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EscapistsReintroduced/docs/evidence/supply-travel-2026-10-03/hook-review.json
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jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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{
"scope": "WORKBENCH NativeSmoke hook only, distinct outcome supply-travel; no production behavior changes",
"hook_contract": "constructor ERR_NativeSupplyTravelProbe(this,now), Tick(canonical HQ,now) 0/1/-1, Stop",
"whole_deadline_ms": 420000,
"completion": "ERR SMOKE COMPLETE: production supply convoy original six-vehicle travel; tactics and interception unqualified",
"interventions": [
"Normal scripted observer/prison preparation retained",
"Exactly current admitted observer damage handling disabled after pinning prior flag, restored on every common Stop/failure",
"UnlockPrison starts ordinary automatic AI",
"Explicit fixture DEFEAT only after successful travel result; no escape claim"
],
"prohibited_interventions_absent": [
"manual convoy admission",
"legacy convoy budget/target",
"hunters Stop",
"faction/perception override",
"enemy protection",
"teleport",
"cargo/routes/stock mutation"
],
"tests": [
"hook-green.log",
"deadlines-green.log",
"mutation-restore-red.log (compiled actual methods, assertion failure)"
],
"source_changes": [
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSmoke.c"
],
"test_registration": "tests/test_native_supply_travel_hook.py",
"native_run": false,
"target_edits": false,
"limits": "Native movement remains unproven by offline test; new probe source and runner integration owned separately by peers/parent."
}