection/mask still unmeasured
|
||||
PASS: actual CurrentActor, SpawnPosition and observer-selection methods reject pending/unregistered/replaced/recycled/foreign bodies; canonical live selection and roster-corpse cycling, unconscious following and prison/geometry fallback preserved; native boundaries adapted
|
||||
PASS: actual native-map fixture ownership, cleanup and callback evidence fail closed; native execution remains separate
|
||||
PASS: actual shared-map callbacks bind exact map/config/root, preserve replacement UI/camera, defer focus, and remove only owned delayed work
|
||||
PASS: actual Intel/HQ methods and one-shot qualified readiness handoff deliver late actors once; duplicate readiness, accepted spawn, pickup/drop, death and original negative rolls do not mint assignments
|
||||
PASS: Workbench-only read accessor rejects unknown/nonserver identities; Chat observes all distinct ready crew before existing shell-depletion mutation
|
||||
PASS: actual native-event latch survives deselection, requires exact activity/order, detaches before cleanup, preserves failure/timeout and never infers completion from physical shot count
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.117s
|
||||
|
||||
OK
|
||||
PASS: actual refresh-fixture gates pin immutable observations/actual downlinks/original activity, reject unaccepted or relabelled commits, stop queueing early and require all queued contacts claimed before replay
|
||||
..........................
|
||||
----------------------------------------------------------------------
|
||||
Ran 26 tests in 0.195s
|
||||
|
||||
OK
|
||||
PASS: actual refresh scheduler/delivery/cancellation/projectile methods reject interrupted or replayed reports, retain committed ownership, preserve immutable snapshots/aim geometry and isolate stopped or replaced orders; native radio/crew behavior remains separate
|
||||
.....................
|
||||
----------------------------------------------------------------------
|
||||
Ran 21 tests in 0.034s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.041s
|
||||
|
||||
OK
|
||||
PASS: actual full-salvo gates require eight fresh committed physical launches, natural closure and exact finite inventory; reject partial/extra/replayed events
|
||||
PASS: actual reason/availability guidance and refresh matrix; no-target copy omits cycling, hint retry retained, existing command/admin paths unchanged; native UI pending
|
||||
PASS: actual client camera policy closes immediately on healing or mission end; late unconscious metadata cannot keep the view active
|
||||
PASS: actual open-chat capture/context renewal and camera/menu priority, text-entry isolation, held-key release; actual revival camera handoff with editor close/retry, missing camera, replacement body and stopped round
|
||||
................usage: test_native_package.py [-h] [--project {core}] --session SESSION
|
||||
--compat COMPAT [--steam STEAM]
|
||||
[--timeout TIMEOUT]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
[--silent-workbench | --exit-after-init]
|
||||
[--continue-on-failure]
|
||||
test_native_package.py: error: argument --exit-after-init: not allowed with argument --silent-workbench
|
||||
................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 48 tests in 22.553s
|
||||
|
||||
OK
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.230s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 5.973s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.302s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.054s
|
||||
|
||||
OK
|
||||
PASS: actual finite-courier age, token, exact ownership/callback and delivered-status admission reject stale, replayed, captured, canceled and ambiguous work
|
||||
PASS: actual native-gun ownership gate rejects player/foreign/replaced/dead occupant, faction change, missing seat and missing registry
|
||||
PASS: four-battery courier selection preserves pending trip/report/transfer identity, skips unavailable crews, and selects the next depleted battery without new stock
|
||||
PASS: 64 bounded distinct storage candidates; native gates, five-store barrier and finite-stock ownership retained; native placement pending
|
||||
PASS: 128 coarse+80 local refinement+169 airport grid candidates retain all native clearance gates; real terrain untested
|
||||
PASS: actual prison registration/crossing policies reject missing/duplicate/destroyed initial gate, incomplete ownership/scan, outside-only body, jumps and stale samples; physical exit independent of later gate damage
|
||||
PASS: actual prison door execution blocks direct AI/UI bypass while locked and delegates unchanged native action once after unlock and permission approval
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 1.782s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 1.084s
|
||||
|
||||
OK
|
||||
PASS: native local-admission snapshot rejects changed life/key/body/participant/pending state; authentication is not simulated
|
||||
PASS: actual mortar report ledger prevents duplicate response after cancellation, expiry and interleaved reports; native scheduler separate
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.013s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.128s
|
||||
|
||||
OK
|
||||
PASS: actual aim renewal requires fresh same-report solve and original-command equivalence; native firing untested
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.057s
|
||||
|
||||
OK
|
||||
PASS: actual startup/generation/ownership/timeout/callback policies and native-counter wait; integration preserves one-shot allocation and pending-crew cancellation
|
||||
PASS: rapid mortar cycle counts eight physical rounds once and waits for native completion without a ninth aim or shell
|
||||
PASS: actual probe binds native events to fresh immutable commits, permits delayed emission, rejects unrelated expiry closure and premature stop
|
||||
PASS: actual noSplash Load body requires both explicit diagnostic and noSplash, preserves vanilla otherwise, and handles repeated Load/reload
|
||||
PASS: actual fixture method permits one native resilience operation and restores either prior protection state, including failure paths
|
||||
PASS: actual safe-exit boundary policy, native action/door selection, stop/cache cleanup, separate old mechanism and opt-in runner contracts
|
||||
PASS: actual one-shot deadline/stability policies and preparation ownership, fuel, cleanup integration contracts
|
||||
PASS: pending-only cancellation retires copied instance intent, preserves physical/control actors, and stops once
|
||||
PASS: actual short-cast hit, upward support normal, no self support and no dynamic support
|
||||
PASS: actual committed-ticket structure preserves reservation after death, rejects missing bodies/seats and ends at observation expiry
|
||||
PASS: actual pending callback expires an empty-server reservation once, preserves its full lease, and cancels on completion/Stop
|
||||
PASS: rescue lease expiry/reordering, fresh five-second settling, independent rescue ranges and grounded upright aircraft motion boundaries
|
||||
PASS: requested guard population requires complete physical conscious membership before deadline
|
||||
......................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 38 tests in 0.018s
|
||||
|
||||
OK
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 10 tests in 0.008s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.905s
|
||||
|
||||
OK
|
||||
PASS: authored radio/optional-site bounds and physical horizontal/vertical boundaries
|
||||
...
|
||||
----------------------------------------------------------------------
|
||||
Ran 3 tests in 0.001s
|
||||
|
||||
OK
|
||||
PASS: all phase transitions, terminal states, defence boundaries, stale/future observations, intel discovery
|
||||
PASS: Core document-discovery alias, companion-only alias exclusion, strict integer parsing and setting boundaries
|
||||
PASS: player admission phase/life/identity/controller matrix, preload displacement limits, pending reservation overlap and owner exclusion
|
||||
PASS: actual gate and pre-inventory document guards reject noncanonical/faction/life/disconnect/server mismatches; canonical reconnect and unconscious carried intel preserved
|
||||
PASS: WB-only native fault injection restores both body mutations before checks/returns and requires eligible held-document negative/positive proof; runtime pending
|
||||
PASS: actual discovery coordinates disclose stable 500m cell center until identified, then exact point, including negative/boundary coordinates
|
||||
PASS: hidden/anonymous/rough/identified markers, toggle transitions, prepared sites, no identity leakage, intel discovery and replicated authority wiring
|
||||
PASS: actual local admission context/selection/latch, same-round late identity, replacement/mode failure, fresh round and untouched network path
|
||||
PASS: prison search packs 16 unique 3m-spaced inside-wall centers, prioritizes inner/edge positions and never bypasses clearance
|
||||
PASS: physical body occupancy rejects overlap, permits diagonal neighboring slots, and excludes own body and unrelated broad-phase bounds
|
||||
PASS: recovery state excludes dead bodies, preserves reservations, requires controlled rescuers and distinguishes empty/all-dead teams
|
||||
PASS: actual native-probe lifecycle/counters with doubled boundaries; fixed deadline, exact seven sources, true forwarding, async close, no late updates and selector wiring
|
||||
PASS: actual one-argument adapter, explicit refresh, native initialization flag, duplicate/blood ownership, rebind/detach/destruction and foreign-mode transparency
|
||||
PASS: authority-scoped slow recovery, bleeding pauses resilience, medicine unaffected, player-only lethal damage cap without healing
|
||||
PASS: bleeding severity survives low health, retains armour, causes no knockout and restores the actual damage/blood-loss cap
|
||||
PASS: viable passive recovery survives native delay; bleeding, disabled/full effects and low-blood resilience do not block defeat
|
||||
PASS: every minute round-trips, malformed clocks rejected, defaults limited to added keys, progression bounds and day duration aligned
|
||||
PASS: native settings policy matches calendar boundaries 1900-2050, date/profile parsing is strict, authored defaults preserve old worlds
|
||||
PASS: view-distance bounds, default, save failures, command parsing, temporary ownership, server/platform limits and lifecycle wiring
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.581s
|
||||
|
||||
OK
|
||||
.
|
||||
----------------------------------------------------------------------
|
||||
Ran 1 test in 0.346s
|
||||
|
||||
OK
|
||||
PASS: radio authorization/discovery/phase matrix, exact distance limits, defender handover, interruption, empty samples, clock regression and duration boundary
|
||||
PASS: actual radio feedback policy, initial wait, interruption persistence, resumption and terminal/new-round reset
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 2.145s
|
||||
|
||||
OK
|
||||
..............................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 46 tests in 0.847s
|
||||
|
||||
OK
|
||||
PASS: legacy values preserved, unsupported fields reported, invalid data rejected, existing files protected, runtime bounds aligned
|
||||
PASS: failed initial settings promotion leaves defaults writable after restart; prior/fallback saves survive copy, readback and mismatch faults
|
||||
PASS: real-carrier shortest-hop paths, 500m boundary, three-hop cap, no-manpack failure, three-second originating-call interruption, unchanged downlink hop timing, completed-hop survival, interrupted final uplink, radio loss, capture, motion, timeout, reset and network bounds
|
||||
PASS: migrated aircraft availability policy (controller migration still pending)
|
||||
PASS: migrated salvo offsets are deterministic, spread and bounded (native firing and complete salvo qualification are separate)
|
||||
PASS: 48 prefabs have unique saved root entity IDs
|
||||
PASS: 299 original script entries tracked across 18 unfinished responsibilities
|
||||
PASS: 1 isolated addons, acyclic dependencies, 157 unique resources, exact vanilla/authorized external references
|
||||
All repository checks passed. Native compilation and multiplayer tests are separate requirements.
|
||||
@@ -0,0 +1,58 @@
|
||||
# Starting-rifle investigation — 2026-10-26
|
||||
|
||||
The native Kolobok starting backpack rejects the full-length vanilla M16A2
|
||||
(`3E413771E1834D2F`). The shorter M16A2 carbine with M203
|
||||
(`EF73725A81669E2C`) fits with the map and pistol used in this test. This is not a
|
||||
blanket rifle-type ban.
|
||||
|
||||
Baseline R1 ran the existing site preparation and real inventory code in an
|
||||
isolated Workbench profile. The required map entered the backpack; the M16 was
|
||||
rejected on each inspection. After 60 quarter-second polls the code deleted the
|
||||
optional rifle and returned READY. This reproduces a 15-second inventory wait
|
||||
and lost selected weapon, not a permanent mission-start failure.
|
||||
|
||||
The fix retains the exact rejected starting item as loose loot, looking for dry,
|
||||
clear, reachable ground near the backpack. It does not create replacement items
|
||||
or pull an item out of a storage that already owns it. If no nearby clear spot
|
||||
exists, the item remains at its original starting-container spawn position.
|
||||
The shared map remains mandatory, accepted asynchronous inventory moves are not
|
||||
resubmitted, and normal inventory failures at non-starting sites remain errors.
|
||||
|
||||
Native evidence:
|
||||
|
||||
- `baseline/` (R1): original behavior, one M16; required map remains after the
|
||||
rifle is removed, preparation completes at poll 60.
|
||||
- `stock-fix/` (R2): the same small stock fixture completes at poll 2 (0.5 s),
|
||||
without removing the rifle.
|
||||
- `full-mission/` (R5): full ordinary mission preparation and player admission,
|
||||
with one full-length M16, one M16/M203 carbine, one pistol and the mandatory
|
||||
field map. The loose M16 is approximately 1.21 m from the backpack and appears
|
||||
in the server spawn-scene snapshot. The carbine, pistol and map remain inside.
|
||||
A native inventory operation then moves the exact loose M16 into the admitted
|
||||
player's inventory; replicated slot/storage visibility is verified.
|
||||
|
||||
R3 also passed a full mission with one M16 and pistol. R4 exposed an incorrect
|
||||
fixture assumption that the shorter carbine would also be rejected; the mission
|
||||
itself started, but the fixture failed its loose-item assertion. R5 corrects that
|
||||
assumption and verifies both fitting and non-fitting weapons together.
|
||||
|
||||
All recorded final runs compiled native scripts, reached `smoke-completed`,
|
||||
kept source/dependency inputs unchanged and confirmed private-process cleanup.
|
||||
The strict engine reporter still lists installed world-resource unknown-property
|
||||
errors; see the raw runner output. These are local Workbench integration tests,
|
||||
not dedicated multiplayer or physical mouse-input certification.
|
||||
|
||||
`tests/test_start_stock_overflow.py` executes the actual stock loop with boundary
|
||||
substitutes for rejected/accepted/delayed/missing custom items, idempotence,
|
||||
required-map failure, timeout and preservation of insertion request counts.
|
||||
The transport test executes the extracted helper when checking readiness order.
|
||||
The complete repository suite passed after the change; see `repository-checks.log`.
|
||||
|
||||
Reproduce the mixed-loadout/full-start/pickup test with:
|
||||
|
||||
```
|
||||
python3 docs/evidence/starting-rifles-2026-10-26/isolated-runner.py UNIQUEID --full --carbine
|
||||
```
|
||||
|
||||
The runner copies sources into `/tmp`, uses the existing private Tools prefix and
|
||||
a fresh disposable profile, and does not touch a live server or installed addon.
|
||||
@@ -0,0 +1,10 @@
|
||||
13:52:26.654 SCRIPT : ERR RIFLE STOCK: prefab={13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et accepted=0 contained=0 optional=0 canInsert=1
|
||||
13:52:26.654 SCRIPT : ERR RIFLE STOCK: prefab={3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et accepted=0 contained=0 optional=1 canInsert=0
|
||||
13:52:28.420 SCRIPT : ERR RIFLE STOCK: prefab={13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et accepted=1 contained=1 optional=0 canInsert=0
|
||||
13:52:28.420 SCRIPT : ERR RIFLE STOCK: prefab={3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et accepted=0 contained=0 optional=1 canInsert=0
|
||||
13:52:40.262 SCRIPT : ERR RIFLE STOCK: prefab={13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et accepted=1 contained=1 optional=0 canInsert=0
|
||||
13:52:40.262 SCRIPT : ERR RIFLE STOCK: prefab={3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et accepted=0 contained=0 optional=1 canInsert=0
|
||||
13:52:41.516 SCRIPT (W): Reintroduced [starting backpack]: item did not fit; omitted {3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et
|
||||
13:52:41.517 SCRIPT : ERR RIFLE RESULT: state=1 reason= ticks=60
|
||||
13:52:41.517 SCRIPT : ERR RIFLE CONTENT: {13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et
|
||||
13:52:41.517 SCRIPT : ERR SMOKE COMPLETE: starting rifles
|
||||
@@ -0,0 +1,432 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-starting-rifles-run-R1\logs\logs_2026-10-26_13-51-36\console.log started at 2026-10-26 13:51:36 (2026-10-26 12:51:36 UTC)
|
||||
|
||||
13:51:36.573 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-run-R1\logs\logs_2026-10-26_13-51-36' to filesystem under name logs
|
||||
13:51:36.573 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-run-R1\profile' to filesystem under name profile
|
||||
13:51:36.573 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
13:51:36.574 PROFILING : Workbench Create Engine took: 8.177100 ms
|
||||
13:51:37.606 INIT : INIT : Workbench Init Engine
|
||||
13:51:37.606 ENGINE : Initializing engine, version 192142
|
||||
13:51:37.606 ENGINE : CLI Params: -gproj Z:/tmp/erri-starting-rifles-source-R1/addons/core/addon.gproj -addonsDir Z:/tmp/erri-starting-rifles-source-R1/addons -profile Z:/tmp/erri-starting-rifles-run-R1 -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateBaseWorldPlugin -errPlay 1 -errBaseSmoke 1 -errSmokeOutcome starting-rifles -noThrow -disableCrashReporter
|
||||
13:51:37.620 ENGINE : Addon dirs:
|
||||
13:51:37.620 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-source-R1/addons/core/'
|
||||
13:51:37.620 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-source-R1/addons'
|
||||
13:51:37.620 ENGINE : dir: './addons'
|
||||
13:51:37.620 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-run-R1/addons'
|
||||
13:51:37.620 ENGINE : Available addons:
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-source-R1/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
13:51:37.620 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
13:51:37.620 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
13:51:37.620 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-source-R1\addons\core' to filesystem under name ERR_Core
|
||||
13:51:37.621 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
13:51:37.622 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
13:51:37.623 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
13:51:37.625 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
13:51:37.629 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
13:51:37.631 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
13:51:37.637 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
13:51:37.760 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R1/addons/ArmaReforger/' (pak count: 14) to filesystem under name ArmaReforger
|
||||
13:51:37.766 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
13:51:37.766 ENGINE : CPU vendor : AuthenticAMD
|
||||
13:51:37.766 ENGINE : CPU type : 2
|
||||
13:51:37.766 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
13:51:37.766 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
13:51:37.766 ENGINE : CPU count logical : 16
|
||||
13:51:37.766 ENGINE : CPU count physical : 8
|
||||
13:51:37.766 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
13:51:37.766 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-starting-rifles-source-R1\addons\core/resourceDatabase.rdb)
|
||||
13:51:37.766 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
13:51:37.767 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
13:51:37.767 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
13:51:37.768 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
13:51:37.770 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
13:51:37.780 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
13:51:37.781 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
13:51:37.787 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-starting-rifles-run-R1/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
13:51:37.926 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
13:51:37.927 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-starting-rifles-run-R1\profile/resourceDatabase.rdb)
|
||||
13:51:37.927 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-starting-rifles-run-R1\logs\logs_2026-10-26_13-51-36/resourceDatabase.rdb)
|
||||
13:51:38.079 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
13:51:38.085 RESOURCES : RESOURCES : scanning...
|
||||
13:51:38.085 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
13:51:38.111 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
13:51:38.114 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
13:51:38.116 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
13:51:38.119 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
13:51:38.123 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
13:51:38.134 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
13:51:38.138 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
13:51:38.145 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
13:51:38.367 RESOURCES : RESOURCES : scanning @"core"
|
||||
13:51:38.371 RESOURCES : RESOURCES : scanning @"profile"
|
||||
13:51:38.371 RESOURCES : RESOURCES : scanning @"logs"
|
||||
13:51:38.371 RESOURCES : RESOURCES : processing meta-files...
|
||||
13:51:38.477 RESOURCES : RESOURCES : processing files...
|
||||
13:51:38.478 INIT : Workbench startup
|
||||
13:51:38.478 INIT : Workbench Init Engine
|
||||
13:51:38.478 RESOURCES : ResourceDB: full scan
|
||||
13:51:38.478 RESOURCES : processing files...
|
||||
13:51:38.478 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
13:51:38.490 RESOURCES (W): resource not registered: @"$profile:EscapistsFactions.json". Setting null GUID
|
||||
13:51:38.490 RESOURCES (W): resource not registered: @"$logs:external-addons-inputs.json". Setting null GUID
|
||||
13:51:38.490 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
|
||||
13:51:38.490 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
|
||||
13:51:38.490 RESOURCES : RESOURCES : processing folders...
|
||||
13:51:38.499 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
13:51:38.516 RESOURCES : RESOURCES : building tree...
|
||||
13:51:38.572 PROFILING : ResourceDB: full scan took: 492.875800 ms
|
||||
13:51:38.573 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-starting-rifles-source-R1\addons\core/resourceDatabase.rdb)
|
||||
13:51:38.575 RESOURCES : ResourceDB: written 36955/36955 bytes
|
||||
13:51:38.575 RESOURCES : ResourceDB: cache successfully saved
|
||||
13:51:38.575 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-starting-rifles-run-R1\profile/resourceDatabase.rdb)
|
||||
13:51:38.577 RESOURCES : ResourceDB: written 92/92 bytes
|
||||
13:51:38.577 RESOURCES : ResourceDB: cache successfully saved
|
||||
13:51:38.577 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-starting-rifles-run-R1\logs\logs_2026-10-26_13-51-36/resourceDatabase.rdb)
|
||||
13:51:38.578 RESOURCES : ResourceDB: written 208/208 bytes
|
||||
13:51:38.578 RESOURCES : ResourceDB: cache successfully saved
|
||||
13:51:38.578 ENGINE : GameProject load
|
||||
13:51:38.578 ENGINE : Loaded addons:
|
||||
13:51:38.578 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
13:51:38.578 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-source-R1/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
13:51:38.580 ENGINE : GameProject load
|
||||
13:51:38.580 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
13:51:38.580 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
13:51:38.581 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
13:51:38.581 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
13:51:38.581 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
13:51:38.581 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
13:51:38.581 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R1/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
13:51:38.581 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
13:51:38.582 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
13:51:38.582 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
13:51:38.686 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
13:51:38.688 RENDER : Basic screen setup:
|
||||
13:51:38.688 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
13:51:38.688 RENDER : MSAA : none
|
||||
13:51:38.701 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
13:51:38.701 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
13:51:38.701 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
13:51:38.701 RENDER : * core clocks 2720 MHz, memory 1124 MHz
|
||||
13:51:38.701 RENDER : * TFlops 27.9, memory bandwidth (562.0 GB/s)
|
||||
13:51:38.701 RENDER : AMD AGS correctly initialized
|
||||
13:51:38.702 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
13:51:38.702 RENDER : Detected output devices:
|
||||
13:51:38.702 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
13:51:38.702 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
13:51:38.702 RENDER : Concurrent frames limit 2
|
||||
13:51:38.774 RENDER : DX12 device successfully created by AMD AGS library
|
||||
13:51:38.774 RENDER : * user markers not supported in this version AMD SW
|
||||
13:51:38.774 RENDER : Graphics device features
|
||||
13:51:38.774 RENDER : Needed:
|
||||
13:51:38.774 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
13:51:38.774 RENDER : Optional:
|
||||
13:51:38.774 RENDER : * Allow tearing (VSYNC) : 1
|
||||
13:51:38.774 RENDER : * 16 bits : 1
|
||||
13:51:38.774 RENDER : * Resource heap tier : 3
|
||||
13:51:38.774 RENDER : * Persistent heaps (DRED) : 1
|
||||
13:51:38.774 RENDER : * DRED 1.2 is supported by compiler
|
||||
13:51:38.794 RENDER : Main RT format setup.
|
||||
13:51:38.794 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
13:51:38.794 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
13:51:38.796 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
13:51:38.832 PROFILING : Settings changed took: 0.026500 ms
|
||||
13:51:39.812 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
13:51:39.812 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
13:51:39.812 AUDIO : Audio client:
|
||||
13:51:39.812 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
13:51:39.816 RENDER : RENDER : Reload shaders
|
||||
13:51:39.817 RENDER : Enfusion shader version 13
|
||||
13:51:39.817 INIT : INIT : ShaderListReload
|
||||
13:51:39.817 PROFILING : ShaderListReload took: 0.000400 ms
|
||||
13:51:39.950 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
13:51:39.950 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
13:51:39.950 AUDIO : Audio client:
|
||||
13:51:39.950 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
13:51:40.067 RENDER : Loaded 3752 newer shader binaries
|
||||
13:51:40.067 PROFILING : Reload shaders took: 250.675900 ms
|
||||
13:51:40.067 ENGINE : Initializing inputs.
|
||||
13:51:40.081 NETWORK : Initializing networking.
|
||||
13:51:40.081 NETWORK : Using new GameRplScheduler.
|
||||
13:51:40.082 SCRIPT : SCRIPT : Initializing scripts
|
||||
13:51:40.082 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
13:51:41.538 PROFILING : ScriptProjectManager init took: 1455.828300 ms
|
||||
13:51:41.570 PROFILING : Initializing scripts took: 1488.208500 ms
|
||||
13:51:41.586 ENGINE : Enfusion engine successfully created.
|
||||
13:51:41.586 PROFILING : Workbench Init Engine took: 3979.884600 ms
|
||||
13:51:41.586 INIT : INIT : Workbench Create Game
|
||||
13:51:41.599 GUI : Using default language (en_us)
|
||||
13:51:41.599 GUI : Loading 'en_us' localization file.
|
||||
13:51:41.599 INIT : INIT : Loading StringTable
|
||||
13:51:41.624 PROFILING : Loading StringTable took: 25.719300 ms
|
||||
13:51:41.624 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
13:51:41.669 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
13:51:41.670 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
|
||||
13:51:41.670 PROFILING : Compiling GameLib scripts took: 45.827400 ms
|
||||
13:51:41.670 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
13:51:42.428 INIT : Workbench Create Game
|
||||
13:51:42.428 SCRIPT : Compiling Game scripts
|
||||
13:51:42.428 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
13:51:42.910 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
|
||||
13:51:42.910 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
|
||||
13:51:43.252 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,362": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:51:43.274 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
13:51:43.314 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
13:51:43.453 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
13:51:43.453 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
13:51:43.453 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
13:51:43.453 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
13:51:43.481 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:51:43.490 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
13:51:43.553 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
13:51:43.553 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
13:51:43.554 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
13:51:43.581 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:51:43.604 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,300": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:51:43.604 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,312": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:51:43.605 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
13:51:43.605 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
13:51:43.632 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:51:43.663 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
13:51:44.039 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
|
||||
13:51:44.046 SCRIPT : Module: Game; loaded 6789x files; 14064x classes; used 43595K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 016a71be
|
||||
13:51:44.096 PROFILING : Compiling Game scripts took: 2425.617300 ms
|
||||
13:51:44.101 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
13:51:44.160 ENGINE : Game successfully created.
|
||||
13:51:44.161 PROFILING : Workbench Create Game took: 2574.967100 ms
|
||||
13:51:44.169 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
13:51:45.036 INIT : INIT : Workbench Reload Game
|
||||
13:51:45.037 ENGINE : Game destroyed.
|
||||
13:51:45.043 GUI : Using default language (en_us)
|
||||
13:51:45.043 GUI : Loading 'en_us' localization file.
|
||||
13:51:45.043 INIT : INIT : Loading StringTable
|
||||
13:51:45.053 PROFILING : Loading StringTable took: 10.613300 ms
|
||||
13:51:45.054 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
13:51:45.061 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
13:51:45.061 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
13:51:45.062 ENGINE : Game successfully created.
|
||||
13:51:45.062 ENGINE : Game successfully initialized.
|
||||
13:51:45.062 PROFILING : Workbench Reload Game took: 25.859400 ms
|
||||
13:51:45.713 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
13:51:46.710 PROFILING : Entities load took: 996.778900 ms
|
||||
13:51:46.719 WORLD : WORLD : CreateEntities
|
||||
13:51:46.723 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
13:51:46.723 PROFILING : NotifyBeforeEntitiesCreated took: 0.002700 ms
|
||||
13:51:46.723 WORLD : WORLD : Wait for preloading data
|
||||
13:51:46.724 PROFILING : Wait for preloading data took: 0.002500 ms
|
||||
13:51:46.833 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
13:51:46.833 PROFILING : PROFILING : Terrain load
|
||||
13:51:48.704 PROFILING : Terrain load took: 1871.070500 ms
|
||||
13:51:53.377 WORLD : CreateEntities
|
||||
13:51:53.377 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
13:51:53.378 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
13:51:53.378 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
13:52:03.304 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
13:52:03.304 PROFILING : NotifyBeforeEntitiesInitialized took: 0.005900 ms
|
||||
13:52:03.747 WORLD : InitEntities 'world'
|
||||
13:52:03.747 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
13:52:03.748 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
13:52:03.749 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
13:52:03.749 TERRAIN : TERRAIN : Initializing road networks...
|
||||
13:52:03.752 PROFILING : Initializing road networks... took: 2.474600 ms
|
||||
13:52:03.752 PROFILING : NotifyEntitiesInitialized took: 2.896700 ms
|
||||
13:52:03.752 PROFILING : CreateEntities took: 17032.071200 ms
|
||||
13:52:04.020 PROFILING : * WorldEditor: LoadWorld: 18311.433700 ms
|
||||
13:52:05.496 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
13:52:05.497 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
13:52:05.497 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
13:52:05.498 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
13:52:05.577 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
|
||||
13:52:05.599 BACKEND : Attempting online Game Config instead.
|
||||
13:52:08.183 INIT : INIT : Workbench Reload Game
|
||||
13:52:08.186 ENGINE : Game destroyed.
|
||||
13:52:08.193 GUI : Using default language (en_us)
|
||||
13:52:08.193 GUI : Loading 'en_us' localization file.
|
||||
13:52:08.193 INIT : INIT : Loading StringTable
|
||||
13:52:08.217 PROFILING : Loading StringTable took: 24.001700 ms
|
||||
13:52:08.218 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
13:52:08.227 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
13:52:08.227 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
13:52:08.227 ENGINE : Game successfully created.
|
||||
13:52:08.227 ENGINE : Game successfully initialized.
|
||||
13:52:08.228 PROFILING : Workbench Reload Game took: 44.167100 ms
|
||||
13:52:08.230 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
13:52:08.270 PLATFORM : Save data from container 'settings' have been loaded
|
||||
13:52:08.361 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
13:52:08.460 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
13:52:08.467 WORLD : WORLD : Game::LoadEntities
|
||||
13:52:08.467 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
13:52:08.469 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
13:52:08.469 WORLD : WORLD : CreateEntities
|
||||
13:52:08.469 WORLD : WORLD : CreateEntities
|
||||
13:52:08.469 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
13:52:08.475 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
13:52:08.475 PROFILING : NotifyBeforeEntitiesCreated took: 6.773500 ms
|
||||
13:52:08.475 WORLD : WORLD : Wait for preloading data
|
||||
13:52:08.475 PROFILING : Wait for preloading data took: 0.000200 ms
|
||||
13:52:12.451 WORLD : Game::LoadEntities
|
||||
13:52:12.451 WORLD : CreateEntities
|
||||
13:52:12.451 WORLD : CreateEntities
|
||||
13:52:12.451 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
13:52:12.451 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
13:52:12.451 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
13:52:13.711 ENTITY : Create entity @"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
13:52:13.711 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.711 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
13:52:13.711 ENTITY : Create entity @"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
13:52:13.711 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.711 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
13:52:13.711 ENTITY : Create entity @"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
13:52:13.711 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.711 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
13:52:13.716 ENTITY : Create entity @"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
13:52:13.716 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.716 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
13:52:13.716 ENTITY : Create entity @"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
13:52:13.716 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.716 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
13:52:13.716 ENTITY : Create entity @"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
13:52:13.716 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.716 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
13:52:13.720 ENTITY : Create entity @"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
13:52:13.720 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.720 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
13:52:13.720 ENTITY : Create entity @"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
13:52:13.720 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.720 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
13:52:13.720 ENTITY : Create entity @"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
13:52:13.720 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:52:13.720 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
13:52:17.988 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
13:52:17.988 RESOURCES : GetResourceObject @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
13:52:17.988 WORLD : Entity prefab load @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
13:52:17.988 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
13:52:17.988 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
13:52:17.988 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
13:52:17.988 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
13:52:17.988 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)
|
||||
13:52:17.988 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)
|
||||
13:52:17.989 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
13:52:17.989 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
13:52:17.989 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
13:52:17.989 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
13:52:17.989 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
13:52:17.989 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
13:52:17.989 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
13:52:17.989 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
13:52:17.989 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)
|
||||
13:52:17.989 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)
|
||||
13:52:17.989 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)
|
||||
13:52:17.989 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)
|
||||
13:52:18.088 RESOURCES : GetResourceObject @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
13:52:18.088 WORLD : Entity prefab load @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
13:52:18.088 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:52:18.088 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:52:18.088 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:52:18.088 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:52:18.088 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:52:18.088 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:52:18.088 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)
|
||||
13:52:18.559 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
13:52:18.559 PROFILING : NotifyBeforeEntitiesInitialized took: 0.035900 ms
|
||||
13:52:20.415 WORLD : InitEntities 'world'
|
||||
13:52:20.415 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
13:52:20.415 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
13:52:20.428 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
13:52:20.428 TERRAIN : TERRAIN : Initializing road networks...
|
||||
13:52:20.430 PROFILING : Initializing road networks... took: 2.119200 ms
|
||||
13:52:20.430 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
13:52:20.481 PROFILING : WorldVolumesCollection took: 50.719300 ms
|
||||
13:52:20.481 INIT : INIT : SoundWorldInit
|
||||
13:52:20.495 PROFILING : SoundWorldInit took: 14.576800 ms
|
||||
13:52:20.495 PROFILING : NotifyEntitiesInitialized took: 67.625600 ms
|
||||
13:52:20.495 PROFILING : CreateEntities took: 12027.461200 ms
|
||||
13:52:20.496 PROFILING : CreateEntities took: 12027.617000 ms
|
||||
13:52:20.496 WORLD : WORLD : Wait for preloading data around camera
|
||||
13:52:20.496 PROFILING : Wait for preloading data around camera took: 0.001000 ms
|
||||
13:52:20.496 WORLD : WORLD : EOnActivate
|
||||
13:52:20.529 PROFILING : EOnActivate took: 32.815900 ms
|
||||
13:52:20.529 PROFILING : Game::LoadEntities took: 12062.486700 ms
|
||||
13:52:20.816 DEFAULT : Entered offline game state.
|
||||
13:52:24.566 SCRIPT : Map load time: 2273ms
|
||||
13:52:24.567 NETWORK : Player connected: connectionID=2147483646
|
||||
13:52:24.568 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
13:52:24.568 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
13:52:24.570 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:52:24.570 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:52:24.571 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
13:52:24.571 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
13:52:24.571 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
13:52:24.571 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
13:52:24.574 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:52:24.574 ENTITY : Create entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
13:52:24.574 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:52:24.574 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
13:52:24.574 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
13:52:24.576 SCRIPT (W): Can't open config file ""
|
||||
13:52:24.583 WORLD : InitEntities 'world'
|
||||
13:52:24.584 ENTITY : Init entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:52:24.584 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
13:52:24.584 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
13:52:24.584 SCRIPT (W): Slot_Chat Has no Content!
|
||||
13:52:24.584 SCRIPT (W): Slot_VON Has no Content!
|
||||
13:52:24.584 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
13:52:24.584 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
13:52:24.585 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
13:52:24.585 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
13:52:24.585 SCRIPT (W): Slot_Hints Has no Content!
