Files
EscapistsReintroduced/docs/evidence/cessna-boarding-2026-10-13/run-03/rereintroduced-hq.log
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jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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[14:57:02] Group 1 joined HQ: 4 soldiers, faction US. Assignment: roadblock-0. (event 1)
#1 t=12.6s M0 REGISTER group=1 force=roadblock-0 faction=US position=<6189.91,108.385,5001.87> members=4 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:02] Group 1: soldier spawned at <6189.91,108.385,5001.87>. (event 2)
#2 t=12.6s M0 SPAWN MEMBER group=1 force=roadblock-0 actor=SCR_ChimeraCharacter<0x0000000087797CE0> @"ENTITY:4611686018427390138" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6189.914551 108.385216 5001.871094> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et position=<6189.91,108.385,5001.87> [session=1791896205-1]
[14:57:02] Group 1: soldier spawned at <6185.91,108.967,5006.34>. (event 3)
#3 t=12.6s M0 SPAWN MEMBER group=1 force=roadblock-0 actor=SCR_ChimeraCharacter<0x0000000087798400> @"ENTITY:4611686018427390199" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6185.911621 108.966637 5006.340820> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" prefab={5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et position=<6185.91,108.967,5006.34> [session=1791896205-1]
[14:57:02] Group 1: soldier spawned at <6200.34,107.625,5011.21>. (event 4)
#4 t=12.6s M0 SPAWN MEMBER group=1 force=roadblock-0 actor=SCR_ChimeraCharacter<0x0000000087798B20> @"ENTITY:4611686018427390249" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6200.343262 107.624626 5011.211914> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" prefab={84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et position=<6200.34,107.625,5011.21> [session=1791896205-1]
[14:57:02] Group 1: soldier spawned at <6196.34,108.126,5015.68>. (event 5)
#5 t=12.6s M0 SPAWN MEMBER group=1 force=roadblock-0 actor=SCR_ChimeraCharacter<0x0000000087799240> @"ENTITY:4611686018427390324" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6196.340332 108.125633 5015.681641> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et position=<6196.34,108.126,5015.68> [session=1791896205-1]
[14:57:07] roadblocks: Roadblocks: 1/4 placed this round; next-round setting 4. Four guards per post, no replacements. bounded search complete; unsuitable locations skipped (event 6)
#6 t=17.4s M0 ROADBLOCKS Roadblocks: 1/4 placed this round; next-round setting 4. Four guards per post, no replacements. bounded search complete; unsuitable locations skipped [session=1791896205-1]
[14:57:07] Group 2 joined HQ: 0 soldiers, faction US. Assignment: unknown. (event 7)
#7 t=17.4s M0 REGISTER group=2 force= faction=US position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:07] role reserved: group=2 force= home=; excluded from general HQ retasking (event 8)
#8 t=17.4s M0 ROLE RESERVED group=2 force= home=; excluded from general HQ retasking [session=1791896205-1]
[14:57:07] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 9)
#9 t=17.4s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1791896205-1]
[14:57:08] plane available: optional Cessna detected; airport survey runs in background (event 10)
#10 t=17.8s M0 PLANE AVAILABLE optional Cessna detected; airport survey runs in background [session=1791896205-1]
[14:57:09] Group 3 joined HQ: 4 soldiers, faction US. Assignment: everon-prison-1. (event 11)
#11 t=19.4s M0 REGISTER group=3 force=everon-prison-1 faction=US position=<6125,209.938,7160> members=4 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:09] Group 3: soldier spawned at <6077.28,211.565,7166.56>. (event 12)
#12 t=19.4s M0 SPAWN MEMBER group=3 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008778C978> @"ENTITY:4611686018427388694" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6077.282715 211.564651 7166.557617> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et position=<6077.28,211.565,7166.56> [session=1791896205-1]
[14:57:09] Group 3: soldier spawned at <6088.69,211.291,7142.01>. (event 13)
#13 t=19.4s M0 SPAWN MEMBER group=3 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008778F438> @"ENTITY:4611686018427389040" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6088.686523 211.291428 7142.011719> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" prefab={5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et position=<6088.69,211.291,7142.01> [session=1791896205-1]
[14:57:09] Group 3: soldier spawned at <6111.91,210.628,7167.02>. (event 14)
#14 t=19.4s M0 SPAWN MEMBER group=3 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000087791920> @"ENTITY:4611686018427389284" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6111.912109 210.627869 7167.017578> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" prefab={84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et position=<6111.91,210.628,7167.02> [session=1791896205-1]
