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EscapistsReintroduced/docs/evidence/roadblocks-2026-10-05/review.json
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jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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{
"result": "native fixture completed; strict reporter retains existing engine errors",
"native_assertions": 51,
"native_completions": 1,
"script_or_runtime_failures": [],
"engine_errors_match_observer_baseline": true,
"roadblocks_placed": 4,
"requested": 4,
"physical_guards": 16,
"search_attempts": 42,
"native_checks": [
"checkpoint force records",
"four living guards per post",
"selected enemy faction",
"HQ squads available",
"repeated preparation does not replenish",
"ordinary player admission, prison unlock and radio objective"
],
"limitations": [
"single-player hidden Workbench fixture on Everon; not a live multiplayer deployment",
"Nogova dedicated compilation/startup passed before road-polyline revision; final revised implementation compiled and ran in Workbench",
"initial site-garrisons run failed because one optional camp was omitted and roadblock segment filter rejected all candidates; corrected to sample the full polyline"
],
"targeted_tests": 17
}