|
||||
13:52:24.598 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
13:52:24.599 ENTITY : Create entity @"ENTITY:4611686018427388389" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
13:52:24.599 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
13:52:24.599 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
13:52:24.599 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
13:52:24.600 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
13:52:24.603 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
13:52:24.603 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
13:52:24.604 NETWORK : Players connecting: 0
|
||||
13:52:24.604 NETWORK : Players connected: 1 / 1
|
||||
13:52:24.627 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
13:52:24.629 PROFILING : Workbench startup took: 48107.975100 ms
|
||||
13:52:24.730 WORLD : Frame start
|
||||
13:52:24.730 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
13:52:24.742 WORLD : UpdateEntities
|
||||
13:52:24.742 WORLD : Frame
|
||||
13:52:24.742 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
13:52:24.911 WORLD : UpdateEntities
|
||||
13:52:24.911 WORLD : PostFrame
|
||||
13:52:24.912 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
13:52:24.912 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
13:52:24.955 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
13:52:24.956 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
13:52:24.956 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
13:52:24.956 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
13:52:25.094 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
13:52:25.094 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
13:52:25.246 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 151.660200 ms
|
||||
13:52:25.253 PROFILING : ObjectsHeightMap::Build took: 158.963400 ms
|
||||
13:52:26.468 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
13:52:26.654 SCRIPT : ERR RIFLE STOCK: prefab={13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et accepted=0 contained=0 optional=0 canInsert=1
|
||||
13:52:26.654 SCRIPT : ERR RIFLE STOCK: prefab={3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et accepted=0 contained=0 optional=1 canInsert=0
|
||||
13:52:28.420 SCRIPT : ERR RIFLE STOCK: prefab={13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et accepted=1 contained=1 optional=0 canInsert=0
|
||||
13:52:28.420 SCRIPT : ERR RIFLE STOCK: prefab={3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et accepted=0 contained=0 optional=1 canInsert=0
|
||||
13:52:40.262 SCRIPT : ERR RIFLE STOCK: prefab={13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et accepted=1 contained=1 optional=0 canInsert=0
|
||||
13:52:40.262 SCRIPT : ERR RIFLE STOCK: prefab={3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et accepted=0 contained=0 optional=1 canInsert=0
|
||||
13:52:41.516 SCRIPT (W): Reintroduced [starting backpack]: item did not fit; omitted {3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et
|
||||
13:52:41.517 SCRIPT : Reintroduced [sites]: 1 sites and 2 physical stock items ready
|
||||
13:52:41.517 SCRIPT : ERR RIFLE RESULT: state=1 reason= ticks=60
|
||||
13:52:41.517 SCRIPT : ERR RIFLE CONTENT: {13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et
|
||||
13:52:41.517 SCRIPT : ERR SMOKE COMPLETE: starting rifles
|
||||
@@ -0,0 +1,851 @@
|
||||
{
|
||||
"1337C0DE5DABBEEF": {
|
||||
"path": "/home/jakub/.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons/RHS-ContentPack01_1337C0DE5DABBEEF",
|
||||
"title": "RHS: Status Quo - Content Pack 01",
|
||||
"version": "0.16.5236",
|
||||
"files": {
|
||||
"ServerData.json": {
|
||||
"stat": [
|
||||
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|
||||
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|
||||
209,
|
||||
1791217537263294562,
|
||||
1791217537263294562
|
||||
],
|
||||
"sha256": "191c50eba8ec43670d1adf9c600b4eaa1eccce659b8572a4f10ead4e7abe612e"
|
||||
},
|
||||
"addon.gproj": {
|
||||
"stat": [
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
],
|
||||
"sha256": "65197c50ff6e906a5732564e8b440d80ef1cdbcffead9eb388e1e2b56c1322bc"
|
||||
},
|
||||
"addon.gproj_0.16.5236_manifest.json": {
|
||||
"stat": [
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
],
|
||||
"sha256": "17b87e0976ac2da1032f1661a884f6d59b56c00823b2fcfdc2a698ea8bcc92cc"
|
||||
},
|
||||
"data.pak": {
|
||||
"stat": [
|
||||
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|
||||
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|
||||
1992950655,
|
||||
1791217529019417115,
|
||||
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|
||||
],
|
||||
"sha256": "6f03d41961efe91af0060c0362c8a65c31d34c4f0ba173a4ddc8eb8ee965c4cb"
|
||||
},
|
||||
"data.pak_0.16.5236_manifest.json": {
|
||||
"stat": [
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"sha256": "e1b26dacd2d4054b748824f737693975b07bc9ff383b5e973a8915f58c01591e"
|
||||
},
|
||||
"data001.pak": {
|
||||
"stat": [
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
"sha256": "6426f25d25633e9d3e34fd064e56a02230f5c7b85176dd73d8914eeb772ef8c8"
|
||||
},
|
||||
"data001.pak_0.16.5236_manifest.json": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
"sha256": "027b0a089cf9c9b099ea8f06a4bfb025a383de718df13df71313089215655d12"
|
||||
},
|
||||
"data002.pak": {
|
||||
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"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
},
|
||||
"source": "/tmp/erri-starting-rifles-source-R1",
|
||||
"profile": "/tmp/erri-starting-rifles-run-R1"
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"launch_id": "c4138859-47f9-4197-ba0e-1eb6d7354f44",
|
||||
"captured_unix": 1793019094.4199674,
|
||||
"source_root": "/tmp/erri-starting-rifles-source-R1",
|
||||
"command": [
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-starting-rifles-source-R1/addons/core/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-starting-rifles-source-R1/addons",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-starting-rifles-run-R1",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateBaseWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errBaseSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"starting-rifles",
|
||||
"-noThrow",
|
||||
"-disableCrashReporter"
|
||||
],
|
||||
"manifest_sha256": "627915de81d05d88530e8b5dfea4e70a3051ea1cbe21226ad12595359054b527"
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
Test audio routed to silent output and muted (stream 93120)
|
||||
{
|
||||
"stopped_unix": 1793019168.2620544,
|
||||
"console_sha256": "8c2b690f62d79f1610dbeb3f49e3fa671fb200fc90badc38a417e54059e90e97",
|
||||
"end_source_sha256": "627915de81d05d88530e8b5dfea4e70a3051ea1cbe21226ad12595359054b527",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "c4138859-47f9-4197-ba0e-1eb6d7354f44",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "627915de81d05d88530e8b5dfea4e70a3051ea1cbe21226ad12595359054b527",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793019094.42006,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-starting-rifles-run-R1/logs/logs_2026-10-26_13-51-36",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
{
|
||||
"log": "/tmp/erri-starting-rifles-run-R1/logs/logs_2026-10-26_13-51-36/console.log",
|
||||
"smoke_completions": 1,
|
||||
"assertions_passed": 0,
|
||||
"script_or_runtime_failures": [],
|
||||
"engine_errors": [
|
||||
"13:51:38.580 RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"13:51:38.581 RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"13:51:38.581 RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"13:51:38.581 RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"13:52:17.988 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
|
||||
"13:52:17.988 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
|
||||
"13:52:17.989 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
|
||||
"13:52:17.989 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
|
||||
"13:52:17.989 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
|
||||
"13:52:17.989 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
|
||||
"13:52:18.088 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
|
||||
"13:52:24.571 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)",
|
||||
"13:52:24.571 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)"
|
||||
],
|
||||
"missing_end_screen": [],
|
||||
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"stopped_unix": 1793019168.2620544,
|
||||
"console_sha256": "8c2b690f62d79f1610dbeb3f49e3fa671fb200fc90badc38a417e54059e90e97",
|
||||
"end_source_sha256": "627915de81d05d88530e8b5dfea4e70a3051ea1cbe21226ad12595359054b527",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "c4138859-47f9-4197-ba0e-1eb6d7354f44",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "627915de81d05d88530e8b5dfea4e70a3051ea1cbe21226ad12595359054b527",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793019094.42006,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-starting-rifles-run-R1/logs/logs_2026-10-26_13-51-36",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
14:10:43.057 SCRIPT (W): Reintroduced [starting backpack]: inventory rejected item; retained as starting-area loot: {3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et
|
||||
14:11:01.704 SCRIPT : ERR RIFLE LOOSE: distance=1.21381 origin=<6087.2,211.719,7160>
|
||||
14:11:01.704 SCRIPT : ERR RIFLE VERIFIED: loose=1 maps=1 pistols=1 sceneRoots=50
|
||||
14:11:01.704 SCRIPT : ERR RIFLE CARBINE: stored=1
|
||||
14:11:02.205 SCRIPT : ERR SMOKE PASS: full mission active; player admitted; map and pistol stored; oversized rifle streamed and picked up into player inventory
|
||||
14:11:02.205 SCRIPT : ERR SMOKE COMPLETE: starting rifles full mission
|
||||
@@ -0,0 +1,503 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-starting-rifles-run-R5\logs\logs_2026-10-26_14-09-56\console.log started at 2026-10-26 14:09:56 (2026-10-26 13:09:56 UTC)
|
||||
|
||||
14:09:56.528 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-run-R5\logs\logs_2026-10-26_14-09-56' to filesystem under name logs
|
||||
14:09:56.528 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-run-R5\profile' to filesystem under name profile
|
||||
14:09:56.528 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
14:09:56.529 PROFILING : Workbench Create Engine took: 8.121400 ms
|
||||
14:09:57.549 INIT : INIT : Workbench Init Engine
|
||||
14:09:57.550 ENGINE : Initializing engine, version 192142
|
||||
14:09:57.550 ENGINE : CLI Params: -gproj Z:/tmp/erri-starting-rifles-source-R5/addons/core/addon.gproj -addonsDir Z:/tmp/erri-starting-rifles-source-R5/addons -profile Z:/tmp/erri-starting-rifles-run-R5 -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateBaseWorldPlugin -errPlay 1 -errBaseSmoke 1 -errSmokeOutcome starting-rifles -errRifleFull 1 -errRifleCarbine 1 -noThrow -disableCrashReporter
|
||||
14:09:57.561 ENGINE : Addon dirs:
|
||||
14:09:57.561 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-source-R5/addons/core/'
|
||||
14:09:57.561 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-source-R5/addons'
|
||||
14:09:57.561 ENGINE : dir: './addons'
|
||||
14:09:57.561 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-run-R5/addons'
|
||||
14:09:57.561 ENGINE : Available addons:
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-source-R5/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
14:09:57.561 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
14:09:57.561 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
14:09:57.561 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-source-R5\addons\core' to filesystem under name ERR_Core
|
||||
14:09:57.562 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
14:09:57.563 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
14:09:57.564 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
14:09:57.566 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
14:09:57.570 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
14:09:57.572 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
14:09:57.577 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
14:09:57.681 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R5/addons/ArmaReforger/' (pak count: 14) to filesystem under name ArmaReforger
|
||||
14:09:57.683 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
14:09:57.684 ENGINE : CPU vendor : AuthenticAMD
|
||||
14:09:57.684 ENGINE : CPU type : 2
|
||||
14:09:57.684 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
14:09:57.684 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
14:09:57.684 ENGINE : CPU count logical : 16
|
||||
14:09:57.684 ENGINE : CPU count physical : 8
|
||||
14:09:57.684 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
14:09:57.684 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-starting-rifles-source-R5\addons\core/resourceDatabase.rdb)
|
||||
14:09:57.684 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
14:09:57.684 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
14:09:57.685 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
14:09:57.685 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
14:09:57.688 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
14:09:57.697 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
14:09:57.698 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
14:09:57.704 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-starting-rifles-run-R5/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
14:09:57.832 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
14:09:57.833 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-starting-rifles-run-R5\profile/resourceDatabase.rdb)
|
||||
14:09:57.833 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-starting-rifles-run-R5\logs\logs_2026-10-26_14-09-56/resourceDatabase.rdb)
|
||||
14:09:57.986 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
14:09:57.991 RESOURCES : RESOURCES : scanning...
|
||||
14:09:57.991 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
14:09:58.023 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
14:09:58.026 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
14:09:58.029 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
14:09:58.031 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
14:09:58.035 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
14:09:58.046 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
14:09:58.049 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
14:09:58.056 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
14:09:58.266 RESOURCES : RESOURCES : scanning @"core"
|
||||
14:09:58.270 RESOURCES : RESOURCES : scanning @"profile"
|
||||
14:09:58.270 RESOURCES : RESOURCES : scanning @"logs"
|
||||
14:09:58.270 RESOURCES : RESOURCES : processing meta-files...
|
||||
14:09:58.374 RESOURCES : RESOURCES : processing files...
|
||||
14:09:58.375 INIT : Workbench startup
|
||||
14:09:58.375 INIT : Workbench Init Engine
|
||||
14:09:58.375 RESOURCES : ResourceDB: full scan
|
||||
14:09:58.375 RESOURCES : processing files...
|
||||
14:09:58.375 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
14:09:58.387 RESOURCES (W): resource not registered: @"$profile:EscapistsFactions.json". Setting null GUID
|
||||
14:09:58.387 RESOURCES (W): resource not registered: @"$logs:external-addons-inputs.json". Setting null GUID
|
||||
14:09:58.387 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
|
||||
14:09:58.387 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
|
||||
14:09:58.387 RESOURCES : RESOURCES : processing folders...
|
||||
14:09:58.394 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
14:09:58.409 RESOURCES : RESOURCES : building tree...
|
||||
14:09:58.460 PROFILING : ResourceDB: full scan took: 474.215800 ms
|
||||
14:09:58.461 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-starting-rifles-source-R5\addons\core/resourceDatabase.rdb)
|
||||
14:09:58.463 RESOURCES : ResourceDB: written 36955/36955 bytes
|
||||
14:09:58.463 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:09:58.463 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-starting-rifles-run-R5\profile/resourceDatabase.rdb)
|
||||
14:09:58.465 RESOURCES : ResourceDB: written 92/92 bytes
|
||||
14:09:58.465 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:09:58.465 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-starting-rifles-run-R5\logs\logs_2026-10-26_14-09-56/resourceDatabase.rdb)
|
||||
14:09:58.466 RESOURCES : ResourceDB: written 208/208 bytes
|
||||
14:09:58.466 RESOURCES : ResourceDB: cache successfully saved
|
||||
14:09:58.466 ENGINE : GameProject load
|
||||
14:09:58.466 ENGINE : Loaded addons:
|
||||
14:09:58.466 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
14:09:58.466 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-source-R5/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
14:09:58.468 ENGINE : GameProject load
|
||||
14:09:58.468 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
14:09:58.468 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
14:09:58.468 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
14:09:58.468 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
14:09:58.469 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
14:09:58.469 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
14:09:58.469 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R5/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
14:09:58.469 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
14:09:58.470 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
14:09:58.470 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
14:09:58.565 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
14:09:58.567 RENDER : Basic screen setup:
|
||||
14:09:58.567 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
14:09:58.567 RENDER : MSAA : none
|
||||
14:09:58.579 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
14:09:58.579 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
14:09:58.579 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
14:09:58.579 RENDER : * core clocks 2720 MHz, memory 1124 MHz
|
||||
14:09:58.579 RENDER : * TFlops 27.9, memory bandwidth (562.0 GB/s)
|
||||
14:09:58.579 RENDER : AMD AGS correctly initialized
|
||||
14:09:58.580 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
14:09:58.580 RENDER : Detected output devices:
|
||||
14:09:58.580 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
14:09:58.580 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
14:09:58.580 RENDER : Concurrent frames limit 2
|
||||
14:09:58.651 RENDER : DX12 device successfully created by AMD AGS library
|
||||
14:09:58.651 RENDER : * user markers not supported in this version AMD SW
|
||||
14:09:58.651 RENDER : Graphics device features
|
||||
14:09:58.651 RENDER : Needed:
|
||||
14:09:58.651 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
14:09:58.651 RENDER : Optional:
|
||||
14:09:58.651 RENDER : * Allow tearing (VSYNC) : 1
|
||||
14:09:58.651 RENDER : * 16 bits : 1
|
||||
14:09:58.651 RENDER : * Resource heap tier : 3
|
||||
14:09:58.651 RENDER : * Persistent heaps (DRED) : 1
|
||||
14:09:58.651 RENDER : * DRED 1.2 is supported by compiler
|
||||
14:09:58.671 RENDER : Main RT format setup.
|
||||
14:09:58.671 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
14:09:58.671 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
14:09:58.673 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
14:09:58.694 PROFILING : Settings changed took: 0.012900 ms
|
||||
14:09:59.504 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
14:09:59.504 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
14:09:59.505 AUDIO : Audio client:
|
||||
14:09:59.505 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
14:09:59.507 RENDER : RENDER : Reload shaders
|
||||
14:09:59.508 RENDER : Enfusion shader version 13
|
||||
14:09:59.508 INIT : INIT : ShaderListReload
|
||||
14:09:59.508 PROFILING : ShaderListReload took: 0.000400 ms
|
||||
14:09:59.641 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
14:09:59.641 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
14:09:59.641 AUDIO : Audio client:
|
||||
14:09:59.641 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
14:09:59.680 RENDER : Loaded 3752 newer shader binaries
|
||||
14:09:59.680 PROFILING : Reload shaders took: 172.225600 ms
|
||||
14:09:59.680 ENGINE : Initializing inputs.
|
||||
14:09:59.693 NETWORK : Initializing networking.
|
||||
14:09:59.693 NETWORK : Using new GameRplScheduler.
|
||||
14:09:59.693 SCRIPT : SCRIPT : Initializing scripts
|
||||
14:09:59.693 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
14:10:01.223 PROFILING : ScriptProjectManager init took: 1529.482500 ms
|
||||
14:10:01.256 PROFILING : Initializing scripts took: 1562.538900 ms
|
||||
14:10:01.275 ENGINE : Enfusion engine successfully created.
|
||||
14:10:01.276 PROFILING : Workbench Init Engine took: 3726.099600 ms
|
||||
14:10:01.276 INIT : INIT : Workbench Create Game
|
||||
14:10:01.287 GUI : Using default language (en_us)
|
||||
14:10:01.287 GUI : Loading 'en_us' localization file.
|
||||
14:10:01.287 INIT : INIT : Loading StringTable
|
||||
14:10:01.317 PROFILING : Loading StringTable took: 29.872100 ms
|
||||
14:10:01.317 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
14:10:01.366 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
14:10:01.367 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
|
||||
14:10:01.367 PROFILING : Compiling GameLib scripts took: 50.748800 ms
|
||||
14:10:01.367 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
14:10:02.218 INIT : Workbench Create Game
|
||||
14:10:02.218 SCRIPT : Compiling Game scripts
|
||||
14:10:02.218 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
14:10:02.700 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
|
||||
14:10:02.700 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
|
||||
14:10:03.044 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,362": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:10:03.065 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
14:10:03.103 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
14:10:03.219 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
14:10:03.219 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
14:10:03.219 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
14:10:03.219 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
14:10:03.244 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:10:03.253 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
14:10:03.312 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
14:10:03.312 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
14:10:03.313 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
14:10:03.339 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:10:03.361 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,300": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:10:03.361 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,312": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:10:03.363 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
14:10:03.363 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
14:10:03.388 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
14:10:03.417 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
14:10:03.795 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
|
||||
14:10:03.803 SCRIPT : Module: Game; loaded 6789x files; 14064x classes; used 43603K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 3b6b45a8
|
||||
14:10:03.866 PROFILING : Compiling Game scripts took: 2498.061800 ms
|
||||
14:10:03.872 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:10:03.924 ENGINE : Game successfully created.
|
||||
14:10:03.925 PROFILING : Workbench Create Game took: 2649.408200 ms
|
||||
14:10:03.932 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
14:10:04.704 INIT : INIT : Workbench Reload Game
|
||||
14:10:04.706 ENGINE : Game destroyed.
|
||||
14:10:04.711 GUI : Using default language (en_us)
|
||||
14:10:04.711 GUI : Loading 'en_us' localization file.
|
||||
14:10:04.711 INIT : INIT : Loading StringTable
|
||||
14:10:04.721 PROFILING : Loading StringTable took: 9.722400 ms
|
||||
14:10:04.721 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:10:04.728 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
14:10:04.728 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
14:10:04.728 ENGINE : Game successfully created.
|
||||
14:10:04.728 ENGINE : Game successfully initialized.
|
||||
14:10:04.728 PROFILING : Workbench Reload Game took: 23.825800 ms
|
||||
14:10:05.369 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
14:10:06.281 PROFILING : Entities load took: 911.531700 ms
|
||||
14:10:06.290 WORLD : WORLD : CreateEntities
|
||||
14:10:06.294 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
14:10:06.294 PROFILING : NotifyBeforeEntitiesCreated took: 0.002500 ms
|
||||
14:10:06.295 WORLD : WORLD : Wait for preloading data
|
||||
14:10:06.295 PROFILING : Wait for preloading data took: 0.002500 ms
|
||||
14:10:06.388 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
14:10:06.389 PROFILING : PROFILING : Terrain load
|
||||
14:10:08.025 PROFILING : Terrain load took: 1635.943800 ms
|
||||
14:10:11.637 WORLD : CreateEntities
|
||||
14:10:11.637 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
14:10:11.637 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
14:10:11.637 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
14:10:20.508 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
14:10:20.508 PROFILING : NotifyBeforeEntitiesInitialized took: 0.005500 ms
|
||||
14:10:20.913 WORLD : InitEntities 'world'
|
||||
14:10:20.913 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
14:10:20.913 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
14:10:20.916 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
14:10:20.916 TERRAIN : TERRAIN : Initializing road networks...
|
||||
14:10:20.918 PROFILING : Initializing road networks... took: 2.387800 ms
|
||||
14:10:20.918 PROFILING : NotifyEntitiesInitialized took: 2.687000 ms
|
||||
14:10:20.919 PROFILING : CreateEntities took: 14628.896300 ms
|
||||
14:10:21.078 PROFILING : * WorldEditor: LoadWorld: 15714.141300 ms
|
||||
14:10:22.544 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
14:10:22.545 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
14:10:22.545 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
14:10:22.546 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
14:10:22.634 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
|
||||
14:10:22.654 BACKEND : Attempting online Game Config instead.
|
||||
14:10:25.333 INIT : INIT : Workbench Reload Game
|
||||
14:10:25.335 ENGINE : Game destroyed.
|
||||
14:10:25.341 GUI : Using default language (en_us)
|
||||
14:10:25.341 GUI : Loading 'en_us' localization file.
|
||||
14:10:25.341 INIT : INIT : Loading StringTable
|
||||
14:10:25.361 PROFILING : Loading StringTable took: 19.910300 ms
|
||||
14:10:25.361 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
14:10:25.369 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
14:10:25.369 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
14:10:25.369 ENGINE : Game successfully created.
|
||||
14:10:25.369 ENGINE : Game successfully initialized.
|
||||
14:10:25.369 PROFILING : Workbench Reload Game took: 36.053100 ms
|
||||
14:10:25.371 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
14:10:25.414 PLATFORM : Save data from container 'settings' have been loaded
|
||||
14:10:25.505 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
14:10:25.603 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
14:10:25.610 WORLD : WORLD : Game::LoadEntities
|
||||
14:10:25.610 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
14:10:25.611 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
14:10:25.611 WORLD : WORLD : CreateEntities
|
||||
14:10:25.611 WORLD : WORLD : CreateEntities
|
||||
14:10:25.611 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
14:10:25.616 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
14:10:25.616 PROFILING : NotifyBeforeEntitiesCreated took: 5.197600 ms
|
||||
14:10:25.616 WORLD : WORLD : Wait for preloading data
|
||||
14:10:25.616 PROFILING : Wait for preloading data took: 0.000600 ms
|
||||
14:10:29.414 WORLD : Game::LoadEntities
|
||||
14:10:29.414 WORLD : CreateEntities
|
||||
14:10:29.414 WORLD : CreateEntities
|
||||
14:10:29.414 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
14:10:29.414 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
14:10:29.414 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
14:10:30.672 ENTITY : Create entity @"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
14:10:30.672 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.672 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
14:10:30.673 ENTITY : Create entity @"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
14:10:30.673 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.673 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
14:10:30.673 ENTITY : Create entity @"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
14:10:30.673 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.673 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
14:10:30.677 ENTITY : Create entity @"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
14:10:30.677 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.677 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
14:10:30.677 ENTITY : Create entity @"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
14:10:30.677 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.677 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
14:10:30.677 ENTITY : Create entity @"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
14:10:30.677 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.677 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
14:10:30.681 ENTITY : Create entity @"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
14:10:30.681 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.681 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
14:10:30.681 ENTITY : Create entity @"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
14:10:30.681 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.681 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
14:10:30.681 ENTITY : Create entity @"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
14:10:30.681 ENTITY : CreateComponent 'Hierarchy'
|
||||
14:10:30.681 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
14:10:34.827 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
14:10:34.827 RESOURCES : GetResourceObject @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
14:10:34.827 WORLD : Entity prefab load @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
14:10:34.827 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:10:34.827 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:10:34.827 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:10:34.827 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
14:10:34.827 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)
|
||||
14:10:34.827 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)
|
||||
14:10:34.828 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:10:34.828 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:10:34.828 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:10:34.828 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
14:10:34.828 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:10:34.828 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:10:34.828 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:10:34.828 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
14:10:34.828 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)
|
||||
14:10:34.828 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)
|
||||
14:10:34.828 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)
|
||||
14:10:34.828 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)
|
||||
14:10:34.916 RESOURCES : GetResourceObject @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
14:10:34.916 WORLD : Entity prefab load @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
14:10:34.916 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:10:34.916 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:10:34.916 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:10:34.916 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:10:34.916 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:10:34.916 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
14:10:34.916 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)
|
||||
14:10:35.351 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
14:10:35.351 PROFILING : NotifyBeforeEntitiesInitialized took: 0.040700 ms
|
||||
14:10:37.204 WORLD : InitEntities 'world'
|
||||
14:10:37.204 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
14:10:37.204 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
14:10:37.218 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
14:10:37.218 TERRAIN : TERRAIN : Initializing road networks...
|
||||
14:10:37.220 PROFILING : Initializing road networks... took: 2.145900 ms
|
||||
14:10:37.220 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
14:10:37.272 PROFILING : WorldVolumesCollection took: 51.788700 ms
|
||||
14:10:37.272 INIT : INIT : SoundWorldInit
|
||||
14:10:37.284 PROFILING : SoundWorldInit took: 12.390000 ms
|
||||
14:10:37.284 PROFILING : NotifyEntitiesInitialized took: 66.520600 ms
|
||||
14:10:37.284 PROFILING : CreateEntities took: 11672.123000 ms
|
||||
14:10:37.284 PROFILING : CreateEntities took: 11672.257100 ms
|
||||
14:10:37.285 WORLD : WORLD : Wait for preloading data around camera
|
||||
14:10:37.285 PROFILING : Wait for preloading data around camera took: 0.000900 ms
|
||||
14:10:37.285 WORLD : WORLD : EOnActivate
|
||||
14:10:37.314 PROFILING : EOnActivate took: 28.832300 ms
|
||||
14:10:37.314 PROFILING : Game::LoadEntities took: 11702.906700 ms
|
||||
14:10:37.585 DEFAULT : Entered offline game state.
|
||||
14:10:41.055 SCRIPT : Map load time: 2085ms
|
||||
14:10:41.055 NETWORK : Player connected: connectionID=2147483646
|
||||
14:10:41.056 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
14:10:41.056 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
14:10:41.058 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:10:41.058 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:10:41.058 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
14:10:41.059 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
14:10:41.059 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
14:10:41.059 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
14:10:41.061 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:10:41.062 ENTITY : Create entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
14:10:41.062 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:10:41.062 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
14:10:41.062 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
14:10:41.064 SCRIPT (W): Can't open config file ""
|
||||
14:10:41.068 WORLD : InitEntities 'world'
|
||||
14:10:41.069 ENTITY : Init entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
14:10:41.069 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
14:10:41.069 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
14:10:41.069 SCRIPT (W): Slot_Chat Has no Content!
|
||||
14:10:41.069 SCRIPT (W): Slot_VON Has no Content!
|
||||
14:10:41.069 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
14:10:41.069 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
14:10:41.069 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
14:10:41.070 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
14:10:41.070 SCRIPT (W): Slot_Hints Has no Content!
|
||||
14:10:41.082 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
14:10:41.082 ENTITY : Create entity @"ENTITY:4611686018427388389" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
14:10:41.082 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
14:10:41.082 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:10:41.083 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:10:41.083 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
14:10:41.086 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
14:10:41.087 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
14:10:41.087 NETWORK : Players connecting: 0
|
||||
14:10:41.087 NETWORK : Players connected: 1 / 1
|
||||
14:10:41.114 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
14:10:41.115 PROFILING : Workbench startup took: 44640.516000 ms
|
||||
14:10:41.215 WORLD : Frame start
|
||||
14:10:41.215 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
14:10:41.227 WORLD : UpdateEntities
|
||||
14:10:41.227 WORLD : Frame
|
||||
14:10:41.227 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
14:10:41.400 WORLD : UpdateEntities
|
||||
14:10:41.400 WORLD : PostFrame
|
||||
14:10:41.400 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
14:10:41.400 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
14:10:41.441 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
14:10:41.442 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
14:10:41.442 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
14:10:41.442 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
14:10:41.567 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
14:10:41.567 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
14:10:41.710 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 142.568100 ms
|
||||
14:10:41.717 PROFILING : ObjectsHeightMap::Build took: 150.220800 ms
|
||||
14:10:42.911 SCRIPT : Co10 Escape Reintroduced factions: players=USSR enemy=US independent=FIA
|
||||
14:10:42.961 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
14:10:42.962 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
14:10:42.979 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
14:10:42.981 ENTITY : SpawnEntityPrefab @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
14:10:42.981 ENTITY : Create entity @"ENTITY:4611686018427388507" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
14:10:42.981 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
14:10:42.981 DEFAULT (W): BaseRadioComponent does not have any transceiver. (Entity: @"ENTITY:4611686018427388507" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"). Only printing this message once. There're possibly more nodes with this requirement.
|
||||
14:10:42.984 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
|
||||
14:10:42.985 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7000,65.2562,7500>
|
||||
14:10:42.985 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
|
||||
14:10:42.992 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
|
||||
14:10:43.048 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
|
||||
14:10:43.048 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
|
||||
14:10:43.050 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
|
||||
14:10:43.050 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
|
||||
14:10:43.053 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
|
||||
14:10:43.054 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
|
||||
14:10:43.054 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
|
||||
14:10:43.055 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
|
||||
14:10:43.056 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=0 conscious=0 nativeComplete=0
|
||||
14:10:43.056 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=0 conscious=0 nativeComplete=0
|
||||
14:10:43.056 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
14:10:43.056 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
14:10:43.056 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
14:10:43.056 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
14:10:43.057 SCRIPT (W): Reintroduced [starting backpack]: inventory rejected item; retained as starting-area loot: {3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et
|
||||
14:10:43.890 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=1 conscious=1 nativeComplete=0
|
||||
14:10:43.891 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=1 conscious=1 nativeComplete=0
|
||||
14:10:43.891 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
14:10:43.891 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
14:10:44.392 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=2 conscious=2 nativeComplete=0
|
||||
14:10:44.392 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=2 conscious=2 nativeComplete=0
|
||||
14:10:44.392 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
14:10:44.392 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
14:10:44.898 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=3 conscious=3 nativeComplete=1
|
||||
14:10:44.903 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
14:10:44.904 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
14:10:44.904 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
14:10:45.405 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
14:10:45.405 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
14:10:45.406 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
14:10:45.406 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
14:10:45.906 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=3 conscious=3 nativeComplete=0
|
||||
14:10:45.906 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
14:10:45.906 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
14:10:45.906 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
14:10:46.410 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=4 conscious=4 nativeComplete=0
|
||||
14:10:46.410 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
14:10:46.411 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
14:10:46.911 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=5 conscious=5 nativeComplete=1
|
||||
14:10:46.912 SCRIPT : Reintroduced [sites]: 7 sites and 112 physical stock items ready
|
||||
14:10:55.775 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-0 faction=US group=<0x00000001E33E72D0> SCR_AIGroup position=<11318.2,31.1027,11582.3> living=4
|
||||
14:10:55.775 SCRIPT : Reintroduced [roadblocks]: roadblock-0 at <11323.7,31.0086,11578> guards=4 props=18 networkedProps=18 propStreaming=always roadPassage=open HQ=registered
|
||||
14:10:59.064 SCRIPT : Reintroduced [environment]: date=authored weather=authored
|
||||
14:10:59.065 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
|
||||
14:10:59.065 SCRIPT : Reintroduced [mission]: phase 0 -> 1
|
||||
14:10:59.065 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
|
||||
14:10:59.065 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
|
||||
14:10:59.065 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
|
||||
14:10:59.426 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_USSR (USSR)
|
||||
14:10:59.433 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 58 replicated objects and 17 inventory items
|
||||
14:10:59.434 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 58 replicated objects and 17 inventory items
|
||||
14:10:59.527 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 58 objects and 17 storage items ready
|
||||
14:10:59.527 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 103.438ms
|
||||
14:10:59.532 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 109.451ms; starting asset preload
|
||||
14:11:00.532 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
|
||||
14:11:01.055 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=US group=<0x00000001C0E903C0> SCR_AIGroup position=<6125,209.938,7160> living=3
|
||||
14:11:01.056 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=FIA group=<0x00000001B755EE40> SCR_AIGroup position=<6168,202.217,7050> living=5
|
||||
14:11:01.056 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=US group=<0x00000001B755F6C0> SCR_AIGroup position=<6530,157.768,7200> living=4
|
||||
14:11:01.057 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=US group=<0x00000001B755FF40> SCR_AIGroup position=<7030,62.1142,7500> living=4
|
||||
14:11:01.057 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=US group=<0x00000001DA01D420> SCR_AIGroup position=<5976,218.937,7220> living=4
|
||||
14:11:01.058 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=US group=<0x00000001DA01E960> SCR_AIGroup position=<6756,139.371,7300> living=4
|
||||
14:11:01.662 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 58 objects and 17 storage items ready
|
||||
14:11:01.662 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2238.3ms
|
||||
14:11:01.664 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.389,7158.5>
|
||||
14:11:01.665 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 58 objects until leaving the spawn area
|
||||
14:11:01.704 SCRIPT : ERR RIFLE LOOSE: distance=1.21381 origin=<6087.2,211.719,7160>
|
||||
14:11:01.704 SCRIPT : ERR RIFLE VERIFIED: loose=1 maps=1 pistols=1 sceneRoots=50
|
||||
14:11:01.704 SCRIPT : ERR RIFLE CARBINE: stored=1
|
||||
14:11:02.205 SCRIPT : ERR SMOKE PASS: full mission active; player admitted; map and pistol stored; oversized rifle streamed and picked up into player inventory
|
||||
14:11:02.205 SCRIPT : ERR SMOKE COMPLETE: starting rifles full mission
|
||||
14:11:04.673 SCRIPT : Reintroduced [welcome voice]: playing startup clip
|
||||
@@ -0,0 +1,851 @@
|
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"addons/core/Sounds/ERR/Speech/soldier_1205.acp": "47180a3445a265335d682eac6fa51fedca51d76f329adc39b1802092b311118b",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_1205.acp.meta": "c34346f4b10149b426ebb4e94db8c29883c9d0e36f2b42d07d41570eb8932554",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_1205.wav": "769c457805376e9c0172ddb525ead5f1d8774e15bd1f3f3b218a19f9d77b6883",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_1205.wav.meta": "31a2a7314b44afb3f0031376b2ad6df22649e8089bf1a3bbeb64cdc41156cff7",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_clear.acp": "f33f03f3d24182a95db7d02058f2dd6ae52098e3b5142a33ede833ee881d54ed",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_clear.acp.meta": "7d3643c9de2d81ab0f1b4898e781341c1962bd8505c20882233ef7c40159b23b",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_clear.wav": "d6527b8136aa720b721463210420f47de0dbc45acc4e4c390b6a44968c5f0acd",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_clear.wav.meta": "d9f9a921a85fe275c6cce649421a19946ff6aec49559796725c3858d9fe9b261",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_covering.acp": "7d4109edbd6c20f9e2af0b394fa12e8b3b40fc18bf2b5ac118beebb1fa4a79b1",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_covering.acp.meta": "320908bf7decea55b8d8b4a89b30e84e7d96a033d4a9cd1bd84912dce013f0d8",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_covering.wav": "f51e0086eaf0eece8b4061711088a413a2dbeae263deab7ea30fb1852dafda69",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_covering.wav.meta": "7bdf2d2c5f9cf741bae523e1ab0b9acc99b38ccd1228ebfbcba92f2b9a5cba9d",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_engaging.acp": "9f052e87edaf182030edb656821621cdeabbf13d65bc181308357530c9d93a74",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_engaging.acp.meta": "9e487fa3746c46b2993f1dfd1f0513f375571728704533674bee62586e25b72b",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_engaging.wav": "ac0f2d7d698732e3d7c270186e7aa2ab7e6bd4c908f36b07fb6f66a3cbe75ccf",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_engaging.wav.meta": "d571b9ebce196cc209078a83e4bde8f6a5f4b6d28c2945e2b47953ccb6889e97",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.acp": "05503ca7af13a7ad03ed2a3aa562cc58504fdfff3148477f8d81b5a01abdf37c",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.acp.meta": "a2474c87e4e1587226919dfdbd03739d938803d34f4a4f441889b0d8015513bd",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.wav": "a61dda64e6fc2a11eac3e6008ee14b89f360bd67e258dce1191a71d9e2e26fad",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.wav.meta": "bd87cd72ccb819584f9da09fb0d6973ffd6eb0bb5572c562978500e2af467217",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.acp": "c821c61afb2ddc12d3ecdb552a66d2a9ff89a5258a567ff2a99fed4f45a33520",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.acp.meta": "65a27b81a5b437163befd4dc566785a9dda4def1798495ca53c8f768a5d7a73f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.wav": "ffe6ef5fdf30411749e0cb73186e3005b1ce6a52fcb7c836caeb1bca422ed3ed",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.wav.meta": "25b5680fd2a313c18e15ce6e0d3f709d78352b93206c22c7881be19b81faddd5",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.acp": "51c5cb464bab6637cf9e3b1880a010e05774d76a92298daf40b1d84970845be7",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.acp.meta": "ca351e809b1ba7c69b066d2c1d0a5d2afdcaa833c1163e6d13a0396437e98cf6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.wav": "15b2749f79bc73fd0784bcd6e6076e1bc50da835e0c434cd43bd185d0735c732",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.wav.meta": "161c9ebee1d0496c7aa9501d00eba646094bf1ce89cda4efde6e3a0229a49e4f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp": "77acc89c4ef0b912b969a2e5f6c41e071e04d10cfe89666fbc1296878dab62bf",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp.meta": "fe456d354ace93b0f2261de483e86ccc92991011b1738c5703d6d7bc0daa49a6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav": "e2e60e8b83a24a548c90b84c5e1137adb7e792cf1d4ba6232ddfb1012fa78892",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav.meta": "064588b86589ac9437fbccafedeefae04bec3331dd8a229d1c6d27b5e524a9e9",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp": "5ffd3ff57550296274e9e93fb64efdf2fb06a51161d6deb221c1f3eb408d1459",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp.meta": "366a3c9e20f27c0f73bdff5827576df8924e99241061f933e72bd342e5bc7119",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav": "bbcf454d48adea47478d410b1baf14df3a5d018237272e70ae33ee62823f822f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav.meta": "d1ac64242280521a7e40de51ae32a007878d7801401020e7a074a48e0f8ce62e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp": "5af1c949d4662c2f33320165d2efdbd69cb183af1101aa246fe538bf0d91a33e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp.meta": "aa7799e8a790539166a1d3a9c691416e7b2f6589d1674f5cf4b3e47523f15259",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav": "e4bd5e69fda289593fc6e6b8c2fae9a271a10d0a9bae877f18ba02dbbf75d1fc",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav.meta": "25a988c31e4fc3ae6540920df3d4548307a4a1e3b96b1303e9b7bdb4ac5eea27",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp": "f8a7b6cdd08b57b4b227a2d5b480a6c76857d7fc8ace3434478aec01c0de5a83",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp.meta": "d3ac98b02c0725d347b30d0ac7586cb22904d46b65a145e4a1131222484a6929",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav": "01de068469bd6746dba7634fb6b5b85b150621d3359c17fd01bcb916b34b1720",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav.meta": "bf33edad44bbb04df852501154f08a9a9900ce503248abc698127a51e9eec934",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds": "611ec6c68c2456c2af017c47135134d73122461017b315f64ed7ca9891f20c21",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds.meta": "90f40b38e52a79951b72da2960e30887d5ee8bbcefbada0c0ac950c1bfcf847f",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset": "3f947d03b3492ada541032539cdb3f34a03d68ae83c0ef8796dc7fd091b5911d",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset.meta": "1dc5285abd0062af288fb40b2f22b5b7c3925cf7270a096862335db250ac1453",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout": "7be81d699abd6d13f1be84cf4a8fb2b188e67355a4b4f2f63417cbaa845a9c48",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout": "942e33bf2e08550446b40bcac31fb4504b7d8c717a42c196f54bf4025c72706c",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout": "6d364ce48158b90abd2185ca87ee27b095d0f7a5c8d59a0c65940e4be5488ac3",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout": "dfa6b87420efc683cb278178553350daa7753004d64672741a3dc13b4316810d",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout.meta": "eb4b28587abdf6100092fd6eee1695663fa6e1548d5e53017173c4a5f7320240",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout": "ec3369f4030e593d34043e70a311b0963606cf024cb452648671556f25f5b52a",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
},
|
||||
"source": "/tmp/erri-starting-rifles-source-R5",
|
||||
"profile": "/tmp/erri-starting-rifles-run-R5"
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"launch_id": "1efe090a-5de8-4e8a-b3d6-04519fbe7009",
|
||||
"captured_unix": 1793020195.1333618,
|
||||
"source_root": "/tmp/erri-starting-rifles-source-R5",
|
||||
"command": [
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-starting-rifles-source-R5/addons/core/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-starting-rifles-source-R5/addons",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-starting-rifles-run-R5",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateBaseWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errBaseSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"starting-rifles",
|
||||
"-errRifleFull",
|
||||
"1",
|
||||
"-errRifleCarbine",
|
||||
"1",
|
||||
"-noThrow",
|
||||
"-disableCrashReporter"
|
||||
],
|
||||
"manifest_sha256": "5a97a94f2ff028f2b87284c2519b58cc645410b180d61a7fb376d1b5d39a981c"
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
Test audio routed to silent output and muted (stream 94280)
|
||||
{
|
||||
"stopped_unix": 1793020269.4948645,
|
||||
"console_sha256": "9bda698797ecb6e7566ff4e15099ba19745c79cac506e844d40eea853cc2bcb3",
|
||||
"end_source_sha256": "5a97a94f2ff028f2b87284c2519b58cc645410b180d61a7fb376d1b5d39a981c",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "1efe090a-5de8-4e8a-b3d6-04519fbe7009",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "5a97a94f2ff028f2b87284c2519b58cc645410b180d61a7fb376d1b5d39a981c",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793020195.1334596,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-starting-rifles-run-R5/logs/logs_2026-10-26_14-09-56",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
{
|
||||
"log": "/tmp/erri-starting-rifles-run-R5/logs/logs_2026-10-26_14-09-56/console.log",
|
||||
"smoke_completions": 1,
|
||||
"assertions_passed": 1,
|
||||
"script_or_runtime_failures": [],
|
||||
"engine_errors": [
|
||||
"14:09:58.468 RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"14:09:58.468 RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"14:09:58.469 RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"14:09:58.469 RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"14:10:34.827 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
|
||||
"14:10:34.827 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
|
||||
"14:10:34.828 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
|
||||
"14:10:34.828 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
|
||||
"14:10:34.828 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
|
||||
"14:10:34.828 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
|
||||
"14:10:34.916 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
|
||||
"14:10:41.059 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)",
|
||||
"14:10:41.059 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)"
|
||||
],
|
||||
"missing_end_screen": [],
|
||||
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"stopped_unix": 1793020269.4948645,
|
||||
"console_sha256": "9bda698797ecb6e7566ff4e15099ba19745c79cac506e844d40eea853cc2bcb3",
|
||||
"end_source_sha256": "5a97a94f2ff028f2b87284c2519b58cc645410b180d61a7fb376d1b5d39a981c",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "1efe090a-5de8-4e8a-b3d6-04519fbe7009",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "5a97a94f2ff028f2b87284c2519b58cc645410b180d61a7fb376d1b5d39a981c",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793020195.1334596,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-starting-rifles-run-R5/logs/logs_2026-10-26_14-09-56",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Frozen local Workbench starting-rifles fixture; no live server or installed asset writes."""