[14:57:09] Group 3: soldier spawned at <6085.88,211.126,7177.12>. (event 15)
#15 t=19.4s M0 SPAWN MEMBER group=3 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000087793CC0> @"ENTITY:4611686018427389634" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6085.879395 211.125885 7177.123535> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et position=<6085.88,211.126,7177.12> [session=1791896205-1]
[14:57:09] Group 4 joined HQ: 4 soldiers, faction US. Assignment: everon-radio-1. (event 16)
#16 t=19.4s M0 REGISTER group=4 force=everon-radio-1 faction=US position=<6530,157.768,7200> members=4 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:09] Group 4: soldier spawned at <6530,157.718,7200>. (event 17)
#17 t=19.4s M0 SPAWN MEMBER group=4 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008778D7B8> @"ENTITY:4611686018427388796" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718460 7200.000000> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et position=<6530,157.718,7200> [session=1791896205-1]
[14:57:09] Group 4: soldier spawned at <6533,157.579,7197>. (event 18)
#18 t=19.4s M0 SPAWN MEMBER group=4 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000877903C0> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578522 7197.000000> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" prefab={5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et position=<6533,157.579,7197> [session=1791896205-1]
[14:57:09] Group 4: soldier spawned at <6527,157.938,7197>. (event 19)
#19 t=19.4s M0 SPAWN MEMBER group=4 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087792040> @"ENTITY:4611686018427389359" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938324 7197.000000> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" prefab={84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et position=<6527,157.938,7197> [session=1791896205-1]
[14:57:09] Group 4: soldier spawned at <6536,157.438,7194>. (event 20)
#20 t=19.4s M0 SPAWN MEMBER group=4 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087794B00> @"ENTITY:4611686018427389732" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437897 7194.000000> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et position=<6536,157.438,7194> [session=1791896205-1]
[14:57:09] Group 5 joined HQ: 4 soldiers, faction US. Assignment: everon-extraction-1. (event 21)
#21 t=19.4s M0 REGISTER group=5 force=everon-extraction-1 faction=US position=<7030,62.1142,7500> members=4 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:09] Group 5: soldier spawned at <7030,62.096,7500>. (event 22)
#22 t=19.4s M0 SPAWN MEMBER group=5 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008778DED8> @"ENTITY:4611686018427388857" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096024 7500.000000> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et position=<7030,62.096,7500> [session=1791896205-1]
[14:57:09] Group 5: soldier spawned at <7033,61.6437,7497>. (event 23)
#23 t=19.4s M0 SPAWN MEMBER group=5 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087792760> @"ENTITY:4611686018427389434" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643719 7497.000000> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" prefab={5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et position=<7033,61.6437,7497> [session=1791896205-1]
[14:57:09] Group 5: soldier spawned at <7027,62.3943,7497>. (event 24)
#24 t=19.4s M0 SPAWN MEMBER group=5 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087795220> @"ENTITY:4611686018427389792" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.394302 7497.000000> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" prefab={84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et position=<7027,62.3943,7497> [session=1791896205-1]
[14:57:09] Group 5: soldier spawned at <7036,60.9162,7494>. (event 25)
#25 t=19.4s M0 SPAWN MEMBER group=5 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087796EA0> @"ENTITY:4611686018427390026" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916245 7494.000000> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et position=<7036,60.9162,7494> [session=1791896205-1]
[14:57:09] Group 6 joined HQ: 4 soldiers, faction US. Assignment: everon-supply-2. (event 26)
#26 t=19.4s M0 REGISTER group=6 force=everon-supply-2 faction=US position=<5976,218.937,7220> members=4 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:09] Group 6: soldier spawned at <5976,218.938,7220>. (event 27)
#27 t=19.4s M0 SPAWN MEMBER group=6 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008778E5F8> @"ENTITY:4611686018427388918" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938309 7220.000000> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et position=<5976,218.938,7220> [session=1791896205-1]
[14:57:09] Group 6: soldier spawned at <5979,218.719,7217>. (event 28)
