Files
EscapistsReintroduced/tests/test_casualty_loading_policy.py
T
jakub cab998fb64 Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
2026-09-20 16:42:52 +02:00

42 lines
2.6 KiB
Python

from policy_harness import ROOT, body, run
import re
path = ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_CasualtyLoadingService.c'
source = '\n'.join(body(path, signature) for signature in [
'static int RoundAction(', 'static bool ObserveTicket(', 'static bool Within(', 'static bool SettledFor(', 'static bool Ranges(', 'static bool AircraftMotion('])
# Enforce float literals are single precision; C++ otherwise promotes these to doubles.
source = re.sub(r'(?<![\w.])(\d+\.\d+)(?![\w.])', r'\1f', source)
source = source.replace('ERR_Phase.PREPARING', '0').replace('ERR_MissionRules.Terminal(phase)', '(phase == 5 || phase == 6)')
run('#include <cassert>\n' + source + '''
int main() {
assert(RoundAction(0)==0); // pre-start roster callbacks must not latch Stop
for (int phase=1;phase<=4;phase++) assert(RoundAction(phase)==1);
assert(RoundAction(5)==2); assert(RoundAction(6)==2);
for (int flags=0;flags<8;flags++) {
bool committed=flags&1, physical=flags&2, authorized=flags&4;
bool keep=physical && (committed || authorized);
assert(ObserveTicket(committed,physical,authorized)==keep);
}
assert(ObserveTicket(true,true,false)); // disconnect after irreversible commit retains seat
assert(!ObserveTicket(false,true,false)); // before commit it cancels
// A late/reordered/expired lease cannot authorize a native entry.
assert(Within(1000,1000,3000)); assert(Within(1000,3999,3000));
assert(!Within(1000,4000,3000)); assert(!Within(1000,999,3000));
assert(!Within(2147483000,-2147483000,3000));
// A continuous observation window needs both sufficient settling and fresh data.
assert(!SettledFor(-1,5000,5000)); assert(!SettledFor(1000,5999,5999));
assert(SettledFor(1000,6000,6000)); assert(SettledFor(1000,6000,7999));
assert(!SettledFor(1000,6000,8000)); assert(!SettledFor(1000,6000,5999));
assert(!SettledFor(6000,6000,6000)); // recovered/moving body starts a new window
// Every participant must independently be inside the physical rescue range.
assert(Ranges(3,12,12)); assert(!Ranges(3.01,12,12));
assert(!Ranges(3,12.01,12)); assert(!Ranges(3,12,12.01));
assert(!Ranges(-1,0,0)); assert(!Ranges(0,-1,0)); assert(!Ranges(0,0,-1));
// Contact alone cannot authorize an airborne, inverted, sliding or turning craft.
assert(AircraftMotion(true,1,0,0)); assert(AircraftMotion(true,0.85,0.5,0.1));
assert(!AircraftMotion(false,1,0,0)); assert(!AircraftMotion(true,-1,0,0));
assert(!AircraftMotion(true,0.849,0,0)); assert(!AircraftMotion(true,1,0.501,0));
assert(!AircraftMotion(true,1,0,0.101));
}
''')
print('PASS: rescue lease expiry/reordering, fresh five-second settling, independent rescue ranges and grounded upright aircraft motion boundaries')