|
||||
from pathlib import Path
|
||||
import hashlib,json,shutil,subprocess,sys
|
||||
ROOT=Path(__file__).resolve().parents[3]
|
||||
sys.path.insert(0,str(ROOT/'tools'))
|
||||
from source_manifest import addon_manifest
|
||||
from headless_game import assert_prefix_idle
|
||||
name=sys.argv[1]
|
||||
if not name.isalnum(): raise ValueError('Use an alphanumeric run suffix')
|
||||
source=Path('/tmp/erri-starting-rifles-source-'+name)
|
||||
profile=Path('/tmp/erri-starting-rifles-run-'+name)
|
||||
compat=ROOT/'.local/playtest-compat-20260920'
|
||||
assert_prefix_idle(compat)
|
||||
source.mkdir();profile.mkdir()
|
||||
for rel in addon_manifest(ROOT):
|
||||
target=source/rel;target.parent.mkdir(parents=True,exist_ok=True);shutil.copy2(ROOT/rel,target)
|
||||
shutil.copytree(ROOT/'tools',source/'tools',ignore=shutil.ignore_patterns('__pycache__'))
|
||||
(source/'docs').mkdir();shutil.copy2(ROOT/'docs/external-addons.json',source/'docs/external-addons.json')
|
||||
fixture=Path(__file__).with_name('native-fixture.c')
|
||||
shutil.copy2(fixture,source/'addons/core/Scripts/Game/ERR/00_Core/ERR_ZStartingRiflesFixture.c')
|
||||
# Opt-in fixture is independent of the historical generic Core smoke.
|
||||
p=source/'addons/core/Scripts/Game/ERR/00_Core/ERR_NativeBaseSmoke.c'
|
||||
p.write_text(p.read_text().replace('array<string> independentFixtures = {','array<string> independentFixtures = {"starting-rifles", '))
|
||||
p=source/'tools/headless_workbench.py'
|
||||
p.write_text(p.read_text().replace("choices=['coordinated-ai',", "choices=['starting-rifles', 'coordinated-ai',").replace("a.smoke not in {'coordinated-ai',", "a.smoke not in {'starting-rifles', 'coordinated-ai',"))
|
||||
if '--full' in sys.argv:
|
||||
p.write_text(p.read_text().replace("'-noThrow',", "'-errRifleFull', '1', '-noThrow',"))
|
||||
if '--carbine' in sys.argv:
|
||||
p.write_text(p.read_text().replace("'-noThrow',", "'-errRifleCarbine', '1', '-noThrow',"))
|
||||
installed=Path.home()/'.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons'
|
||||
(profile/'profile').mkdir()
|
||||
(profile/'profile/EscapistsFactions.json').write_text(json.dumps({'escapists':'ussr','enemy':'us','independent':'fia'})+'\n')
|
||||
(profiles:=profile/'fixture-inputs.json').write_text(json.dumps({'fixture_sha256':hashlib.sha256(fixture.read_bytes()).hexdigest(),'production_sources':addon_manifest(ROOT),'source':str(source),'profile':str(profile)},indent=2)+'\n')
|
||||
command=[sys.executable,str(source/'tools/headless_workbench.py'),'--compat',str(compat),'--profile',str(profile),'--external-addons',str(installed),'--project','core','--smoke','starting-rifles','--rounds','1','--timeout','300']
|
||||
with (profile/'runner-output.log').open('w') as output:
|
||||
result=subprocess.run(command,stdout=output,stderr=subprocess.STDOUT)
|
||||
print(json.dumps({'exit':result.returncode,'source':str(source),'profile':str(profile)}))
|
||||
print('\n'.join((profile/'runner-output.log').read_text().splitlines()[-45:]))
|
||||
raise SystemExit(result.returncode)
|
||||
@@ -0,0 +1,118 @@
|
||||
modded class ERR_SiteService
|
||||
{
|
||||
void ERR_LogStarterStock()
|
||||
{
|
||||
foreach (ERR_StockPlacement item : m_Placements)
|
||||
{
|
||||
if (!item.Item || !item.Inventory) { Print("ERR RIFLE STOCK: missing entity"); continue; }
|
||||
array<IEntity> contents = {}; item.Inventory.GetItems(contents);
|
||||
PrintFormat("ERR RIFLE STOCK: prefab=%1 accepted=%2 contained=%3 optional=%4 canInsert=%5", item.Item.GetPrefabData().GetPrefabName(), item.Accepted, contents.Contains(item.Item), item.Optional, item.Inventory.CanInsertItem(item.Item));
|
||||
}
|
||||
}
|
||||
}
|
||||
modded class ERR_GameMode
|
||||
{
|
||||
protected ref ERR_SiteService m_ERRRifleSites;
|
||||
protected ResourceName m_ERRTestRifle;
|
||||
protected ResourceName m_ERRTestCarbine;
|
||||
protected int m_ERRRifleTicks;
|
||||
protected bool m_ERRStockConfigured;
|
||||
protected IEntity m_ERRLooseRifle;
|
||||
protected bool m_ERRPickupRequested;
|
||||
protected override void EOnInit(IEntity owner)
|
||||
{
|
||||
super.EOnInit(owner);
|
||||
if (System.IsCLIParam("errRifleFull") && Replication.IsServer() && !SCR_Global.IsEditMode()) GetGame().GetCallqueue().CallLater(ERR_RifleFullPoll, 500, true);
|
||||
}
|
||||
protected bool ERR_CheckRifleScene(ERR_SiteService service)
|
||||
{
|
||||
ERR_SiteRuntime site = service.Find("everon-prison-1");
|
||||
if (!site || !site.Container) return false;
|
||||
array<IEntity> scene = {};
|
||||
if (!service.SpawnScene(site.Container.GetOrigin(), scene)) return false;
|
||||
int rifles;
|
||||
foreach (IEntity entity : scene)
|
||||
{
|
||||
if (!entity || !entity.GetPrefabData() || entity.GetPrefabData().GetPrefabName() != m_ERRTestRifle) continue;
|
||||
InventoryItemComponent item = InventoryItemComponent.Cast(entity.FindComponent(InventoryItemComponent));
|
||||
if (!item || item.GetParentSlot() || !ERR_Actors.DryGround(entity.GetOrigin()) || vector.Distance(entity.GetOrigin(), site.Container.GetOrigin()) > 3) return false;
|
||||
rifles++; m_ERRLooseRifle = entity;
|
||||
PrintFormat("ERR RIFLE LOOSE: distance=%1 origin=%2", vector.Distance(entity.GetOrigin(), site.Container.GetOrigin()), entity.GetOrigin());
|
||||
}
|
||||
InventoryStorageManagerComponent inventory = InventoryStorageManagerComponent.Cast(site.Container.FindComponent(InventoryStorageManagerComponent));
|
||||
array<IEntity> contents = {}; inventory.GetItems(contents);
|
||||
int maps, pistols, carbines;
|
||||
foreach (IEntity contained : contents)
|
||||
{
|
||||
if (contained.GetPrefabData().GetPrefabName() == ERR_Supplies.Pistol()) pistols++;
|
||||
if (contained.FindComponent(SCR_MapGadgetComponent)) maps++;
|
||||
if (contained.GetPrefabData().GetPrefabName() == m_ERRTestCarbine) carbines++;
|
||||
}
|
||||
PrintFormat("ERR RIFLE VERIFIED: loose=%1 maps=%2 pistols=%3 sceneRoots=%4", rifles, maps, pistols, scene.Count());
|
||||
PrintFormat("ERR RIFLE CARBINE: stored=%1", carbines);
|
||||
return rifles == 1 && maps == 1 && pistols == 1 && (!System.IsCLIParam("errRifleCarbine") || carbines == 1);
|
||||
}
|
||||
protected void ERR_RifleFullPoll()
|
||||
{
|
||||
if (!PreparationError().IsEmpty()) { Print("ERR SMOKE FAIL: full rifle mission " + PreparationError(), LogLevel.ERROR); GetGame().GetCallqueue().Remove(ERR_RifleFullPoll); return; }
|
||||
if (!Active()) return;
|
||||
SCR_PlayerController pc = SCR_PlayerController.Cast(GetGame().GetPlayerController());
|
||||
if (!pc || !pc.GetControlledEntity() || !Players().CurrentActor(pc.GetControlledEntity())) return;
|
||||
InventoryStorageManagerComponent inventory = InventoryStorageManagerComponent.Cast(pc.GetControlledEntity().FindComponent(InventoryStorageManagerComponent));
|
||||
if (!m_ERRPickupRequested)
|
||||
{
|
||||
if (!ERR_CheckRifleScene(Sites()) || !inventory || !inventory.TryInsertItem(m_ERRLooseRifle))
|
||||
{ Print("ERR SMOKE FAIL: full mission rifle scene or pickup", LogLevel.ERROR); GetGame().GetCallqueue().Remove(ERR_RifleFullPoll); return; }
|
||||
m_ERRPickupRequested = true; return;
|
||||
}
|
||||
array<IEntity> carried = {}; inventory.GetItems(carried);
|
||||
if (!carried.Contains(m_ERRLooseRifle) || !ERR_SpawnSceneInventory.InStorage(m_ERRLooseRifle)) return;
|
||||
Print("ERR SMOKE PASS: full mission active; player admitted; map and pistol stored; oversized rifle streamed and picked up into player inventory");
|
||||
Print("ERR SMOKE COMPLETE: starting rifles full mission");
|
||||
GetGame().GetCallqueue().Remove(ERR_RifleFullPoll);
|
||||
}
|
||||
protected void ERR_FindTestRifle(ResourceName resource, string exactPath = "")
|
||||
{
|
||||
if (resource.EndsWith("/Rifle_M16A2.et")) m_ERRTestRifle = resource;
|
||||
if (resource.EndsWith("/Rifle_M16A2_carbine_M203.et")) m_ERRTestCarbine = resource;
|
||||
}
|
||||
override protected void StartScenario()
|
||||
{
|
||||
string outcome;
|
||||
if (!System.GetCLIParam("errSmokeOutcome", outcome) || outcome != "starting-rifles") { super.StartScenario(); return; }
|
||||
if (!m_ERRStockConfigured)
|
||||
{
|
||||
SearchResourcesFilter filter = new SearchResourcesFilter();
|
||||
filter.fileExtensions = {"et"}; filter.recursive = true; filter.rootPath = "$ArmaReforger:Prefabs/Weapons/Rifles/M16";
|
||||
ResourceDatabase.SearchResources(filter, ERR_FindTestRifle);
|
||||
if (m_ERRTestRifle.IsEmpty()) { Print("ERR SMOKE FAIL: M16 resource not found", LogLevel.ERROR); return; }
|
||||
ERR_StartBackpack supplies = GetGame().ERR_StartingSupplies();
|
||||
if (!supplies.Set(m_ERRTestRifle, 1) || !supplies.Set(ERR_Supplies.Pistol(), 1) || !supplies.SetMode(true)) { Print("ERR SMOKE FAIL: custom stock not saved", LogLevel.ERROR); return; }
|
||||
if (System.IsCLIParam("errRifleCarbine") && (m_ERRTestCarbine.IsEmpty() || !supplies.Set(m_ERRTestCarbine, 1))) { Print("ERR SMOKE FAIL: carbine not configured", LogLevel.ERROR); return; }
|
||||
m_ERRStockConfigured = true;
|
||||
}
|
||||
if (System.IsCLIParam("errRifleFull")) { super.StartScenario(); return; }
|
||||
ERR_ScenarioDefinition def = ERR_ScenarioDefinition.Cast(SCR_BaseContainerTools.CreateInstanceFromPrefab("{ACA98B44E2173605}Configs/ERR/Tests/LegacySites.conf"));
|
||||
if (!def) { Print("ERR SMOKE FAIL: definition missing", LogLevel.ERROR); return; }
|
||||
ERR_SiteDefinition prison = def.Find("everon-prison-1"); prison.Guarded = false;
|
||||
m_ERRRifleSites = new ERR_SiteService(this);
|
||||
if (!m_ERRRifleSites.Begin(def, ERR_Supplies.Map(), false, prison)) { Print("ERR SMOKE FAIL: setup " + m_ERRRifleSites.FailureReason(), LogLevel.ERROR); return; }
|
||||
GetGame().GetCallqueue().CallLater(ERR_RiflePoll, 250, true);
|
||||
}
|
||||
protected void ERR_RiflePoll()
|
||||
{
|
||||
m_ERRRifleTicks++;
|
||||
if (m_ERRRifleTicks == 1 || m_ERRRifleTicks == 8 || m_ERRRifleTicks == 55) m_ERRRifleSites.ERR_LogStarterStock();
|
||||
ERR_PrepareResult result = m_ERRRifleSites.Prepare();
|
||||
if (result == ERR_PrepareResult.PENDING && m_ERRRifleTicks < 100) return;
|
||||
GetGame().GetCallqueue().Remove(ERR_RiflePoll);
|
||||
PrintFormat("ERR RIFLE RESULT: state=%1 reason=%2 ticks=%3", result, m_ERRRifleSites.FailureReason(), m_ERRRifleTicks);
|
||||
if (result != ERR_PrepareResult.READY) { Print("ERR SMOKE FAIL: starting rifle did not prepare", LogLevel.ERROR); return; }
|
||||
ERR_SiteRuntime site = m_ERRRifleSites.Find("everon-prison-1");
|
||||
InventoryStorageManagerComponent inventory = InventoryStorageManagerComponent.Cast(site.Container.FindComponent(InventoryStorageManagerComponent));
|
||||
array<IEntity> items = {}; inventory.GetItems(items);
|
||||
foreach (IEntity item : items) Print("ERR RIFLE CONTENT: " + item.GetPrefabData().GetPrefabName());
|
||||
if (!ERR_CheckRifleScene(m_ERRRifleSites)) { Print("ERR SMOKE FAIL: rifle scene lost stock", LogLevel.ERROR); return; }
|
||||
Print("ERR SMOKE COMPLETE: starting rifles");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,918 @@
|
||||
Menu layouts and palette are up to date.
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.057s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.001s
|
||||
|
||||
OK
|
||||
....../usr/lib/python3.14/tempfile.py:484: ResourceWarning: Implicitly cleaning up <HTTPError 429: 'limited'>
|
||||
_warnings.warn(self.warn_message, ResourceWarning)
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 0.140s
|
||||
|
||||
OK
|
||||
PASS: deployment init waits for mode, runs once, cancels on deletion/world change and bounds retries; respawn RPC registration stays immediate
|
||||
PASS: native chat retained on both peers, nested ownership detached, absent chat supplied by replicated fallback, authored mission chat preserved
|
||||
PASS: configurable independent restarts, idle clock reset and live setting changes; last disconnect, pending admission/spectator population, five-hour boundary, repeated empty rounds, preparation, authority and duplicate-end guards
|
||||
PASS: faction aircraft profiles provide 12+ cargo capacity; FIA/ION crew comes only from the selected faction
|
||||
PASS: fleet space is required before pickup registration; dispatch rechecks/replaces only the secondary within the original 48-candidate footprint budget
|
||||
Policy-only arrival from 90 m offset / 150 m height at 15 Hz: original 65.60s, rescue 32.20s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 30 Hz: original 65.73s, rescue 32.30s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 60 Hz: original 65.72s, rescue 32.33s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 120 Hz: original 65.72s, rescue 32.33s
|
||||
PASS: faster rescue descent, continuous near-ground braking, alignment gate, unchanged recovery/escort/default profile, and bounded settling at 15/30/60/120 Hz
|
||||
PASS: split-fleet boarding, escort rejection, lost transport failure and both transport escape boundaries
|
||||
PASS: actual nearest usable registered-fleet selection, patient reservation priority, independent ranges, audited benches/skids and captured-aircraft handshake guards
|
||||
PASS: production Cessna boarding requires exact observed occupancy, activates before requesting, caps retries at three with 5s spacing, and preserves transition, ownership, health and seat restrictions; engine behavior is faked
|
||||
PASS: traffic distance/grace, all-observer veto, player claims, foreign custody, bounded spawn cadence, failure/stall retention and shutdown preserve nearby/claimed entities
|
||||
PASS: actual observer collection includes spectator targets and controlled bodies; missing views/controllers and open editor cameras veto spawn/cleanup
|
||||
PASS: civilian traffic defaults to three; menu command resolves to persisted 0..6 setting with zero disabling new cars
|
||||
PASS: bounded exit-road selection can turn along a coastline when the opposite road is unavailable; no-route case is withheld
|
||||
PASS: managed traffic pins both native garbage entries; release/retirement removes only those pins, including partial creation
|
||||
PASS: exhausted/blocked opening keeps configured radius; distant objective fallback rejected; bounds, player clearance, separation, force cap and retry delay retained
|
||||
PASS: separated rear vehicle approaches, opposite infantry sectors, radio-gated ownership, failed-order preservation, visual cover or bounded supported reconnaissance, bounded dismount/search/regroup and loss cleanup
|
||||
PASS: production dismount/boarding allocation, all crew allowances, waypoint ownership, one-time vehicle detach/restore and capture/teardown guards
|
||||
PASS: covering support requires the original conscious turret gunner, valid mounted driver, live crew and delivered assignment
|
||||
PASS: alternate positions exclude failed and occupied stages, roll back on failed planning/allocation, and preserve the total time budget
|
||||
PASS: blocked crew deadline survives combat interruptions, defers unsafe exits, resets after recovery; failed stages survive assignments with bounded expiry
|
||||
PASS: native-callback cleanup, bounded retries and budget, pending quarantine, objective/ownership/lifecycle protection, no evidence retirement or forced entity deletion
|
||||
PASS: radio intel boundary, exclusions, preparation cap, next-round configuration, sticky unlock, redirection/evidence, fixed retention, automatic recovery and lifecycle guards
|
||||
PASS: actual terrain refusal reasons, counted summaries, site/attempt/time context, 30-second rate limit and per-site reset
|
||||
PASS: actual low/negative dry terrain, height-correct shallow/lake/ocean/interior water refusal and downstream startup dry-ground gates
|
||||
PASS: failure-only menu, repeated-frame/dialog focus, pause fallback, exact error, Esc routing, single local exit, stale/recovered mode guards and listener cleanup; native rendering unverified
|
||||
PASS: only original fit loaded healthy uncaptured gunners stay mounted; driver can leave; infantry readiness excludes the retained gunner but regroup requires all survivors
|
||||
PASS: actual HQ allocator selects reachable reports, distinct cover/flanks, simultaneous fronts, bounded reservations and failed-radio/placement rollback
|
||||
PASS: shared own-force attack spacing, own-group refresh, exact release, expiry/deletion, finite capacity and fresh confirmed sighting-only flank permission
|
||||
PASS: actual convoy foot transport detachment is idempotent; regroup restores only its live friendly uncaptured original truck
|
||||
PASS: opposing native flank orders are transactional; arrived teams sweep twice, travelling/boarding teams retain orders, failed redirects retry and replayed contacts are ignored
|
||||
PASS: expired-report approach, arrival-only search, completion, newer/older/replayed reports, visual priority, interrupted search and bounded travel
|
||||
PASS: drone cooldown, capacity, freshness, replay, bounded retries, round cap, stop, optional API and radio boundaries
|
||||
PASS: production camera cone/range rejects behind-camera and distant actors; control directions, damping and limits
|
||||
PASS: production drone radio queue rejects wrong phase/authority/group, busy or unconscious radios and absent routes; snapshots only eligible observations
|
||||
PASS: target equipment counts as character contact; unrelated blockers and cyclic hierarchies stay blocked
|
||||
PASS: burial requires a conscious current player, actual held shovel, dead nearby unobstructed corpse and no vehicle; authority and duplicate deletion guards preserve player/tool
|
||||
PASS: nearest reported idle team, blocked teams, guards, active/pending orders, combat, radio routes, stale status and distance limit
|
||||
PASS: six editor listeners transferred idempotently, unrelated handlers retained, authority guard and lifecycle ordering
|
||||
PASS: takeover reconnect creates only missing managers, restores native roles, never grants non-admin access, skips stale/disconnected/client states
|
||||
PASS: Game Master button becomes enabled on native permission arrival and disabled on revocation; no permission bypass
|
||||
PASS: native creation called once per editor; pending/duplicate ownership waits, host works, retry is bounded and stale-world callbacks cannot create editors
|
||||
PASS: catalog-independent cleanup removes original subscriptions once, handles never-initialized/preload items, preserves live validation and opted-out/editor behavior
|
||||
PASS: shared config transaction rejects client writes, preserves first-save/prior/fallback state across open, write, backup, partial-copy, readback and mismatch failures
|
||||
PASS: actual Save/Commit preserves semantically valid backup across unrelated menu edits and repairs; unknown fields/default sections retained; actual terrain parser; other parsers, catalog and disk doubled
|
||||
.....TTS request rejected: authentication failed (403)
|
||||
TTS request completed (200)
|
||||
....TTS request completed (200)
|
||||
TTS request completed (200)
|
||||
..
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 1.065s
|
||||
|
||||
OK
|
||||
PASS: all 37 fixed messages have validated exact audio, native graph identities and source-bundle inclusion
|
||||
PASS: production incremental decoder preserves binary data, bounds each slice, yields on elapsed time and rejects malformed or oversized payloads
|
||||
PASS: production speech transfer checks order, exact part sizes and stable bounded totals without changing audio
|
||||
PASS: production client callbacks only queue; shared updates prepare one bounded slice, preserve bytes, handle file failures and cancel safely before playback
|
||||
PASS: production soldier timeout preserves queued/completed preparation, expires stalled requests and removes stopped graphs only once
|
||||
PASS: actual welcome tick waits for URL/readiness/server permit, preserves local once-only state across worlds and refuses stopped callbacks
|
||||
PASS: account greeting survives client/controller/round changes; owner validation, delayed readiness, idempotent retry, stale replies and bounded ledger
|
||||
PASS: original body/equipment retained past old timeout; expiry, death, canonical account/body, occupied controller, failed handoff and no replacement life
|
||||
frame_ms=33.3333 buffered_step_variation=0.0336441 baseline=1.32469
|
||||
frame_ms=16.6667 buffered_step_variation=0.0660537 baseline=0.822226
|
||||
frame_ms=6.94444 buffered_step_variation=0.0253502 baseline=0.427864
|
||||
PASS: actual view buffer validates samples, follows position/roll/FOV, rejects stale/foreign/reordered data, buffers jitter without drift, bounds memory and expires gaps
|
||||
PASS: actual relay rejects noncanonical sources, live/foreign/stale viewers, invalid/replayed/fast packets; bounds leases and owner-only target delivery
|
||||
PASS: production scope sampling preserves ordinary views, selects active ADS only, carries zoom/zeroing/illumination and rejects mismatched/unstreamed optics; native APIs doubled
|
||||
PASS: native head/helmet fade is local, target-scoped, restored on exit/switch and does not overwrite a later camera owner
|
||||
PASS: actual orbit branch rotates and zooms without a target; anchor tracking, bounds, collision and menu gating; corpse/vehicle orbit and living player-view fallback preserved
|
||||
PASS: production TTS settings/test/enable/failure/disable/timeout flows preserve fallback, secrets, authorization, saved state and late-callback cancellation
|
||||
PASS: TTS admin authorization, limits, case preservation and menu control contract
|
||||
PASS: actual atlas preparation shows disclosed markers on overview, regional and detail sheets; cover hidden; overlay matches map rectangle above print for square/wide/tall terrains
|
||||
PASS: actual objective overlay lifecycle preserves separate ownership, late readiness/reopen, data refresh, pan/zoom/culling, supported sibling/shared-frame parents, coordinate offsets, native task-clear isolation and terminal cleanup; native rendering remains unverified
|
||||
PASS: actual map element initializes each widget, retries missing widgets, updates position and changes only stale text/icon data; no native image-load claim
|
||||
PASS: all atlas identifiers, including the quoted question mark, match the generator
|
||||
PASS: actual native fixture root/config ownership and idempotent cleanup preserve foreign map, selector excludes ordinary route, fixed budgets/screenshots/UGC boundaries retained; native operations not executed
|
||||
PASS: actual full Inspect rejects canvas parenting, wrong active container/canvas, omitted origin offset, wrong rendered box and stale coordinates; differing origins and DPI accepted
|
||||
PASS: actual long-warning phases retain visible label through1500ms checkpoint then restore radio before close; synthetic marker separated from unmoved player
|
||||
PASS: actual Center keeps marker offset within large and small native viewports at both fixture zooms without altering disclosed coordinates
|
||||
PASS: missing, child-only, malformed, zero and duplicate prefab root IDs rejected
|
||||
PASS: delayed scene/inventory arrival, deferred preload, identity checks, stale replies, timeout and observer cleanup
|
||||
PASS: loading protection restores only its own damage change, rejects invalid admission actors, and tolerates repeat/deleted cleanup
|
||||
PASS: actual inventory manifest, delayed/missing/wrong-owner item links, finite cap, consumed-stock refresh and preload ordering
|
||||
PASS: spawn scene remains held through final acknowledgement and nearby use; leaving, reassignment, disconnect and teardown release it
|
||||
PASS: production prison AI hold/release, repeat activation, authority/faction/player exclusion, dead actor and stop cleanup
|
||||
PASS: actual protected/capped damage plus exact-actor terminal fixture bypass through delayed native damage, fail-closed ownership and untouched ordinary actor; no native claim
|
||||
PASS: actual full planner selection/commit body, 360 equivalence scenarios, orders/reservations/cooldowns identical; one128-unit scan vs >10000 repeated unit visits; no FPS claim
|
||||
PASS: actual observer monitor/recovery/cleanup rejects retained old controller, preserves new camera/editor/hints/timer, restarts once and retains normal recovery; native effects modeled from SDK, no runtime claim
|
||||
PASS: former chat controller releases only its own callbacks and preserves replacement menu; current-owner stop/scope and repeated teardown remain intact
|
||||
PASS: wrong observer fixture selector rejected before runtime/profile setup; no engine launched
|
||||
PASS: native camera fixture uses current generated sites instead of the obsolete fixed extraction pickup
|
||||
PASS: actual depot mixed-roster worker/item selection, ownership/refusal and radio/planning/two-leg state transitions, fixed deadline, late proof quarantine, finite import and no adoption after Stop
|
||||
PASS: actual depot HQ lifecycle, existing planner priority, server/mode/owner gates, idempotent polling and owner replacement
|
||||
PASS: actual HQ mine/magazine claim separation, real demand methods, exact token cleanup and original authority gates; native availability doubled
|
||||
PASS: actual full magazine/inert-PMN4 depot leaf, exact custody, isolated callbacks, finite reservation, false/unknown and Stop quarantine, once-only delivery and caps; native movement unqualified
|
||||
PASS: actual mine/magazine provenance and separated finite mine imports; actual authored identity capture, READY-only detached provenance, same shared stock admission, completed exact two-leg proof, lifetime caps and Stop no late adoption
|
||||
PASS: anger per car, all thresholds and remainders, disable/re-enable, wave cap, staged retries, empty-round reset, no backlog, four seats and nearest-player road distance
|
||||
PASS: motorbikes require all mounted addons and exactly two crew seats; base/wreck prefabs rejected
|
||||
..
|
||||
----------------------------------------------------------------------
|
||||
Ran 2 tests in 0.001s
|
||||
|
||||
OK
|
||||
PASS: road width/bridge/length checks, prison and post spacing, setting bounds/default, finite startup and owned HQ admission
|
||||
PASS: actual roadblock scheduler yields initial deadline/attempt cap to background, budgets samples, pauses empty/full worlds, completes 30 after unlock, preserves safety and never replenishes losses; teardown cancels work
|
||||
PASS: actual staged post creation spawns at most one entity per callback, commits only all four guards/all planned props/waypoint, and rolls back player approach, obstructions, spawn/replication/ledger failure and cancellation; all committed props bypass distance streaming
|
||||
PASS: shipped checkpoint layout preserves vehicle lane, opposing signs, staggered barriers, clear guard slots and separate props across 4–16m roads and all tested headings
|
||||
PASS: actual prop clearance excludes owned geometry while retaining moved-guard, foreign-obstruction, water and terrain rejection
|
||||
PASS: road-edge/intersection clearance, mine detour geometry, checkpoint hold authority and retask cancellation
|
||||
PASS: actual crash geometry, detached definition setup, frozen server choice and guarded phase policy; integration/source ordering checked
|
||||
PASS: actual GameMode readiness admission and common full-footprint survey require crash authorization and both surveyed areas
|
||||
PASS: actual start defaults/parse/save, failure retention and authorized command wiring; current/next feedback, aliases and no random choice; native UI and core mode freezing are separate
|
||||
PASS: native-rejected custom items remain available without startup delay; required map and async insertion safeguards retained
|
||||
PASS: exact starting-stock edits, quantities/type/total limits, duplicate rejection, saved custom/default modes, authority/read-only/save-failure retention and authenticated catalog routing
|
||||
PASS: actual immutable measured footprint/root/attachment matching, bounds/transforms, moving geometry, seated-body and cargo reciprocity, finite hierarchy caps; native geometry doubled
|
||||
PASS: actual BMP singleton geometry and typed current order; one survey, full straight segment, width, known history, reservations, settlement/clearance and work caps; placement/footprint tested separately
|
||||
PASS: actual five random-radius diagnostic wrappers, disabled transparency, cached opt-in, exact zero and exclusion branch, native arguments/returns/outarg preservation, single superclass call and shared16-log cap
|
||||
PASS: zero-radius trace disabled by default, scoped before setup, exact opt-in emission; no native launch
|
||||
PASS: complete actual supply-travel probe, immutable 6+2 formations and 25 actors, admission/travel deadlines, six observed native-boundary moves, stop/ownership/partial-substitution refusals
|
||||
PASS: actual distinct supply-travel hook, fixed420s selector, original observer protection/restoration, failure/terminal cleanup and no legacy convoy setup
|
||||
PASS: actual supply-travel selector requires Chat, one round and480s; existing outcomes unaffected; no native launch
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept and --convoy-cover are mutually exclusive
|
||||
PASS: actual native interception witness requires real radio cursor/lineage, original actor identities, fixed movement/hold/expiry/resume and immutable deadline; no movement/delivery injection
|
||||
PASS: actual CLI rejects wrong mode/project/rounds/899s/conflict before runtime; valid flag and terminal branch identify synthetic-observation qualification
|
||||
PASS: visible base hook and actual fixture override delegate once; delivery proof uses retained pre-super route only on successful production transition
|
||||
actual mounted HQ dispatch planning, radio, ownership and lifecycle checks passed
|
||||
PASS: actual mounted intercept eligibility/order chronology, fixed destinations, native road selection bounds, width, segment heading, clearance and settlement delegation; no native driving claim
|
||||
PASS: actual paired arc geometry,40m/80m spacing, separate original polylines, both-position validation and128road/4096segment budget; no native driving proof
|
||||
PASS: actual typed original BMP singleton, loss/footprint/custody guards and native cancellation, UAZ-only pair admission, rollback, native allocation/revocation boundaries, per-member ownership, hold and expiry
|
||||
PASS: actual Tick clock initialization admits fractional first ticks and expires without extending the original start
|
||||
PASS: actual finite conservation/deadline/callback policies; read-only selection, bounded once-only inventory submission and no can refill; native transfer not executed
|
||||
PASS: actual exact-context membership, bounded identity/reach gates, native start/cache/eligibility ordering and no duplicate/foreign action start; fuel manager identity and empty-can headroom guards checked
|
||||
PASS: actual detached node/value snapshot and conservation refuse mismatched lengths before indexed reads, retain original identities under native out-array aliasing and log bounded counts once; native cause remains unknown
|
||||
PASS: actual mine evidence sealing/recovery, historical coarse publication, caps, canonical ownership, marker join retry/owner-change/stop; native arming and replicated vector-array transport untested
|
||||
PASS: actual full document recovery retains authored/sealed targets, one shared spent ledger, retry/exhaustion semantics and canonical multi-player ownership alongside supplemental mine intel
|
||||
PASS: actual infantry search suspension, quiet grace, finite resume, expiry/replacement and defensive/ownership boundaries
|
||||
PASS: infantry combat gate precedes radio delivery and preserves non-task transports
|
||||
PASS: actual HQ contact transition wakes only fit squad members, cancels only task orders and logs changes once
|
||||
PASS: actual finite medicine grants, authored stock deduction, full-backpack refusal/pouch fallback, no loot replenishment, unresolved-operation quarantine and ownership/stop guards
|
||||
PASS: only recent native detected/identified threats suspend hunter travel; stale/disarmed/destroyed contacts cannot strand patrols
|
||||
PASS: actual hunter combat transition cancels only its travel once, holds through renewed contact and resumes after quiet; unregistered startup preserved
|
||||
PASS: actual movement recovery retries delivered orders three times, respects combat/speed/arrival/progress, then abandons the stalled vehicle
|
||||
PASS: actual abandonment releases once, detaches transport, requests native exits only for fit original AI aboard, and leaves players/captured crews alone
|
||||
PASS: captured sighting retention, immutable details, expiry, replay rejection, bounded sound uncertainty/cooldown, radio loss, priority and overdue-status fairness
|
||||
PASS: arrow press/release, held keys, opposing keys, disabled/menu input and firearm-only retention
|
||||
PASS: actual self-injection eligibility matrix and authority/rate limit; default-off persistence, authenticated menu route, owned finite injector and native effect/consumption boundaries
|
||||
PASS: town trigger and hard 700m exclusion for all observers, empty/invalid positions and final-check crossings
|
||||
PASS: object guard split, hard 1000m exclusion / 1400m activation, footprint support, slopes, holes and invalid traces
|
||||
PASS: actual fixed-post admission reserves only stationary guards from HQ retasking and tightens their defend radius
|
||||
PASS: production site classification accepts structures/descriptors and excludes industrial props, fragments, flags, ruins and vehicles
|
||||
PASS: increased site populations preserve the 32 fixed / 16 mobile field-soldier budget, with guards at every site
|
||||
PASS: exact finite site squads, invalid roster/count rejection, committed-site spacing and safe fallback boundary
|
||||
PASS: mortar couriers use the mobile site team and refuse permanent-only garrisons
|
||||
PASS: omitted preferred mortar depot selects a surviving owned camp/mobile team; no camp, foreign cache and permanent-only sites are unavailable; historical priority retained
|
||||
PASS: real-session mortar deadline, failed-support convoy admission and hunter survivor/recovery gates
|
||||
PASS: native-route retry preserves delivered target, limits attempts and suspends during combat
|
||||
PASS: stale/deleted AI utility cannot receive Complete; mortar HQ preflight withholds unsafe orders; mounted convoy cover never creates infantry Defend
|
||||
PASS: flight crew affiliation and group precede native boarding; preparation remains bounded even while passengers wait
|
||||
PASS: factionless/deleted map targets do not abort perception; faction lookup tolerates teardown; deleting helicopter releases without capture/engine access
|
||||
PASS: shoot adapter waits for a physical round; bounded same-shell retries, interrupted/never-started loads, committed no-retry, order/owner changes and normal native delegation
|
||||
PASS: observed mortar corrections, radio delivery, bounded expiry, aim preservation and out-of-order impacts; native flight untested
|
||||
PASS: splash reports retain HQ-estimated movement with matching position/time; stale, mismatched or unsupported estimates rejected
|
||||
PASS: missing/invalid faction crew defers before any native spawn or allowance insertion; all registered RHS factions have explicit soldier and medic profiles
|
||||
PASS: vehicle radio issued once; pending, refusal and looting cannot duplicate or fabricate a physical radio link
|
||||
PASS: actual vehicle-radio link requires the original seated crew, physical manpack and live uncaptured mission vehicle; looting, dismount, release and teardown remove it
|
||||
PASS: actual hunter release preserves survivors/HQ, releases driving ownership once, delegates capture/teardown, and excludes prison/patrol/mortar from generic objective defence
|
||||
PASS: actual hunter cancellation releases exactly the pending source/message once; teardown clears ownership without HQ/game/world
|
||||
PASS: actual player-entry hook latches original hunter capture before native callbacks; both release layers cancel ownership without new entities/refund; bounded current-owner guards and prior-release policy
|
||||
PASS: real opening road geometry enforces wide azimuths; fresh delivered contact preempts patrol cooldown, respects radio failures and does not starve in-flight interception
|
||||
PASS: delivered ground search survives the 60-second mortar cutoff, with five-minute/500m uncertainty bounds and no live target reads; mortar policy unchanged
|
||||
PASS: reserve uses HQ reports/dispatch deadlines, preserves radio uncertainty, spends once, respects cooldown/availability/three-reserve/15-vehicle caps
|
||||
PASS: searches expire ten minutes after observation, ignore replays, wait at arrival, widen within 1 km and bound road queries
|
||||
PASS: actual scoped 10% tighter REGULAR aim error and alert perception; preserves equipment multiplier and restores vanilla behavior when unbound
|
||||
PASS: physical inspection and parent-wreck retention; server-only searched/report delivery unlocks native cleanup once with a 300-second delay
|
||||
PASS: 570 folders cover 57 unfinished sites evenly; known/automatic targets excluded, late camps included, and exact issued/authored documents preserved
|
||||
PASS: bounded same-group empty-spawn retries, no casualty refill, queue retirement, delivery-gated intel, prepared-team reuse, throttled diagnostics and LOD release
|
||||
PASS: four-team/twelve-wave bounds; two-thirds nearby radio defence; nearest selection, radio failures, expiry, perimeter separation, protected duties and independent response budgets
|
||||
PASS: production airborne memory confidence, persistence, ground coverage, confirmed losses, artillery veto, cooldown and invalid-input rules
|
||||
PASS: production bounded approach deadline, empty-drop reuse, partial-drop protection; cover retains the carried HQ target until its deadline; airport reload waits until the drop pass and cover have finished
|
||||
PASS: air logistics reservation preserves delivered search until radio handoff, excludes guards/combat/in-flight orders, and quarantines unresolved native loads/moves
|
||||
PASS: actual ammunition cargo selector handles empty rifle/machinegun/sniper magazines, preserves loaded variants, excludes auxiliary launchers and tolerates missing native metadata
|
||||
PASS: original 15-minute launch/loss cadence, active/captured timer disarm, saved delay reset, stop, 300m orbit and bounded close-contact standoff at 30/60/120 Hz
|
||||
PASS: actual aircraft-removal notification guards owner/server/active/stop and schedules one full delay without replay extension
|
||||
PASS: actual helicopter delay applies resolved Random values, preserves countdown on save failure, and leaves active flights running
|
||||
PASS: hill prominence/elevation, actual road edges/heights/bends and server-only finite scout admission, pending stock, timeout and no replacements/refills
|
||||
PASS: mortar duty scope excludes players, other crews, stopped/client/inactive states; only destruction releases an active assignment, while the gunner may approach the gun
|
||||
PASS: random mode restrictions, full numeric ranges, independent calendar dates and strict daylight boundaries
|
||||
PASS: actual killais eligibility includes the 1000m boundary, excludes players/retained bodies/dead/non-character entities and checks full 3D distance
|
||||
PASS: actual generation scheduler bounds each tick, enforces deadline/candidate ceiling, validates fallback, commits only accepted positions, skips only dispensable sites, preserves required objectives/intel, and resets the next search budget
|
||||
PASS: actual background activation waits an hour empty without consuming placement time; disconnect does not reset active budget
|
||||
PASS: terrain placement samples world bounds, retains streaming candidates, bounds waits/work, rejects foreign fallbacks, preserves objectives/intel and validates completion
|
||||
PASS: actual navigation readiness supports static meshes, yields only for loadable streaming tiles and refuses unreachable positions
|
||||
PASS: real sampling handles absent airports and extraction clearance preserves geometry/navigation/flatness while selecting the correct aircraft survey
|
||||
PASS: universal connector, embedded/standalone exports, multiple terrains, stable IDs, native nav configs, missing-nav visibility, path validation and overwrite protection
|
||||
PASS: airfield detection accepts physical runways/towers and bounded authored markers, rejects unrelated props, water and out-of-world markers, and samples terrain height
|
||||
PASS: configured airport parsing, bounded readiness, stale admission rejection and cleanup wiring
|
||||
PASS: automatic default, explicit header/CLI opt-out, editor/authored-mode guards, optional airport override precedence and fresh-round saving guard
|
||||
PASS: singleton identity guards, paired faction deserialization and client world-cleanup wiring
|
||||
PASS: task/map/respawn getters survive delayed old destruction and preserve ordinary-mode behavior
|
||||
PASS: replication hierarchy refuses absent/aliased nodes and establishes delivery dependencies idempotently
|
||||
PASS: standalone old faction delegates collected once, with null/deleted owners ignored
|
||||
PASS: actual terrain takeover startup skips mode-less/menu worlds, always forwards super, retains eligible/unsupported/authored/client/editor semantics
|
||||
PASS: native name callback preserves authored modes, opt-outs and failures; terrain suffix follows world changes, cached resolution and confirmed takeover metadata restores on cleanup without changing scenario resource or overwriting later titles
|
||||
PASS: actual terrain parent traversal, Armenhof/Nogova names, Everon alias, missing-resource fallback, empty names and bounded cycles/depth
|
||||
PASS: actual loading title hooks follow late takeover/terrain changes, keep native initialization/progress updates, bound refreshes and tolerate missing headers/widgets/game
|
||||
PASS: saved terrain GUIDs, defaults, restart persistence, clearing, backup recovery, corrupt-file preservation, write failures, and client write denial
|
||||
PASS: startup terrain capture protects client/editor/menu worlds, default behavior, same-map loads and reload-loop recovery
|
||||
PASS: actual transition waits for native startup, disconnects without bans, requires an empty session, retains every loaded mod, bounds waiting and consumes requests once
|
||||
PASS: actual faction resolution reserves explicit roles, samples without replacement, substitutes disabled selections, and rejects duplicate/unknown/missing choices and insufficient pools
|
||||
PASS: Random all submits persistent random roles immediately; manual mixed choices, stale/unauthorized UI guards and debounce preserved
|
||||
PASS: actual content policy gates parent packs, individual factions, faction identity and finite group rotation with vanilla fallback
|
||||
PASS: actual delivered road eligibility, ahead projection without chords, reservations, stock road query bounds, terrain/water/obstruction refusal and clean outputs
|
||||
PASS: actual delivered-task lineage, expiry, old-order retention, native commit, release, road precision expiry and duplicate delivery
|
||||
PASS: actual original-roster local handoff,100m3D bound,busy carrier/budget exclusion,origin interruption including deletedsource,normal radio delivery and per-source replay history
|
||||
PASS: actual visual intake retains source/time/position/id, rejects replay, prefers usable own route, excludes simultaneous callers and conservatively resets negative-sweep dwell
|
||||
PASS: actual fixture local/radio gating, immutable source/time/position, interrupted-report exclusion and exact-owner cleanup
|
||||
PASS: local-handoff runner refuses wrong project/round count/insufficient deadline before runtime work
|
||||
PASS: actual fixture allocator terminal/unsubmitted guard, original-group lookup and both candidate gates
|
||||
PASS: actual report-derived waypoint insertion/order and tighter positive radii; no formation navigation claim
|
||||
PASS: actual Place/Stop waits native pose update, bounds four attempts, preserves original position, restores pending/settled placement and respects ownership/accepted-move quarantine
|
||||
PASS: actual fixture current/original recipient ownership, unresolved transfer cleanup, exact-token release and idempotent Stop
|
||||
PASS: actual fixture phased-cargo readiness, bounded callbacks, captured-stock mixed-caliber selection/continuation, reservation cleanup and component magazine counts
|
||||
PASS: actual inventory-fixture setup uses ordinary prison unlock before constructing its convoy-waiting probe; failed unlock cannot run fixture
|
||||
PASS: actual authored storage anchors, native trace flags, own-hierarchy exclusion, external wall/vehicle obstruction, range, unknown geometry and bounded context refusal
|
||||
PASS: actual Compatible and bounded stock preflight before report/claim consumption, later compatible truck, launcher controls, convoy binding, finite identities, disjoint tokens, shared report replay/cooldown, original recipients and HQ cleanup
|
||||
PASS: actual finite convoy supply pool; immutable slots, shared demand state, sparse/capped discovery and permanent shutdown
|
||||
PASS: actual HQ rotates finite donors, skips unavailable/contacted trucks, uses delivered reports and dispatches at most one trip per planning cadence
|
||||
PASS: actual original turret identity, native/canonical guards, scoped maximum-skill profile, reset, dismount/reboard, requested-skill preservation and restoration
|
||||
PASS: bounded HQ startup/memory windows and outcome-specific full-route deadlines
|
||||
PASS: explicit escape-route skips only administrator stress, preserving original full-fixture wait/failure paths
|
||||
PASS: normal escape route keeps ordinary catalog and generated placement; historical selectors remain unchanged
|
||||
PASS: actual patrol fixture leaves prison before responder HQ proof, followed by separate permanent-patrol observation
|
||||
PASS: exact patrol-hq finite responder preparation and native search-radius receipt verification
|
||||
PASS: actual read migrates old valid settings, preserves explicit disabled state, rejects invalid data; next-round feedback and fixed menu remain honest
|
||||
PASS: actual automatic convoy timing/authority/admission/one-attempt/manual-task/stop policy; native deployment unproved
|
||||
PASS: late authoritative failure reason refreshes open result; detach, mode change and success subscriptions preserved
|
||||
infantry resupply actual rules, radio transitions, owned cleanup and unresolved-operation tests passed
|
||||
PASS: actual resupply Roster preserves permanent release, original slot mapping and bounded ownership
|
||||
PASS: actual designated zero/one original carrier selection, settled startup, shared finite claims, no refund after submission
|
||||
PASS: actual HQ startup grant readiness forwarding is authoritative and fail-closed
|
||||
PASS: actual finite PMN4 designated-zero/one entitlement, pinned original ownership, shared commit, physical custody, callback quarantine/deletion and no retry
|
||||
PASS: actual bounded empty-return and finite delivery; phase-isolated callbacks, exact ownership proof, stop quarantine and original actor/vehicle boundaries
|
||||
PASS: actual shared finite identity reservation; competing consumers, submission permanence, stale cleanup and96-item bound
|
||||
PASS: actual carried-mounted swap, shared committed claim, physical slot reach, exact two-way proof, uncertainty and terminal cleanup
|
||||
PASS: actual mounted pickup, exact finite ownership, pre-submission commit, physical custody, bounded callback and quarantine lifecycle; no native coverage claim
|
||||
PASS: actual mounted courier admission, radio, individual orders, two-stage transfer, reboarding, token cleanup and quarantine lifecycle
|
||||
PASS: actual scoped crew permit and native board completion/failure preserves foreign seats without teleport fallback
|
||||
PASS: actual shared mounted stock/history ownership, atomic exact HQ pair claim, and bounded stopped-owner proof polling
|
||||
PASS: actual carried/mounted early ammunition policy and status-first shared uplink; complete threshold, phases, cooldown, failures requested check-ins and non-urgent detached carried-mine status
|
||||
PASS: actual group radio startup preservation, finite native grants, callback quarantine, frozen selection/actor ownership and bounded observation
|
||||
PASS: actual maintenance native-stock check rejects missing/duplicate/wrong-identity/unowned/depleted/malformed stock and is read-only; native runtime not executed
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 0.249s
|
||||
|
||||
OK
|
||||
PASS: actual radio node rejects current incapacitation, death, ownership and faction changes despite cached inventory; one-second capability refresh remains explicit
|
||||
PASS: Southern finite maintenance stock preserves weapons/clues and optional transport, historical Western fixture stays separate; native capacity/consumption untested
|
||||
PASS: optional transport deferred behind required readiness, bounded once-only spawn/omission, isolated cleanup, occupied-candidate retention and required-default preservation
|
||||
PASS: actual diagnostic fallback runs only on failed missing-context call, derives unique native pilot door, preserves stock eligibility and restores prior index on success/failure; diagnostics mutate no game state.
