15:04:22.472 SCRIPT : Module: Game; loaded 6740x files; 13884x classes; used 42706K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: edb0014b 15:05:22.372 SCRIPT : ERR HELD MAP PASS: shared map inserted into real prisoner inventory 15:05:32.447 SCRIPT : ERR HELD MAP PASS: shared map stays in hand through native animation 15:05:32.447 SCRIPT : ERR HELD MAP PASS: shared map does not open fullscreen menu 15:05:32.447 SCRIPT : ERR HELD MAP PASS: held surface refreshes across two real capture cycles 15:05:43.541 SCRIPT : ERR HELD MAP PASS: ordinary map inserted 15:05:43.543 SCRIPT : ERR HELD MAP PASS: background capture active before stock map activation 15:05:47.577 SCRIPT : ERR HELD MAP PASS: ordinary map still opens fullscreen 15:05:47.577 SCRIPT : ERR HELD MAP COMPLETE