#28 t=19.4s M0 SPAWN MEMBER group=6 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087790AE0> @"ENTITY:4611686018427389184" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719025 7217.000000> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" prefab={5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et position=<5979,218.719,7217> [session=1791896205-1]
[14:57:09] Group 6: soldier spawned at <5973,219.079,7217>. (event 29)
#29 t=19.4s M0 SPAWN MEMBER group=6 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087792E80> @"ENTITY:4611686018427389484" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078690 7217.000000> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" prefab={84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et position=<5973,219.079,7217> [session=1791896205-1]
[14:57:09] Group 6: soldier spawned at <5982,218.5,7214>. (event 30)
#30 t=19.4s M0 SPAWN MEMBER group=6 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087795940> @"ENTITY:4611686018427389868" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500275 7214.000000> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et position=<5982,218.5,7214> [session=1791896205-1]
[14:57:09] Group 7 joined HQ: 4 soldiers, faction US. Assignment: everon-outpost-1. (event 31)
#31 t=19.4s M0 REGISTER group=7 force=everon-outpost-1 faction=US position=<6756,139.37,7300> members=4 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:09] Group 7: soldier spawned at <6756,139.376,7300>. (event 32)
#32 t=19.4s M0 SPAWN MEMBER group=7 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008778ED18> @"ENTITY:4611686018427388979" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376221 7300.000000> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et position=<6756,139.376,7300> [session=1791896205-1]
[14:57:09] Group 7: soldier spawned at <6759,139.453,7297>. (event 33)
#33 t=19.4s M0 SPAWN MEMBER group=7 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087791200> @"ENTITY:4611686018427389234" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453049 7297.000000> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" prefab={5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et position=<6759,139.453,7297> [session=1791896205-1]
[14:57:09] Group 7: soldier spawned at <6753,139.798,7297>. (event 34)
#34 t=19.4s M0 SPAWN MEMBER group=7 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000877935A0> @"ENTITY:4611686018427389559" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798355 7297.000000> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" prefab={84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et position=<6753,139.798,7297> [session=1791896205-1]
[14:57:09] Group 7: soldier spawned at <6762,139.47,7294>. (event 35)
#35 t=19.4s M0 SPAWN MEMBER group=7 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087796060> @"ENTITY:4611686018427389928" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.470016 7294.000000> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et position=<6762,139.47,7294> [session=1791896205-1]
[14:57:11] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 36)
#36 t=20.7s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1791896205-1]
[14:57:11] optics: physical magnified optic preserved/confirmed (event 37)
#37 t=20.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:11] auto equipment catalog: 508 unique eligible items from active general/faction catalogs; limitExceeded=0 (event 38)
#38 t=20.7s M0 AUTO EQUIPMENT CATALOG 508 unique eligible items from active general/faction catalogs; limitExceeded=0 [session=1791896205-1]
[14:57:11] hunter status: active=0 deployed=0 allowance=3 identified bodies=0 searchable delivered sectors=0 reserve used=0/3 HQ available=0 retained crew searches=0 (event 39)
#39 t=20.7s M0 HUNTER STATUS active=0 deployed=0 allowance=3 identified bodies=0 searchable delivered sectors=0 reserve used=0/3 HQ available=0 retained crew searches=0 [session=1791896205-1]
[14:57:11] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 40)
#40 t=20.7s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1791896205-1]
[14:57:11] role reserved: group=4 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking (event 41)
#41 t=20.7s M0 ROLE RESERVED group=4 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking [session=1791896205-1]
[14:57:11] Objective security: everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> (event 42)
#42 t=20.7s M0 OBJECTIVE DEFENCE everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> [session=1791896205-1]
[14:57:11] role reserved: group=6 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking (event 43)
#43 t=20.7s M0 ROLE RESERVED group=6 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking [session=1791896205-1]
[14:57:11] Objective security: everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> (event 44)
#44 t=20.7s M0 OBJECTIVE DEFENCE everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> [session=1791896205-1]