|
||||
PASS: actual native-prelude cleanup restores only original changed damage, refuses stale/incapacitated/aboard teleport; bounded five-seat/four-door fixture wiring checked. Native execution remains pending.
|
||||
PASS: actual CreateTransport requires successful scoped Configure after handbrake, preserves ordinary vehicles, tracks spawned entity before failures and never treats failed lock registration as ready.
|
||||
PASS: actual preparation Configure guards/idempotence/breach preservation, security eligibility/final current-body server mutation and all scoped action guards; all five seat/four door resource overrides. Native hold, prefab merge, replication and boarding remain unverified.
|
||||
PASS: production vehicle alarm single trigger/replica completion/no replay, fixed deadline/readiness wait, failed audio, dedicated server, moving exact handle, destruction/native end/deletion/clock and mission teardown. Native sound and multiplayer delivery require engine qualification.
|
||||
PASS: production alarm emitter/receiver original time/location, explicit native queue only, 32-entry cap, 50m local witness eligibility, bound perception, native-super preservation; actual engine broadcast/hearing remains unverified.
|
||||
PASS: actual optional candidate barrier, exact callback/custody proof and unchanged mine/primary snapshots; no native transfer claim
|
||||
Native finite mine-stock runner: parser, scope, exclusions and command pass
|
||||
PASS: actual bounded native mounted proof/detached payload/deadline/cleanup methods, production-only setup and isolated runner selector
|
||||
PASS: actual one-existing-convoy candidate readiness, sender-root identity, incomplete cargo refusal and fixed three-candidate bound
|
||||
PASS: actual BMP capture requires complete armed exact original resource; pinned delivery/slot checks and isolated CLI flag
|
||||
PASS: actual opt-in pre-unlock isolation refuses wrong mode/phase/flag and existing hunters; no baseline service changes
|
||||
PASS: actual once-only native dry query, exact before/after slots, native refusal, shutdown; shared bounded discovery and distinct opt-in verdict
|
||||
PASS: actual completion selector and pre-cleanup variant capture preserve separate radio and eligibility verdicts
|
||||
PASS: actual cargo diagnostic stages separate absent/foreign magazines, used/empty/invalid rounds, well mismatch and exact truck storage/attachment without mutation
|
||||
PASS: actual native courier witness rejects missing radio/custody/swap/reboard evidence; CLI opt-in bounded; native success remains unqualified
|
||||
PASS: actual courier constructor/Tick waits for preparation, returns before physical checks, preserves fixed deadline and sticky stop/failure; Enfusion startup awaits native verification
|
||||
PASS: actual arranged native alarm fixture deadline, single emit, natural-route observation, original timestamp/area/detail assertions, natural observer proximity/activation wait, failure cleanup and independent canonical-body restoration; native delivery itself remains unqualified.
|
||||
PASS: actual convoy cover observation/snapshot/uplink/HOLD/RESUME/cleanup transitions; native boundaries mocked, non-convoy runner opt-in refused
|
||||
Enemy optics actual-service ownership, preservation, callback, deadline and bounded-inspection policies passed
|
||||
PASS: actual delivered cover freshness/lineage/replay and canonical executor; owned waypoint-only hold, one resume at preserved route index, invalid ownership/crew/ledger refusal and fail-closed native recreation
|
||||
PASS: actual Stinger show/set/help state precise actor-roll effects; read-only help, bounded values, malformed syntax and failed-save preservation; no rerolls/gameplay edits and no native persistence claim
|
||||
PASS: new/retasked search and radio delivery ammo gates; active tasks and delivered release preserved
|
||||
HQ convoy delivered-report planning and downlink regressions passed
|
||||
PASS: actual own-inventory ammo inspection deduplicates loaded/carried/shared wells, separates chambers/launchers, freezes scalar snapshots and treats unsupported/capped/foreign inventory as unknown
|
||||
PASS: actual carried PMN4 inventory, original-owner guards, bounded deduplication, independent unknown state and detached counts
|
||||
PASS: actual mounted hierarchy sampling, ownership exclusion, deduplication, completeness/caps, quarter threshold and detached validation; no runtime policy or ammunition mutation
|
||||
PASS: WORKBENCH opt-in diagnostics distinguish cycles/cap/storage/manager/mount failures without repeated native traversal
|
||||
PASS: actual HQ original convoy-root admission rejects wrong force/server/group and never supplies replacement lookup
|
||||
PASS: production mounted structural seat scan ignores >128 carried/cargo descendants, shares exact native mount/magazine ownership, preserves attachment seats and exact occupants, rejects unknown/cyclic/oversize structures; native binding still requires qualification.
|
||||
PASS: native body fixture uses existing immutable actors, real production LOS/queued uplink, pre-delivery isolation, actual status overlap, bounded cleanup and no fabricated reports/spawns
|
||||
PASS: actual native fixture lookup selects exact BODY kind/identity/message from bounded evaluations, never sighting-only Get
|
||||
PASS: actual ammo snapshot comparison checks every scalar/category flag; native probe requires real roster rescan, loaded-round lower bound and separate immutable pending/Watch objects
|
||||
PASS: actual delivered slot-union bodies preserve overlap/disjoint evidence, replay idempotence, status subset integrity, full-wipe closure and formation-local bounds
|
||||
test_review_added_allowed_media_invalidates_snapshot (__main__.ReviewTests.test_review_added_allowed_media_invalidates_snapshot) ... ok
|
||||
test_review_added_source_directory_rejected (__main__.ReviewTests.test_review_added_source_directory_rejected) ... ok
|
||||
test_review_loose_root_resource_and_symlink_rejected (__main__.ReviewTests.test_review_loose_root_resource_and_symlink_rejected) ... ok
|
||||
test_review_metadata_media_and_sidecars_remain_allowed_and_bound (__main__.ReviewTests.test_review_metadata_media_and_sidecars_remain_allowed_and_bound) ... ok
|
||||
test_review_missing_link_rejected (__main__.ReviewTests.test_review_missing_link_rejected) ... ok
|
||||
test_review_package_guard_sees_new_scripts (__main__.ReviewTests.test_review_package_guard_sees_new_scripts) ... ok
|
||||
test_review_retargeted_private_link_rejected (__main__.ReviewTests.test_review_retargeted_private_link_rejected) ... ok
|
||||
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.061s
|
||||
|
||||
OK
|
||||
PASS: actual report methods reproduce old starvation; status-first scheduler delivers check-ins and requires 30s without combat or actual visible contacts before negative reports
|
||||
PASS: actual actor group lookup retains controlled character membership when seated/inherited vehicle agents differ; missing control or parent refuses
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 6.110s
|
||||
|
||||
OK
|
||||
PASS: actual convoy motion thresholds, native-only proof boundaries, physical cargo/crew ownership and pre-launch runner restrictions
|
||||
PASS: actual new measured ClearFootprint 25/441 sample grids, measured extents/height, water/invalid world/terrain/trace refusal plus legacy filled rotated-footprint TraceBox and nine terrain/water samples; broad tree/cable bounds alone accepted, actual collision/nonfinite trace refused, nonzero sweep and ENTS/OCEAN flags, bounded diagnostic query and reset
|
||||
PASS: actual road interpolation/projection/orientation, six35m starts,200m forward tail, preserved bends, short/far/degenerate/nonfinite/overdense/hairpin refusal and deterministic candidate ties
|
||||
PASS: actual authenticated convoy dispatch, active/ready admission gates, canonical receipt, safe unconsumed preflight retry, pool refusal, retained partial failure and consumed no-retry
|
||||
PASS: actual native readiness exact membership, one-time per-vehicle ledger admission/reservation, partial readiness retry without duplicate records and one-pass56-item cargo allocation without replenishment
|
||||
PASS: actual per-vehicle readiness reasons, native agent/activity counts, intended-seat diagnostics, five-second throttle and read-only observation
|
||||
PASS: actual convoy dispatch validates before receipt consumption, consumes once before native mutation, retains all10 partial-failure paths, accepts the selected non-USSR enemy, and allocates exact10 bodies without capacity shrinking
|
||||
PASS: own memberless prefab disables automatic spawn before initialization; actual admission rejects populated, immediate or authored-slot templates before finite crew creation
|
||||
PASS: actual native seated-group arrival outside35m, native waypoint removal, idempotent advance, and convoy waypoint idempotence/arrival/deadline, missing/dead/captured/reparented crew refusal, failed native waypoint release, original vehicle/member preservation and no replacement
|
||||
PASS: actual convoy/team Release retains original active survivors and HQ identity, rejects takeover/terminal/unknown roster, preserves exact logistics quarantine and normal eligibility
|
||||
PASS: actual convoy receipt identity/one-use, shared60-body and128-formation caps, outstanding/native-ledger accounting, exact10-body composition, source reuse, mode/client guards and no consumed receipt refunds
|
||||
PASS: actual supply route cycling/arrival/stops, finite startup bounds, contact freshness, dismount hold, quiet interval, interrupted boarding, timeout and lost-truck release
|
||||
PASS: moving-convoy perception boundaries and scoped individual/group abandonment priorities
|
||||
PASS: actual supply startup reasons expose unchanged body budget/requirement, journal only failure changes, preserve retry cadence/caps and report the true final refusal
|
||||
PASS: actual combat start releases only exact intercept claims before owning route/orders; foreign claim defers combat takeover
|
||||
PASS: actual StartOne plus actual pool preserve unconsumed receipt retry, reject consumed replay, skip impossible new-budget surveys, retain equality, retry caps and journal dedup; no FPS claim
|
||||
PASS: actual admission seeds use exact installed loaded prefab, reject replacement/foreign/projectile paths and preserve bounded immutable identity
|
||||
PASS: actual primary-before-mounted one-shot batch, shared96/128 caps, physical snapshot headroom, original ownership, callback refusal and admission pinning
|
||||
PASS: actual bounded HQ query validates only existing original binding without admission or replacement lookup
|
||||
PASS: exact optional PMN4 startup, primary callback independence, original owner,128 capacity/callback limits, terminal no-retry and callback-proven freeze
|
||||
PASS: production convoy spacing, physical arrival, stable follower targets, supply ownership, leader promotion and bounded stuck recovery
|
||||
PASS: convoy combat keeps native manoeuvres for unchanged contacts and refreshes when contact moves
|
||||
PASS: native convoy proof excludes pre-departure movement and ends via explicit fixture reset, not prohibited player death
|
||||
PASS: boarding retries only after approach/seat progress stops, capped at three, with delayed native reissue and completed-team preservation
|
||||
PASS: slow only owned vehicles near fit dismounted infantry; ignore passengers, casualties and released teams/vehicles
|
||||
PASS: restore missing native driving registration only for healthy owned seated crews; preserve existing association and refuse invalid/released vehicles
|
||||
PASS: actual convoy support preserves visual cover and ongoing approach, retries masked arrived positions, withholds unsafe moves and preserves ammo withdrawal
|
||||
PASS: production support geometry rejects occupied, disallowed, blocked and too-close positions; only explicit intermediate approaches waive the firing-lane requirement
|
||||
PASS: actual body observer enforces owned physical roster, local death-only candidates, native trace gating, budget/cadence/caps, immutable body-only snapshots, radio retries and confirmed suppression
|
||||
PASS: own initial roster, explicit retained corpse evidence, unconscious/missing/ref transfer guards, fixed strength, no replacement adoption, detached samples, surviving radio sender, immutable convoy root/ledger, mounted capture release and lost-root unknown
|
||||
PASS: delivered-only status snapshots, two missed check-ins/reply deadline, last reported coordinates, episode/replay guards, confirmed-loss idempotence, detached/validated mounted payload replacement 256-record cap and detached carried-mine radio delivery/chronology
|
||||
PASS: actual failed-retask deadline rollback plus assignment cancellation/release preserves radio ownership, native waypoint lifecycle and failed-order retry boundaries
|
||||
PASS: actual force ledger, finite casualties/identity/cap, routes/arrival/elevation/overshoot, server and physical guards, staggered 256-record simulated hour without world queries
|
||||
PASS: actual equipment coordinator registration dedupe, startup delay, five member scans, finite component retries, unregister/stop terminal behavior and 256-group bound
|
||||
PASS: actual percentage selection, native/preferred launcher preservation, failure/removal fallback, pending-operation quarantine, capture, finite two-mine grants and no replenishment
|
||||
PASS: automatic inventory one-shot roll, exact item ownership, finite compatible ammo, rejection, capture/stop, deletion, loot and late callback quarantine
|
||||
PASS: enabled/valid catalog eligibility, category restrictions, content filtering, GUID deduplication across factions and bounded catalogs and exact weighted ticket boundaries (100:1, zero excluded)
|
||||
PASS: actual engineer native group-envelope admission and phase cancellation, preparation/deadline, original custody/identity, once-only callback removal, cancellation quarantine, withdrawal/clearance, native refusal and owned-action cleanup; native execution untested
|
||||
PASS: actual mine selector respects road and settlement flank safety; native boundaries doubled
|
||||
PASS: actual HQ and post ledger: second delivered post, one query/tick,2 active/32 jobs,4 consumed lifetime attempts, no-stock/query refusal consumption, pending old job and original identity constraints
|
||||
PASS: actual mine post ledger immutable history, strict chronology/evidence, aliases, >160m separation, detached sites and finite4/32 consumed attempts
|
||||
PASS: actual objective heading/threat/approach rules, persistent doctrine weight, fresh-contact coverage invalidation, stale-sweep rejection and atomic radio retask ownership
|
||||
PASS: actual bounded delivered-negative coverage, replay/freshness/expiry/invalid guards, oldest eviction, small-circle and nearest-unswept selection, reserved-cell exclusion and cleanup
|
||||
PASS: actual five/six bounded hypotheses, observation-relative ETA, future lead, hiding/reverse, local negative weighting, immutable report lineage, road bends/heights and finite cache budgets
|
||||
PASS: actual10/40m local negative patches, same-cell hidden-ground preservation, proportional residual belief, replay, chronology, physical-report guards, caps and cleanup
|
||||
PASS: actual operation selection/replay, pending reservations, detached reports, identity/sequence/time gates, terminal lifecycle, bounded ledger, finite roles, no shadow mutation or hidden-player inputs
|
||||
PASS: actual squad judgment, stable caution, delivered casualty/contact/ammo trends, isolation, replay/time validation, recovery hysteresis, no invented healing or enemy knowledge
|
||||
PASS: actual terrain survey chooses usable cover/concealment, preserves search and bound envelopes, honours finite support, delivered evidence, ownership, async tiles and shared geometry budget
|
||||
PASS: actual-action speech, finite current cover, local search wording, silence after replacement/transfer/stale queue, stable cooldown and optional direct speech
|
||||
PASS: actual hunter reservation ledger, pending/delivered replacement, independent six/eight caps, stale/empty status, finite observation deadline, no hidden force-position lookup
|
||||
PASS: actual coordinated adapter report gates, local evidence, delivered-force snapshots, ownership/lease checks, continuous-contact arbitration, legacy isolation and shadow no-native-order boundary
|
||||
PASS: actual execution lifecycle, original physical arrivals, failed movement, quiet footprint, local support expiry and delivered report acknowledgments
|
||||
PASS: native support wiring requires own activity, soldier suppression, actual projectile event and immutable roster; no waypoint-completion arrival shortcut
|
||||
PASS: actual finite native LOD leases restore prior overrides and protect transferred agents, player ownership and intervening overrides
|
||||
PASS: actual waypoint pause/resume owns only its finite order, preserves unrelated routes and cannot resurrect a superseded or deleted hold
|
||||
PASS: installed native priorities authorize group suppression71 over ordinary combat70, below native healing80; tagged soldier suppression91 yields ammo100, retreat110, medics111 and immediate danger (action SHA256=eb9ba812538707940b90d2386432faeb8c8aca3c83a547d5b59bf7af4887627c)
|
||||
PASS: actual suppression and projectile methods retain a fixed eight-second last-seen area, deny blind support, require exact owned behavior, preserve finite ammo/shot budgets and bound retries
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 0.706s
|
||||
|
||||
OK
|
||||
PASS: actual coordinated runner admission and explicit blocked-only engine flag; no native launch
|
||||
PASS: actual HQ active/pending reservations, interruption, committed replacement, bounded coverage and unchanged force counts
|
||||
PASS: actual bounded pursuit roles/objectives/scores, stale search degradation, physical/busy/home guards, finite lifetime and two-bearing escape gap; no hidden player reads or spawning
|
||||
PASS: actual finite45..110 radius and both ordinary search queue snapshot expressions
|
||||
PASS: actual HQ memory rules/service preserve delivered snapshots, chronology, replay bounds, decay, motion limits, identity and negative-search revisions
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.285s
|
||||
|
||||
OK
|
||||
PASS: actual session Tick + journal router delivers each grant completion and new HQ line once, without repeats on empty/unavailable feeds or unauthorized ticks
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.617s
|
||||
|
||||
OK
|
||||
PASS: actual current-controller/admin/mode authorization, per-round anti-replay, token-rotation refusal, command/snapshot throttles and client scope; owner-only replies and player-tool cleanup wiring
|
||||
PASS: mission provider registration is idempotent, optional dispatch is ordered, status aggregates, journals preserve cursors, aliases stay with their addons and topic help is bounded
|
||||
PASS: actual menu command routing covers all menu settings, rejects unsupported keys, gates companions, and matches unique authored widgets
|
||||
PASS: explicit weapon retention buttons use the same ready/authorized server command path
|
||||
PASS: restart toggle submits authorized settings commands; Mission controls fit without overlap
|
||||
PASS: item editor, preset controls and dynamic item-row layout are structurally valid
|
||||
PASS: selected choices remain green/red and fully visible when disabled; unselected choices return to neutral
|
||||
PASS: probability editor and weighted item-row layout have all bound controls
|
||||
PASS: catalog requests use authenticated sessions, independent admin page selections, loaded-mod allowlisting, bounded pages and allowlisted item mutations
|
||||
PASS: actual item rules, shared-source conflicts, missing/returning mods, bulk reset, independent named presets, bounds, malformed data and failed-save state preservation
|
||||
PASS: actual summaries preserve queued/delivered meaning, clear counts and IDs; raw records, legacy display, cursor gaps and RPC limits remain intact
|
||||
PASS: actual admin body authorization, god restoration, vanilla item deposit, callback completion/failure, timeout quarantine and stop/revocation paths
|
||||
PASS: same-body revoke/regrant preserves pending insertions and timeout quarantine; new-body binding isolates late callbacks and never inherits god mode
|
||||
PASS: actual Intel commands distinguish status/start/failure, preserve authorization gate and reject malformed requests; spent ledger is idempotent, server-only and bounded
|
||||
PASS: actual reroll snapshot, authority, cancellation, ownership, accepted operations, quarantine, bounded work and stop methods; no native runtime claim
|
||||
PASS: production Intel feedback coalescing, rough secrecy, rate limit, bounded dedupe, local/remote delivery and round cleanup; native UI/RPC not exercised
|
||||
PASS: actual per-squad bounded report selector rotates visible targets, survives ordering/turnover, records only queued attempts, and preserves radio intake ordering
|
||||
PASS: actual action denial/clearing, server request failure, single submitted-result feedback, current rescuer identity and terminal/stop suppression; native UI/RPC pending
|
||||
PASS: actual physical denial precedence and transport-seat occupancy/reservation/access/lock checks
|
||||
PASS: actual initial admission exhaustion and ServerTick grace; new/pending/empty/controller/life guards, normal death preserved
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.246s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 23.629s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 2.629s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 2.025s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.964s
|
||||
|
||||
OK
|
||||
PASS: actual field result/braking observer and Chat dispatch rules; one finite fixed candidate, deferred callback failure and guarded cleanup; no native measurement
|
||||
PASS: actual opt-in terrain audit records one fixed1681-point grid, preserves original survey refusal/success and exact no-allocation scope; malformed heights stop without retry; no native data acquired
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.552s
|
||||
|
||||
OK
|
||||
PASS: actual field PI/ramp/vector caps, antiwindup, braking hypothesis, immutable admission limits and segment bounds; no native physics tested
|
||||
PASS: actual100m whole-field survey sampling/4096cap, rotated coverage, all-node terrain and native trace refusal; original certificate lineage retained; no native qualification
|
||||
PASS: actual QualifyField preserves original identity/footprint/time, orders complete surveys before issuance, and refuses failed stages/moved body/expired or changed world; native boundaries faked
|
||||
PASS: WORKBENCH first-refusal diagnostics preserve ordinary predicates, query order/count/budget and opt-in scope; no native logging run
|
||||
PASS: actual field startup delegation, immutable lease/target, braking/settling/cancel transitions, early abort, callback scope, physical terminal policy and shared landing demand; native boundaries faked
|
||||
PASS: actual inherited airborne pre-CLIMB cancellation enables verified native autohover once, refuses failed enable and never writes after capture
|
||||
PASS: actual Core maintenance/default/tick/stop methods; empty/populated authority, terminal reentry, no tactical resume or new scheduler; native boundaries substituted
|
||||
PASS: actual finite registration, unique claims/tokens, retention/cancel/stop, readiness gating, capture/expiry retirement and bounded cross-kind order history and typed field/route construction; native boundaries faked
|
||||
PASS: actual WORKBENCH route observer returns exact retained route subtype and refuses absent/field controllers
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.584s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.172s
|
||||
|
||||
OK
|
||||
................
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 9.245s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.018s
|
||||
|
||||
OK
|
||||
PASS: actual production bridge lookup, lease/world/mode/seat/capture guards, no allocation, native super ordering and read-only fixture hooks
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.052s
|
||||
|
||||
OK
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 4.180s
|
||||
|
||||
OK
|
||||
PASS: actual route gain/caps/braking, callback selection, old landing/cancellation control and matching read-only telemetry
|
||||
..............................
|
||||
----------------------------------------------------------------------
|
||||
Ran 30 tests in 0.360s
|
||||
|
||||
OK
|
||||
..............
|
||||
----------------------------------------------------------------------
|
||||
Ran 14 tests in 0.185s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.120s
|
||||
|
||||
OK
|
||||
PASS: actual gate observer binds native registered action/context and current life, reads accumulated progress, refuses stale bindings and never revives outside original bounds
|
||||
PASS: actual read-only look observer methods enforce explicit scope, pinned native camera/body/identity, normalized pose, terminal cancellation and original sample/time bounds
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.071s
|
||||
|
||||
OK
|
||||
.......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 23 tests in 0.029s
|
||||
|
||||
OK
|
||||
PASS: actual initial WAITING task/guide copy, configured duration, unchanged interruption and rounded progress; native task assertion pending
|
||||
........
|
||||
----------------------------------------------------------------------
|
||||
Ran 8 tests in 0.011s
|
||||
|
||||
OK
|
||||
PASS: actual inventory adapter scope, grid placement, sole compatible host, refresh reuse, rollback, foreign hierarchy refusal and exactly-once native delegation; native compatibility pending
|
||||
.................................................................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 81 tests in 0.496s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.067s
|
||||
|
||||
OK
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 0.004s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.074s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.319s
|
||||
|
||||
OK
|
||||
PASS: actual observer nonce, admission pins, baseline/menu sequencing, snapshots, bounded clocks/samples, cleanup and one-attempt latch; native untested
|
||||
PASS: actual corridor caps/height/hold and whole-rectangle survey bounds, terrain refusal, native trace refusal and exact certificate lineage; native route unqualified
|
||||
PASS: actual route entry, fixed corridor/target, hover hold, cancellation landing freeze, shared lease/capture/deadline gate and unchanged native startup/tick sequence
|
||||
PASS: finite opt-in route fixture, original native input order, meaningful physical-arrival evidence and guarded cleanup; no native launch
|
||||
PASS: actual Chat route step result dispatch and scoped completion/cleanup wiring; six real early-parser refusal paths leave no prefix/profile output
|
||||
PASS: actual retained-service fixture entry, immutable controller/token/deadline/count bindings, observer getter and cleanup ownership ordering; native route validation pending
|
||||
PASS: actual measured cancellation gate, one-shot retained service Stop, no premature drain, immutable lease, fresh real controller readback and separate physical cancellation result policy
|
||||
PASS: actual rough-intel objective selection, exact precedence, source grid dimensions and unchanged other-phase dispatch; native UI pending
|
||||
.................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 33 tests in 0.113s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.030s
|
||||
|
||||
OK
|
||||
PASS: actual preparation status scope, persistent updates, spinner restoration, placeholder replacement/deletion/destruction, native observation persistence/timeout; rendering remains native-pending
|
||||
PASS: replaced respawn system receives frame updates, disabled updater wakes, stale/non-Escape binding refused; terminal and stale preload leases release black overlay
|
||||
PASS: actual guide ownership and scoped timer cancellation, current-controller preservation/reacquisition, hint retry/dedup and observer boundaries; native UI not exercised
|
||||
PASS: actual native-end shutdown, existing terminal snapshots, reentrancy, unchanged native end data and stale preparation guards
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 1.214s
|
||||
|
||||
OK
|
||||
PASS: actual three-state result wording and UI refresh; stale winner IDs never manufacture escape
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.099s
|
||||
|
||||
OK
|
||||
PASS: actual immutable target, bounded autohover demand, drift refusal, five-second hold and unchanged qualification/deadline
|
||||
PASS: actual admission attempt budget bounds blocked/missing prerequisites; preparation, spent life and async pending remain protected
|
||||
PASS: delayed admission retry retains controller ownership across same-account recycled connection IDs
|
||||
PASS: actual scene deadline overrides delayed native preload only for rejection; late completion cannot assign, ordinary verified admission preserved
|
||||
PASS: actual action permission matrix unchanged; useful phase/intel/consciousness denials, stale reason cleared, native door denial preserved; no native UI claim
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.196s
|
||||
|
||||
OK
|
||||
PASS: actual aircraft cancellation/stage rules, ground-only completion, expiry/capture faults, input ownership and no physical shortcuts
|
||||
PASS: actual exact-instance single-use qualification, native-clock staleness/movement refusal, footprint bounds and ownership-safe ground/fault cleanup
|
||||
PASS: actual optional screenshot helper flag/identity/world/life revalidation, one queued attempt, delayed capture and mission/world cleanup; no native image/presentation claim
|
||||
PASS: actual yard diagnostic exact registered prison ownership, eight native-bound corner projections, no root-sibling escape, bounded duplicate/deep/wide hierarchy traversal; native projection/mask still unmeasured
|
||||
PASS: actual CurrentActor, SpawnPosition and observer-selection methods reject pending/unregistered/replaced/recycled/foreign bodies; canonical live selection and roster-corpse cycling, unconscious following and prison/geometry fallback preserved; native boundaries adapted
|
||||
PASS: actual native-map fixture ownership, cleanup and callback evidence fail closed; native execution remains separate
|
||||
PASS: actual shared-map callbacks bind exact map/config/root, preserve replacement UI/camera, defer focus, and remove only owned delayed work
|
||||
PASS: actual Intel/HQ methods and one-shot qualified readiness handoff deliver late actors once; duplicate readiness, accepted spawn, pickup/drop, death and original negative rolls do not mint assignments
|
||||
PASS: Workbench-only read accessor rejects unknown/nonserver identities; Chat observes all distinct ready crew before existing shell-depletion mutation
|
||||
PASS: actual native-event latch survives deselection, requires exact activity/order, detaches before cleanup, preserves failure/timeout and never infers completion from physical shot count
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.100s
|
||||
|
||||
OK
|
||||
PASS: actual refresh-fixture gates pin immutable observations/actual downlinks/original activity, reject unaccepted or relabelled commits, stop queueing early and require all queued contacts claimed before replay
|
||||
..........................
|
||||
----------------------------------------------------------------------
|
||||
Ran 26 tests in 0.190s
|
||||
|
||||
OK
|
||||
PASS: actual refresh scheduler/delivery/cancellation/projectile methods reject interrupted or replayed reports, retain committed ownership, preserve immutable snapshots/aim geometry and isolate stopped or replaced orders; native radio/crew behavior remains separate
|
||||
.....................
|
||||
----------------------------------------------------------------------
|
||||
Ran 21 tests in 0.032s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.033s
|
||||
|
||||
OK
|
||||
PASS: actual full-salvo gates require eight fresh committed physical launches, natural closure and exact finite inventory; reject partial/extra/replayed events
|
||||
PASS: actual reason/availability guidance and refresh matrix; no-target copy omits cycling, hint retry retained, existing command/admin paths unchanged; native UI pending
|
||||
PASS: actual client camera policy closes immediately on healing or mission end; late unconscious metadata cannot keep the view active
|
||||
PASS: actual open-chat capture/context renewal and camera/menu priority, text-entry isolation, held-key release; actual revival camera handoff with editor close/retry, missing camera, replacement body and stopped round
|
||||
................usage: test_native_package.py [-h] [--project {core}] --session SESSION
|
||||
--compat COMPAT [--steam STEAM]
|
||||
[--timeout TIMEOUT]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
[--silent-workbench | --exit-after-init]
|
||||
[--continue-on-failure]
|
||||
test_native_package.py: error: argument --exit-after-init: not allowed with argument --silent-workbench
|
||||
................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 48 tests in 21.726s
|
||||
|
||||
OK
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.230s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 5.706s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.255s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.052s
|
||||
|
||||
OK
|
||||
PASS: actual finite-courier age, token, exact ownership/callback and delivered-status admission reject stale, replayed, captured, canceled and ambiguous work
|
||||
PASS: actual native-gun ownership gate rejects player/foreign/replaced/dead occupant, faction change, missing seat and missing registry
|
||||
PASS: four-battery courier selection preserves pending trip/report/transfer identity, skips unavailable crews, and selects the next depleted battery without new stock
|
||||
PASS: 64 bounded distinct storage candidates; native gates, five-store barrier and finite-stock ownership retained; native placement pending
|
||||
PASS: 128 coarse+80 local refinement+169 airport grid candidates retain all native clearance gates; real terrain untested
|
||||
PASS: actual prison registration/crossing policies reject missing/duplicate/destroyed initial gate, incomplete ownership/scan, outside-only body, jumps and stale samples; physical exit independent of later gate damage
|
||||
PASS: actual prison door execution blocks direct AI/UI bypass while locked and delegates unchanged native action once after unlock and permission approval
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 1.734s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 1.048s
|
||||
|
||||
OK
|
||||
PASS: native local-admission snapshot rejects changed life/key/body/participant/pending state; authentication is not simulated
|
||||
PASS: actual mortar report ledger prevents duplicate response after cancellation, expiry and interleaved reports; native scheduler separate
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.013s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.126s
|
||||
|
||||
OK
|
||||
PASS: actual aim renewal requires fresh same-report solve and original-command equivalence; native firing untested
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.057s
|
||||
|
||||
OK
|
||||
PASS: actual startup/generation/ownership/timeout/callback policies and native-counter wait; integration preserves one-shot allocation and pending-crew cancellation
|
||||
PASS: rapid mortar cycle counts eight physical rounds once and waits for native completion without a ninth aim or shell
|
||||
PASS: actual probe binds native events to fresh immutable commits, permits delayed emission, rejects unrelated expiry closure and premature stop
|
||||
PASS: actual noSplash Load body requires both explicit diagnostic and noSplash, preserves vanilla otherwise, and handles repeated Load/reload
|
||||
PASS: actual fixture method permits one native resilience operation and restores either prior protection state, including failure paths
|
||||
PASS: actual safe-exit boundary policy, native action/door selection, stop/cache cleanup, separate old mechanism and opt-in runner contracts
|
||||
PASS: actual one-shot deadline/stability policies and preparation ownership, fuel, cleanup integration contracts
|
||||
PASS: pending-only cancellation retires copied instance intent, preserves physical/control actors, and stops once
|
||||
PASS: actual short-cast hit, upward support normal, no self support and no dynamic support
|
||||
PASS: actual committed-ticket structure preserves reservation after death, rejects missing bodies/seats and ends at observation expiry
|
||||
PASS: actual pending callback expires an empty-server reservation once, preserves its full lease, and cancels on completion/Stop
|
||||
PASS: rescue lease expiry/reordering, fresh five-second settling, independent rescue ranges and grounded upright aircraft motion boundaries
|
||||
PASS: requested guard population requires complete physical conscious membership before deadline
|
||||
......................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 38 tests in 0.018s
|
||||
|
||||
OK
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 10 tests in 0.002s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.901s
|
||||
|
||||
OK
|
||||
PASS: authored radio/optional-site bounds and physical horizontal/vertical boundaries
|
||||
...
|
||||
----------------------------------------------------------------------
|
||||
Ran 3 tests in 0.001s
|
||||
|
||||
OK
|
||||
PASS: all phase transitions, terminal states, defence boundaries, stale/future observations, intel discovery
|
||||
PASS: Core document-discovery alias, companion-only alias exclusion, strict integer parsing and setting boundaries
|
||||
PASS: player admission phase/life/identity/controller matrix, preload displacement limits, pending reservation overlap and owner exclusion
|
||||
PASS: actual gate and pre-inventory document guards reject noncanonical/faction/life/disconnect/server mismatches; canonical reconnect and unconscious carried intel preserved
|
||||
PASS: WB-only native fault injection restores both body mutations before checks/returns and requires eligible held-document negative/positive proof; runtime pending
|
||||
PASS: actual discovery coordinates disclose stable 500m cell center until identified, then exact point, including negative/boundary coordinates
|
||||
PASS: hidden/anonymous/rough/identified markers, toggle transitions, prepared sites, no identity leakage, intel discovery and replicated authority wiring
|
||||
PASS: actual local admission context/selection/latch, same-round late identity, replacement/mode failure, fresh round and untouched network path
|
||||
PASS: prison search packs 16 unique 3m-spaced inside-wall centers, prioritizes inner/edge positions and never bypasses clearance
|
||||
PASS: physical body occupancy rejects overlap, permits diagonal neighboring slots, and excludes own body and unrelated broad-phase bounds
|
||||
PASS: recovery state excludes dead bodies, preserves reservations, requires controlled rescuers and distinguishes empty/all-dead teams
|
||||
PASS: actual native-probe lifecycle/counters with doubled boundaries; fixed deadline, exact seven sources, true forwarding, async close, no late updates and selector wiring
|
||||
PASS: actual one-argument adapter, explicit refresh, native initialization flag, duplicate/blood ownership, rebind/detach/destruction and foreign-mode transparency
|
||||
PASS: authority-scoped slow recovery, bleeding pauses resilience, medicine unaffected, player-only lethal damage cap without healing
|
||||
PASS: bleeding severity survives low health, retains armour, causes no knockout and restores the actual damage/blood-loss cap
|
||||
PASS: viable passive recovery survives native delay; bleeding, disabled/full effects and low-blood resilience do not block defeat
|
||||
PASS: every minute round-trips, malformed clocks rejected, defaults limited to added keys, progression bounds and day duration aligned
|
||||
PASS: native settings policy matches calendar boundaries 1900-2050, date/profile parsing is strict, authored defaults preserve old worlds
|
||||
PASS: view-distance bounds, default, save failures, command parsing, temporary ownership, server/platform limits and lifecycle wiring
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.529s
|
||||
|
||||
OK
|
||||
.
