Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
1.3 KiB
Reforger 1.8 workaround probe: ai_worker_local
Creates a worker-local authoritative soldier and group, attempts activation, adds a move waypoint and records real AI callbacks, perception counters and navmesh access.
This is an isolated experiment, not a production Escape feature. It deliberately reuses the ownership probe addon GUID and script layout for its resource index. Load exactly one probe variant at a time, with no Escape addon.
Follow the original probe's hidden-run prerequisites.
Index a disposable copy of this variant with matching Workbench; then run this
folder's run_local.py with --runtime, --indexed-addon, --compat, and --run.
The indexed script must match this fixture exactly. Keep tests hidden and leave the
normal game closed; the runner refuses an existing game. It uses an isolated
loopback dedicated server and a private client profile. No published mission changes.
The logs contain AID markers. AID PROBE COMPLETE means the observation phases
finished, not that native AI offloading succeeded. Preserve native counters and
actual returned flags when interpreting a result. All runtime scripts must identify
as 1.8; these fixtures were tested on 1.8.0.13.
See the workaround report for measured results and limitations.