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EscapistsReintroduced/docs/evidence/playtest-refresh-2026-10-03-ground-supply/preparation/proposed-docs/candidate-README.md
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jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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# Ground-supply development candidate — 3 October 2026
**423 authored files**, **364 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest.
This snapshot adds finite engineer reuse at genuinely newer radio-delivered road posts: four consumed attempts per original force and thirty-two per mission, with every new post more than 160 m from consumed posts. Original stock, native movement envelopes, fixed deadlines and unresolved-removal quarantine remain intact. Ordinary small-arms supply now refuses trucks lacking compatible nonempty original magazines before spending a report or claiming forces. Earlier mine-flank safety, paired interception and player-recovery changes remain included.
The unchanged authored source, tests and tools reuse the completed **300-program regression pass**; 2 later documentation-only differences are separately reviewed. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded.
This is an **unqualified development candidate**. Native repeated mining and route avoidance, mine placement/arming/detonation, physical resupply/interception and survivor retasking remain unverified, as do complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. An intermittent zero-radius engine diagnostic remains unresolved; the opt-in trace preserves native behavior and is not a fix or proof of the caller. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.
Open `source/addons/core/addon.gproj` with separately installed RHS, WCS, BMP and Parachute dependencies, then select `Missions/ERR_Everon.conf`. Runtime files are in `packages/core/`; matching editable source is in `source/` and `source.zip`. For ordinary play, omit smoke/input/flight fixture flags. See [handoff manifest](handoff.json), [player route](../../docs/player-route.md) and [build guide](../../docs/playtest-build.md). Nothing is published or release-qualified.