|
||||
----------------------------------------------------------------------
|
||||
Ran 1 test in 0.321s
|
||||
|
||||
OK
|
||||
PASS: radio authorization/discovery/phase matrix, exact distance limits, defender handover, interruption, empty samples, clock regression and duration boundary
|
||||
PASS: actual radio feedback policy, initial wait, interruption persistence, resumption and terminal/new-round reset
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 2.111s
|
||||
|
||||
OK
|
||||
..............................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 46 tests in 0.829s
|
||||
|
||||
OK
|
||||
PASS: legacy values preserved, unsupported fields reported, invalid data rejected, existing files protected, runtime bounds aligned
|
||||
PASS: failed initial settings promotion leaves defaults writable after restart; prior/fallback saves survive copy, readback and mismatch faults
|
||||
PASS: real-carrier shortest-hop paths, 500m boundary, three-hop cap, no-manpack failure, three-second originating-call interruption, unchanged downlink hop timing, completed-hop survival, interrupted final uplink, radio loss, capture, motion, timeout, reset and network bounds
|
||||
PASS: migrated aircraft availability policy (controller migration still pending)
|
||||
PASS: migrated salvo offsets are deterministic, spread and bounded (native firing and complete salvo qualification are separate)
|
||||
PASS: 48 prefabs have unique saved root entity IDs
|
||||
PASS: 299 original script entries tracked across 18 unfinished responsibilities
|
||||
PASS: 1 isolated addons, acyclic dependencies, 157 unique resources, exact vanilla/authorized external references
|
||||
All repository checks passed. Native compilation and multiplayer tests are separate requirements.
|
||||
@@ -0,0 +1,6 @@
|
||||
13:59:18.333 SCRIPT : ERR RIFLE STOCK: prefab={13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et accepted=0 contained=0 optional=0 canInsert=1
|
||||
13:59:18.333 SCRIPT : ERR RIFLE STOCK: prefab={3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et accepted=0 contained=0 optional=1 canInsert=0
|
||||
13:59:18.334 SCRIPT (W): Reintroduced [starting backpack]: inventory rejected item; retained as starting-area loot: {3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et
|
||||
13:59:18.586 SCRIPT : ERR RIFLE RESULT: state=1 reason= ticks=2
|
||||
13:59:18.586 SCRIPT : ERR RIFLE CONTENT: {13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et
|
||||
13:59:18.586 SCRIPT : ERR SMOKE COMPLETE: starting rifles
|
||||
@@ -0,0 +1,428 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-starting-rifles-run-R2\logs\logs_2026-10-26_13-58-31\console.log started at 2026-10-26 13:58:31 (2026-10-26 12:58:31 UTC)
|
||||
|
||||
13:58:31.411 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-run-R2\logs\logs_2026-10-26_13-58-31' to filesystem under name logs
|
||||
13:58:31.412 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-run-R2\profile' to filesystem under name profile
|
||||
13:58:31.412 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
13:58:31.413 PROFILING : Workbench Create Engine took: 8.213200 ms
|
||||
13:58:32.435 INIT : INIT : Workbench Init Engine
|
||||
13:58:32.435 ENGINE : Initializing engine, version 192142
|
||||
13:58:32.435 ENGINE : CLI Params: -gproj Z:/tmp/erri-starting-rifles-source-R2/addons/core/addon.gproj -addonsDir Z:/tmp/erri-starting-rifles-source-R2/addons -profile Z:/tmp/erri-starting-rifles-run-R2 -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateBaseWorldPlugin -errPlay 1 -errBaseSmoke 1 -errSmokeOutcome starting-rifles -noThrow -disableCrashReporter
|
||||
13:58:32.446 ENGINE : Addon dirs:
|
||||
13:58:32.446 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-source-R2/addons/core/'
|
||||
13:58:32.446 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-source-R2/addons'
|
||||
13:58:32.446 ENGINE : dir: './addons'
|
||||
13:58:32.446 ENGINE : dir: 'Z:/tmp/erri-starting-rifles-run-R2/addons'
|
||||
13:58:32.446 ENGINE : Available addons:
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-source-R2/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
13:58:32.446 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
13:58:32.446 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
13:58:32.446 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-starting-rifles-source-R2\addons\core' to filesystem under name ERR_Core
|
||||
13:58:32.447 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
13:58:32.448 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
13:58:32.449 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
13:58:32.451 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
13:58:32.455 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
13:58:32.456 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
13:58:32.461 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
13:58:32.565 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-starting-rifles-run-R2/addons/ArmaReforger/' (pak count: 14) to filesystem under name ArmaReforger
|
||||
13:58:32.568 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
13:58:32.568 ENGINE : CPU vendor : AuthenticAMD
|
||||
13:58:32.568 ENGINE : CPU type : 2
|
||||
13:58:32.568 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
13:58:32.568 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
13:58:32.568 ENGINE : CPU count logical : 16
|
||||
13:58:32.568 ENGINE : CPU count physical : 8
|
||||
13:58:32.568 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
13:58:32.569 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-starting-rifles-source-R2\addons\core/resourceDatabase.rdb)
|
||||
13:58:32.569 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
13:58:32.569 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
13:58:32.570 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
13:58:32.570 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
13:58:32.573 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
13:58:32.582 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
13:58:32.583 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
13:58:32.589 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-starting-rifles-run-R2/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
13:58:32.716 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
13:58:32.717 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-starting-rifles-run-R2\profile/resourceDatabase.rdb)
|
||||
13:58:32.717 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-starting-rifles-run-R2\logs\logs_2026-10-26_13-58-31/resourceDatabase.rdb)
|
||||
13:58:32.864 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
13:58:32.869 RESOURCES : RESOURCES : scanning...
|
||||
13:58:32.869 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
13:58:32.882 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
13:58:32.884 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
13:58:32.887 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
13:58:32.889 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
13:58:32.893 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
13:58:32.904 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
13:58:32.907 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
13:58:32.915 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
13:58:33.127 RESOURCES : RESOURCES : scanning @"core"
|
||||
13:58:33.131 RESOURCES : RESOURCES : scanning @"profile"
|
||||
13:58:33.131 RESOURCES : RESOURCES : scanning @"logs"
|
||||
13:58:33.131 RESOURCES : RESOURCES : processing meta-files...
|
||||
13:58:33.234 RESOURCES : RESOURCES : processing files...
|
||||
13:58:33.235 INIT : Workbench startup
|
||||
13:58:33.235 INIT : Workbench Init Engine
|
||||
13:58:33.235 RESOURCES : ResourceDB: full scan
|
||||
13:58:33.235 RESOURCES : processing files...
|
||||
13:58:33.235 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
13:58:33.247 RESOURCES (W): resource not registered: @"$profile:EscapistsFactions.json". Setting null GUID
|
||||
13:58:33.247 RESOURCES (W): resource not registered: @"$logs:external-addons-inputs.json". Setting null GUID
|
||||
13:58:33.247 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
|
||||
13:58:33.247 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
|
||||
13:58:33.247 RESOURCES : RESOURCES : processing folders...
|
||||
13:58:33.255 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
13:58:33.270 RESOURCES : RESOURCES : building tree...
|
||||
13:58:33.322 PROFILING : ResourceDB: full scan took: 458.404900 ms
|
||||
13:58:33.323 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-starting-rifles-source-R2\addons\core/resourceDatabase.rdb)
|
||||
13:58:33.325 RESOURCES : ResourceDB: written 36955/36955 bytes
|
||||
13:58:33.325 RESOURCES : ResourceDB: cache successfully saved
|
||||
13:58:33.325 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-starting-rifles-run-R2\profile/resourceDatabase.rdb)
|
||||
13:58:33.326 RESOURCES : ResourceDB: written 92/92 bytes
|
||||
13:58:33.326 RESOURCES : ResourceDB: cache successfully saved
|
||||
13:58:33.326 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-starting-rifles-run-R2\logs\logs_2026-10-26_13-58-31/resourceDatabase.rdb)
|
||||
13:58:33.328 RESOURCES : ResourceDB: written 208/208 bytes
|
||||
13:58:33.328 RESOURCES : ResourceDB: cache successfully saved
|
||||
13:58:33.328 ENGINE : GameProject load
|
||||
13:58:33.328 ENGINE : Loaded addons:
|
||||
13:58:33.328 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
13:58:33.328 ENGINE : gproj: 'Z:/tmp/erri-starting-rifles-source-R2/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
13:58:33.330 ENGINE : GameProject load
|
||||
13:58:33.330 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
13:58:33.330 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
13:58:33.330 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
13:58:33.330 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
13:58:33.331 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
13:58:33.331 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
13:58:33.331 INIT : GameProject load project data @"Z:/tmp/erri-starting-rifles-run-R2/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
13:58:33.331 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
13:58:33.332 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
13:58:33.332 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
13:58:33.428 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
13:58:33.429 RENDER : Basic screen setup:
|
||||
13:58:33.429 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
13:58:33.429 RENDER : MSAA : none
|
||||
13:58:33.440 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
13:58:33.440 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
13:58:33.440 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
13:58:33.440 RENDER : * core clocks 2720 MHz, memory 1124 MHz
|
||||
13:58:33.440 RENDER : * TFlops 27.9, memory bandwidth (562.0 GB/s)
|
||||
13:58:33.440 RENDER : AMD AGS correctly initialized
|
||||
13:58:33.440 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
13:58:33.440 RENDER : Detected output devices:
|
||||
13:58:33.440 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
13:58:33.440 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
13:58:33.440 RENDER : Concurrent frames limit 2
|
||||
13:58:33.512 RENDER : DX12 device successfully created by AMD AGS library
|
||||
13:58:33.512 RENDER : * user markers not supported in this version AMD SW
|
||||
13:58:33.512 RENDER : Graphics device features
|
||||
13:58:33.512 RENDER : Needed:
|
||||
13:58:33.512 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
13:58:33.512 RENDER : Optional:
|
||||
13:58:33.512 RENDER : * Allow tearing (VSYNC) : 1
|
||||
13:58:33.512 RENDER : * 16 bits : 1
|
||||
13:58:33.512 RENDER : * Resource heap tier : 3
|
||||
13:58:33.512 RENDER : * Persistent heaps (DRED) : 1
|
||||
13:58:33.512 RENDER : * DRED 1.2 is supported by compiler
|
||||
13:58:33.531 RENDER : Main RT format setup.
|
||||
13:58:33.531 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
13:58:33.531 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
13:58:33.533 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
13:58:33.571 PROFILING : Settings changed took: 0.013400 ms
|
||||
13:58:34.395 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
13:58:34.395 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
13:58:34.395 AUDIO : Audio client:
|
||||
13:58:34.395 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
13:58:34.398 RENDER : RENDER : Reload shaders
|
||||
13:58:34.398 RENDER : Enfusion shader version 13
|
||||
13:58:34.398 INIT : INIT : ShaderListReload
|
||||
13:58:34.398 PROFILING : ShaderListReload took: 0.000400 ms
|
||||
13:58:34.534 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
13:58:34.534 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
13:58:34.534 AUDIO : Audio client:
|
||||
13:58:34.534 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
13:58:34.580 RENDER : Loaded 3752 newer shader binaries
|
||||
13:58:34.580 PROFILING : Reload shaders took: 182.456300 ms
|
||||
13:58:34.580 ENGINE : Initializing inputs.
|
||||
13:58:34.593 NETWORK : Initializing networking.
|
||||
13:58:34.593 NETWORK : Using new GameRplScheduler.
|
||||
13:58:34.594 SCRIPT : SCRIPT : Initializing scripts
|
||||
13:58:34.594 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
13:58:36.057 PROFILING : ScriptProjectManager init took: 1462.737700 ms
|
||||
13:58:36.086 PROFILING : Initializing scripts took: 1492.541900 ms
|
||||
13:58:36.102 ENGINE : Enfusion engine successfully created.
|
||||
13:58:36.102 PROFILING : Workbench Init Engine took: 3667.602000 ms
|
||||
13:58:36.102 INIT : INIT : Workbench Create Game
|
||||
13:58:36.112 GUI : Using default language (en_us)
|
||||
13:58:36.112 GUI : Loading 'en_us' localization file.
|
||||
13:58:36.112 INIT : INIT : Loading StringTable
|
||||
13:58:36.137 PROFILING : Loading StringTable took: 24.834500 ms
|
||||
13:58:36.137 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
13:58:36.179 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
13:58:36.179 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
|
||||
13:58:36.180 PROFILING : Compiling GameLib scripts took: 43.336900 ms
|
||||
13:58:36.180 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
13:58:37.067 INIT : Workbench Create Game
|
||||
13:58:37.067 SCRIPT : Compiling Game scripts
|
||||
13:58:37.067 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
13:58:37.562 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
|
||||
13:58:37.562 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
|
||||
13:58:37.882 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,362": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:58:37.902 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
13:58:37.939 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
13:58:38.057 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
13:58:38.057 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
13:58:38.057 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
13:58:38.057 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
13:58:38.081 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:58:38.090 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
13:58:38.150 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
13:58:38.150 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
13:58:38.152 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
13:58:38.178 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:58:38.200 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,300": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:58:38.200 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,312": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:58:38.202 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
13:58:38.202 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
13:58:38.227 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
13:58:38.257 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
13:58:38.617 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
|
||||
13:58:38.625 SCRIPT : Module: Game; loaded 6789x files; 14064x classes; used 43598K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 2dcbbadd
|
||||
13:58:38.673 PROFILING : Compiling Game scripts took: 2493.222500 ms
|
||||
13:58:38.679 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
13:58:38.726 ENGINE : Game successfully created.
|
||||
13:58:38.727 PROFILING : Workbench Create Game took: 2624.574400 ms
|
||||
13:58:38.734 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
13:58:39.578 INIT : INIT : Workbench Reload Game
|
||||
13:58:39.579 ENGINE : Game destroyed.
|
||||
13:58:39.584 GUI : Using default language (en_us)
|
||||
13:58:39.584 GUI : Loading 'en_us' localization file.
|
||||
13:58:39.584 INIT : INIT : Loading StringTable
|
||||
13:58:39.595 PROFILING : Loading StringTable took: 10.580900 ms
|
||||
13:58:39.595 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
13:58:39.603 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
13:58:39.603 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
13:58:39.603 ENGINE : Game successfully created.
|
||||
13:58:39.603 ENGINE : Game successfully initialized.
|
||||
13:58:39.603 PROFILING : Workbench Reload Game took: 25.651300 ms
|
||||
13:58:40.255 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
13:58:41.239 PROFILING : Entities load took: 983.633800 ms
|
||||
13:58:41.248 WORLD : WORLD : CreateEntities
|
||||
13:58:41.252 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
13:58:41.253 PROFILING : NotifyBeforeEntitiesCreated took: 0.002600 ms
|
||||
13:58:41.253 WORLD : WORLD : Wait for preloading data
|
||||
13:58:41.253 PROFILING : Wait for preloading data took: 0.002600 ms
|
||||
13:58:41.352 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
13:58:41.352 PROFILING : PROFILING : Terrain load
|
||||
13:58:42.872 PROFILING : Terrain load took: 1519.380600 ms
|
||||
13:58:46.453 WORLD : CreateEntities
|
||||
13:58:46.453 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
13:58:46.454 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
13:58:46.454 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
13:58:55.380 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
13:58:55.380 PROFILING : NotifyBeforeEntitiesInitialized took: 0.005300 ms
|
||||
13:58:55.790 WORLD : InitEntities 'world'
|
||||
13:58:55.791 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
13:58:55.791 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
13:58:55.792 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
13:58:55.792 TERRAIN : TERRAIN : Initializing road networks...
|
||||
13:58:55.795 PROFILING : Initializing road networks... took: 2.155000 ms
|
||||
13:58:55.795 PROFILING : NotifyEntitiesInitialized took: 2.409900 ms
|
||||
13:58:55.795 PROFILING : CreateEntities took: 14547.385000 ms
|
||||
13:58:56.010 PROFILING : * WorldEditor: LoadWorld: 15760.834400 ms
|
||||
13:58:57.430 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
13:58:57.430 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
13:58:57.431 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
13:58:57.431 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
13:58:57.511 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
|
||||
13:58:57.531 BACKEND : Attempting online Game Config instead.
|
||||
13:59:00.227 INIT : INIT : Workbench Reload Game
|
||||
13:59:00.229 ENGINE : Game destroyed.
|
||||
13:59:00.234 GUI : Using default language (en_us)
|
||||
13:59:00.234 GUI : Loading 'en_us' localization file.
|
||||
13:59:00.235 INIT : INIT : Loading StringTable
|
||||
13:59:00.256 PROFILING : Loading StringTable took: 21.202000 ms
|
||||
13:59:00.256 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
13:59:00.265 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
13:59:00.265 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
13:59:00.265 ENGINE : Game successfully created.
|
||||
13:59:00.265 ENGINE : Game successfully initialized.
|
||||
13:59:00.265 PROFILING : Workbench Reload Game took: 38.165300 ms
|
||||
13:59:00.267 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
13:59:00.309 PLATFORM : Save data from container 'settings' have been loaded
|
||||
13:59:00.399 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
13:59:00.497 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
13:59:00.503 WORLD : WORLD : Game::LoadEntities
|
||||
13:59:00.503 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
13:59:00.504 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
13:59:00.504 WORLD : WORLD : CreateEntities
|
||||
13:59:00.505 WORLD : WORLD : CreateEntities
|
||||
13:59:00.505 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
13:59:00.509 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
13:59:00.509 PROFILING : NotifyBeforeEntitiesCreated took: 4.687100 ms
|
||||
13:59:00.509 WORLD : WORLD : Wait for preloading data
|
||||
13:59:00.509 PROFILING : Wait for preloading data took: 0.000500 ms
|
||||
13:59:04.226 WORLD : Game::LoadEntities
|
||||
13:59:04.226 WORLD : CreateEntities
|
||||
13:59:04.226 WORLD : CreateEntities
|
||||
13:59:04.226 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
13:59:04.226 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
13:59:04.226 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
13:59:05.565 ENTITY : Create entity @"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
13:59:05.565 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.565 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
13:59:05.565 ENTITY : Create entity @"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
13:59:05.565 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.565 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
13:59:05.566 ENTITY : Create entity @"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
13:59:05.566 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.566 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
13:59:05.570 ENTITY : Create entity @"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
13:59:05.570 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.570 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
13:59:05.570 ENTITY : Create entity @"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
13:59:05.570 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.570 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
13:59:05.570 ENTITY : Create entity @"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
13:59:05.570 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.570 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
13:59:05.574 ENTITY : Create entity @"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
13:59:05.574 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.574 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
13:59:05.574 ENTITY : Create entity @"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
13:59:05.574 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.574 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
13:59:05.574 ENTITY : Create entity @"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
13:59:05.574 ENTITY : CreateComponent 'Hierarchy'
|
||||
13:59:05.574 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
13:59:09.673 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
13:59:09.673 RESOURCES : GetResourceObject @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
13:59:09.673 WORLD : Entity prefab load @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
13:59:09.673 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
13:59:09.673 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
13:59:09.673 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
13:59:09.673 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
13:59:09.673 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)
|
||||
13:59:09.673 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)
|
||||
13:59:09.674 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
13:59:09.674 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
13:59:09.674 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
13:59:09.674 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
13:59:09.674 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
13:59:09.674 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
13:59:09.674 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
13:59:09.674 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
13:59:09.674 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)
|
||||
13:59:09.674 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)
|
||||
13:59:09.674 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)
|
||||
13:59:09.674 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)
|
||||
13:59:09.765 RESOURCES : GetResourceObject @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
13:59:09.765 WORLD : Entity prefab load @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
13:59:09.765 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:59:09.765 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:59:09.765 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:59:09.765 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:59:09.765 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:59:09.765 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
13:59:09.765 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)
|
||||
13:59:10.214 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
13:59:10.214 PROFILING : NotifyBeforeEntitiesInitialized took: 0.038700 ms
|
||||
13:59:12.109 WORLD : InitEntities 'world'
|
||||
13:59:12.109 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
13:59:12.109 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
13:59:12.122 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
13:59:12.122 TERRAIN : TERRAIN : Initializing road networks...
|
||||
13:59:12.125 PROFILING : Initializing road networks... took: 2.466300 ms
|
||||
13:59:12.125 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
13:59:12.176 PROFILING : WorldVolumesCollection took: 51.281900 ms
|
||||
13:59:12.176 INIT : INIT : SoundWorldInit
|
||||
13:59:12.190 PROFILING : SoundWorldInit took: 13.506900 ms
|
||||
13:59:12.190 PROFILING : NotifyEntitiesInitialized took: 67.455700 ms
|
||||
13:59:12.190 PROFILING : CreateEntities took: 11683.771600 ms
|
||||
13:59:12.190 PROFILING : CreateEntities took: 11683.936400 ms
|
||||
13:59:12.190 WORLD : WORLD : Wait for preloading data around camera
|
||||
13:59:12.190 PROFILING : Wait for preloading data around camera took: 0.000800 ms
|
||||
13:59:12.190 WORLD : WORLD : EOnActivate
|
||||
13:59:12.220 PROFILING : EOnActivate took: 29.679200 ms
|
||||
13:59:12.220 PROFILING : Game::LoadEntities took: 11715.481200 ms
|
||||
13:59:12.497 DEFAULT : Entered offline game state.
|
||||
13:59:16.247 SCRIPT : Map load time: 2239ms
|
||||
13:59:16.248 NETWORK : Player connected: connectionID=2147483646
|
||||
13:59:16.248 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
13:59:16.249 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
13:59:16.251 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:59:16.251 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:59:16.251 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
13:59:16.251 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
13:59:16.251 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
13:59:16.252 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
13:59:16.254 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:59:16.254 ENTITY : Create entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
13:59:16.255 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:59:16.255 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
13:59:16.255 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
13:59:16.256 SCRIPT (W): Can't open config file ""
|
||||
13:59:16.261 WORLD : InitEntities 'world'
|
||||
13:59:16.261 ENTITY : Init entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
13:59:16.261 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
13:59:16.262 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
13:59:16.262 SCRIPT (W): Slot_Chat Has no Content!
|
||||
13:59:16.262 SCRIPT (W): Slot_VON Has no Content!
|
||||
13:59:16.262 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
13:59:16.262 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
13:59:16.262 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
13:59:16.262 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
13:59:16.262 SCRIPT (W): Slot_Hints Has no Content!
|
||||
13:59:16.274 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
13:59:16.274 ENTITY : Create entity @"ENTITY:4611686018427388389" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
13:59:16.274 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
13:59:16.274 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
13:59:16.275 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
13:59:16.275 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
13:59:16.278 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
13:59:16.278 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
13:59:16.279 NETWORK : Players connecting: 0
|
||||
13:59:16.279 NETWORK : Players connected: 1 / 1
|
||||
13:59:16.304 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
13:59:16.305 PROFILING : Workbench startup took: 44943.830300 ms
|
||||
13:59:16.417 WORLD : Frame start
|
||||
13:59:16.418 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
13:59:16.431 WORLD : UpdateEntities
|
||||
13:59:16.431 WORLD : Frame
|
||||
13:59:16.431 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
13:59:16.591 WORLD : UpdateEntities
|
||||
13:59:16.592 WORLD : PostFrame
|
||||
13:59:16.592 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
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||||
13:59:16.592 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
13:59:16.637 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
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||||
13:59:16.637 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
13:59:16.637 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
13:59:16.637 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
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||||
13:59:16.789 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
13:59:16.789 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
13:59:16.941 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 151.534300 ms
|
||||
13:59:16.948 PROFILING : ObjectsHeightMap::Build took: 159.418700 ms
|
||||
13:59:18.138 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
13:59:18.333 SCRIPT : ERR RIFLE STOCK: prefab={13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et accepted=0 contained=0 optional=0 canInsert=1
|
||||
13:59:18.333 SCRIPT : ERR RIFLE STOCK: prefab={3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et accepted=0 contained=0 optional=1 canInsert=0
|
||||
13:59:18.334 SCRIPT (W): Reintroduced [starting backpack]: inventory rejected item; retained as starting-area loot: {3E413771E1834D2F}Prefabs/Weapons/Rifles/M16/Rifle_M16A2.et
|
||||
13:59:18.586 SCRIPT : Reintroduced [sites]: 1 sites and 2 physical stock items ready
|
||||
13:59:18.586 SCRIPT : ERR RIFLE RESULT: state=1 reason= ticks=2
|
||||
13:59:18.586 SCRIPT : ERR RIFLE CONTENT: {13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/Map_Paper_01/PaperMap_01_folded.et
|
||||
13:59:18.586 SCRIPT : ERR SMOKE COMPLETE: starting rifles
|
||||
@@ -0,0 +1,851 @@
|
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"addons/core/Sounds/ERR/Speech/soldier_1204.wav": "bd170ca015b017114e42078dcc5c49d5626aef17d22e4a12b8282e9ee4908ae6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_1204.wav.meta": "1c6ddb11c22a14d9d498074e2fb2864783f91afc552c4cd671452fa8df483de0",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_1205.acp": "47180a3445a265335d682eac6fa51fedca51d76f329adc39b1802092b311118b",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_1205.acp.meta": "c34346f4b10149b426ebb4e94db8c29883c9d0e36f2b42d07d41570eb8932554",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_1205.wav": "769c457805376e9c0172ddb525ead5f1d8774e15bd1f3f3b218a19f9d77b6883",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_1205.wav.meta": "31a2a7314b44afb3f0031376b2ad6df22649e8089bf1a3bbeb64cdc41156cff7",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_clear.acp": "f33f03f3d24182a95db7d02058f2dd6ae52098e3b5142a33ede833ee881d54ed",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_clear.acp.meta": "7d3643c9de2d81ab0f1b4898e781341c1962bd8505c20882233ef7c40159b23b",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_clear.wav": "d6527b8136aa720b721463210420f47de0dbc45acc4e4c390b6a44968c5f0acd",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_clear.wav.meta": "d9f9a921a85fe275c6cce649421a19946ff6aec49559796725c3858d9fe9b261",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_covering.acp": "7d4109edbd6c20f9e2af0b394fa12e8b3b40fc18bf2b5ac118beebb1fa4a79b1",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_covering.acp.meta": "320908bf7decea55b8d8b4a89b30e84e7d96a033d4a9cd1bd84912dce013f0d8",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_covering.wav": "f51e0086eaf0eece8b4061711088a413a2dbeae263deab7ea30fb1852dafda69",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_covering.wav.meta": "7bdf2d2c5f9cf741bae523e1ab0b9acc99b38ccd1228ebfbcba92f2b9a5cba9d",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_engaging.acp": "9f052e87edaf182030edb656821621cdeabbf13d65bc181308357530c9d93a74",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_engaging.acp.meta": "9e487fa3746c46b2993f1dfd1f0513f375571728704533674bee62586e25b72b",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_engaging.wav": "ac0f2d7d698732e3d7c270186e7aa2ab7e6bd4c908f36b07fb6f66a3cbe75ccf",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_engaging.wav.meta": "d571b9ebce196cc209078a83e4bde8f6a5f4b6d28c2945e2b47953ccb6889e97",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.acp": "05503ca7af13a7ad03ed2a3aa562cc58504fdfff3148477f8d81b5a01abdf37c",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.acp.meta": "a2474c87e4e1587226919dfdbd03739d938803d34f4a4f441889b0d8015513bd",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.wav": "a61dda64e6fc2a11eac3e6008ee14b89f360bd67e258dce1191a71d9e2e26fad",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_moving.wav.meta": "bd87cd72ccb819584f9da09fb0d6973ffd6eb0bb5572c562978500e2af467217",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.acp": "c821c61afb2ddc12d3ecdb552a66d2a9ff89a5258a567ff2a99fed4f45a33520",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.acp.meta": "65a27b81a5b437163befd4dc566785a9dda4def1798495ca53c8f768a5d7a73f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.wav": "ffe6ef5fdf30411749e0cb73186e3005b1ce6a52fcb7c836caeb1bca422ed3ed",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_no_ammo.wav.meta": "25b5680fd2a313c18e15ce6e0d3f709d78352b93206c22c7881be19b81faddd5",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.acp": "51c5cb464bab6637cf9e3b1880a010e05774d76a92298daf40b1d84970845be7",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.acp.meta": "ca351e809b1ba7c69b066d2c1d0a5d2afdcaa833c1163e6d13a0396437e98cf6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.wav": "15b2749f79bc73fd0784bcd6e6076e1bc50da835e0c434cd43bd185d0735c732",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_reloading.wav.meta": "161c9ebee1d0496c7aa9501d00eba646094bf1ce89cda4efde6e3a0229a49e4f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp": "77acc89c4ef0b912b969a2e5f6c41e071e04d10cfe89666fbc1296878dab62bf",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.acp.meta": "fe456d354ace93b0f2261de483e86ccc92991011b1738c5703d6d7bc0daa49a6",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav": "e2e60e8b83a24a548c90b84c5e1137adb7e792cf1d4ba6232ddfb1012fa78892",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_down.wav.meta": "064588b86589ac9437fbccafedeefae04bec3331dd8a229d1c6d27b5e524a9e9",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp": "5ffd3ff57550296274e9e93fb64efdf2fb06a51161d6deb221c1f3eb408d1459",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.acp.meta": "366a3c9e20f27c0f73bdff5827576df8924e99241061f933e72bd342e5bc7119",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav": "bbcf454d48adea47478d410b1baf14df3a5d018237272e70ae33ee62823f822f",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_target_lost.wav.meta": "d1ac64242280521a7e40de51ae32a007878d7801401020e7a074a48e0f8ce62e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp": "5af1c949d4662c2f33320165d2efdbd69cb183af1101aa246fe538bf0d91a33e",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.acp.meta": "aa7799e8a790539166a1d3a9c691416e7b2f6589d1674f5cf4b3e47523f15259",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav": "e4bd5e69fda289593fc6e6b8c2fae9a271a10d0a9bae877f18ba02dbbf75d1fc",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav.meta": "25a988c31e4fc3ae6540920df3d4548307a4a1e3b96b1303e9b7bdb4ac5eea27",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp": "f8a7b6cdd08b57b4b227a2d5b480a6c76857d7fc8ace3434478aec01c0de5a83",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp.meta": "d3ac98b02c0725d347b30d0ac7586cb22904d46b65a145e4a1131222484a6929",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav": "01de068469bd6746dba7634fb6b5b85b150621d3359c17fd01bcb916b34b1720",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav.meta": "bf33edad44bbb04df852501154f08a9a9900ce503248abc698127a51e9eec934",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds": "611ec6c68c2456c2af017c47135134d73122461017b315f64ed7ca9891f20c21",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds.meta": "90f40b38e52a79951b72da2960e30887d5ee8bbcefbada0c0ac950c1bfcf847f",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset": "3f947d03b3492ada541032539cdb3f34a03d68ae83c0ef8796dc7fd091b5911d",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset.meta": "1dc5285abd0062af288fb40b2f22b5b7c3925cf7270a096862335db250ac1453",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout": "7be81d699abd6d13f1be84cf4a8fb2b188e67355a4b4f2f63417cbaa845a9c48",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout": "942e33bf2e08550446b40bcac31fb4504b7d8c717a42c196f54bf4025c72706c",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout": "6d364ce48158b90abd2185ca87ee27b095d0f7a5c8d59a0c65940e4be5488ac3",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout": "dfa6b87420efc683cb278178553350daa7753004d64672741a3dc13b4316810d",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout.meta": "eb4b28587abdf6100092fd6eee1695663fa6e1548d5e53017173c4a5f7320240",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout": "ec3369f4030e593d34043e70a311b0963606cf024cb452648671556f25f5b52a",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
},
|
||||
"source": "/tmp/erri-starting-rifles-source-R2",
|
||||
"profile": "/tmp/erri-starting-rifles-run-R2"
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"launch_id": "850edcde-5b26-4a3e-bb05-a6d9c8a4a6d9",
|
||||
"captured_unix": 1793019510.0222225,
|
||||
"source_root": "/tmp/erri-starting-rifles-source-R2",
|
||||
"command": [
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-starting-rifles-source-R2/addons/core/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-starting-rifles-source-R2/addons",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-starting-rifles-run-R2",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateBaseWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errBaseSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"starting-rifles",
|
||||
"-noThrow",
|
||||
"-disableCrashReporter"
|
||||
],
|
||||
"manifest_sha256": "2666d9439d5af393031a826cbef76c1387725846bf899e88a7a0d126e1593878"
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
Test audio routed to silent output and muted (stream 93496)
|
||||
{
|
||||
"stopped_unix": 1793019565.6866813,
|
||||
"console_sha256": "07efecb64c92a7be43879972afc8078f6a3c8cbd53d5fc44b302915efa6a7009",
|
||||
"end_source_sha256": "2666d9439d5af393031a826cbef76c1387725846bf899e88a7a0d126e1593878",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "850edcde-5b26-4a3e-bb05-a6d9c8a4a6d9",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "2666d9439d5af393031a826cbef76c1387725846bf899e88a7a0d126e1593878",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793019510.0223126,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-starting-rifles-run-R2/logs/logs_2026-10-26_13-58-31",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
{
|
||||
"log": "/tmp/erri-starting-rifles-run-R2/logs/logs_2026-10-26_13-58-31/console.log",
|
||||
"smoke_completions": 1,
|
||||
"assertions_passed": 0,
|
||||
"script_or_runtime_failures": [],
|
||||
"engine_errors": [
|
||||
"13:58:33.330 RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"13:58:33.330 RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"13:58:33.331 RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"13:58:33.331 RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"13:59:09.673 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
|
||||
"13:59:09.673 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
|
||||
"13:59:09.674 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
|
||||
"13:59:09.674 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
|
||||
"13:59:09.674 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
|
||||
"13:59:09.674 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
|
||||
"13:59:09.765 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
|
||||
"13:59:16.251 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)",
|
||||
"13:59:16.252 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)"
|
||||
],
|
||||
"missing_end_screen": [],
|
||||
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"stopped_unix": 1793019565.6866813,
|
||||
"console_sha256": "07efecb64c92a7be43879972afc8078f6a3c8cbd53d5fc44b302915efa6a7009",
|
||||
"end_source_sha256": "2666d9439d5af393031a826cbef76c1387725846bf899e88a7a0d126e1593878",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "850edcde-5b26-4a3e-bb05-a6d9c8a4a6d9",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "2666d9439d5af393031a826cbef76c1387725846bf899e88a7a0d126e1593878",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1793019510.0223126,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-starting-rifles-run-R2/logs/logs_2026-10-26_13-58-31",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
# Telemetry validation — 2026-10-25
|
||||
|
||||
The final native run is T4, using a frozen copy of the production addon, private
|
||||
Workbench profile and private Gamescope/Proton session. Production and dependency
|
||||
sources remained unchanged and private-process cleanup was confirmed.
|
||||
|
||||
- Native scripts compiled on Workbench 1.8.0.13.
|
||||
- Seven native assertions and one completion cover initial event persistence,
|
||||
native JSON reload, one final result despite repeated termination, HTTP retry
|
||||
and acknowledgement, the 64-record queue bound, and authorized administrator
|
||||
opt-out including removal of recovery data.
|
||||
- A loopback Python receiver returned 503 on the first POST, then 204. The first
|
||||
two requests carried the identical event ID and payload; the third carried the
|
||||
preparation-failure result. All three used `/ingest` and `application/json`.
|
||||
- The receiver accepts chunked request bodies, which the engine actually uses.
|
||||
T3 initially lacked this support in the fixture and therefore failed to decode
|
||||
requests; this was corrected in T4 without changing shipping transport code.
|
||||
- The full repository suite passed. The additional actual-method policy harness
|
||||
covers HTTP status ranges, stale callbacks, backoff, duplicate completion,
|
||||
interrupted/empty-restart outcome classification, resume with the same mission
|
||||
ID, and client/stale-world rejection.
|
||||
|
||||
`native/runner.json` records `smoke-completed` and confirmed cleanup. The strict
|
||||
native report still exits nonzero: the fixture deliberately causes a preparation
|
||||
failure and a 503 response, and the installed world resources emit existing
|
||||
unknown-property errors. These are retained in the raw report; this is not an
|
||||
error-free-engine or multiplayer certification.
|
||||
|
||||
The fixture permits one exact loopback HTTP URL only in its frozen source copy;
|
||||
shipping code still requires HTTPS. No external telemetry endpoint was contacted.
|
||||
Raw HTTP payloads remain in `/tmp/erri-telemetry-run-T4/http-events.json`; they are
|
||||
not committed because a native local player identity can appear. The committed
|
||||
HTTP summary records the assertions without player names/account IDs. No live
|
||||
server, installed addon, published Workshop version or Discord delivery changed.
|
||||
|
||||
Reproduce with `python3 docs/evidence/telemetry-2026-10-25/isolated-runner.py NEWID`.
|
||||
It requires the existing isolated Tools prefix and installed dependency sources;
|
||||
read the native result/assertions as well as the strict reporter exit status.
|
||||
@@ -0,0 +1,77 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Frozen local Workbench telemetry fixture; no live server or installed asset writes."""
|
||||
from pathlib import Path
|
||||
import hashlib,json,shutil,subprocess,sys,threading
|
||||
from http.server import BaseHTTPRequestHandler, ThreadingHTTPServer
|
||||
ROOT=Path(__file__).resolve().parents[3]
|
||||
sys.path.insert(0,str(ROOT/'tools'))
|
||||
from source_manifest import addon_manifest
|
||||
from headless_game import assert_prefix_idle
|
||||
name=sys.argv[1]
|
||||
if not name.isalnum(): raise ValueError('Use an alphanumeric run suffix')
|
||||
source=Path('/tmp/erri-telemetry-source-'+name)
|
||||
profile=Path('/tmp/erri-telemetry-run-'+name)
|
||||
compat=ROOT/'.local/playtest-compat-20260920'
|
||||
assert_prefix_idle(compat)
|
||||
source.mkdir();profile.mkdir()
|
||||
for rel in addon_manifest(ROOT):
|
||||
target=source/rel;target.parent.mkdir(parents=True,exist_ok=True);shutil.copy2(ROOT/rel,target)
|
||||
shutil.copytree(ROOT/'tools',source/'tools',ignore=shutil.ignore_patterns('__pycache__'))
|
||||
(source/'docs').mkdir();shutil.copy2(ROOT/'docs/external-addons.json',source/'docs/external-addons.json')
|
||||
fixture=Path(__file__).with_name('native-fixture.c')
|
||||
shutil.copy2(fixture,source/'addons/core/Scripts/Game/ERR/00_Core/ERR_ZTelemetryFixture.c')
|
||||
# Opt-in fixture is independent of the historical generic Core smoke.
|
||||
p=source/'addons/core/Scripts/Game/ERR/00_Core/ERR_NativeBaseSmoke.c'
|
||||
p.write_text(p.read_text().replace('array<string> independentFixtures = {','array<string> independentFixtures = {"telemetry", '))
|
||||
p=source/'tools/headless_workbench.py'
|
||||
p.write_text(p.read_text().replace("choices=['coordinated-ai',", "choices=['telemetry', 'coordinated-ai',").replace("a.smoke not in {'coordinated-ai',", "a.smoke not in {'telemetry', 'coordinated-ai',"))
|
||||
# This fixture deliberately fails preparation before exercising its exit UI.
|
||||
p.write_text(p.read_text().replace("a.smoke not in {'startup-failure',", "a.smoke not in {'telemetry', 'startup-failure',"))
|
||||
p.write_text(p.read_text().replace("'-noThrow',", "'-errTelemetryTest', '1', '-noThrow',"))
|
||||
# Loopback-only receiver: reject the first delivery, then accept retry and result.
|
||||
received=[]
|
||||
class Receiver(BaseHTTPRequestHandler):
|
||||
def log_message(self,*args): pass
|
||||
def do_POST(self):
|
||||
(profile/'http-headers.json').write_text(json.dumps(dict(self.headers),indent=2)+'\n')
|
||||
if self.headers.get('Transfer-Encoding','').lower() == 'chunked':
|
||||
chunks=[]
|
||||
while True:
|
||||
size=int(self.rfile.readline().split(b';')[0],16)
|
||||
if not size:
|
||||
self.rfile.readline();break
|
||||
chunks.append(self.rfile.read(size));self.rfile.read(2)
|
||||
raw=b''.join(chunks)
|
||||
else:
|
||||
count=int(self.headers.get('Content-Length','0'));raw=self.rfile.read(count)
|
||||
(profile/'http-body.txt').write_bytes(raw)
|
||||
payload=json.loads(raw)
|
||||
received.append({'path':self.path,'content_type':self.headers.get('Content-Type'),'payload':payload})
|
||||
(profile/'http-events.json').write_text(json.dumps(received,indent=2)+'\n')
|
||||
self.send_response(503 if len(received)==1 else 204); self.end_headers()
|
||||
receiver=ThreadingHTTPServer(('127.0.0.1',0),Receiver)
|
||||
threading.Thread(target=receiver.serve_forever,daemon=True).start()
|
||||
endpoint='http://127.0.0.1:'+str(receiver.server_port)+'/ingest'
|
||||
config=source/'addons/core/Configs/ERR/Telemetry.conf'
|
||||
config.write_text(config.read_text().replace('Endpoint ""', 'Endpoint "'+endpoint+'"'))
|
||||
# Only the frozen test clone permits this exact loopback URL; shipping policy is HTTPS.
|
||||
telemetry=source/'addons/core/Scripts/Game/ERR/00_Core/ERR_Telemetry.c'
|
||||
telemetry.write_text(telemetry.read_text().replace('!config.Endpoint.StartsWith("https://")', '!(config.Endpoint.StartsWith("https://") || config.Endpoint == "'+endpoint+'")'))
|
||||
installed=Path.home()/'.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons'
|
||||
(profile/'profile').mkdir()
|
||||
(profile/'profile/EscapistsFactions.json').write_text(json.dumps({'escapists':'ussr','enemy':'us','independent':'fia'})+'\n')
|
||||
(profiles:=profile/'fixture-inputs.json').write_text(json.dumps({'fixture_sha256':hashlib.sha256(fixture.read_bytes()).hexdigest(),'production_sources':addon_manifest(ROOT),'source':str(source),'profile':str(profile)},indent=2)+'\n')
|
||||
command=[sys.executable,str(source/'tools/headless_workbench.py'),'--compat',str(compat),'--profile',str(profile),'--external-addons',str(installed),'--project','core','--smoke','telemetry','--rounds','1','--timeout','180']
|
||||
with (profile/'runner-output.log').open('w') as output:
|
||||
result=subprocess.run(command,stdout=output,stderr=subprocess.STDOUT)
|
||||
receiver.shutdown()
|
||||
if received:
|
||||
assert len(received) >= 3, received
|
||||
assert received[0]['payload'] == received[1]['payload']
|
||||
assert received[0]['payload']['event']['type'] == 'mission_started'
|
||||
assert received[2]['payload']['event']['outcome'] == 'preparation_failed'
|
||||
assert all(r['content_type']=='application/json' and r['path']=='/ingest' for r in received)
|
||||
print('HTTP proof: failed request retried with same event ID; result accepted.')
