Use base player controller type for spawn streaming lease
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@@ -4,7 +4,7 @@ from policy_harness import ROOT, body, run
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source = ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_SpawnSceneLease.c'
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methods = '\n'.join(body(source, key) for key in ('void Start(', 'protected void Check(', 'void Stop('))
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for old, new in [
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('protected ', ''), ('SCR_PlayerController controller', 'Controller* controller'),
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('protected ', ''), ('PlayerController controller', 'Controller* controller'),
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('IEntity actor', 'Actor* actor'), ('vector position', 'float position'),
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('array<IEntity> entities', 'Items entities'), ('ERR_GameMode mode = ERR_GameMode.Get()', 'Mode* mode = currentMode'),
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('mode.Active()', 'mode->active'), ('m_Controller.GetControlledEntity()', 'm_Controller->actor'),
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