Commit Graph
5 Commits
Author SHA1 Message Date
martin.fencl 0fd866506e feat: Update model and configuration for improved loading and kitchen color adjustments
continuous-integration/drone/push Build is passing
2026-10-22 02:12:08 +02:00
martin.fencl 00810a0d17 fix: Update model version and adjust kitchen color in configuration files
continuous-integration/drone/push Build is passing
2026-10-22 01:41:43 +02:00
martin.fencl fa1186064a Replace app.html with dum_3D_slunce.html in index.php for updated content delivery
continuous-integration/drone/push Build is passing
2026-10-22 01:22:01 +02:00
martin.fencl ba7790daba feat: Add legacy shaders, model I/O, and project panel functionality
continuous-integration/drone/push Build is passing
- Introduced `legacy-shaders.js` containing vertex and fragment shaders for rendering.
- Implemented `model-io.js` for parsing and encoding GLB files, ensuring compatibility with glTF 2.0.
- Created `project-panel.js` to manage project resources and survey overlays, enhancing user interaction.
- Added `solar.js` for calculating solar positions based on UTC time, latitude, and longitude.
- Developed `three-renderer.js` as a standard backend for Three.js, managing scene rendering and material synchronization.
- Included a new GLB model `dum.glb` for testing and demonstration purposes.
- Established `data_checks.mjs` for validating model data and ensuring integrity of assets.
- Created `prepare_export.py` to facilitate Blender GLB exports, maintaining material and node references.
- Added `vendor_three.py` to download and configure a local version of Three.js for the project.
2026-10-22 01:04:21 +02:00
martin.fencl c5fcd79fe9 test
continuous-integration/drone/push Build is passing
2026-10-22 00:50:52 +02:00