|
||||
print(json.dumps({'exit':result.returncode,'source':str(source),'profile':str(profile)}))
|
||||
print('\n'.join((profile/'runner-output.log').read_text().splitlines()[-45:]))
|
||||
raise SystemExit(result.returncode)
|
||||
@@ -0,0 +1,62 @@
|
||||
// Isolated engine serialization/lifecycle test. No HTTP calls or real players.
|
||||
class ERR_TelemetryProbe
|
||||
{
|
||||
static bool Check(bool ok, string detail)
|
||||
{
|
||||
if (ok) Print("ERR SMOKE PASS: telemetry " + detail);
|
||||
else Print("ERR SMOKE FAIL: telemetry " + detail, LogLevel.ERROR);
|
||||
return ok;
|
||||
}
|
||||
}
|
||||
modded class ERR_Telemetry
|
||||
{
|
||||
bool ProbeStart()
|
||||
{
|
||||
if (!ERR_TelemetryProbe.Check(Enabled() && m_State.pending.Count() == 1 && !m_Dirty, "start queued and persisted before HTTP")) return false;
|
||||
JsonLoadContext json = new JsonLoadContext(); string type, id;
|
||||
if (!ERR_TelemetryProbe.Check(json.LoadFromString(m_State.pending[0]) && json.ReadValue("type", type) && type == "mission_started" && json.ReadValue("eventId", id) && UUID.IsUUID(id), "native event JSON has type and stable event UUID")) return false;
|
||||
string server = m_State.serverId;
|
||||
if (!ERR_TelemetryProbe.Check(LoadState(STATE) && m_State.serverId == server && m_State.pending.Count() == 1, "native JSON queue reload preserves server and event")) return false;
|
||||
return true;
|
||||
}
|
||||
bool ProbeResult()
|
||||
{
|
||||
Finish("interrupted");
|
||||
JsonLoadContext json = new JsonLoadContext(); string outcome;
|
||||
if (!ERR_TelemetryProbe.Check(m_Ended && m_State.pending.Count() == 2 && json.LoadFromString(m_State.pending[1]) && json.ReadValue("outcome", outcome) && outcome == "preparation_failed", "preparation failure queued once; later interruption cannot overwrite it")) return false;
|
||||
return true;
|
||||
}
|
||||
int ProbeDelivered() { return m_Delivered; }
|
||||
bool ProbeBoundedQueue()
|
||||
{
|
||||
for (int i = 0; i < 70; i++) Event("heartbeat");
|
||||
return ERR_TelemetryProbe.Check(m_State.pending.Count() == 64 && m_State.droppedEvents == 6 && !m_Dirty, "offline queue is bounded and reports dropped heartbeat events");
|
||||
}
|
||||
bool ProbeDisabled()
|
||||
{
|
||||
return ERR_TelemetryProbe.Check(!Enabled() && m_State.pending.IsEmpty() && m_Players.IsEmpty() && !FileIO.FileExists(STATE + ".bak"), "admin disable clears pending data and recovery file");
|
||||
}
|
||||
}
|
||||
modded class ERR_GameMode
|
||||
{
|
||||
override protected void StartScenario()
|
||||
{
|
||||
string fixture;
|
||||
if (!System.GetCLIParam("errSmokeOutcome", fixture) || fixture != "telemetry") { super.StartScenario(); return; }
|
||||
if (!m_ERRTelemetry || !m_ERRTelemetry.ProbeStart()) return;
|
||||
FailPreparation("Telemetry fixture: deliberate startup failure");
|
||||
if (!m_ERRTelemetry.ProbeResult()) return;
|
||||
GetGame().GetCallqueue().CallLater(ERR_TestTelemetryDelivered, 1000, true);
|
||||
}
|
||||
protected void ERR_TestTelemetryDelivered()
|
||||
{
|
||||
if (!m_ERRTelemetry || m_ERRTelemetry.ProbeDelivered() < 2) return;
|
||||
GetGame().GetCallqueue().Remove(ERR_TestTelemetryDelivered);
|
||||
if (!ERR_TelemetryProbe.Check(m_ERRTelemetry.ProbeDelivered() == 2, "HTTP retry acknowledged start and failure result")) return;
|
||||
if (!m_ERRTelemetry.ProbeBoundedQueue()) return;
|
||||
array<string> replies = {};
|
||||
Admin().Execute(this, true, "mission telemetry set 0", replies);
|
||||
if (!m_ERRTelemetry.ProbeDisabled()) return;
|
||||
Print("ERR SMOKE COMPLETE: telemetry");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
16:42:18.362 SCRIPT : ERR SMOKE PASS: telemetry start queued and persisted before HTTP
|
||||
16:42:18.362 SCRIPT : ERR SMOKE PASS: telemetry native event JSON has type and stable event UUID
|
||||
16:42:18.363 SCRIPT : ERR SMOKE PASS: telemetry native JSON queue reload preserves server and event
|
||||
16:42:18.367 SCRIPT : ERR SMOKE PASS: telemetry preparation failure queued once; later interruption cannot overwrite it
|
||||
16:42:42.402 SCRIPT : ERR SMOKE PASS: telemetry HTTP retry acknowledged start and failure result
|
||||
16:42:42.663 SCRIPT : ERR SMOKE PASS: telemetry offline queue is bounded and reports dropped heartbeat events
|
||||
16:42:42.681 SCRIPT : ERR SMOKE PASS: telemetry admin disable clears pending data and recovery file
|
||||
16:42:42.681 SCRIPT : ERR SMOKE COMPLETE: telemetry
|
||||
@@ -0,0 +1,431 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-telemetry-run-T4\logs\logs_2026-10-25_16-41-29\console.log started at 2026-10-25 16:41:29 (2026-10-25 15:41:29 UTC)
|
||||
|
||||
16:41:29.777 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-telemetry-run-T4\logs\logs_2026-10-25_16-41-29' to filesystem under name logs
|
||||
16:41:29.777 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-telemetry-run-T4\profile' to filesystem under name profile
|
||||
16:41:29.777 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
16:41:29.778 PROFILING : Workbench Create Engine took: 7.667700 ms
|
||||
16:41:30.798 INIT : INIT : Workbench Init Engine
|
||||
16:41:30.798 ENGINE : Initializing engine, version 192142
|
||||
16:41:30.798 ENGINE : CLI Params: -gproj Z:/tmp/erri-telemetry-source-T4/addons/core/addon.gproj -addonsDir Z:/tmp/erri-telemetry-source-T4/addons -profile Z:/tmp/erri-telemetry-run-T4 -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateBaseWorldPlugin -errPlay 1 -errBaseSmoke 1 -errSmokeOutcome telemetry -errTelemetryTest 1 -noThrow -disableCrashReporter
|
||||
16:41:30.809 ENGINE : Addon dirs:
|
||||
16:41:30.809 ENGINE : dir: 'Z:/tmp/erri-telemetry-source-T4/addons/core/'
|
||||
16:41:30.809 ENGINE : dir: 'Z:/tmp/erri-telemetry-source-T4/addons'
|
||||
16:41:30.809 ENGINE : dir: './addons'
|
||||
16:41:30.809 ENGINE : dir: 'Z:/tmp/erri-telemetry-run-T4/addons'
|
||||
16:41:30.809 ENGINE : Available addons:
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-source-T4/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
16:41:30.809 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
16:41:30.809 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
16:41:30.809 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-telemetry-source-T4\addons\core' to filesystem under name ERR_Core
|
||||
16:41:30.810 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
16:41:30.811 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
16:41:30.812 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
16:41:30.814 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
16:41:30.818 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
16:41:30.819 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
16:41:30.824 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
16:41:30.926 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-telemetry-run-T4/addons/ArmaReforger/' (pak count: 14) to filesystem under name ArmaReforger
|
||||
16:41:30.929 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
16:41:30.929 ENGINE : CPU vendor : AuthenticAMD
|
||||
16:41:30.929 ENGINE : CPU type : 2
|
||||
16:41:30.929 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
16:41:30.929 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
16:41:30.929 ENGINE : CPU count logical : 16
|
||||
16:41:30.929 ENGINE : CPU count physical : 8
|
||||
16:41:30.929 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
16:41:30.929 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-telemetry-source-T4\addons\core/resourceDatabase.rdb)
|
||||
16:41:30.929 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-telemetry-run-T4/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
16:41:30.930 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
16:41:30.930 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
16:41:30.931 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-telemetry-run-T4/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
16:41:30.933 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-telemetry-run-T4/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
16:41:30.943 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-telemetry-run-T4/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
16:41:30.944 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-telemetry-run-T4/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
16:41:30.950 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-telemetry-run-T4/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
16:41:31.078 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
16:41:31.080 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-telemetry-run-T4\profile/resourceDatabase.rdb)
|
||||
16:41:31.080 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-telemetry-run-T4\logs\logs_2026-10-25_16-41-29/resourceDatabase.rdb)
|
||||
16:41:31.230 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
16:41:31.235 RESOURCES : RESOURCES : scanning...
|
||||
16:41:31.235 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
16:41:31.250 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
16:41:31.253 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
16:41:31.256 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
16:41:31.259 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
16:41:31.263 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
16:41:31.274 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
16:41:31.277 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
16:41:31.285 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
16:41:31.499 RESOURCES : RESOURCES : scanning @"core"
|
||||
16:41:31.503 RESOURCES : RESOURCES : scanning @"profile"
|
||||
16:41:31.503 RESOURCES : RESOURCES : scanning @"logs"
|
||||
16:41:31.503 RESOURCES : RESOURCES : processing meta-files...
|
||||
16:41:31.606 RESOURCES : RESOURCES : processing files...
|
||||
16:41:31.607 INIT : Workbench startup
|
||||
16:41:31.607 INIT : Workbench Init Engine
|
||||
16:41:31.607 RESOURCES : ResourceDB: full scan
|
||||
16:41:31.607 RESOURCES : processing files...
|
||||
16:41:31.607 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
16:41:31.619 RESOURCES (W): resource not registered: @"$profile:EscapistsFactions.json". Setting null GUID
|
||||
16:41:31.619 RESOURCES (W): resource not registered: @"$logs:external-addons-inputs.json". Setting null GUID
|
||||
16:41:31.619 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
|
||||
16:41:31.619 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
|
||||
16:41:31.619 RESOURCES : RESOURCES : processing folders...
|
||||
16:41:31.627 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
16:41:31.643 RESOURCES : RESOURCES : building tree...
|
||||
16:41:31.697 PROFILING : ResourceDB: full scan took: 467.496600 ms
|
||||
16:41:31.698 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-telemetry-source-T4\addons\core/resourceDatabase.rdb)
|
||||
16:41:31.700 RESOURCES : ResourceDB: written 36950/36950 bytes
|
||||
16:41:31.700 RESOURCES : ResourceDB: cache successfully saved
|
||||
16:41:31.700 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-telemetry-run-T4\profile/resourceDatabase.rdb)
|
||||
16:41:31.702 RESOURCES : ResourceDB: written 92/92 bytes
|
||||
16:41:31.702 RESOURCES : ResourceDB: cache successfully saved
|
||||
16:41:31.702 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-telemetry-run-T4\logs\logs_2026-10-25_16-41-29/resourceDatabase.rdb)
|
||||
16:41:31.703 RESOURCES : ResourceDB: written 208/208 bytes
|
||||
16:41:31.703 RESOURCES : ResourceDB: cache successfully saved
|
||||
16:41:31.703 ENGINE : GameProject load
|
||||
16:41:31.703 ENGINE : Loaded addons:
|
||||
16:41:31.703 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
16:41:31.703 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
16:41:31.703 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
16:41:31.703 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
16:41:31.703 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
16:41:31.704 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
16:41:31.704 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
16:41:31.704 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
16:41:31.704 ENGINE : gproj: 'Z:/tmp/erri-telemetry-run-T4/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
16:41:31.704 ENGINE : gproj: 'Z:/tmp/erri-telemetry-source-T4/addons/core/addon.gproj' guid: '2528466DE220D91C'
|
||||
16:41:31.706 ENGINE : GameProject load
|
||||
16:41:31.706 INIT : GameProject load project data @"Z:/tmp/erri-telemetry-run-T4/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
16:41:31.706 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
16:41:31.706 INIT : GameProject load project data @"Z:/tmp/erri-telemetry-run-T4/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
16:41:31.706 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
16:41:31.706 INIT : GameProject load project data @"Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
16:41:31.706 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
16:41:31.707 INIT : GameProject load project data @"Z:/tmp/erri-telemetry-run-T4/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
16:41:31.707 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
16:41:31.707 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
16:41:31.707 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
16:41:31.803 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
16:41:31.805 RENDER : Basic screen setup:
|
||||
16:41:31.805 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
16:41:31.805 RENDER : MSAA : none
|
||||
16:41:31.815 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
16:41:31.815 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
16:41:31.815 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
16:41:31.815 RENDER : * core clocks 2720 MHz, memory 1124 MHz
|
||||
16:41:31.815 RENDER : * TFlops 27.9, memory bandwidth (562.0 GB/s)
|
||||
16:41:31.815 RENDER : AMD AGS correctly initialized
|
||||
16:41:31.816 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
16:41:31.816 RENDER : Detected output devices:
|
||||
16:41:31.816 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
16:41:31.816 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
16:41:31.816 RENDER : Concurrent frames limit 2
|
||||
16:41:31.887 RENDER : DX12 device successfully created by AMD AGS library
|
||||
16:41:31.887 RENDER : * user markers not supported in this version AMD SW
|
||||
16:41:31.887 RENDER : Graphics device features
|
||||
16:41:31.887 RENDER : Needed:
|
||||
16:41:31.887 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
16:41:31.887 RENDER : Optional:
|
||||
16:41:31.887 RENDER : * Allow tearing (VSYNC) : 1
|
||||
16:41:31.887 RENDER : * 16 bits : 1
|
||||
16:41:31.887 RENDER : * Resource heap tier : 3
|
||||
16:41:31.887 RENDER : * Persistent heaps (DRED) : 1
|
||||
16:41:31.887 RENDER : * DRED 1.2 is supported by compiler
|
||||
16:41:31.906 RENDER : Main RT format setup.
|
||||
16:41:31.906 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
16:41:31.906 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
16:41:31.908 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
16:41:31.935 PROFILING : Settings changed took: 0.013200 ms
|
||||
16:41:32.903 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
16:41:32.903 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
16:41:32.903 AUDIO : Audio client:
|
||||
16:41:32.903 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
16:41:32.905 RENDER : RENDER : Reload shaders
|
||||
16:41:32.906 RENDER : Enfusion shader version 13
|
||||
16:41:32.906 INIT : INIT : ShaderListReload
|
||||
16:41:32.906 PROFILING : ShaderListReload took: 0.000400 ms
|
||||
16:41:33.040 AUDIO : Endpoint: Speakers (PulseAudio Output)
|
||||
16:41:33.040 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B
|
||||
16:41:33.040 AUDIO : Audio client:
|
||||
16:41:33.040 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512
|
||||
16:41:33.104 RENDER : Loaded 3752 newer shader binaries
|
||||
16:41:33.104 PROFILING : Reload shaders took: 199.021700 ms
|
||||
16:41:33.104 ENGINE : Initializing inputs.
|
||||
16:41:33.118 NETWORK : Initializing networking.
|
||||
16:41:33.118 NETWORK : Using new GameRplScheduler.
|
||||
16:41:33.119 SCRIPT : SCRIPT : Initializing scripts
|
||||
16:41:33.119 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
16:41:34.546 PROFILING : ScriptProjectManager init took: 1426.838500 ms
|
||||
16:41:34.580 PROFILING : Initializing scripts took: 1460.796900 ms
|
||||
16:41:34.596 ENGINE : Enfusion engine successfully created.
|
||||
16:41:34.596 PROFILING : Workbench Init Engine took: 3797.424900 ms
|
||||
16:41:34.596 INIT : INIT : Workbench Create Game
|
||||
16:41:34.607 GUI : Using default language (en_us)
|
||||
16:41:34.607 GUI : Loading 'en_us' localization file.
|
||||
16:41:34.607 INIT : INIT : Loading StringTable
|
||||
16:41:34.637 PROFILING : Loading StringTable took: 29.456800 ms
|
||||
16:41:34.637 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
16:41:34.687 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
16:41:34.687 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
|
||||
16:41:34.688 PROFILING : Compiling GameLib scripts took: 51.327200 ms
|
||||
16:41:34.688 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
16:41:35.510 INIT : Workbench Create Game
|
||||
16:41:35.510 SCRIPT : Compiling Game scripts
|
||||
16:41:35.510 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
16:41:35.996 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
|
||||
16:41:35.996 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
|
||||
16:41:36.340 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,362": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
16:41:36.354 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
16:41:36.392 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
16:41:36.516 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
16:41:36.516 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
16:41:36.516 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
16:41:36.516 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
16:41:36.541 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
16:41:36.551 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
16:41:36.613 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
16:41:36.613 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
16:41:36.615 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
16:41:36.643 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
16:41:36.666 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,300": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
16:41:36.666 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,312": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
16:41:36.668 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
16:41:36.668 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
16:41:36.695 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
16:41:36.726 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
16:41:37.089 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
|
||||
16:41:37.097 SCRIPT : Module: Game; loaded 6789x files; 14065x classes; used 43595K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: d594692c
|
||||
16:41:37.159 PROFILING : Compiling Game scripts took: 2470.844800 ms
|
||||
16:41:37.165 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
16:41:37.213 ENGINE : Game successfully created.
|
||||
16:41:37.214 PROFILING : Workbench Create Game took: 2618.404000 ms
|
||||
16:41:37.222 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
16:41:38.051 INIT : INIT : Workbench Reload Game
|
||||
16:41:38.052 ENGINE : Game destroyed.
|
||||
16:41:38.059 GUI : Using default language (en_us)
|
||||
16:41:38.059 GUI : Loading 'en_us' localization file.
|
||||
16:41:38.059 INIT : INIT : Loading StringTable
|
||||
16:41:38.071 PROFILING : Loading StringTable took: 12.319900 ms
|
||||
16:41:38.071 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
16:41:38.080 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
16:41:38.080 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
16:41:38.080 ENGINE : Game successfully created.
|
||||
16:41:38.081 ENGINE : Game successfully initialized.
|
||||
16:41:38.081 PROFILING : Workbench Reload Game took: 29.930700 ms
|
||||
16:41:38.804 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
16:41:39.725 PROFILING : Entities load took: 921.090600 ms
|
||||
16:41:39.734 WORLD : WORLD : CreateEntities
|
||||
16:41:39.738 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
16:41:39.738 PROFILING : NotifyBeforeEntitiesCreated took: 0.002600 ms
|
||||
16:41:39.738 WORLD : WORLD : Wait for preloading data
|
||||
16:41:39.739 PROFILING : Wait for preloading data took: 0.001700 ms
|
||||
16:41:39.832 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
16:41:39.832 PROFILING : PROFILING : Terrain load
|
||||
16:41:41.284 PROFILING : Terrain load took: 1451.310200 ms
|
||||
16:41:44.983 WORLD : CreateEntities
|
||||
16:41:44.983 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
16:41:44.983 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
16:41:44.983 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
16:41:53.984 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
16:41:53.984 PROFILING : NotifyBeforeEntitiesInitialized took: 0.005000 ms
|
||||
16:41:54.413 WORLD : InitEntities 'world'
|
||||
16:41:54.413 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
16:41:54.413 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
16:41:54.415 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
16:41:54.415 TERRAIN : TERRAIN : Initializing road networks...
|
||||
16:41:54.417 PROFILING : Initializing road networks... took: 2.135200 ms
|
||||
16:41:54.417 PROFILING : NotifyEntitiesInitialized took: 2.391000 ms
|
||||
16:41:54.418 PROFILING : CreateEntities took: 14683.974600 ms
|
||||
16:41:54.579 PROFILING : * WorldEditor: LoadWorld: 15781.328200 ms
|
||||
16:41:55.901 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
16:41:55.902 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
16:41:55.903 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
16:41:55.903 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
16:41:55.983 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
|
||||
16:41:56.003 BACKEND : Attempting online Game Config instead.
|
||||
16:41:58.876 INIT : INIT : Workbench Reload Game
|
||||
16:41:58.878 ENGINE : Game destroyed.
|
||||
16:41:58.884 GUI : Using default language (en_us)
|
||||
16:41:58.884 GUI : Loading 'en_us' localization file.
|
||||
16:41:58.884 INIT : INIT : Loading StringTable
|
||||
16:41:58.905 PROFILING : Loading StringTable took: 20.086000 ms
|
||||
16:41:58.905 INIT : Creating game instance(ArmaReforgerScripted), version 1.8.0.13 built 2026-08-21 14:30:18 UTC.
|
||||
16:41:58.915 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
16:41:58.915 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
16:41:58.915 ENGINE : Game successfully created.
|
||||
16:41:58.915 ENGINE : Game successfully initialized.
|
||||
16:41:58.915 PROFILING : Workbench Reload Game took: 38.897500 ms
|
||||
16:41:58.917 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
16:41:58.961 PLATFORM : Save data from container 'settings' have been loaded
|
||||
16:41:59.112 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
16:41:59.149 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
16:41:59.157 WORLD : WORLD : Game::LoadEntities
|
||||
16:41:59.157 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
16:41:59.158 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
16:41:59.158 WORLD : WORLD : CreateEntities
|
||||
16:41:59.158 WORLD : WORLD : CreateEntities
|
||||
16:41:59.158 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
16:41:59.163 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
16:41:59.163 PROFILING : NotifyBeforeEntitiesCreated took: 4.389300 ms
|
||||
16:41:59.163 WORLD : WORLD : Wait for preloading data
|
||||
16:41:59.163 PROFILING : Wait for preloading data took: 0.000400 ms
|
||||
16:42:03.140 WORLD : Game::LoadEntities
|
||||
16:42:03.140 WORLD : CreateEntities
|
||||
16:42:03.140 WORLD : CreateEntities
|
||||
16:42:03.140 ENTITY : Create entity @"ENTITY:610406" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
16:42:03.140 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
16:42:03.140 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
16:42:04.628 ENTITY : Create entity @"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
16:42:04.628 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.628 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842066" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
16:42:04.629 ENTITY : Create entity @"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
16:42:04.629 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.629 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842068" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
16:42:04.629 ENTITY : Create entity @"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
16:42:04.629 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.629 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842070" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
16:42:04.634 ENTITY : Create entity @"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
16:42:04.634 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.634 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842333" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
16:42:04.634 ENTITY : Create entity @"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
16:42:04.634 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.634 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842335" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
16:42:04.634 ENTITY : Create entity @"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
16:42:04.634 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.634 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842337" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
16:42:04.639 ENTITY : Create entity @"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
16:42:04.639 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.639 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842591" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
16:42:04.639 ENTITY : Create entity @"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
16:42:04.639 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.639 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842593" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
16:42:04.639 ENTITY : Create entity @"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
16:42:04.639 ENTITY : CreateComponent 'Hierarchy'
|
||||
16:42:04.639 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:842595" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
16:42:09.368 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
16:42:09.368 RESOURCES : GetResourceObject @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
16:42:09.368 WORLD : Entity prefab load @"{442939C9617DF228}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_FIA.et"
|
||||
16:42:09.368 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
16:42:09.368 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
16:42:09.368 RESOURCES : GetResourceObject @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
16:42:09.368 WORLD : Entity prefab load @"{532B5F3CF8496E59}Prefabs/Vehicles/Wheeled/BRDM2/BRDM2_base.et"
|
||||
16:42:09.368 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)
|
||||
16:42:09.368 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)
|
||||
16:42:09.369 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
16:42:09.369 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
16:42:09.369 RESOURCES : GetResourceObject @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
16:42:09.369 WORLD : Entity prefab load @"{B47110AA1A806556}Prefabs/Vehicles/Wheeled/BTR70/BTR70_FIA.et"
|
||||
16:42:09.369 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
16:42:09.369 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
16:42:09.369 RESOURCES : GetResourceObject @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
16:42:09.369 WORLD : Entity prefab load @"{1C5FE7B7FF49BB8D}Prefabs/Vehicles/Wheeled/BTR70/BTR70_Base.et"
|
||||
16:42:09.369 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)
|
||||
16:42:09.369 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)
|
||||
16:42:09.369 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)
|
||||
16:42:09.369 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)
|
||||
16:42:09.475 RESOURCES : GetResourceObject @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
16:42:09.475 WORLD : Entity prefab load @"{F6B23D17D5067C11}Prefabs/Vehicles/Wheeled/M151A2/M151A2_M2HB.et"
|
||||
16:42:09.475 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
16:42:09.475 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
16:42:09.475 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
16:42:09.475 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
16:42:09.475 RESOURCES : GetResourceObject @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
16:42:09.475 WORLD : Entity prefab load @"{F649585ABB3706C4}Prefabs/Vehicles/Wheeled/M151A2/M151A2.et"
|
||||
16:42:09.475 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)
|
||||
16:42:10.098 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
16:42:10.098 PROFILING : NotifyBeforeEntitiesInitialized took: 0.040400 ms
|
||||
16:42:12.064 WORLD : InitEntities 'world'
|
||||
16:42:12.064 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
16:42:12.064 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
16:42:12.080 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
16:42:12.080 TERRAIN : TERRAIN : Initializing road networks...
|
||||
16:42:12.086 PROFILING : Initializing road networks... took: 5.377800 ms
|
||||
16:42:12.086 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
16:42:12.136 PROFILING : WorldVolumesCollection took: 50.520000 ms
|
||||
16:42:12.136 INIT : INIT : SoundWorldInit
|
||||
16:42:12.149 PROFILING : SoundWorldInit took: 13.003200 ms
|
||||
16:42:12.149 PROFILING : NotifyEntitiesInitialized took: 69.069200 ms
|
||||
16:42:12.149 PROFILING : CreateEntities took: 12989.643000 ms
|
||||
16:42:12.150 PROFILING : CreateEntities took: 12989.838200 ms
|
||||
16:42:12.150 WORLD : WORLD : Wait for preloading data around camera
|
||||
16:42:12.150 PROFILING : Wait for preloading data around camera took: 0.000900 ms
|
||||
16:42:12.150 WORLD : WORLD : EOnActivate
|
||||
16:42:12.181 PROFILING : EOnActivate took: 30.581200 ms
|
||||
16:42:12.181 PROFILING : Game::LoadEntities took: 13022.335900 ms
|
||||
16:42:12.524 DEFAULT : Entered offline game state.
|
||||
16:42:16.587 SCRIPT : Map load time: 2242ms
|
||||
16:42:16.588 NETWORK : Player connected: connectionID=2147483646
|
||||
16:42:16.589 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
16:42:16.589 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
16:42:16.592 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
16:42:16.592 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
16:42:16.592 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
16:42:16.593 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
16:42:16.593 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
16:42:16.593 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
16:42:16.597 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
16:42:16.597 ENTITY : Create entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
16:42:16.597 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
16:42:16.597 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
16:42:16.597 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
16:42:16.600 SCRIPT (W): Can't open config file ""
|
||||
16:42:16.605 WORLD : InitEntities 'world'
|
||||
16:42:16.605 ENTITY : Init entity @"ENTITY:4611686018427388386" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
16:42:16.605 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
16:42:16.605 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
16:42:16.605 SCRIPT (W): Slot_Chat Has no Content!
|
||||
16:42:16.606 SCRIPT (W): Slot_VON Has no Content!
|
||||
16:42:16.606 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
16:42:16.606 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
16:42:16.606 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
16:42:16.606 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
16:42:16.606 SCRIPT (W): Slot_Hints Has no Content!
|
||||
16:42:16.620 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
16:42:16.620 ENTITY : Create entity @"ENTITY:4611686018427388389" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
16:42:16.620 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
16:42:16.620 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
16:42:16.621 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
16:42:16.621 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
16:42:16.625 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
16:42:16.625 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
16:42:16.626 NETWORK : Players connecting: 0
|
||||
16:42:16.626 NETWORK : Players connected: 1 / 1
|
||||
16:42:16.651 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
16:42:16.652 PROFILING : Workbench startup took: 46933.150600 ms
|
||||
16:42:16.752 WORLD : Frame start
|
||||
16:42:16.752 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
16:42:16.764 WORLD : UpdateEntities
|
||||
16:42:16.764 WORLD : Frame
|
||||
16:42:16.764 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
16:42:16.923 WORLD : UpdateEntities
|
||||
16:42:16.923 WORLD : PostFrame
|
||||
16:42:16.923 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
16:42:16.923 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
16:42:16.963 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
16:42:16.963 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
16:42:16.963 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
16:42:16.963 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
16:42:17.094 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
16:42:17.094 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
16:42:17.223 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 128.903300 ms
|
||||
16:42:17.231 PROFILING : ObjectsHeightMap::Build took: 136.467800 ms
|
||||
16:42:18.362 SCRIPT : ERR SMOKE PASS: telemetry start queued and persisted before HTTP
|
||||
16:42:18.362 SCRIPT : ERR SMOKE PASS: telemetry native event JSON has type and stable event UUID
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16:42:18.363 SCRIPT : ERR SMOKE PASS: telemetry native JSON queue reload preserves server and event
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16:42:18.363 SCRIPT (E): Reintroduced: scenario preparation failed; spawning remains disabled: Telemetry fixture: deliberate startup failure
|
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16:42:18.367 SCRIPT : ERR SMOKE PASS: telemetry preparation failure queued once; later interruption cannot overwrite it
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16:42:21.873 SCRIPT (W): Reintroduced [telemetry]: delivery failed; queued events will retry
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16:42:21.873 BACKEND (E): [RestApi] ID:[1] TYPE:[UNKNOWN] ENV:[invalid] Error Code:503 - Service Unavailable, apiCode="", uid="", message=""
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16:42:42.402 SCRIPT : ERR SMOKE PASS: telemetry HTTP retry acknowledged start and failure result
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16:42:42.663 SCRIPT : ERR SMOKE PASS: telemetry offline queue is bounded and reports dropped heartbeat events
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16:42:42.681 SCRIPT : ERR SMOKE PASS: telemetry admin disable clears pending data and recovery file
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16:42:42.681 SCRIPT : ERR SMOKE COMPLETE: telemetry
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||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav": "e4bd5e69fda289593fc6e6b8c2fae9a271a10d0a9bae877f18ba02dbbf75d1fc",
|
||||
"addons/core/Sounds/ERR/Speech/soldier_under_fire.wav.meta": "25a988c31e4fc3ae6540920df3d4548307a4a1e3b96b1303e9b7bdb4ac5eea27",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp": "f8a7b6cdd08b57b4b227a2d5b480a6c76857d7fc8ace3434478aec01c0de5a83",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.acp.meta": "d3ac98b02c0725d347b30d0ac7586cb22904d46b65a145e4a1131222484a6929",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav": "01de068469bd6746dba7634fb6b5b85b150621d3359c17fd01bcb916b34b1720",
|
||||
"addons/core/Sounds/ERR/Speech/welcome.wav.meta": "bf33edad44bbb04df852501154f08a9a9900ce503248abc698127a51e9eec934",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds": "611ec6c68c2456c2af017c47135134d73122461017b315f64ed7ca9891f20c21",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.edds.meta": "90f40b38e52a79951b72da2960e30887d5ee8bbcefbada0c0ac950c1bfcf847f",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset": "3f947d03b3492ada541032539cdb3f34a03d68ae83c0ef8796dc7fd091b5911d",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.imageset.meta": "1dc5285abd0062af288fb40b2f22b5b7c3925cf7270a096862335db250ac1453",
|
||||
"addons/core/UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout": "84199928ca25aad51a21d976f855dc6e035d35b9311f4db9dd4089fcdb3c8a69",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout": "942e33bf2e08550446b40bcac31fb4504b7d8c717a42c196f54bf4025c72706c",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout": "6d364ce48158b90abd2185ca87ee27b095d0f7a5c8d59a0c65940e4be5488ac3",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout": "dfa6b87420efc683cb278178553350daa7753004d64672741a3dc13b4316810d",
|
||||
"addons/core/UI/layouts/ERR/ItemWeightRow.layout.meta": "eb4b28587abdf6100092fd6eee1695663fa6e1548d5e53017173c4a5f7320240",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"addons/core/UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout": "ec3369f4030e593d34043e70a311b0963606cf024cb452648671556f25f5b52a",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
},
|
||||
"source": "/tmp/erri-telemetry-source-T4",
|
||||
"profile": "/tmp/erri-telemetry-run-T4"
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"request_count": 3,
|
||||
"first_response": 503,
|
||||
"following_responses": 204,
|
||||
"retry_same_event_id": true,
|
||||
"types": [
|
||||
"mission_started",
|
||||
"mission_started",
|
||||
"mission_finished"
|
||||
],
|
||||
"outcomes": [
|
||||
"",
|
||||
"",
|
||||
"preparation_failed"
|
||||
],
|
||||
"paths": [
|
||||
"/ingest",
|
||||
"/ingest",
|
||||
"/ingest"
|
||||
],
|
||||
"content_types": [
|
||||
"application/json",
|
||||
"application/json",
|
||||
"application/json"
|
||||
],
|
||||
"source_log": "console.log",
|
||||
"raw_payloads_retained_locally_only": true,
|
||||
"retry_identical_payload": true
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"launch_id": "e4bbe76c-b967-4d23-b6da-696064c2375c",
|
||||
"captured_unix": 1792942888.3067062,
|
||||
"source_root": "/tmp/erri-telemetry-source-T4",
|
||||
"command": [
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-telemetry-source-T4/addons/core/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-telemetry-source-T4/addons",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-telemetry-run-T4",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateBaseWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errBaseSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"telemetry",
|
||||
"-errTelemetryTest",
|
||||
"1",
|
||||
"-noThrow",
|
||||
"-disableCrashReporter"
|
||||
],
|
||||
"manifest_sha256": "943c575c9e4639c76ac5717d25bbba6102fda31b42d77ff27ac31a30c36577db"
|
||||
}
|
||||
@@ -0,0 +1,917 @@
|
||||
Menu layouts and palette are up to date.
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.048s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.001s
|
||||
|
||||
OK
|
||||
....../usr/lib/python3.14/tempfile.py:484: ResourceWarning: Implicitly cleaning up <HTTPError 429: 'limited'>
|
||||
_warnings.warn(self.warn_message, ResourceWarning)
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 0.129s
|
||||
|
||||
OK
|
||||
PASS: deployment init waits for mode, runs once, cancels on deletion/world change and bounds retries; respawn RPC registration stays immediate
|
||||
PASS: native chat retained on both peers, nested ownership detached, absent chat supplied by replicated fallback, authored mission chat preserved
|
||||
PASS: configurable independent restarts, idle clock reset and live setting changes; last disconnect, pending admission/spectator population, five-hour boundary, repeated empty rounds, preparation, authority and duplicate-end guards
|
||||
PASS: faction aircraft profiles provide 12+ cargo capacity; FIA/ION crew comes only from the selected faction
|
||||
PASS: fleet space is required before pickup registration; dispatch rechecks/replaces only the secondary within the original 48-candidate footprint budget
|
||||
Policy-only arrival from 90 m offset / 150 m height at 15 Hz: original 65.60s, rescue 32.20s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 30 Hz: original 65.73s, rescue 32.30s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 60 Hz: original 65.72s, rescue 32.33s
|
||||
Policy-only arrival from 90 m offset / 150 m height at 120 Hz: original 65.72s, rescue 32.33s
|
||||
PASS: faster rescue descent, continuous near-ground braking, alignment gate, unchanged recovery/escort/default profile, and bounded settling at 15/30/60/120 Hz
|
||||
PASS: split-fleet boarding, escort rejection, lost transport failure and both transport escape boundaries
|
||||
PASS: actual nearest usable registered-fleet selection, patient reservation priority, independent ranges, audited benches/skids and captured-aircraft handshake guards
|
||||
PASS: production Cessna boarding requires exact observed occupancy, activates before requesting, caps retries at three with 5s spacing, and preserves transition, ownership, health and seat restrictions; engine behavior is faked
|
||||
PASS: traffic distance/grace, all-observer veto, player claims, foreign custody, bounded spawn cadence, failure/stall retention and shutdown preserve nearby/claimed entities
|
||||
PASS: actual observer collection includes spectator targets and controlled bodies; missing views/controllers and open editor cameras veto spawn/cleanup
|
||||
PASS: civilian traffic defaults to three; menu command resolves to persisted 0..6 setting with zero disabling new cars
|
||||
PASS: bounded exit-road selection can turn along a coastline when the opposite road is unavailable; no-route case is withheld
|
||||
PASS: managed traffic pins both native garbage entries; release/retirement removes only those pins, including partial creation
|
||||
PASS: exhausted/blocked opening keeps configured radius; distant objective fallback rejected; bounds, player clearance, separation, force cap and retry delay retained
|
||||
PASS: separated rear vehicle approaches, opposite infantry sectors, radio-gated ownership, failed-order preservation, visual cover or bounded supported reconnaissance, bounded dismount/search/regroup and loss cleanup
|
||||
PASS: production dismount/boarding allocation, all crew allowances, waypoint ownership, one-time vehicle detach/restore and capture/teardown guards
|
||||
PASS: covering support requires the original conscious turret gunner, valid mounted driver, live crew and delivered assignment
|
||||
PASS: alternate positions exclude failed and occupied stages, roll back on failed planning/allocation, and preserve the total time budget
|
||||
PASS: blocked crew deadline survives combat interruptions, defers unsafe exits, resets after recovery; failed stages survive assignments with bounded expiry
|
||||
PASS: native-callback cleanup, bounded retries and budget, pending quarantine, objective/ownership/lifecycle protection, no evidence retirement or forced entity deletion
|
||||
PASS: radio intel boundary, exclusions, preparation cap, next-round configuration, sticky unlock, redirection/evidence, fixed retention, automatic recovery and lifecycle guards
|
||||
PASS: actual terrain refusal reasons, counted summaries, site/attempt/time context, 30-second rate limit and per-site reset
|
||||
PASS: actual low/negative dry terrain, height-correct shallow/lake/ocean/interior water refusal and downstream startup dry-ground gates
|
||||
PASS: failure-only menu, repeated-frame/dialog focus, pause fallback, exact error, Esc routing, single local exit, stale/recovered mode guards and listener cleanup; native rendering unverified
|
||||
PASS: only original fit loaded healthy uncaptured gunners stay mounted; driver can leave; infantry readiness excludes the retained gunner but regroup requires all survivors
|
||||
PASS: actual HQ allocator selects reachable reports, distinct cover/flanks, simultaneous fronts, bounded reservations and failed-radio/placement rollback
|
||||
PASS: shared own-force attack spacing, own-group refresh, exact release, expiry/deletion, finite capacity and fresh confirmed sighting-only flank permission
|
||||
PASS: actual convoy foot transport detachment is idempotent; regroup restores only its live friendly uncaptured original truck
|
||||
PASS: opposing native flank orders are transactional; arrived teams sweep twice, travelling/boarding teams retain orders, failed redirects retry and replayed contacts are ignored
|
||||
PASS: expired-report approach, arrival-only search, completion, newer/older/replayed reports, visual priority, interrupted search and bounded travel
|
||||
PASS: drone cooldown, capacity, freshness, replay, bounded retries, round cap, stop, optional API and radio boundaries
|
||||
PASS: production camera cone/range rejects behind-camera and distant actors; control directions, damping and limits
|
||||
PASS: production drone radio queue rejects wrong phase/authority/group, busy or unconscious radios and absent routes; snapshots only eligible observations
|
||||
PASS: target equipment counts as character contact; unrelated blockers and cyclic hierarchies stay blocked
|
||||
PASS: burial requires a conscious current player, actual held shovel, dead nearby unobstructed corpse and no vehicle; authority and duplicate deletion guards preserve player/tool
|
||||
PASS: nearest reported idle team, blocked teams, guards, active/pending orders, combat, radio routes, stale status and distance limit
|
||||
PASS: six editor listeners transferred idempotently, unrelated handlers retained, authority guard and lifecycle ordering
|
||||
PASS: takeover reconnect creates only missing managers, restores native roles, never grants non-admin access, skips stale/disconnected/client states
|
||||
PASS: Game Master button becomes enabled on native permission arrival and disabled on revocation; no permission bypass
|
||||
PASS: native creation called once per editor; pending/duplicate ownership waits, host works, retry is bounded and stale-world callbacks cannot create editors
|
||||
PASS: catalog-independent cleanup removes original subscriptions once, handles never-initialized/preload items, preserves live validation and opted-out/editor behavior
|
||||
PASS: shared config transaction rejects client writes, preserves first-save/prior/fallback state across open, write, backup, partial-copy, readback and mismatch failures
|
||||
PASS: actual Save/Commit preserves semantically valid backup across unrelated menu edits and repairs; unknown fields/default sections retained; actual terrain parser; other parsers, catalog and disk doubled
|
||||
.....TTS request rejected: authentication failed (403)
|
||||
TTS request completed (200)
|
||||
....TTS request completed (200)
|
||||
TTS request completed (200)
|
||||
..