[14:57:11] Objective security: everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum (event 45)
#45 t=20.7s M0 OBJECTIVE DEFENCE everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum [session=1791896205-1]
[14:57:11] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 46)
#46 t=20.7s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1791896205-1]
[14:57:11] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 47)
#47 t=20.7s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1791896205-1]
[14:57:11] plane crew: crew=0 attempt=0/3 action= actor=SCR_ChimeraCharacter [entity details available] (event 48)
#48 t=21.4s M0 PLANE CREW crew=0 attempt=0/3 action= actor=SCR_ChimeraCharacter<0x000000008779C258> @"ENTITY:4611686018427390828" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4459.520020 22.597498 10386.799805> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=PilotCompartment occupant=NULL faction=US owned=1 fit=1 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:11] plane crew: crew=0 attempt=1/3 action=boarding accepted actor=SCR_ChimeraCharacter [entity details available] (event 49)
#49 t=21.4s M0 PLANE CREW crew=0 attempt=1/3 action=boarding accepted actor=SCR_ChimeraCharacter<0x000000008779C258> @"ENTITY:4611686018427390828" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4459.520020 22.597498 10386.799805> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=PilotCompartment occupant=NULL faction=US owned=1 fit=1 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:11] plane crew: crew=1 attempt=0/3 action= actor=SCR_ChimeraCharacter [entity details available] (event 50)
#50 t=21.4s M0 PLANE CREW crew=1 attempt=0/3 action= actor=SCR_ChimeraCharacter<0x000000008779C978> @"ENTITY:4611686018427390863" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4461.520020 22.290003 10386.799805> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=CopilotCompartment occupant=NULL faction=US owned=1 fit=1 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:11] plane crew: crew=1 attempt=1/3 action=boarding accepted actor=SCR_ChimeraCharacter [entity details available] (event 51)
#51 t=21.4s M0 PLANE CREW crew=1 attempt=1/3 action=boarding accepted actor=SCR_ChimeraCharacter<0x000000008779C978> @"ENTITY:4611686018427390863" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4461.520020 22.290003 10386.799805> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=CopilotCompartment occupant=NULL faction=US owned=1 fit=1 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:12] object guards: object-0 at <5759.44,217.628,7081.63>: skipped by site density (every 3); discovered=1 (event 52)
#52 t=21.8s M0 OBJECT GUARDS object-0 at <5759.44,217.628,7081.63>: skipped by site density (every 3); discovered=1 [session=1791896205-1]
[14:57:13] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 53)
#53 t=22.7s M0 HUNTER OPENING two UAZs and one troop truck: target radius=1000m (+/-250m), three clear road starts at least 90 degrees apart; center=<6088.5,211.389,7158.5> [session=1791896205-1]
[14:57:13] hunter team: crew=3 including one medic; soldier= (event 54)
#54 t=22.7s M0 HUNTER TEAM crew=3 including one medic; soldier={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et medic={9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et [session=1791896205-1]
[14:57:13] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 55)
#55 t=22.7s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1791896205-1]
[14:57:13] hunter opening distance: aggression-uaz-1 configured=1000m actual=1073m from opening player centre=<6088.5,211.389,7158.5>; source=prison-opening (event 56)
#56 t=22.7s M0 HUNTER OPENING DISTANCE aggression-uaz-1 configured=1000m actual=1073m from opening player centre=<6088.5,211.389,7158.5>; source=prison-opening [session=1791896205-1]
[14:57:13] UAZ patrol 1 deployed with 3 crew at <5589.51,72.0345,8108.34>. Deployment source: prison-opening. (event 57)
#57 t=22.7s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5589.51,72.0345,8108.34> crew=3 [session=1791896205-1]
[14:57:14] civilian traffic: car 1 created at <5329.36,28.8041,8487.47>; fixed route via <5758.75,214.329,7027.4> to <6854.43,98.445,5599.75> (event 58)
#58 t=23.6s M0 CIVILIAN TRAFFIC car 1 created at <5329.36,28.8041,8487.47>; fixed route via <5758.75,214.329,7027.4> to <6854.43,98.445,5599.75> [session=1791896205-1]
[14:57:14] Squad status report queued: status roadblock-0: 4 living, 4 fit, 0 confirmed losses; sampled=23619; small-arms ammunition=1227 magazine rounds, 3 chambered; carried mines=3 available unarmed PMN4 (event 59, message 3)
#59 t=23.6s M3 STATUS REPORT status roadblock-0: 4 living, 4 fit, 0 confirmed losses; sampled=23619; small-arms ammunition=1227 magazine rounds, 3 chambered; carried mines=3 available unarmed PMN4 [session=1791896205-1]
[14:57:14] Group 8 joined HQ: 2 soldiers, faction US. Assignment: plane-recon-23693.9. (event 60)
