Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
32 lines
1.6 KiB
JSON
32 lines
1.6 KiB
JSON
{
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"decision": "Approved: exact deleted-shell identity can no longer finish later and safely settles only uncertainty.",
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"hashes": {
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"addons/core/Scripts/Game/ERR/10_AI/ERR_MortarSupplyTransfer.c": "ad71084f507ad9c32d3055e7ec6844a1ec5ddf568c0216ab8391e902b56e417c",
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"tests/test_mortar_transactions.py": "5db4ec737355a7ae995240dc93f1dce146e07c0110c2da2c23451f180b134d26",
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"fix.patch": "cd6b39cf18e7ce49744ffaa28474fb4160abba936599a71e3acd86300af415d0"
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},
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"independent_runs": {
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"baseline": {
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"exit": 1,
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"runtime_assertion": true
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},
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"proposal": {
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"exit": 0,
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"runtime_assertion": false
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}
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},
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"checks": [
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"Guard is only !m_Shell after server check: donor death/capture, missing storage, or nonnull damaged shell cannot trigger it.",
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"Deletion sets resolved+invalidated, clears ready and returns FAILED for all acknowledgement states, including late completion.",
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"Existing nonnull ambiguity, invalid authority and timeout paths retain uncertainty unless preexisting native failure/physical-proof rules settle.",
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"Actual Battery.SupplyPending becomes false after Poll; production Battery.Update polls existing transfer before MortarSystem checks pending gate.",
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"No item retry/refund/spawn or new shot authorization added; other physical shells remain under existing order/readiness controls."
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],
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"limits": [
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"Native weak reference deletion modeled as null; no engine or multiplayer run.",
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"Actor/damage validity is modeled by existing Valid adapter; native component behavior was not newly qualified."
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],
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"target_changes": false,
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"native_run": false
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}
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