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 1.070s
|
||||
|
||||
OK
|
||||
PASS: all 37 fixed messages have validated exact audio, native graph identities and source-bundle inclusion
|
||||
PASS: production incremental decoder preserves binary data, bounds each slice, yields on elapsed time and rejects malformed or oversized payloads
|
||||
PASS: production speech transfer checks order, exact part sizes and stable bounded totals without changing audio
|
||||
PASS: production client callbacks only queue; shared updates prepare one bounded slice, preserve bytes, handle file failures and cancel safely before playback
|
||||
PASS: production soldier timeout preserves queued/completed preparation, expires stalled requests and removes stopped graphs only once
|
||||
PASS: actual welcome tick waits for URL/readiness/server permit, preserves local once-only state across worlds and refuses stopped callbacks
|
||||
PASS: account greeting survives client/controller/round changes; owner validation, delayed readiness, idempotent retry, stale replies and bounded ledger
|
||||
PASS: original body/equipment retained past old timeout; expiry, death, canonical account/body, occupied controller, failed handoff and no replacement life
|
||||
frame_ms=33.3333 buffered_step_variation=0.0336441 baseline=1.32469
|
||||
frame_ms=16.6667 buffered_step_variation=0.0660537 baseline=0.822226
|
||||
frame_ms=6.94444 buffered_step_variation=0.0253502 baseline=0.427864
|
||||
PASS: actual view buffer validates samples, follows position/roll/FOV, rejects stale/foreign/reordered data, buffers jitter without drift, bounds memory and expires gaps
|
||||
PASS: actual relay rejects noncanonical sources, live/foreign/stale viewers, invalid/replayed/fast packets; bounds leases and owner-only target delivery
|
||||
PASS: production scope sampling preserves ordinary views, selects active ADS only, carries zoom/zeroing/illumination and rejects mismatched/unstreamed optics; native APIs doubled
|
||||
PASS: native head/helmet fade is local, target-scoped, restored on exit/switch and does not overwrite a later camera owner
|
||||
PASS: actual orbit branch rotates and zooms without a target; anchor tracking, bounds, collision and menu gating; corpse/vehicle orbit and living player-view fallback preserved
|
||||
PASS: production TTS settings/test/enable/failure/disable/timeout flows preserve fallback, secrets, authorization, saved state and late-callback cancellation
|
||||
PASS: TTS admin authorization, limits, case preservation and menu control contract
|
||||
PASS: actual atlas preparation shows disclosed markers on overview, regional and detail sheets; cover hidden; overlay matches map rectangle above print for square/wide/tall terrains
|
||||
PASS: actual objective overlay lifecycle preserves separate ownership, late readiness/reopen, data refresh, pan/zoom/culling, supported sibling/shared-frame parents, coordinate offsets, native task-clear isolation and terminal cleanup; native rendering remains unverified
|
||||
PASS: actual map element initializes each widget, retries missing widgets, updates position and changes only stale text/icon data; no native image-load claim
|
||||
PASS: all atlas identifiers, including the quoted question mark, match the generator
|
||||
PASS: actual native fixture root/config ownership and idempotent cleanup preserve foreign map, selector excludes ordinary route, fixed budgets/screenshots/UGC boundaries retained; native operations not executed
|
||||
PASS: actual full Inspect rejects canvas parenting, wrong active container/canvas, omitted origin offset, wrong rendered box and stale coordinates; differing origins and DPI accepted
|
||||
PASS: actual long-warning phases retain visible label through1500ms checkpoint then restore radio before close; synthetic marker separated from unmoved player
|
||||
PASS: actual Center keeps marker offset within large and small native viewports at both fixture zooms without altering disclosed coordinates
|
||||
PASS: missing, child-only, malformed, zero and duplicate prefab root IDs rejected
|
||||
PASS: delayed scene/inventory arrival, deferred preload, identity checks, stale replies, timeout and observer cleanup
|
||||
PASS: loading protection restores only its own damage change, rejects invalid admission actors, and tolerates repeat/deleted cleanup
|
||||
PASS: actual inventory manifest, delayed/missing/wrong-owner item links, finite cap, consumed-stock refresh and preload ordering
|
||||
PASS: spawn scene remains held through final acknowledgement and nearby use; leaving, reassignment, disconnect and teardown release it
|
||||
PASS: production prison AI hold/release, repeat activation, authority/faction/player exclusion, dead actor and stop cleanup
|
||||
PASS: actual protected/capped damage plus exact-actor terminal fixture bypass through delayed native damage, fail-closed ownership and untouched ordinary actor; no native claim
|
||||
PASS: actual full planner selection/commit body, 360 equivalence scenarios, orders/reservations/cooldowns identical; one128-unit scan vs >10000 repeated unit visits; no FPS claim
|
||||
PASS: actual observer monitor/recovery/cleanup rejects retained old controller, preserves new camera/editor/hints/timer, restarts once and retains normal recovery; native effects modeled from SDK, no runtime claim
|
||||
PASS: former chat controller releases only its own callbacks and preserves replacement menu; current-owner stop/scope and repeated teardown remain intact
|
||||
PASS: wrong observer fixture selector rejected before runtime/profile setup; no engine launched
|
||||
PASS: native camera fixture uses current generated sites instead of the obsolete fixed extraction pickup
|
||||
PASS: actual depot mixed-roster worker/item selection, ownership/refusal and radio/planning/two-leg state transitions, fixed deadline, late proof quarantine, finite import and no adoption after Stop
|
||||
PASS: actual depot HQ lifecycle, existing planner priority, server/mode/owner gates, idempotent polling and owner replacement
|
||||
PASS: actual HQ mine/magazine claim separation, real demand methods, exact token cleanup and original authority gates; native availability doubled
|
||||
PASS: actual full magazine/inert-PMN4 depot leaf, exact custody, isolated callbacks, finite reservation, false/unknown and Stop quarantine, once-only delivery and caps; native movement unqualified
|
||||
PASS: actual mine/magazine provenance and separated finite mine imports; actual authored identity capture, READY-only detached provenance, same shared stock admission, completed exact two-leg proof, lifetime caps and Stop no late adoption
|
||||
PASS: anger per car, all thresholds and remainders, disable/re-enable, wave cap, staged retries, empty-round reset, no backlog, four seats and nearest-player road distance
|
||||
PASS: motorbikes require all mounted addons and exactly two crew seats; base/wreck prefabs rejected
|
||||
..
|
||||
----------------------------------------------------------------------
|
||||
Ran 2 tests in 0.001s
|
||||
|
||||
OK
|
||||
PASS: road width/bridge/length checks, prison and post spacing, setting bounds/default, finite startup and owned HQ admission
|
||||
PASS: actual roadblock scheduler yields initial deadline/attempt cap to background, budgets samples, pauses empty/full worlds, completes 30 after unlock, preserves safety and never replenishes losses; teardown cancels work
|
||||
PASS: actual staged post creation spawns at most one entity per callback, commits only all four guards/all planned props/waypoint, and rolls back player approach, obstructions, spawn/replication/ledger failure and cancellation; all committed props bypass distance streaming
|
||||
PASS: shipped checkpoint layout preserves vehicle lane, opposing signs, staggered barriers, clear guard slots and separate props across 4–16m roads and all tested headings
|
||||
PASS: actual prop clearance excludes owned geometry while retaining moved-guard, foreign-obstruction, water and terrain rejection
|
||||
PASS: road-edge/intersection clearance, mine detour geometry, checkpoint hold authority and retask cancellation
|
||||
PASS: actual crash geometry, detached definition setup, frozen server choice and guarded phase policy; integration/source ordering checked
|
||||
PASS: actual GameMode readiness admission and common full-footprint survey require crash authorization and both surveyed areas
|
||||
PASS: actual start defaults/parse/save, failure retention and authorized command wiring; current/next feedback, aliases and no random choice; native UI and core mode freezing are separate
|
||||
PASS: exact starting-stock edits, quantities/type/total limits, duplicate rejection, saved custom/default modes, authority/read-only/save-failure retention and authenticated catalog routing
|
||||
PASS: actual immutable measured footprint/root/attachment matching, bounds/transforms, moving geometry, seated-body and cargo reciprocity, finite hierarchy caps; native geometry doubled
|
||||
PASS: actual BMP singleton geometry and typed current order; one survey, full straight segment, width, known history, reservations, settlement/clearance and work caps; placement/footprint tested separately
|
||||
PASS: actual five random-radius diagnostic wrappers, disabled transparency, cached opt-in, exact zero and exclusion branch, native arguments/returns/outarg preservation, single superclass call and shared16-log cap
|
||||
PASS: zero-radius trace disabled by default, scoped before setup, exact opt-in emission; no native launch
|
||||
PASS: complete actual supply-travel probe, immutable 6+2 formations and 25 actors, admission/travel deadlines, six observed native-boundary moves, stop/ownership/partial-substitution refusals
|
||||
PASS: actual distinct supply-travel hook, fixed420s selector, original observer protection/restoration, failure/terminal cleanup and no legacy convoy setup
|
||||
PASS: actual supply-travel selector requires Chat, one round and480s; existing outcomes unaffected; no native launch
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {coordinated-ai,crash-start,crash-geometry,normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,self-epinephrine,starter-backpack,speech-download,bundled-speech,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,sarka-hunters,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,roadblocks,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,supply-travel,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,inventory-hitzone,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--roadblock-probe-count {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}]
|
||||
[--speech-probe-url SPEECH_PROBE_URL]
|
||||
[--trace-random-radius]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mounted-bmp] [--mine-stock]
|
||||
[--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--coordinated-blocked-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept and --convoy-cover are mutually exclusive
|
||||
PASS: actual native interception witness requires real radio cursor/lineage, original actor identities, fixed movement/hold/expiry/resume and immutable deadline; no movement/delivery injection
|
||||
PASS: actual CLI rejects wrong mode/project/rounds/899s/conflict before runtime; valid flag and terminal branch identify synthetic-observation qualification
|
||||
PASS: visible base hook and actual fixture override delegate once; delivery proof uses retained pre-super route only on successful production transition
|
||||
actual mounted HQ dispatch planning, radio, ownership and lifecycle checks passed
|
||||
PASS: actual mounted intercept eligibility/order chronology, fixed destinations, native road selection bounds, width, segment heading, clearance and settlement delegation; no native driving claim
|
||||
PASS: actual paired arc geometry,40m/80m spacing, separate original polylines, both-position validation and128road/4096segment budget; no native driving proof
|
||||
PASS: actual typed original BMP singleton, loss/footprint/custody guards and native cancellation, UAZ-only pair admission, rollback, native allocation/revocation boundaries, per-member ownership, hold and expiry
|
||||
PASS: actual Tick clock initialization admits fractional first ticks and expires without extending the original start
|
||||
PASS: actual finite conservation/deadline/callback policies; read-only selection, bounded once-only inventory submission and no can refill; native transfer not executed
|
||||
PASS: actual exact-context membership, bounded identity/reach gates, native start/cache/eligibility ordering and no duplicate/foreign action start; fuel manager identity and empty-can headroom guards checked
|
||||
PASS: actual detached node/value snapshot and conservation refuse mismatched lengths before indexed reads, retain original identities under native out-array aliasing and log bounded counts once; native cause remains unknown
|
||||
PASS: actual mine evidence sealing/recovery, historical coarse publication, caps, canonical ownership, marker join retry/owner-change/stop; native arming and replicated vector-array transport untested
|
||||
PASS: actual full document recovery retains authored/sealed targets, one shared spent ledger, retry/exhaustion semantics and canonical multi-player ownership alongside supplemental mine intel
|
||||
PASS: actual infantry search suspension, quiet grace, finite resume, expiry/replacement and defensive/ownership boundaries
|
||||
PASS: infantry combat gate precedes radio delivery and preserves non-task transports
|
||||
PASS: actual HQ contact transition wakes only fit squad members, cancels only task orders and logs changes once
|
||||
PASS: actual finite medicine grants, authored stock deduction, full-backpack refusal/pouch fallback, no loot replenishment, unresolved-operation quarantine and ownership/stop guards
|
||||
PASS: only recent native detected/identified threats suspend hunter travel; stale/disarmed/destroyed contacts cannot strand patrols
|
||||
PASS: actual hunter combat transition cancels only its travel once, holds through renewed contact and resumes after quiet; unregistered startup preserved
|
||||
PASS: actual movement recovery retries delivered orders three times, respects combat/speed/arrival/progress, then abandons the stalled vehicle
|
||||
PASS: actual abandonment releases once, detaches transport, requests native exits only for fit original AI aboard, and leaves players/captured crews alone
|
||||
PASS: captured sighting retention, immutable details, expiry, replay rejection, bounded sound uncertainty/cooldown, radio loss, priority and overdue-status fairness
|
||||
PASS: arrow press/release, held keys, opposing keys, disabled/menu input and firearm-only retention
|
||||
PASS: actual self-injection eligibility matrix and authority/rate limit; default-off persistence, authenticated menu route, owned finite injector and native effect/consumption boundaries
|
||||
PASS: town trigger and hard 700m exclusion for all observers, empty/invalid positions and final-check crossings
|
||||
PASS: object guard split, hard 1000m exclusion / 1400m activation, footprint support, slopes, holes and invalid traces
|
||||
PASS: actual fixed-post admission reserves only stationary guards from HQ retasking and tightens their defend radius
|
||||
PASS: production site classification accepts structures/descriptors and excludes industrial props, fragments, flags, ruins and vehicles
|
||||
PASS: increased site populations preserve the 32 fixed / 16 mobile field-soldier budget, with guards at every site
|
||||
PASS: exact finite site squads, invalid roster/count rejection, committed-site spacing and safe fallback boundary
|
||||
PASS: mortar couriers use the mobile site team and refuse permanent-only garrisons
|
||||
PASS: omitted preferred mortar depot selects a surviving owned camp/mobile team; no camp, foreign cache and permanent-only sites are unavailable; historical priority retained
|
||||
PASS: real-session mortar deadline, failed-support convoy admission and hunter survivor/recovery gates
|
||||
PASS: native-route retry preserves delivered target, limits attempts and suspends during combat
|
||||
PASS: stale/deleted AI utility cannot receive Complete; mortar HQ preflight withholds unsafe orders; mounted convoy cover never creates infantry Defend
|
||||
PASS: flight crew affiliation and group precede native boarding; preparation remains bounded even while passengers wait
|
||||
PASS: factionless/deleted map targets do not abort perception; faction lookup tolerates teardown; deleting helicopter releases without capture/engine access
|
||||
PASS: shoot adapter waits for a physical round; bounded same-shell retries, interrupted/never-started loads, committed no-retry, order/owner changes and normal native delegation
|
||||
PASS: observed mortar corrections, radio delivery, bounded expiry, aim preservation and out-of-order impacts; native flight untested
|
||||
PASS: splash reports retain HQ-estimated movement with matching position/time; stale, mismatched or unsupported estimates rejected
|
||||
PASS: missing/invalid faction crew defers before any native spawn or allowance insertion; all registered RHS factions have explicit soldier and medic profiles
|
||||
PASS: vehicle radio issued once; pending, refusal and looting cannot duplicate or fabricate a physical radio link
|
||||
PASS: actual vehicle-radio link requires the original seated crew, physical manpack and live uncaptured mission vehicle; looting, dismount, release and teardown remove it
|
||||
PASS: actual hunter release preserves survivors/HQ, releases driving ownership once, delegates capture/teardown, and excludes prison/patrol/mortar from generic objective defence
|
||||
PASS: actual hunter cancellation releases exactly the pending source/message once; teardown clears ownership without HQ/game/world
|
||||
PASS: actual player-entry hook latches original hunter capture before native callbacks; both release layers cancel ownership without new entities/refund; bounded current-owner guards and prior-release policy
|
||||
PASS: real opening road geometry enforces wide azimuths; fresh delivered contact preempts patrol cooldown, respects radio failures and does not starve in-flight interception
|
||||
PASS: delivered ground search survives the 60-second mortar cutoff, with five-minute/500m uncertainty bounds and no live target reads; mortar policy unchanged
|
||||
PASS: reserve uses HQ reports/dispatch deadlines, preserves radio uncertainty, spends once, respects cooldown/availability/three-reserve/15-vehicle caps
|
||||
PASS: searches expire ten minutes after observation, ignore replays, wait at arrival, widen within 1 km and bound road queries
|
||||
PASS: actual scoped 10% tighter REGULAR aim error and alert perception; preserves equipment multiplier and restores vanilla behavior when unbound
|
||||
PASS: physical inspection and parent-wreck retention; server-only searched/report delivery unlocks native cleanup once with a 300-second delay
|
||||
PASS: 570 folders cover 57 unfinished sites evenly; known/automatic targets excluded, late camps included, and exact issued/authored documents preserved
|
||||
PASS: bounded same-group empty-spawn retries, no casualty refill, queue retirement, delivery-gated intel, prepared-team reuse, throttled diagnostics and LOD release
|
||||
PASS: four-team/twelve-wave bounds; two-thirds nearby radio defence; nearest selection, radio failures, expiry, perimeter separation, protected duties and independent response budgets
|
||||
PASS: production airborne memory confidence, persistence, ground coverage, confirmed losses, artillery veto, cooldown and invalid-input rules
|
||||
PASS: production bounded approach deadline, empty-drop reuse, partial-drop protection; cover retains the carried HQ target until its deadline; airport reload waits until the drop pass and cover have finished
|
||||
PASS: air logistics reservation preserves delivered search until radio handoff, excludes guards/combat/in-flight orders, and quarantines unresolved native loads/moves
|
||||
PASS: actual ammunition cargo selector handles empty rifle/machinegun/sniper magazines, preserves loaded variants, excludes auxiliary launchers and tolerates missing native metadata
|
||||
PASS: original 15-minute launch/loss cadence, active/captured timer disarm, saved delay reset, stop, 300m orbit and bounded close-contact standoff at 30/60/120 Hz
|
||||
PASS: actual aircraft-removal notification guards owner/server/active/stop and schedules one full delay without replay extension
|
||||
PASS: actual helicopter delay applies resolved Random values, preserves countdown on save failure, and leaves active flights running
|
||||
PASS: hill prominence/elevation, actual road edges/heights/bends and server-only finite scout admission, pending stock, timeout and no replacements/refills
|
||||
PASS: mortar duty scope excludes players, other crews, stopped/client/inactive states; only destruction releases an active assignment, while the gunner may approach the gun
|
||||
PASS: random mode restrictions, full numeric ranges, independent calendar dates and strict daylight boundaries
|
||||
PASS: actual killais eligibility includes the 1000m boundary, excludes players/retained bodies/dead/non-character entities and checks full 3D distance
|
||||
PASS: actual generation scheduler bounds each tick, enforces deadline/candidate ceiling, validates fallback, commits only accepted positions, skips only dispensable sites, preserves required objectives/intel, and resets the next search budget
|
||||
PASS: actual background activation waits an hour empty without consuming placement time; disconnect does not reset active budget
|
||||
PASS: terrain placement samples world bounds, retains streaming candidates, bounds waits/work, rejects foreign fallbacks, preserves objectives/intel and validates completion
|
||||
PASS: actual navigation readiness supports static meshes, yields only for loadable streaming tiles and refuses unreachable positions
|
||||
PASS: real sampling handles absent airports and extraction clearance preserves geometry/navigation/flatness while selecting the correct aircraft survey
|
||||
PASS: universal connector, embedded/standalone exports, multiple terrains, stable IDs, native nav configs, missing-nav visibility, path validation and overwrite protection
|
||||
PASS: airfield detection accepts physical runways/towers and bounded authored markers, rejects unrelated props, water and out-of-world markers, and samples terrain height
|
||||
PASS: configured airport parsing, bounded readiness, stale admission rejection and cleanup wiring
|
||||
PASS: automatic default, explicit header/CLI opt-out, editor/authored-mode guards, optional airport override precedence and fresh-round saving guard
|
||||
PASS: singleton identity guards, paired faction deserialization and client world-cleanup wiring
|
||||
PASS: task/map/respawn getters survive delayed old destruction and preserve ordinary-mode behavior
|
||||
PASS: replication hierarchy refuses absent/aliased nodes and establishes delivery dependencies idempotently
|
||||
PASS: standalone old faction delegates collected once, with null/deleted owners ignored
|
||||
PASS: actual terrain takeover startup skips mode-less/menu worlds, always forwards super, retains eligible/unsupported/authored/client/editor semantics
|
||||
PASS: native name callback preserves authored modes, opt-outs and failures; terrain suffix follows world changes, cached resolution and confirmed takeover metadata restores on cleanup without changing scenario resource or overwriting later titles
|
||||
PASS: actual terrain parent traversal, Armenhof/Nogova names, Everon alias, missing-resource fallback, empty names and bounded cycles/depth
|
||||
PASS: actual loading title hooks follow late takeover/terrain changes, keep native initialization/progress updates, bound refreshes and tolerate missing headers/widgets/game
|
||||
PASS: saved terrain GUIDs, defaults, restart persistence, clearing, backup recovery, corrupt-file preservation, write failures, and client write denial
|
||||
PASS: startup terrain capture protects client/editor/menu worlds, default behavior, same-map loads and reload-loop recovery
|
||||
PASS: actual transition waits for native startup, disconnects without bans, requires an empty session, retains every loaded mod, bounds waiting and consumes requests once
|
||||
PASS: actual faction resolution reserves explicit roles, samples without replacement, substitutes disabled selections, and rejects duplicate/unknown/missing choices and insufficient pools
|
||||
PASS: Random all submits persistent random roles immediately; manual mixed choices, stale/unauthorized UI guards and debounce preserved
|
||||
PASS: actual content policy gates parent packs, individual factions, faction identity and finite group rotation with vanilla fallback
|
||||
PASS: actual delivered road eligibility, ahead projection without chords, reservations, stock road query bounds, terrain/water/obstruction refusal and clean outputs
|
||||
PASS: actual delivered-task lineage, expiry, old-order retention, native commit, release, road precision expiry and duplicate delivery
|
||||
PASS: actual original-roster local handoff,100m3D bound,busy carrier/budget exclusion,origin interruption including deletedsource,normal radio delivery and per-source replay history
|
||||
PASS: actual visual intake retains source/time/position/id, rejects replay, prefers usable own route, excludes simultaneous callers and conservatively resets negative-sweep dwell
|
||||
PASS: actual fixture local/radio gating, immutable source/time/position, interrupted-report exclusion and exact-owner cleanup
|
||||
PASS: local-handoff runner refuses wrong project/round count/insufficient deadline before runtime work
|
||||
PASS: actual fixture allocator terminal/unsubmitted guard, original-group lookup and both candidate gates
|
||||
PASS: actual report-derived waypoint insertion/order and tighter positive radii; no formation navigation claim
|
||||
PASS: actual Place/Stop waits native pose update, bounds four attempts, preserves original position, restores pending/settled placement and respects ownership/accepted-move quarantine
|
||||
PASS: actual fixture current/original recipient ownership, unresolved transfer cleanup, exact-token release and idempotent Stop
|
||||
PASS: actual fixture phased-cargo readiness, bounded callbacks, captured-stock mixed-caliber selection/continuation, reservation cleanup and component magazine counts
|
||||
PASS: actual inventory-fixture setup uses ordinary prison unlock before constructing its convoy-waiting probe; failed unlock cannot run fixture
|
||||
PASS: actual authored storage anchors, native trace flags, own-hierarchy exclusion, external wall/vehicle obstruction, range, unknown geometry and bounded context refusal
|
||||
PASS: actual Compatible and bounded stock preflight before report/claim consumption, later compatible truck, launcher controls, convoy binding, finite identities, disjoint tokens, shared report replay/cooldown, original recipients and HQ cleanup
|
||||
PASS: actual finite convoy supply pool; immutable slots, shared demand state, sparse/capped discovery and permanent shutdown
|
||||
PASS: actual HQ rotates finite donors, skips unavailable/contacted trucks, uses delivered reports and dispatches at most one trip per planning cadence
|
||||
PASS: actual original turret identity, native/canonical guards, scoped maximum-skill profile, reset, dismount/reboard, requested-skill preservation and restoration
|
||||
PASS: bounded HQ startup/memory windows and outcome-specific full-route deadlines
|
||||
PASS: explicit escape-route skips only administrator stress, preserving original full-fixture wait/failure paths
|
||||
PASS: normal escape route keeps ordinary catalog and generated placement; historical selectors remain unchanged
|
||||
PASS: actual patrol fixture leaves prison before responder HQ proof, followed by separate permanent-patrol observation
|
||||
PASS: exact patrol-hq finite responder preparation and native search-radius receipt verification
|
||||
PASS: actual read migrates old valid settings, preserves explicit disabled state, rejects invalid data; next-round feedback and fixed menu remain honest
|
||||
PASS: actual automatic convoy timing/authority/admission/one-attempt/manual-task/stop policy; native deployment unproved
|
||||
PASS: late authoritative failure reason refreshes open result; detach, mode change and success subscriptions preserved
|
||||
infantry resupply actual rules, radio transitions, owned cleanup and unresolved-operation tests passed
|
||||
PASS: actual resupply Roster preserves permanent release, original slot mapping and bounded ownership
|
||||
PASS: actual designated zero/one original carrier selection, settled startup, shared finite claims, no refund after submission
|
||||
PASS: actual HQ startup grant readiness forwarding is authoritative and fail-closed
|
||||
PASS: actual finite PMN4 designated-zero/one entitlement, pinned original ownership, shared commit, physical custody, callback quarantine/deletion and no retry
|
||||
PASS: actual bounded empty-return and finite delivery; phase-isolated callbacks, exact ownership proof, stop quarantine and original actor/vehicle boundaries
|
||||
PASS: actual shared finite identity reservation; competing consumers, submission permanence, stale cleanup and96-item bound
|
||||
PASS: actual carried-mounted swap, shared committed claim, physical slot reach, exact two-way proof, uncertainty and terminal cleanup
|
||||
PASS: actual mounted pickup, exact finite ownership, pre-submission commit, physical custody, bounded callback and quarantine lifecycle; no native coverage claim
|
||||
PASS: actual mounted courier admission, radio, individual orders, two-stage transfer, reboarding, token cleanup and quarantine lifecycle
|
||||
PASS: actual scoped crew permit and native board completion/failure preserves foreign seats without teleport fallback
|
||||
PASS: actual shared mounted stock/history ownership, atomic exact HQ pair claim, and bounded stopped-owner proof polling
|
||||
PASS: actual carried/mounted early ammunition policy and status-first shared uplink; complete threshold, phases, cooldown, failures requested check-ins and non-urgent detached carried-mine status
|
||||
PASS: actual group radio startup preservation, finite native grants, callback quarantine, frozen selection/actor ownership and bounded observation
|
||||
PASS: actual maintenance native-stock check rejects missing/duplicate/wrong-identity/unowned/depleted/malformed stock and is read-only; native runtime not executed
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 0.236s
|
||||
|
||||
OK
|
||||
PASS: actual radio node rejects current incapacitation, death, ownership and faction changes despite cached inventory; one-second capability refresh remains explicit
|
||||
PASS: Southern finite maintenance stock preserves weapons/clues and optional transport, historical Western fixture stays separate; native capacity/consumption untested
|
||||
PASS: optional transport deferred behind required readiness, bounded once-only spawn/omission, isolated cleanup, occupied-candidate retention and required-default preservation
|
||||
PASS: actual diagnostic fallback runs only on failed missing-context call, derives unique native pilot door, preserves stock eligibility and restores prior index on success/failure; diagnostics mutate no game state.
|
||||
PASS: actual native-prelude cleanup restores only original changed damage, refuses stale/incapacitated/aboard teleport; bounded five-seat/four-door fixture wiring checked. Native execution remains pending.
|
||||
PASS: actual CreateTransport requires successful scoped Configure after handbrake, preserves ordinary vehicles, tracks spawned entity before failures and never treats failed lock registration as ready.
|
||||
PASS: actual preparation Configure guards/idempotence/breach preservation, security eligibility/final current-body server mutation and all scoped action guards; all five seat/four door resource overrides. Native hold, prefab merge, replication and boarding remain unverified.
|
||||
PASS: production vehicle alarm single trigger/replica completion/no replay, fixed deadline/readiness wait, failed audio, dedicated server, moving exact handle, destruction/native end/deletion/clock and mission teardown. Native sound and multiplayer delivery require engine qualification.
|
||||
PASS: production alarm emitter/receiver original time/location, explicit native queue only, 32-entry cap, 50m local witness eligibility, bound perception, native-super preservation; actual engine broadcast/hearing remains unverified.
|
||||
PASS: actual optional candidate barrier, exact callback/custody proof and unchanged mine/primary snapshots; no native transfer claim
|
||||
Native finite mine-stock runner: parser, scope, exclusions and command pass
|
||||
PASS: actual bounded native mounted proof/detached payload/deadline/cleanup methods, production-only setup and isolated runner selector
|
||||
PASS: actual one-existing-convoy candidate readiness, sender-root identity, incomplete cargo refusal and fixed three-candidate bound
|
||||
PASS: actual BMP capture requires complete armed exact original resource; pinned delivery/slot checks and isolated CLI flag
|
||||
PASS: actual opt-in pre-unlock isolation refuses wrong mode/phase/flag and existing hunters; no baseline service changes
|
||||
PASS: actual once-only native dry query, exact before/after slots, native refusal, shutdown; shared bounded discovery and distinct opt-in verdict
|
||||
PASS: actual completion selector and pre-cleanup variant capture preserve separate radio and eligibility verdicts
|
||||
PASS: actual cargo diagnostic stages separate absent/foreign magazines, used/empty/invalid rounds, well mismatch and exact truck storage/attachment without mutation
|
||||
PASS: actual native courier witness rejects missing radio/custody/swap/reboard evidence; CLI opt-in bounded; native success remains unqualified
|
||||
PASS: actual courier constructor/Tick waits for preparation, returns before physical checks, preserves fixed deadline and sticky stop/failure; Enfusion startup awaits native verification
|
||||
PASS: actual arranged native alarm fixture deadline, single emit, natural-route observation, original timestamp/area/detail assertions, natural observer proximity/activation wait, failure cleanup and independent canonical-body restoration; native delivery itself remains unqualified.
|
||||
PASS: actual convoy cover observation/snapshot/uplink/HOLD/RESUME/cleanup transitions; native boundaries mocked, non-convoy runner opt-in refused
|
||||
Enemy optics actual-service ownership, preservation, callback, deadline and bounded-inspection policies passed
|
||||
PASS: actual delivered cover freshness/lineage/replay and canonical executor; owned waypoint-only hold, one resume at preserved route index, invalid ownership/crew/ledger refusal and fail-closed native recreation
|
||||
PASS: actual Stinger show/set/help state precise actor-roll effects; read-only help, bounded values, malformed syntax and failed-save preservation; no rerolls/gameplay edits and no native persistence claim
|
||||
PASS: new/retasked search and radio delivery ammo gates; active tasks and delivered release preserved
|
||||
HQ convoy delivered-report planning and downlink regressions passed
|
||||
PASS: actual own-inventory ammo inspection deduplicates loaded/carried/shared wells, separates chambers/launchers, freezes scalar snapshots and treats unsupported/capped/foreign inventory as unknown
|
||||
PASS: actual carried PMN4 inventory, original-owner guards, bounded deduplication, independent unknown state and detached counts
|
||||
PASS: actual mounted hierarchy sampling, ownership exclusion, deduplication, completeness/caps, quarter threshold and detached validation; no runtime policy or ammunition mutation
|
||||
PASS: WORKBENCH opt-in diagnostics distinguish cycles/cap/storage/manager/mount failures without repeated native traversal
|
||||
PASS: actual HQ original convoy-root admission rejects wrong force/server/group and never supplies replacement lookup
|
||||
PASS: production mounted structural seat scan ignores >128 carried/cargo descendants, shares exact native mount/magazine ownership, preserves attachment seats and exact occupants, rejects unknown/cyclic/oversize structures; native binding still requires qualification.