#60 t=23.7s M0 REGISTER group=8 force=plane-recon-23693.9 faction=US position=<4459.52,22.5975,10386.8> members=2 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:14] Group 8: soldier spawned at <4448.48,287.832,10382.4>. (event 61)
#61 t=23.7s M0 SPAWN MEMBER group=8 force=plane-recon-23693.9 actor=SCR_ChimeraCharacter<0x000000008779C258> @"ENTITY:4611686018427390828" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4448.479492 287.832306 10382.403320> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" prefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et position=<4448.48,287.832,10382.4> [session=1791896205-1]
[14:57:14] Group 8: soldier spawned at <4448.07,287.847,10382.1>. (event 62)
#62 t=23.7s M0 SPAWN MEMBER group=8 force=plane-recon-23693.9 actor=SCR_ChimeraCharacter<0x000000008779C978> @"ENTITY:4611686018427390863" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4448.067871 287.846588 10382.109375> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" prefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et position=<4448.07,287.847,10382.1> [session=1791896205-1]
[14:57:14] plane takeoff: <4444.52, 339.6, 10386.8> (event 63)
#63 t=23.7s M0 PLANE TAKEOFF <4444.52, 339.6, 10386.8> [session=1791896205-1]
[14:57:14] plane airborne: <4448.27, 286.117, 10382.4> (event 64)
#64 t=23.8s M0 PLANE AIRBORNE <4448.27, 286.117, 10382.4> [session=1791896205-1]
[14:57:14] plane status: patrolling island sectors position=<4448.27,286.117,10382.4> AGL=262.964 speed=29.6458 angles=<-37.8915,-58.48,-177.196> controls=0.95/0.7 destination=<5591.67,339.6,8748.5> (event 65)
#65 t=23.8s M0 PLANE STATUS patrolling island sectors position=<4448.27,286.117,10382.4> AGL=262.964 speed=29.6458 angles=<-37.8915,-58.48,-177.196> controls=0.95/0.7 destination=<5591.67,339.6,8748.5> [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 66)
#66 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 67)
#67 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 68)
#68 t=24.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087799CF0> @"ENTITY:4611686018427390477" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6000.000000 203.316483 7004.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6000,203.316,7004> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 69)
#69 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 70)
#70 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] Anti-air equipment selected for faction US; FIM-92 is the fallback. (event 71)
#71 t=24.6s M0 AA PROFILE faction=US; preferred={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 72)
#72 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 73)
#73 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 74)
#74 t=24.6s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087796EA0> @"ENTITY:4611686018427390026" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916245 7494.000000> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={BC6C9476FB3219A7}Prefabs/Weapons/Rifles/AK74/Rifle_AK74N_GP25.et magazinesRequested=0; item did not fit; authored loadout retained [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 75)
#75 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 76)
#76 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] optics: physical magnified optic preserved/confirmed (event 77)
#77 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:15] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 78)
#78 t=24.6s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1791896205-1]
[14:57:15] radio equipment: original group already equipped; no native radio request submitted (event 79)
#79 t=24.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1791896205-1]
[14:57:15] radio equipment: original group already equipped; no native radio request submitted (event 80)
#80 t=24.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1791896205-1]
[14:57:15] radio equipment: original group already equipped; no native radio request submitted (event 81)
#81 t=24.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1791896205-1]
[14:57:15] radio equipment: original group already equipped; no native radio request submitted (event 82)
#82 t=24.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1791896205-1]
[14:57:15] hunter team: crew=3 including one medic; soldier= (event 83)
#83 t=24.6s M0 HUNTER TEAM crew=3 including one medic; soldier={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et medic={9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et [session=1791896205-1]
[14:57:15] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 84)
#84 t=24.6s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1791896205-1]
[14:57:15] hunter opening distance: aggression-uaz-2 configured=1000m actual=983m from opening player centre=<6088.5,211.389,7158.5>; source=prison-opening (event 85)
