Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
134 lines
8.2 KiB
Plaintext
134 lines
8.2 KiB
Plaintext
.......
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Ran 7 tests in 0.283s
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OK
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..............
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Ran 14 tests in 2.572s
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OK
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....
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Ran 4 tests in 0.333s
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OK
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....
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Ran 4 tests in 0.065s
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OK
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PASS: actual finite-courier age, token, exact ownership/callback and delivered-status admission reject stale, replayed, captured, canceled and ambiguous work
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PASS: actual native-gun ownership gate rejects player/foreign/replaced/dead occupant, faction change, missing seat and missing registry
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PASS: four-battery courier selection preserves pending trip/report/transfer identity, skips unavailable crews, and selects the next depleted battery without new stock
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PASS: 64 bounded distinct storage candidates; native gates, five-store barrier and finite-stock ownership retained; native placement pending
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PASS: 128 coarse+80 local refinement+169 airport grid candidates retain all native clearance gates; real terrain untested
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PASS: actual prison registration/crossing policies reject missing/duplicate/destroyed initial gate, incomplete ownership/scan, outside-only body, jumps and stale samples; physical exit independent of later gate damage
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PASS: actual prison door execution blocks direct AI/UI bypass while locked and delegates unchanged native action once after unlock and permission approval
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..................
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Ran 18 tests in 2.075s
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OK
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.....
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Ran 5 tests in 1.179s
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OK
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PASS: native local-admission snapshot rejects changed life/key/body/participant/pending state; authentication is not simulated
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PASS: actual mortar report ledger prevents duplicate response after cancellation, expiry and interleaved reports; native scheduler separate
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.........
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Ran 9 tests in 0.012s
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OK
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....
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Ran 4 tests in 0.168s
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OK
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PASS: actual aim renewal requires fresh same-report solve and original-command equivalence; native firing untested
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Ran 8 tests in 0.012s
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OK
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PASS: actual startup/generation/ownership/timeout/callback policies and native-counter wait; integration preserves one-shot allocation and pending-crew cancellation
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PASS: rapid mortar cycle counts eight physical rounds once and waits for native completion without a ninth aim or shell
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PASS: actual probe binds native events to fresh immutable commits, permits delayed emission, rejects unrelated expiry closure and premature stop
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PASS: actual noSplash Load body requires both explicit diagnostic and noSplash, preserves vanilla otherwise, and handles repeated Load/reload
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PASS: actual fixture method permits one native resilience operation and restores either prior protection state, including failure paths
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PASS: actual safe-exit boundary policy, native action/door selection, stop/cache cleanup, separate old mechanism and opt-in runner contracts
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PASS: actual one-shot deadline/stability policies and preparation ownership, fuel, cleanup integration contracts
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PASS: pending-only cancellation retires copied instance intent, preserves physical/control actors, and stops once
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PASS: actual short-cast hit, upward support normal, no self support and no dynamic support
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PASS: actual committed-ticket structure preserves reservation after death, rejects missing bodies/seats and ends at observation expiry
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PASS: actual pending callback expires an empty-server reservation once, preserves its full lease, and cancels on completion/Stop
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PASS: rescue lease expiry/reordering, fresh five-second settling, independent rescue ranges and grounded upright aircraft motion boundaries
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PASS: requested guard population requires complete physical conscious membership before deadline
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Ran 38 tests in 0.020s
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OK
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..........
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Ran 10 tests in 0.002s
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OK
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.....
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Ran 5 tests in 1.018s
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OK
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PASS: authored radio/optional-site bounds and physical horizontal/vertical boundaries
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...
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Ran 3 tests in 0.001s
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OK
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PASS: all phase transitions, terminal states, defence boundaries, stale/future observations, intel discovery
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PASS: Core document-discovery alias, companion-only alias exclusion, strict integer parsing and setting boundaries
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PASS: player admission phase/life/identity/controller matrix, preload displacement limits, pending reservation overlap and owner exclusion
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PASS: actual gate and pre-inventory document guards reject noncanonical/faction/life/disconnect/server mismatches; canonical reconnect and unconscious carried intel preserved
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PASS: WB-only native fault injection restores both body mutations before checks/returns and requires eligible held-document negative/positive proof; runtime pending
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PASS: actual discovery coordinates disclose stable 500m cell center until identified, then exact point, including negative/boundary coordinates
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PASS: actual local admission context/selection/latch, same-round late identity, replacement/mode failure, fresh round and untouched network path
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PASS: prison search packs 16 unique 3m-spaced inside-wall centers, prioritizes inner/edge positions and never bypasses clearance
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PASS: physical body occupancy rejects overlap, permits diagonal neighboring slots, and excludes own body and unrelated broad-phase bounds
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PASS: recovery state excludes dead bodies, preserves reservations, requires controlled rescuers and distinguishes empty/all-dead teams
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PASS: authority-scoped slow recovery, bleeding pauses resilience, medicine unaffected, player-only lethal damage cap without healing
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PASS: bleeding severity survives low health, retains armour, causes no knockout and restores the actual damage/blood-loss cap
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PASS: viable passive recovery survives native delay; bleeding, disabled/full effects and low-blood resilience do not block defeat
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PASS: every minute round-trips, malformed clocks rejected, defaults limited to added keys, progression bounds and day duration aligned
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PASS: native settings policy matches calendar boundaries 1900-2050, date/profile parsing is strict, authored defaults preserve old worlds
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PASS: view-distance bounds, default, save failures, command parsing, temporary ownership, server/platform limits and lifecycle wiring
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Ran 5 tests in 0.538s
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OK
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.
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Ran 1 test in 0.428s
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OK
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PASS: radio authorization/discovery/phase matrix, exact distance limits, defender handover, interruption, empty samples, clock regression and duration boundary
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PASS: actual radio feedback policy, initial wait, interruption persistence, resumption and terminal/new-round reset
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...............
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Ran 15 tests in 2.060s
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OK
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Ran 46 tests in 0.810s
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OK
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PASS: legacy values preserved, unsupported fields reported, invalid data rejected, existing files protected, runtime bounds aligned
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PASS: failed initial settings promotion leaves defaults writable after restart; prior/fallback saves survive copy, readback and mismatch faults
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PASS: real-carrier shortest-hop paths, 500m boundary, three-hop cap, no-manpack failure, three-second originating-call interruption, unchanged downlink hop timing, completed-hop survival, interrupted final uplink, radio loss, capture, motion, timeout, reset and network bounds
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PASS: migrated aircraft availability policy (controller migration still pending)
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PASS: migrated salvo offsets are deterministic, spread and bounded (native firing and complete salvo qualification are separate)
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All remaining repository checks passed after the disk-quota interruption.
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