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jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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15:04:22.472 SCRIPT : Module: Game; loaded 6740x files; 13884x classes; used 42706K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: edb0014b
15:05:22.372 SCRIPT : ERR HELD MAP PASS: shared map inserted into real prisoner inventory
15:05:32.447 SCRIPT : ERR HELD MAP PASS: shared map stays in hand through native animation
15:05:32.447 SCRIPT : ERR HELD MAP PASS: shared map does not open fullscreen menu
15:05:32.447 SCRIPT : ERR HELD MAP PASS: held surface refreshes across two real capture cycles
15:05:43.541 SCRIPT : ERR HELD MAP PASS: ordinary map inserted
15:05:43.543 SCRIPT : ERR HELD MAP PASS: background capture active before stock map activation
15:05:47.577 SCRIPT : ERR HELD MAP PASS: ordinary map still opens fullscreen
15:05:47.577 SCRIPT : ERR HELD MAP COMPLETE