#85 t=24.6s M0 HUNTER OPENING DISTANCE aggression-uaz-2 configured=1000m actual=983m from opening player centre=<6088.5,211.389,7158.5>; source=prison-opening [session=1791896205-1]
[14:57:15] UAZ patrol 2 deployed with 3 crew at <6998.89,112.189,6787.21>. Deployment source: prison-opening. (event 86)
#86 t=24.6s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6998.89,112.189,6787.21> crew=3 [session=1791896205-1]
[14:57:15] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 87)
#87 t=24.6s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1791896205-1]
[14:57:15] Group 9 joined HQ: 3 soldiers, faction US. Assignment: aggression-uaz-1. (event 88)
#88 t=24.6s M0 REGISTER group=9 force=aggression-uaz-1 faction=US position=<5589.51,72.0345,8108.34> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:15] Group 9: soldier spawned at <5589.21,72.8571,8108.7>. (event 89)
#89 t=24.6s M0 SPAWN MEMBER group=9 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008779D980> @"ENTITY:4611686018427391009" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5589.208496 72.857094 8108.702637> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5589.21,72.8571,8108.7> [session=1791896205-1]
[14:57:15] Group 9: soldier spawned at <5589.09,72.8244,8107.48>. (event 90)
#90 t=24.6s M0 SPAWN MEMBER group=9 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008779E0A0> @"ENTITY:4611686018427391074" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5589.093262 72.824394 8107.483887> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5589.09,72.8244,8107.48> [session=1791896205-1]
[14:57:15] Group 9: soldier spawned at <5590.02,72.8546,8108.39>. (event 91)
#91 t=24.6s M0 SPAWN MEMBER group=9 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008779E7C0> @"ENTITY:4611686018427391139" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5590.020020 72.854568 8108.387207> @"{9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et" prefab={9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et position=<5590.02,72.8546,8108.39> [session=1791896205-1]
[14:57:15] role reserved: group=9 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 92)
#92 t=24.6s M0 ROLE RESERVED group=9 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1791896205-1]
[14:57:15] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 93)
#93 t=24.6s M0 HUNTER READY aggression-uaz-1 response crew seated; physical radio available; fire at will; radio registration active [session=1791896205-1]
[14:57:15] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 94, message 3)
#94 t=24.6s M3 CALL unit 1 originating report; three seconds before transmission [session=1791896205-1]
[14:57:15] plane crew: crew=0 attempt=0/3 action= actor=SCR_ChimeraCharacter [entity details available] (event 95)
#95 t=25s M0 PLANE CREW crew=0 attempt=0/3 action= actor=SCR_ChimeraCharacter<0x00000000877A1590> @"ENTITY:4611686018427391882" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4459.520020 22.597498 10386.799805> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=PilotCompartment occupant=NULL faction=US owned=1 fit=1 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:15] plane crew: crew=0 attempt=1/3 action=boarding accepted actor=SCR_ChimeraCharacter [entity details available] (event 96)
#96 t=25s M0 PLANE CREW crew=0 attempt=1/3 action=boarding accepted actor=SCR_ChimeraCharacter<0x00000000877A1590> @"ENTITY:4611686018427391882" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4459.520020 22.597498 10386.799805> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=PilotCompartment occupant=NULL faction=US owned=1 fit=1 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:15] plane crew: crew=1 attempt=0/3 action= actor=SCR_ChimeraCharacter [entity details available] (event 97)
#97 t=25s M0 PLANE CREW crew=1 attempt=0/3 action= actor=SCR_ChimeraCharacter<0x00000000877A1CB0> @"ENTITY:4611686018427391917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4461.520020 22.290003 10386.799805> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=CopilotCompartment occupant=NULL faction=US owned=1 fit=1 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:15] plane crew: crew=1 attempt=1/3 action=boarding accepted actor=SCR_ChimeraCharacter [entity details available] (event 98)
#98 t=25s M0 PLANE CREW crew=1 attempt=1/3 action=boarding accepted actor=SCR_ChimeraCharacter<0x00000000877A1CB0> @"ENTITY:4611686018427391917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4461.520020 22.290003 10386.799805> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=CopilotCompartment occupant=NULL faction=US owned=1 fit=1 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:17] hunter team: crew=15 including one medic; soldier= (event 99)
#99 t=26.6s M0 HUNTER TEAM crew=15 including one medic; soldier={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et medic={9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et [session=1791896205-1]
