Commit Graph
9 Commits
Author SHA1 Message Date
martin.fencl c32d1e5a04 feat(fence): add height selection for fence panels and update related logic
continuous-integration/drone/push Build is passing
- Introduced a new section in the UI for selecting fence heights, visible only when the fence option is enabled.
- Updated the fence label to clarify the presence of gates.
- Enhanced the JavaScript logic to manage the visibility of fence heights based on user selection.
- Modified the fence rendering logic to accommodate different heights and ensure proper visibility based on the selected height.
- Updated CSS to style the new fence height controls appropriately.
- Adjusted the model configuration to reflect changes in the fence height options.
2026-10-26 21:24:38 +01:00
martin.fencl ae85455dc3 fix: Update model version in app-config.json and adjust fence script for gate dimensions
continuous-integration/drone/push Build is running
2026-10-26 14:39:41 +01:00
martin.fencl 9defe3ac98 feat: Add fence functionality with 3D model integration and site controls
continuous-integration/drone/push Build is passing
2026-10-26 14:25:31 +01:00
martin.fencl 222fb6f6f7 fix: Update model version in app-config.json and replace dum.glb for consistency
continuous-integration/drone/push Build is passing
2026-10-26 13:54:44 +01:00
martin.fencl 0fd866506e feat: Update model and configuration for improved loading and kitchen color adjustments
continuous-integration/drone/push Build is passing
2026-10-22 02:12:08 +02:00
martin.fencl 00810a0d17 fix: Update model version and adjust kitchen color in configuration files
continuous-integration/drone/push Build is passing
2026-10-22 01:41:43 +02:00
martin.fencl fa1186064a Replace app.html with dum_3D_slunce.html in index.php for updated content delivery
continuous-integration/drone/push Build is passing
2026-10-22 01:22:01 +02:00
martin.fencl ba7790daba feat: Add legacy shaders, model I/O, and project panel functionality
continuous-integration/drone/push Build is passing
- Introduced `legacy-shaders.js` containing vertex and fragment shaders for rendering.
- Implemented `model-io.js` for parsing and encoding GLB files, ensuring compatibility with glTF 2.0.
- Created `project-panel.js` to manage project resources and survey overlays, enhancing user interaction.
- Added `solar.js` for calculating solar positions based on UTC time, latitude, and longitude.
- Developed `three-renderer.js` as a standard backend for Three.js, managing scene rendering and material synchronization.
- Included a new GLB model `dum.glb` for testing and demonstration purposes.
- Established `data_checks.mjs` for validating model data and ensuring integrity of assets.
- Created `prepare_export.py` to facilitate Blender GLB exports, maintaining material and node references.
- Added `vendor_three.py` to download and configure a local version of Three.js for the project.
2026-10-22 01:04:21 +02:00
martin.fencl c5fcd79fe9 test
continuous-integration/drone/push Build is passing
2026-10-22 00:50:52 +02:00