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EscapistsReintroduced/README.md
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Escapists Rereintroduced

Independent successor prototype for Arma Reforger, initially targeting vanilla Everon and up to 12 players. This repository is separate from the existing Escapists workspace. It is not a completed or release-ready replacement.

Five independently identified Workbench projects live in addons/core, addons/ai, addons/intel, addons/chat and addons/map. Open addons/chat/addon.gproj to load the full development scenario and its companion addons. The only external addon dependency is vanilla Arma Reforger. Required successor source resources are local to this repository; vanilla assets are referenced, not redistributed.

Run the background checks with Python 3 and a C++17 compiler:

python3 tools/check.py

These check the dependency graph, resource identities and isolated production policy functions. They do not replace Enfusion compilation or multiplayer testing.

The development scenario is {C1E20667DCE324ED}Missions/ERR_Everon.conf. Its world is {B6C516F86302C679}Worlds/ERR_Everon.ent. Local Workbench tests now compile the successor and complete a scripted prison → carried documents → interrupted radio defence → physical helicopter occupancy → victory sequence. This exercises mission transitions and native systems; the test teleports the character and helicopter and does not prove a manually playable escape, multiplayer correctness or improved FPS. The enclosure was moved to a surveyed clear site, its gate passes a native passage check, and both victory and helicopter-loss defeat repeat across round restart. Native vehicle-resource errors, manual gameplay validation, full support controllers and multiplayer validation still need work. A separate scripted test now covers actual character death, local spectator activation, all-dead defeat and restart.

See architecture, migration status, runtime testing and validation evidence. The acceptance ledger in docs/acceptance.json deliberately keeps unverified requirements pending.

No release package has been published. No licence has been assigned to third-party material. The original restricted Escapists implementation and mission compositions are not included.