Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
16 lines
1.2 KiB
Plaintext
16 lines
1.2 KiB
Plaintext
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Log /tmp/work/server/logs/logs_2026-10-01_17-41-19/script.log started at 2026-10-01 17:41:20 (2026-10-01 15:41:20 UTC)
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17:41:20.038 SCRIPT : SCRIPT : Initializing scripts
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17:41:20.038 SCRIPT : SCRIPT : ScriptProjectManager init
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17:41:20.080 SCRIPT : SCRIPT : Compiling GameLib scripts
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17:41:20.110 SCRIPT : Module: GameLib; loaded 466x files; 608x classes; used 654K of static memory; defines: "PLATFORM_LINUX,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
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17:41:20.111 SCRIPT : SCRIPT : Compiling Game scripts
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17:41:20.664 SCRIPT : Compiling Game scripts
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17:41:20.664 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
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17:41:20.679 SCRIPT (E): @"Scripts/Game/ERR/00_Core/ERR_TerrainClientGate.c,40": Overloaded method 'EOnFrame', argument name 'timeslice' differs from prototype 'timeSlice'
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17:41:20.964 SCRIPT (E): Can't compile "Game" script module!
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Scripts/Game/ERR/00_Core/ERR_TerrainClientGate.c(40): Overloaded method 'EOnFrame', argument name 'timeslice' differs from prototype 'timeSlice'
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17:41:21.013 SCRIPT (W): Failed to load
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