|
||||
PASS: native body fixture uses existing immutable actors, real production LOS/queued uplink, pre-delivery isolation, actual status overlap, bounded cleanup and no fabricated reports/spawns
|
||||
PASS: actual native fixture lookup selects exact BODY kind/identity/message from bounded evaluations, never sighting-only Get
|
||||
PASS: actual ammo snapshot comparison checks every scalar/category flag; native probe requires real roster rescan, loaded-round lower bound and separate immutable pending/Watch objects
|
||||
PASS: actual delivered slot-union bodies preserve overlap/disjoint evidence, replay idempotence, status subset integrity, full-wipe closure and formation-local bounds
|
||||
test_review_added_allowed_media_invalidates_snapshot (__main__.ReviewTests.test_review_added_allowed_media_invalidates_snapshot) ... ok
|
||||
test_review_added_source_directory_rejected (__main__.ReviewTests.test_review_added_source_directory_rejected) ... ok
|
||||
test_review_loose_root_resource_and_symlink_rejected (__main__.ReviewTests.test_review_loose_root_resource_and_symlink_rejected) ... ok
|
||||
test_review_metadata_media_and_sidecars_remain_allowed_and_bound (__main__.ReviewTests.test_review_metadata_media_and_sidecars_remain_allowed_and_bound) ... ok
|
||||
test_review_missing_link_rejected (__main__.ReviewTests.test_review_missing_link_rejected) ... ok
|
||||
test_review_package_guard_sees_new_scripts (__main__.ReviewTests.test_review_package_guard_sees_new_scripts) ... ok
|
||||
test_review_retargeted_private_link_rejected (__main__.ReviewTests.test_review_retargeted_private_link_rejected) ... ok
|
||||
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.068s
|
||||
|
||||
OK
|
||||
PASS: actual report methods reproduce old starvation; status-first scheduler delivers check-ins and requires 30s without combat or actual visible contacts before negative reports
|
||||
PASS: actual actor group lookup retains controlled character membership when seated/inherited vehicle agents differ; missing control or parent refuses
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 6.869s
|
||||
|
||||
OK
|
||||
PASS: actual convoy motion thresholds, native-only proof boundaries, physical cargo/crew ownership and pre-launch runner restrictions
|
||||
PASS: actual new measured ClearFootprint 25/441 sample grids, measured extents/height, water/invalid world/terrain/trace refusal plus legacy filled rotated-footprint TraceBox and nine terrain/water samples; broad tree/cable bounds alone accepted, actual collision/nonfinite trace refused, nonzero sweep and ENTS/OCEAN flags, bounded diagnostic query and reset
|
||||
PASS: actual road interpolation/projection/orientation, six35m starts,200m forward tail, preserved bends, short/far/degenerate/nonfinite/overdense/hairpin refusal and deterministic candidate ties
|
||||
PASS: actual authenticated convoy dispatch, active/ready admission gates, canonical receipt, safe unconsumed preflight retry, pool refusal, retained partial failure and consumed no-retry
|
||||
PASS: actual native readiness exact membership, one-time per-vehicle ledger admission/reservation, partial readiness retry without duplicate records and one-pass56-item cargo allocation without replenishment
|
||||
PASS: actual per-vehicle readiness reasons, native agent/activity counts, intended-seat diagnostics, five-second throttle and read-only observation
|
||||
PASS: actual convoy dispatch validates before receipt consumption, consumes once before native mutation, retains all10 partial-failure paths, accepts the selected non-USSR enemy, and allocates exact10 bodies without capacity shrinking
|
||||
PASS: own memberless prefab disables automatic spawn before initialization; actual admission rejects populated, immediate or authored-slot templates before finite crew creation
|
||||
PASS: actual native seated-group arrival outside35m, native waypoint removal, idempotent advance, and convoy waypoint idempotence/arrival/deadline, missing/dead/captured/reparented crew refusal, failed native waypoint release, original vehicle/member preservation and no replacement
|
||||
PASS: actual convoy/team Release retains original active survivors and HQ identity, rejects takeover/terminal/unknown roster, preserves exact logistics quarantine and normal eligibility
|
||||
PASS: actual convoy receipt identity/one-use, shared60-body and128-formation caps, outstanding/native-ledger accounting, exact10-body composition, source reuse, mode/client guards and no consumed receipt refunds
|
||||
PASS: actual supply route cycling/arrival/stops, finite startup bounds, contact freshness, dismount hold, quiet interval, interrupted boarding, timeout and lost-truck release
|
||||
PASS: moving-convoy perception boundaries and scoped individual/group abandonment priorities
|
||||
PASS: actual supply startup reasons expose unchanged body budget/requirement, journal only failure changes, preserve retry cadence/caps and report the true final refusal
|
||||
PASS: actual combat start releases only exact intercept claims before owning route/orders; foreign claim defers combat takeover
|
||||
PASS: actual StartOne plus actual pool preserve unconsumed receipt retry, reject consumed replay, skip impossible new-budget surveys, retain equality, retry caps and journal dedup; no FPS claim
|
||||
PASS: actual admission seeds use exact installed loaded prefab, reject replacement/foreign/projectile paths and preserve bounded immutable identity
|
||||
PASS: actual primary-before-mounted one-shot batch, shared96/128 caps, physical snapshot headroom, original ownership, callback refusal and admission pinning
|
||||
PASS: actual bounded HQ query validates only existing original binding without admission or replacement lookup
|
||||
PASS: exact optional PMN4 startup, primary callback independence, original owner,128 capacity/callback limits, terminal no-retry and callback-proven freeze
|
||||
PASS: production convoy spacing, physical arrival, stable follower targets, supply ownership, leader promotion and bounded stuck recovery
|
||||
PASS: convoy combat keeps native manoeuvres for unchanged contacts and refreshes when contact moves
|
||||
PASS: native convoy proof excludes pre-departure movement and ends via explicit fixture reset, not prohibited player death
|
||||
PASS: boarding retries only after approach/seat progress stops, capped at three, with delayed native reissue and completed-team preservation
|
||||
PASS: slow only owned vehicles near fit dismounted infantry; ignore passengers, casualties and released teams/vehicles
|
||||
PASS: restore missing native driving registration only for healthy owned seated crews; preserve existing association and refuse invalid/released vehicles
|
||||
PASS: actual convoy support preserves visual cover and ongoing approach, retries masked arrived positions, withholds unsafe moves and preserves ammo withdrawal
|
||||
PASS: production support geometry rejects occupied, disallowed, blocked and too-close positions; only explicit intermediate approaches waive the firing-lane requirement
|
||||
PASS: actual body observer enforces owned physical roster, local death-only candidates, native trace gating, budget/cadence/caps, immutable body-only snapshots, radio retries and confirmed suppression
|
||||
PASS: own initial roster, explicit retained corpse evidence, unconscious/missing/ref transfer guards, fixed strength, no replacement adoption, detached samples, surviving radio sender, immutable convoy root/ledger, mounted capture release and lost-root unknown
|
||||
PASS: delivered-only status snapshots, two missed check-ins/reply deadline, last reported coordinates, episode/replay guards, confirmed-loss idempotence, detached/validated mounted payload replacement 256-record cap and detached carried-mine radio delivery/chronology
|
||||
PASS: actual failed-retask deadline rollback plus assignment cancellation/release preserves radio ownership, native waypoint lifecycle and failed-order retry boundaries
|
||||
PASS: actual force ledger, finite casualties/identity/cap, routes/arrival/elevation/overshoot, server and physical guards, staggered 256-record simulated hour without world queries
|
||||
PASS: actual equipment coordinator registration dedupe, startup delay, five member scans, finite component retries, unregister/stop terminal behavior and 256-group bound
|
||||
PASS: actual percentage selection, native/preferred launcher preservation, failure/removal fallback, pending-operation quarantine, capture, finite two-mine grants and no replenishment
|
||||
PASS: automatic inventory one-shot roll, exact item ownership, finite compatible ammo, rejection, capture/stop, deletion, loot and late callback quarantine
|
||||
PASS: enabled/valid catalog eligibility, category restrictions, content filtering, GUID deduplication across factions and bounded catalogs and exact weighted ticket boundaries (100:1, zero excluded)
|
||||
PASS: actual engineer native group-envelope admission and phase cancellation, preparation/deadline, original custody/identity, once-only callback removal, cancellation quarantine, withdrawal/clearance, native refusal and owned-action cleanup; native execution untested
|
||||
PASS: actual mine selector respects road and settlement flank safety; native boundaries doubled
|
||||
PASS: actual HQ and post ledger: second delivered post, one query/tick,2 active/32 jobs,4 consumed lifetime attempts, no-stock/query refusal consumption, pending old job and original identity constraints
|
||||
PASS: actual mine post ledger immutable history, strict chronology/evidence, aliases, >160m separation, detached sites and finite4/32 consumed attempts
|
||||
PASS: actual objective heading/threat/approach rules, persistent doctrine weight, fresh-contact coverage invalidation, stale-sweep rejection and atomic radio retask ownership
|
||||
PASS: actual bounded delivered-negative coverage, replay/freshness/expiry/invalid guards, oldest eviction, small-circle and nearest-unswept selection, reserved-cell exclusion and cleanup
|
||||
PASS: actual five/six bounded hypotheses, observation-relative ETA, future lead, hiding/reverse, local negative weighting, immutable report lineage, road bends/heights and finite cache budgets
|
||||
PASS: actual10/40m local negative patches, same-cell hidden-ground preservation, proportional residual belief, replay, chronology, physical-report guards, caps and cleanup
|
||||
PASS: actual operation selection/replay, pending reservations, detached reports, identity/sequence/time gates, terminal lifecycle, bounded ledger, finite roles, no shadow mutation or hidden-player inputs
|
||||
PASS: actual squad judgment, stable caution, delivered casualty/contact/ammo trends, isolation, replay/time validation, recovery hysteresis, no invented healing or enemy knowledge
|
||||
PASS: actual terrain survey chooses usable cover/concealment, preserves search and bound envelopes, honours finite support, delivered evidence, ownership, async tiles and shared geometry budget
|
||||
PASS: actual-action speech, finite current cover, local search wording, silence after replacement/transfer/stale queue, stable cooldown and optional direct speech
|
||||
PASS: actual hunter reservation ledger, pending/delivered replacement, independent six/eight caps, stale/empty status, finite observation deadline, no hidden force-position lookup
|
||||
PASS: actual coordinated adapter report gates, local evidence, delivered-force snapshots, ownership/lease checks, continuous-contact arbitration, legacy isolation and shadow no-native-order boundary
|
||||
PASS: actual execution lifecycle, original physical arrivals, failed movement, quiet footprint, local support expiry and delivered report acknowledgments
|
||||
PASS: native support wiring requires own activity, soldier suppression, actual projectile event and immutable roster; no waypoint-completion arrival shortcut
|
||||
PASS: actual finite native LOD leases restore prior overrides and protect transferred agents, player ownership and intervening overrides
|
||||
PASS: actual waypoint pause/resume owns only its finite order, preserves unrelated routes and cannot resurrect a superseded or deleted hold
|
||||
PASS: installed native priorities authorize group suppression71 over ordinary combat70, below native healing80; tagged soldier suppression91 yields ammo100, retreat110, medics111 and immediate danger (action SHA256=eb9ba812538707940b90d2386432faeb8c8aca3c83a547d5b59bf7af4887627c)
|
||||
PASS: actual suppression and projectile methods retain a fixed eight-second last-seen area, deny blind support, require exact owned behavior, preserve finite ammo/shot budgets and bound retries
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 0.781s
|
||||
|
||||
OK
|
||||
PASS: actual coordinated runner admission and explicit blocked-only engine flag; no native launch
|
||||
PASS: actual HQ active/pending reservations, interruption, committed replacement, bounded coverage and unchanged force counts
|
||||
PASS: actual bounded pursuit roles/objectives/scores, stale search degradation, physical/busy/home guards, finite lifetime and two-bearing escape gap; no hidden player reads or spawning
|
||||
PASS: actual finite45..110 radius and both ordinary search queue snapshot expressions
|
||||
PASS: actual HQ memory rules/service preserve delivered snapshots, chronology, replay bounds, decay, motion limits, identity and negative-search revisions
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.323s
|
||||
|
||||
OK
|
||||
PASS: actual session Tick + journal router delivers each grant completion and new HQ line once, without repeats on empty/unavailable feeds or unauthorized ticks
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.700s
|
||||
|
||||
OK
|
||||
PASS: actual current-controller/admin/mode authorization, per-round anti-replay, token-rotation refusal, command/snapshot throttles and client scope; owner-only replies and player-tool cleanup wiring
|
||||
PASS: mission provider registration is idempotent, optional dispatch is ordered, status aggregates, journals preserve cursors, aliases stay with their addons and topic help is bounded
|
||||
PASS: actual menu command routing covers all menu settings, rejects unsupported keys, gates companions, and matches unique authored widgets
|
||||
PASS: explicit weapon retention buttons use the same ready/authorized server command path
|
||||
PASS: restart toggle submits authorized settings commands; Mission controls fit without overlap
|
||||
PASS: item editor, preset controls and dynamic item-row layout are structurally valid
|
||||
PASS: selected choices remain green/red and fully visible when disabled; unselected choices return to neutral
|
||||
PASS: probability editor and weighted item-row layout have all bound controls
|
||||
PASS: catalog requests use authenticated sessions, independent admin page selections, loaded-mod allowlisting, bounded pages and allowlisted item mutations
|
||||
PASS: actual item rules, shared-source conflicts, missing/returning mods, bulk reset, independent named presets, bounds, malformed data and failed-save state preservation
|
||||
PASS: actual summaries preserve queued/delivered meaning, clear counts and IDs; raw records, legacy display, cursor gaps and RPC limits remain intact
|
||||
PASS: actual admin body authorization, god restoration, vanilla item deposit, callback completion/failure, timeout quarantine and stop/revocation paths
|
||||
PASS: same-body revoke/regrant preserves pending insertions and timeout quarantine; new-body binding isolates late callbacks and never inherits god mode
|
||||
PASS: actual Intel commands distinguish status/start/failure, preserve authorization gate and reject malformed requests; spent ledger is idempotent, server-only and bounded
|
||||
PASS: actual reroll snapshot, authority, cancellation, ownership, accepted operations, quarantine, bounded work and stop methods; no native runtime claim
|
||||
PASS: production Intel feedback coalescing, rough secrecy, rate limit, bounded dedupe, local/remote delivery and round cleanup; native UI/RPC not exercised
|
||||
PASS: actual per-squad bounded report selector rotates visible targets, survives ordering/turnover, records only queued attempts, and preserves radio intake ordering
|
||||
PASS: actual action denial/clearing, server request failure, single submitted-result feedback, current rescuer identity and terminal/stop suppression; native UI/RPC pending
|
||||
PASS: actual physical denial precedence and transport-seat occupancy/reservation/access/lock checks
|
||||
PASS: actual initial admission exhaustion and ServerTick grace; new/pending/empty/controller/life guards, normal death preserved
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.262s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 26.727s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 3.046s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 2.422s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 1.192s
|
||||
|
||||
OK
|
||||
PASS: actual field result/braking observer and Chat dispatch rules; one finite fixed candidate, deferred callback failure and guarded cleanup; no native measurement
|
||||
PASS: actual opt-in terrain audit records one fixed1681-point grid, preserves original survey refusal/success and exact no-allocation scope; malformed heights stop without retry; no native data acquired
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.640s
|
||||
|
||||
OK
|
||||
PASS: actual field PI/ramp/vector caps, antiwindup, braking hypothesis, immutable admission limits and segment bounds; no native physics tested
|
||||
PASS: actual100m whole-field survey sampling/4096cap, rotated coverage, all-node terrain and native trace refusal; original certificate lineage retained; no native qualification
|
||||
PASS: actual QualifyField preserves original identity/footprint/time, orders complete surveys before issuance, and refuses failed stages/moved body/expired or changed world; native boundaries faked
|
||||
PASS: WORKBENCH first-refusal diagnostics preserve ordinary predicates, query order/count/budget and opt-in scope; no native logging run
|
||||
PASS: actual field startup delegation, immutable lease/target, braking/settling/cancel transitions, early abort, callback scope, physical terminal policy and shared landing demand; native boundaries faked
|
||||
PASS: actual inherited airborne pre-CLIMB cancellation enables verified native autohover once, refuses failed enable and never writes after capture
|
||||
PASS: actual Core maintenance/default/tick/stop methods; empty/populated authority, terminal reentry, no tactical resume or new scheduler; native boundaries substituted
|
||||
PASS: actual finite registration, unique claims/tokens, retention/cancel/stop, readiness gating, capture/expiry retirement and bounded cross-kind order history and typed field/route construction; native boundaries faked
|
||||
PASS: actual WORKBENCH route observer returns exact retained route subtype and refuses absent/field controllers
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.675s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.197s
|
||||
|
||||
OK
|
||||
................
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 10.570s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.020s
|
||||
|
||||
OK
|
||||
PASS: actual production bridge lookup, lease/world/mode/seat/capture guards, no allocation, native super ordering and read-only fixture hooks
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.058s
|
||||
|
||||
OK
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 5.018s
|
||||
|
||||
OK
|
||||
PASS: actual route gain/caps/braking, callback selection, old landing/cancellation control and matching read-only telemetry
|
||||
..............................
|
||||
----------------------------------------------------------------------
|
||||
Ran 30 tests in 0.422s
|
||||
|
||||
OK
|
||||
..............
|
||||
----------------------------------------------------------------------
|
||||
Ran 14 tests in 0.213s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.119s
|
||||
|
||||
OK
|
||||
PASS: actual gate observer binds native registered action/context and current life, reads accumulated progress, refuses stale bindings and never revives outside original bounds
|
||||
PASS: actual read-only look observer methods enforce explicit scope, pinned native camera/body/identity, normalized pose, terminal cancellation and original sample/time bounds
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.072s
|
||||
|
||||
OK
|
||||
.......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 23 tests in 0.035s
|
||||
|
||||
OK
|
||||
PASS: actual initial WAITING task/guide copy, configured duration, unchanged interruption and rounded progress; native task assertion pending
|
||||
........
|
||||
----------------------------------------------------------------------
|
||||
Ran 8 tests in 0.013s
|
||||
|
||||
OK
|
||||
PASS: actual inventory adapter scope, grid placement, sole compatible host, refresh reuse, rollback, foreign hierarchy refusal and exactly-once native delegation; native compatibility pending
|
||||
.................................................................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 81 tests in 0.540s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.073s
|
||||
|
||||
OK
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 0.005s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.091s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.355s
|
||||
|
||||
OK
|
||||
PASS: actual observer nonce, admission pins, baseline/menu sequencing, snapshots, bounded clocks/samples, cleanup and one-attempt latch; native untested
|
||||
PASS: actual corridor caps/height/hold and whole-rectangle survey bounds, terrain refusal, native trace refusal and exact certificate lineage; native route unqualified
|
||||
PASS: actual route entry, fixed corridor/target, hover hold, cancellation landing freeze, shared lease/capture/deadline gate and unchanged native startup/tick sequence
|
||||
PASS: finite opt-in route fixture, original native input order, meaningful physical-arrival evidence and guarded cleanup; no native launch
|
||||
PASS: actual Chat route step result dispatch and scoped completion/cleanup wiring; six real early-parser refusal paths leave no prefix/profile output
|
||||
PASS: actual retained-service fixture entry, immutable controller/token/deadline/count bindings, observer getter and cleanup ownership ordering; native route validation pending
|
||||
PASS: actual measured cancellation gate, one-shot retained service Stop, no premature drain, immutable lease, fresh real controller readback and separate physical cancellation result policy
|
||||
PASS: actual rough-intel objective selection, exact precedence, source grid dimensions and unchanged other-phase dispatch; native UI pending
|
||||
.................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 33 tests in 0.101s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.033s
|
||||
|
||||
OK
|
||||
PASS: actual preparation status scope, persistent updates, spinner restoration, placeholder replacement/deletion/destruction, native observation persistence/timeout; rendering remains native-pending
|
||||
PASS: replaced respawn system receives frame updates, disabled updater wakes, stale/non-Escape binding refused; terminal and stale preload leases release black overlay
|
||||
PASS: actual guide ownership and scoped timer cancellation, current-controller preservation/reacquisition, hint retry/dedup and observer boundaries; native UI not exercised
|
||||
PASS: actual native-end shutdown, existing terminal snapshots, reentrancy, unchanged native end data and stale preparation guards
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 1.529s
|
||||
|
||||
OK
|
||||
PASS: actual three-state result wording and UI refresh; stale winner IDs never manufacture escape
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.114s
|
||||
|
||||
OK
|
||||
PASS: actual immutable target, bounded autohover demand, drift refusal, five-second hold and unchanged qualification/deadline
|
||||
PASS: actual admission attempt budget bounds blocked/missing prerequisites; preparation, spent life and async pending remain protected
|
||||
PASS: delayed admission retry retains controller ownership across same-account recycled connection IDs
|
||||
PASS: actual scene deadline overrides delayed native preload only for rejection; late completion cannot assign, ordinary verified admission preserved
|
||||
PASS: actual action permission matrix unchanged; useful phase/intel/consciousness denials, stale reason cleared, native door denial preserved; no native UI claim
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.243s
|
||||
|
||||
OK
|
||||
PASS: actual aircraft cancellation/stage rules, ground-only completion, expiry/capture faults, input ownership and no physical shortcuts
|
||||
PASS: actual exact-instance single-use qualification, native-clock staleness/movement refusal, footprint bounds and ownership-safe ground/fault cleanup
|
||||
PASS: actual optional screenshot helper flag/identity/world/life revalidation, one queued attempt, delayed capture and mission/world cleanup; no native image/presentation claim
|
||||
PASS: actual yard diagnostic exact registered prison ownership, eight native-bound corner projections, no root-sibling escape, bounded duplicate/deep/wide hierarchy traversal; native projection/mask still unmeasured
|
||||
PASS: actual CurrentActor, SpawnPosition and observer-selection methods reject pending/unregistered/replaced/recycled/foreign bodies; canonical live selection and roster-corpse cycling, unconscious following and prison/geometry fallback preserved; native boundaries adapted
|
||||
PASS: actual native-map fixture ownership, cleanup and callback evidence fail closed; native execution remains separate
|
||||
PASS: actual shared-map callbacks bind exact map/config/root, preserve replacement UI/camera, defer focus, and remove only owned delayed work
|
||||
PASS: actual Intel/HQ methods and one-shot qualified readiness handoff deliver late actors once; duplicate readiness, accepted spawn, pickup/drop, death and original negative rolls do not mint assignments
|
||||
PASS: Workbench-only read accessor rejects unknown/nonserver identities; Chat observes all distinct ready crew before existing shell-depletion mutation
|
||||
PASS: actual native-event latch survives deselection, requires exact activity/order, detaches before cleanup, preserves failure/timeout and never infers completion from physical shot count
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.095s
|
||||
|
||||
OK
|
||||
PASS: actual refresh-fixture gates pin immutable observations/actual downlinks/original activity, reject unaccepted or relabelled commits, stop queueing early and require all queued contacts claimed before replay
|
||||
..........................
|
||||
----------------------------------------------------------------------
|
||||
Ran 26 tests in 0.179s
|
||||
|
||||
OK
|
||||
PASS: actual refresh scheduler/delivery/cancellation/projectile methods reject interrupted or replayed reports, retain committed ownership, preserve immutable snapshots/aim geometry and isolate stopped or replaced orders; native radio/crew behavior remains separate
|
||||
.....................
|
||||
----------------------------------------------------------------------
|
||||
Ran 21 tests in 0.030s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.031s
|
||||
|
||||
OK
|
||||
PASS: actual full-salvo gates require eight fresh committed physical launches, natural closure and exact finite inventory; reject partial/extra/replayed events
|
||||
PASS: actual reason/availability guidance and refresh matrix; no-target copy omits cycling, hint retry retained, existing command/admin paths unchanged; native UI pending
|
||||
PASS: actual client camera policy closes immediately on healing or mission end; late unconscious metadata cannot keep the view active
|
||||
PASS: actual open-chat capture/context renewal and camera/menu priority, text-entry isolation, held-key release; actual revival camera handoff with editor close/retry, missing camera, replacement body and stopped round
|
||||
................usage: test_native_package.py [-h] [--project {core}] --session SESSION
|
||||
--compat COMPAT [--steam STEAM]
|
||||
[--timeout TIMEOUT]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
[--silent-workbench | --exit-after-init]
|
||||
[--continue-on-failure]
|
||||
test_native_package.py: error: argument --exit-after-init: not allowed with argument --silent-workbench
|
||||
................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 48 tests in 20.873s
|
||||
|
||||
OK
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.218s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 5.460s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.268s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.052s
|
||||
|
||||
OK
|
||||
PASS: actual finite-courier age, token, exact ownership/callback and delivered-status admission reject stale, replayed, captured, canceled and ambiguous work
|
||||
PASS: actual native-gun ownership gate rejects player/foreign/replaced/dead occupant, faction change, missing seat and missing registry
|
||||
PASS: four-battery courier selection preserves pending trip/report/transfer identity, skips unavailable crews, and selects the next depleted battery without new stock
|
||||
PASS: 64 bounded distinct storage candidates; native gates, five-store barrier and finite-stock ownership retained; native placement pending
|
||||
PASS: 128 coarse+80 local refinement+169 airport grid candidates retain all native clearance gates; real terrain untested
|
||||
PASS: actual prison registration/crossing policies reject missing/duplicate/destroyed initial gate, incomplete ownership/scan, outside-only body, jumps and stale samples; physical exit independent of later gate damage
|
||||
PASS: actual prison door execution blocks direct AI/UI bypass while locked and delegates unchanged native action once after unlock and permission approval
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 1.756s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 1.055s
|
||||
|
||||
OK
|
||||
PASS: native local-admission snapshot rejects changed life/key/body/participant/pending state; authentication is not simulated
|
||||
PASS: actual mortar report ledger prevents duplicate response after cancellation, expiry and interleaved reports; native scheduler separate
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.013s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.127s
|
||||
|
||||
OK
|
||||
PASS: actual aim renewal requires fresh same-report solve and original-command equivalence; native firing untested
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.056s
|
||||
|
||||
OK
|
||||
PASS: actual startup/generation/ownership/timeout/callback policies and native-counter wait; integration preserves one-shot allocation and pending-crew cancellation
|
||||
PASS: rapid mortar cycle counts eight physical rounds once and waits for native completion without a ninth aim or shell
|
||||
PASS: actual probe binds native events to fresh immutable commits, permits delayed emission, rejects unrelated expiry closure and premature stop
|
||||
PASS: actual noSplash Load body requires both explicit diagnostic and noSplash, preserves vanilla otherwise, and handles repeated Load/reload
|
||||
PASS: actual fixture method permits one native resilience operation and restores either prior protection state, including failure paths
|
||||
PASS: actual safe-exit boundary policy, native action/door selection, stop/cache cleanup, separate old mechanism and opt-in runner contracts
|
||||
PASS: actual one-shot deadline/stability policies and preparation ownership, fuel, cleanup integration contracts
|
||||
PASS: pending-only cancellation retires copied instance intent, preserves physical/control actors, and stops once
|
||||
PASS: actual short-cast hit, upward support normal, no self support and no dynamic support
|
||||
PASS: actual committed-ticket structure preserves reservation after death, rejects missing bodies/seats and ends at observation expiry
|
||||
PASS: actual pending callback expires an empty-server reservation once, preserves its full lease, and cancels on completion/Stop
|
||||
PASS: rescue lease expiry/reordering, fresh five-second settling, independent rescue ranges and grounded upright aircraft motion boundaries
|
||||
PASS: requested guard population requires complete physical conscious membership before deadline
|
||||
......................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 38 tests in 0.019s
|
||||
|
||||
OK
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 10 tests in 0.003s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.872s
|
||||
|
||||
OK
|
||||
PASS: authored radio/optional-site bounds and physical horizontal/vertical boundaries
|
||||
...
|
||||
----------------------------------------------------------------------
|
||||
Ran 3 tests in 0.001s
|
||||
|
||||
OK
|
||||
PASS: all phase transitions, terminal states, defence boundaries, stale/future observations, intel discovery
|
||||
PASS: Core document-discovery alias, companion-only alias exclusion, strict integer parsing and setting boundaries
|
||||
PASS: player admission phase/life/identity/controller matrix, preload displacement limits, pending reservation overlap and owner exclusion
|
||||
PASS: actual gate and pre-inventory document guards reject noncanonical/faction/life/disconnect/server mismatches; canonical reconnect and unconscious carried intel preserved
|
||||
PASS: WB-only native fault injection restores both body mutations before checks/returns and requires eligible held-document negative/positive proof; runtime pending
|
||||
PASS: actual discovery coordinates disclose stable 500m cell center until identified, then exact point, including negative/boundary coordinates
|
||||
PASS: hidden/anonymous/rough/identified markers, toggle transitions, prepared sites, no identity leakage, intel discovery and replicated authority wiring
|
||||
PASS: actual local admission context/selection/latch, same-round late identity, replacement/mode failure, fresh round and untouched network path
|
||||
PASS: prison search packs 16 unique 3m-spaced inside-wall centers, prioritizes inner/edge positions and never bypasses clearance
|
||||
PASS: physical body occupancy rejects overlap, permits diagonal neighboring slots, and excludes own body and unrelated broad-phase bounds
|
||||
PASS: recovery state excludes dead bodies, preserves reservations, requires controlled rescuers and distinguishes empty/all-dead teams
|
||||
PASS: actual native-probe lifecycle/counters with doubled boundaries; fixed deadline, exact seven sources, true forwarding, async close, no late updates and selector wiring
|
||||
PASS: actual one-argument adapter, explicit refresh, native initialization flag, duplicate/blood ownership, rebind/detach/destruction and foreign-mode transparency
|
||||
PASS: authority-scoped slow recovery, bleeding pauses resilience, medicine unaffected, player-only lethal damage cap without healing
|
||||
PASS: bleeding severity survives low health, retains armour, causes no knockout and restores the actual damage/blood-loss cap
|
||||
PASS: viable passive recovery survives native delay; bleeding, disabled/full effects and low-blood resilience do not block defeat
|
||||
PASS: every minute round-trips, malformed clocks rejected, defaults limited to added keys, progression bounds and day duration aligned
|
||||
PASS: native settings policy matches calendar boundaries 1900-2050, date/profile parsing is strict, authored defaults preserve old worlds
|
||||
PASS: view-distance bounds, default, save failures, command parsing, temporary ownership, server/platform limits and lifecycle wiring
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.595s
|
||||
|
||||
OK
|
||||
.
|
||||
----------------------------------------------------------------------
|
||||
Ran 1 test in 0.318s
|
||||
|
||||
OK
|
||||
PASS: radio authorization/discovery/phase matrix, exact distance limits, defender handover, interruption, empty samples, clock regression and duration boundary
|
||||
PASS: actual radio feedback policy, initial wait, interruption persistence, resumption and terminal/new-round reset
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 2.081s
|
||||
|
||||
OK
|
||||
..............................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 46 tests in 0.814s
|
||||
|
||||
OK
|
||||
PASS: legacy values preserved, unsupported fields reported, invalid data rejected, existing files protected, runtime bounds aligned
|
||||
PASS: failed initial settings promotion leaves defaults writable after restart; prior/fallback saves survive copy, readback and mismatch faults
|
||||
PASS: real-carrier shortest-hop paths, 500m boundary, three-hop cap, no-manpack failure, three-second originating-call interruption, unchanged downlink hop timing, completed-hop survival, interrupted final uplink, radio loss, capture, motion, timeout, reset and network bounds
|
||||
PASS: migrated aircraft availability policy (controller migration still pending)
|
||||
PASS: migrated salvo offsets are deterministic, spread and bounded (native firing and complete salvo qualification are separate)
|
||||
PASS: 48 prefabs have unique saved root entity IDs
|
||||
PASS: 299 original script entries tracked across 18 unfinished responsibilities
|
||||
PASS: 1 isolated addons, acyclic dependencies, 157 unique resources, exact vanilla/authorized external references
|
||||
All repository checks passed. Native compilation and multiplayer tests are separate requirements.
|
||||
@@ -0,0 +1,62 @@
|
||||
Test audio routed to silent output and muted (stream 50106)
|
||||
{
|
||||
"stopped_unix": 1792942969.1928506,
|
||||
"console_sha256": "855b4345b5566b8e72704e8009746078ac0f74fa3cde39dc1013619ab3c98fdc",
|
||||
"end_source_sha256": "943c575c9e4639c76ac5717d25bbba6102fda31b42d77ff27ac31a30c36577db",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "e4bbe76c-b967-4d23-b6da-696064c2375c",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "943c575c9e4639c76ac5717d25bbba6102fda31b42d77ff27ac31a30c36577db",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1792942888.306792,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-telemetry-run-T4/logs/logs_2026-10-25_16-41-29",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
{
|
||||
"log": "/tmp/erri-telemetry-run-T4/logs/logs_2026-10-25_16-41-29/console.log",
|
||||
"smoke_completions": 1,
|
||||
"assertions_passed": 7,
|
||||
"script_or_runtime_failures": [
|
||||
"16:42:18.363 SCRIPT (E): Reintroduced: scenario preparation failed; spawning remains disabled: Telemetry fixture: deliberate startup failure"
|
||||
],
|
||||
"engine_errors": [
|
||||
"16:41:31.706 RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"16:41:31.706 RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"16:41:31.706 RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"16:41:31.707 RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"16:42:09.368 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
|
||||
"16:42:09.368 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
|
||||
"16:42:09.369 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
|
||||
"16:42:09.369 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
|
||||
"16:42:09.369 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
|
||||
"16:42:09.369 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
|
||||
"16:42:09.475 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
|
||||
"16:42:16.593 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)",
|
||||
"16:42:16.593 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)",
|
||||
"16:42:18.363 SCRIPT (E): Reintroduced: scenario preparation failed; spawning remains disabled: Telemetry fixture: deliberate startup failure",
|
||||
"16:42:21.873 BACKEND (E): [RestApi] ID:[1] TYPE:[UNKNOWN] ENV:[invalid] Error Code:503 - Service Unavailable, apiCode=\"\", uid=\"\", message=\"\""
|
||||
],
|
||||
"missing_end_screen": [],
|
||||
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"stopped_unix": 1792942969.1928506,
|
||||
"console_sha256": "855b4345b5566b8e72704e8009746078ac0f74fa3cde39dc1013619ab3c98fdc",
|
||||
"end_source_sha256": "943c575c9e4639c76ac5717d25bbba6102fda31b42d77ff27ac31a30c36577db",
|
||||
"source_unchanged_after_run": true,
|
||||
"source_provenance": "launch_snapshot",
|
||||
"launch_id": "e4bbe76c-b967-4d23-b6da-696064c2375c",
|
||||
"launch_source_manifest": "launch-source-sha256.json",
|
||||
"launch_source_metadata": "launch-source.json",
|
||||
"launch_source_sha256": "943c575c9e4639c76ac5717d25bbba6102fda31b42d77ff27ac31a30c36577db",
|
||||
"external_addons_unchanged_after_run": true,
|
||||
"external_addon_count": 7,
|
||||
"external_addon_inputs": "external-addons-inputs.json",
|
||||
"started_unix": 1792942888.306792,
|
||||
"result": "smoke-completed",
|
||||
"result_before_cleanup": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"cleanup_report": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"runner_error": null,
|
||||
"session": "/tmp/erri-telemetry-run-T4/logs/logs_2026-10-25_16-41-29",
|
||||
"rounds_required": 1,
|
||||
"project": "core",
|
||||
"display": "headless Gamescope 1280x720/30Hz",
|
||||
"dedicated_server": false,
|
||||
"audio": "silent sink and per-test-stream mute"
|
||||
}
|
||||
@@ -0,0 +1,186 @@
|
||||
# Mission telemetry
|
||||
|
||||
Mission → Statistics contains the administrator toggle. `telemetryEnabled` is
|
||||
saved in the `mission` section of `$profile:Escapists.json` and defaults to `1`,
|
||||
including when upgrading an older configuration. The page explains the data
|
||||
collected and shows delivery status. Existing administrator authentication and
|
||||
save-before-apply behavior also apply to this setting.
|
||||
|
||||
Telemetry runs only on the mission authority, never independently on joining
|
||||
clients. Workbench runs do not collect unless explicitly launched with the
|
||||
`errTelemetryTest` diagnostic flag. There is no statistics website or production
|
||||
receiver included in this change.
|
||||
|
||||
## Receiving URL and configuration
|
||||
|
||||
The bundled receiving URL belongs in `addons/core/Configs/ERR/Telemetry.conf`.
|
||||
It is currently empty pending the receiver's actual URL. Until configured, no
|
||||
telemetry is collected or sent, even with the switch enabled. The menu reports
|
||||
this condition rather than claiming that statistics are being delivered.
|
||||
|
||||
An operator can override the URL and optionally name/authenticate their instance
|
||||
with `$profile:EscapistsTelemetry.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"endpoint": "https://YOUR-HOST/api/mission-events",
|
||||
"serverName": "My Escape server",
|
||||
"token": "receiver-issued-instance-token"
|
||||
}
|
||||
```
|
||||
|
||||
Use the full POST endpoint, with its exact trailing-slash convention. HTTPS is
|
||||
required. URL credentials, fragments and query parameters are rejected. The
|
||||
optional token goes in the HTTPS JSON body, never in a URL, menu snapshot, log,
|
||||
Workshop resource, or persisted event queue. Configuration loads when the mission
|
||||
starts. An empty endpoint overrides the bundled default and prevents sending.
|
||||
|
||||
`serverId` is a generated UUID persisted in
|
||||
`$profile:EscapistsTelemetryState.json`. Keep this file/profile for continuity;
|
||||
use different profiles for different server instances. Do not clone this state
|
||||
file into a second server. `serverName` is a display label, not an identity key.
|
||||
|
||||
## Wire format
|
||||
|
||||
One asynchronous JSON POST per event, `Content-Type: application/json`. The
|
||||
receiver must accept chunked request bodies (used by the native HTTP client):
|
||||
|
||||
```json
|
||||
{
|
||||
"token": "receiver-issued-instance-token",
|
||||
"event": {
|
||||
"schemaVersion": 1,
|
||||
"eventId": "3f16ef25-13f7-46ad-967f-5e84f36cb84b",
|
||||
"missionId": "a82b4f20-8f32-4978-80f6-c54099185c58",
|
||||
"serverId": "74f74822-cf6d-4fc1-856c-1768afe025f4",
|
||||
"serverName": "My Escape server",
|
||||
"type": "mission_finished",
|
||||
"occurredAt": 1792936800,
|
||||
"elapsedSeconds": 3521,
|
||||
"partial": false,
|
||||
"phase": 5,
|
||||
"outcome": "victory",
|
||||
"previousMissionId": "",
|
||||
"previousOutcome": "",
|
||||
"terrain": "{RESOURCE_GUID}Worlds/Example.ent",
|
||||
"scenario": "Escape",
|
||||
"gameVersion": "engine build version",
|
||||
"mods": [{"id": "2528466DE220D91C", "name": "Co10 Escape Reintroduced", "version": ""}],
|
||||
"modsTruncated": false,
|
||||
"playersTruncated": false,
|
||||
"connectedPlayers": 2,
|
||||
"peakPlayers": 4,
|
||||
"players": [
|
||||
{"id": "game-account-UUID", "name": "Player", "authenticated": true,
|
||||
"connected": true, "participated": true, "escaped": true,
|
||||
"connectedSeconds": 3200}
|
||||
],
|
||||
"reason": "Escape complete: 2 escaped; 2 did not escape.",
|
||||
"preparationError": "",
|
||||
"settings": {"telemetryEnabled": 1},
|
||||
"droppedEvents": 0
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
The example abbreviates the players and settings arrays/maps. Actual `settings`
|
||||
contains the saved mission setting values; `-1` retains its meaning of Random,
|
||||
not an observed random roll. `phase` is 0 preparing, 1 prison, 2 radio search,
|
||||
3 radio defence, 4 extraction, 5 victory, 6 defeat. `mods` describes mounted
|
||||
non-vanilla addons; version is the locally active Workshop revision when exposed
|
||||
by the engine, otherwise empty. Never infer the newest Workshop version from an
|
||||
empty value. Terrain is the actual loaded world resource, including takeover
|
||||
scenarios, rather than the next-round terrain preference.
|
||||
|
||||
## Event and outcome semantics
|
||||
|
||||
| Event | Meaning |
|
||||
| --- | --- |
|
||||
| `mission_started` | This mission instance began collection, usually during preparation. |
|
||||
| `mission_restarted` | A subsequent instance started in the same profile; links the previous mission and its last known outcome. Also followed by `mission_started`. |
|
||||
| `phase_changed` | An actual nonterminal mission transition. Use elapsed times for milestone durations. |
|
||||
| `heartbeat` | A snapshot every five minutes while unfinished. |
|
||||
| `telemetry_resumed` | Re-enabled during the same mission; the mission ID stays the same and `partial` is true. |
|
||||
| `mission_finished` | Exactly one local result snapshot, before normal teardown. |
|
||||
|
||||
| Outcome | Count as a gameplay result? |
|
||||
| --- | --- |
|
||||
| `victory` | Yes, successful mission. |
|
||||
| `defeat` | Yes, failed mission, including administrator abandonment. |
|
||||
| `preparation_failed` | No, startup error; inspect `preparationError`. |
|
||||
| `restarted_empty` | No, automatic last-disconnect or idle-empty restart. |
|
||||
| `interrupted` | No, session ended without a gameplay result. |
|
||||
| `unfinished` in `previousOutcome` | No confirmed ending survived. May be a crash/forced stop. Do not infer a defeat. |
|
||||
|
||||
Player names and stable game account UUIDs support history across servers. No IP
|
||||
addresses, chat, inventories, precise player positions or credentials are in an
|
||||
event. Names can change; aggregate by authenticated `id`, not `name` or temporary
|
||||
connection number. Missing backend identities use a mission-local connection key
|
||||
with `authenticated: false`; exclude those keys from global player rankings.
|
||||
|
||||
`players` retains observed participants and spectators, including disconnected
|
||||
players. `connected` records the end/snapshot connection state, `participated`
|
||||
records whether the mission admitted a life, and `escaped` uses the authoritative
|
||||
extraction roster. A connected spectator or a left-behind participant is not an
|
||||
escapee. Count individual completions using `escaped`, not the mission's victory
|
||||
alone. `connectedSeconds` is sampled connection time (roughly five-second
|
||||
precision), not survival time. Reconnects reuse the authenticated identity.
|
||||
|
||||
## Reliable ingestion and aggregation
|
||||
|
||||
Return any **2xx only after durable storage**, including for an already accepted
|
||||
event. Other responses/timeouts retry the identical event with the same event ID.
|
||||
The receiver must enforce uniqueness on `(serverId, eventId)` and aggregate by
|
||||
`(serverId, missionId)`. Network delivery is at-least-once, not exactly-once.
|
||||
A crash between acceptance and local acknowledgement can produce a duplicate.
|
||||
|
||||
Suggested tables:
|
||||
|
||||
- `events`: unique server/event key, mission key, event time, type, JSON payload.
|
||||
- `missions`: unique server/mission key, terrain, start/end, outcome, peak count,
|
||||
partial flag; a repeated start/restart event must not reset a terminal outcome.
|
||||
- `mission_players`: unique server/mission/player key, name, participation,
|
||||
connected-at-end, escaped, sampled connected duration.
|
||||
|
||||
Useful queries from terminal mission snapshots:
|
||||
|
||||
- Per-server failures: count distinct missions with `outcome = 'defeat'` grouped
|
||||
by `serverId`; add terrain for per-map difficulty.
|
||||
- Global failures/wins: the same counts across all server IDs, without counting
|
||||
startup errors, empty restarts or unknown/interrupted sessions as defeats.
|
||||
- Player completions: count distinct missions where an authenticated player's
|
||||
final `escaped` flag is true. Also expose attempts, left-behind results,
|
||||
connected-at-end rosters and best successful duration if desired.
|
||||
- Milestone times: phase-event elapsed time differences for prison, radio and
|
||||
extraction. Treat missing phases, dropped events and partial runs as unknown.
|
||||
|
||||
Validate schema and limits and authenticate operator-issued tokens if statistics
|
||||
must be trusted. The bundled addon contains no shared secret. These are reports
|
||||
from community-hosted missions, not independent anti-cheat attestations.
|
||||
|
||||
## Buffering, disabling and limits
|
||||
|
||||
Requests have a 15-second timeout, with a 30-second callback watchdog. Retries
|
||||
back off from 10 seconds to five minutes. A five-second dispatch tick sends one
|
||||
request at a time. Disk writes occur on events and acknowledgement, not every
|
||||
player sample. Delivery never blocks mission startup or shutdown.
|
||||
|
||||
The profile queue holds at most 64 events of 64 KiB each. On overflow it discards
|
||||
queued heartbeats first, then the oldest non-in-flight event; `droppedEvents`
|
||||
reports cumulative loss. Players and mods are each capped at 128 with explicit
|
||||
truncation flags. The previous valid queue generation is retained as `.bak` for
|
||||
recovery. An unreadable queue suspends telemetry and preserves evidence for
|
||||
repair instead of silently replacing the server identity.
|
||||
|
||||
Unsent final results survive normal scenario reloads and are retried in the next
|
||||
enabled instance. Abrupt termination can lose the latest event; the next start's
|
||||
`previousOutcome` remains unfinished if no result was saved. A permanently
|
||||
stopped host cannot send further data.
|
||||
|
||||
Disabling immediately stops collection/new requests and discards queued events
|
||||
and recovery copies. It cannot recall an HTTP request already submitted or erase
|
||||
records already accepted by the receiver. Re-enabling does not reconstruct the
|
||||
disabled interval, and marks subsequent events partial. Changing the receiver URL
|
||||
discards unsent data instead of forwarding old records to a different recipient.
|
||||
|
||||
Native API references: [RestContext](https://community.bistudio.com/wikidata/external-data/arma-reforger/EnfusionScriptAPIPublic/interfaceRestContext.html) and [RestCallback](https://community.bistudio.com/wikidata/external-data/arma-reforger/EnfusionScriptAPIPublic/interfaceRestCallback.html).
|
||||
Reference in New Issue
Block a user