Integrate faction and random settings menus, generated objectives, scouts, convoys, air support, mortar stations and body-intel recovery. Add identified-body aggression, finite hunter UAZ deployment, dedicated objective defence and maximum AI skill with separate reduced aim accuracy. Include policy tests, native probes, evidence and documentation.
HQ support native evidence — 22 September 2026
These excerpts retain successful gameplay assertions from isolated Workbench runs. The accompanying hashes identify relevant addon sources at each launch; earlier runs are not represented as a full acceptance test of later code changes.
airborne-native5: eight original actors dropped and landed, both original teams released, same-airframe airport return/service and second eight-person departure. The fixture supplies a controlled drop order and shortens the post-drop cover wait.recovery-native3: physical corpse retention, ordinary delivered body sighting, special recovery team, local inspection, radio report and compromised-site response.cargo-native7: ordinary low-ammo report and downlinks, physical loading/flight/ landing, squad approach and three exact native magazine transfers. No body sighting occurred in this run, so the combined cargo-plus-recovery completion condition was not reached. The run was stopped after the handover evidence was captured.
Repository checks and the production policy regressions passed. Native compilation passed for the final cargo run. Strict runner shutdown can encounter a transient exiting Wine process with empty argv; prefix idleness was verified separately before any subsequent source edits. This evidence does not certify dedicated multiplayer, all factions, packet loss, spent rocket-pod reload or a complete cargo repeat trip.