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EscapistsReintroduced/docs/evidence/playtest-traffic-editor-2026-10-04/traffic-tests.log
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jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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PASS: traffic distance/grace, all-observer veto, player claims, foreign custody, bounded spawn cadence, failure/stall retention and shutdown preserve nearby/claimed entities
PASS: actual observer collection includes spectator targets and controlled bodies; missing views/controllers and open editor cameras veto spawn/cleanup
PASS: civilian traffic defaults to three; menu command resolves to persisted 0..6 setting with zero disabling new cars
PASS: bounded exit-road selection can turn along a coastline when the opposite road is unavailable; no-route case is withheld
PASS: managed traffic pins both native garbage entries; release/retirement removes only those pins, including partial creation