[14:57:17] hunter crew: aggression-truck-3: original driver ordered to walk to the vehicle and board (event 100)
#100 t=26.6s M0 HUNTER CREW aggression-truck-3: original driver ordered to walk to the vehicle and board [session=1791896205-1]
[14:57:17] hunter opening distance: aggression-truck-3 configured=1000m actual=1100m from opening player centre=<6088.5,211.389,7158.5>; source=prison-opening (event 101)
#101 t=26.6s M0 HUNTER OPENING DISTANCE aggression-truck-3 configured=1000m actual=1100m from opening player centre=<6088.5,211.389,7158.5>; source=prison-opening [session=1791896205-1]
[14:57:17] Troop-truck patrol 3 deployed with 15 crew at <5328.79,80.6,6362.48>. Deployment source: prison-opening. (event 102)
#102 t=26.6s M0 HUNTER SPAWN aggression-truck-3 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5328.79,80.6,6362.48> crew=15 [session=1791896205-1]
[14:57:17] hunter movement: aggression-uaz-1 position=<5589.5,71.9624,8108.33> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 103)
#103 t=26.6s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5589.5,71.9624,8108.33> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1791896205-1]
[14:57:17] hunter crew: aggression-uaz-2: driver seated and conscious; patrol can continue (event 104)
#104 t=26.6s M0 HUNTER CREW aggression-uaz-2: driver seated and conscious; patrol can continue [session=1791896205-1]
[14:57:17] Group 10 joined HQ: 3 soldiers, faction US. Assignment: aggression-uaz-2. (event 105)
#105 t=26.6s M0 REGISTER group=10 force=aggression-uaz-2 faction=US position=<6998.89,112.189,6787.21> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:17] Group 10: soldier spawned at <6999.35,112.996,6787.37>. (event 106)
#106 t=26.6s M0 SPAWN MEMBER group=10 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x000000008779C978> @"ENTITY:4611686018427391607" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6999.352539 112.995598 6787.369629> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<6999.35,112.996,6787.37> [session=1791896205-1]
[14:57:17] Group 10: soldier spawned at <6998.29,112.959,6787.98>. (event 107)
#107 t=26.6s M0 SPAWN MEMBER group=10 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000877A0030> @"ENTITY:4611686018427391672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6998.288574 112.958847 6787.975098> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<6998.29,112.959,6787.98> [session=1791896205-1]
[14:57:17] Group 10: soldier spawned at <6998.73,113.08,6786.77>. (event 108)
#108 t=26.6s M0 SPAWN MEMBER group=10 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000877A0750> @"ENTITY:4611686018427391737" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6998.731445 113.079926 6786.765137> @"{9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et" prefab={9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et position=<6998.73,113.08,6786.77> [session=1791896205-1]
[14:57:17] role reserved: group=10 force=aggression-uaz-2 home=; excluded from general HQ retasking (event 109)
#109 t=26.6s M0 ROLE RESERVED group=10 force=aggression-uaz-2 home=; excluded from general HQ retasking [session=1791896205-1]
[14:57:17] UAZ patrol 2: driver and gunner are seated; registered with HQ. (event 110)
#110 t=26.6s M0 HUNTER READY aggression-uaz-2 response crew seated; physical radio available; fire at will; radio registration active [session=1791896205-1]
[14:57:17] Group 11 joined HQ: 5 soldiers, faction US. Assignment: defence-everon-medical-1. (event 111)
#111 t=26.6s M0 REGISTER group=11 force=defence-everon-medical-1 faction=US position=<6360,175.557,7420> members=5 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:17] Group 11: soldier spawned at <6360,175.437,7420>. (event 112)
#112 t=26.6s M0 SPAWN MEMBER group=11 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008779BB38> @"ENTITY:4611686018427390767" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6360.000000 175.437363 7420.000000> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et position=<6360,175.437,7420> [session=1791896205-1]
[14:57:17] Group 11: soldier spawned at <6363,175.374,7417>. (event 113)
#113 t=26.6s M0 SPAWN MEMBER group=11 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008779D098> @"ENTITY:4611686018427390902" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6363.000000 175.373550 7417.000000> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" prefab={5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et position=<6363,175.374,7417> [session=1791896205-1]
[14:57:17] Group 11: soldier spawned at <6357,175.78,7417>. (event 114)
#114 t=26.6s M0 SPAWN MEMBER group=11 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008779EEE0> @"ENTITY:4611686018427391221" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6357.000000 175.779892 7417.000000> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" prefab={84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et position=<6357,175.78,7417> [session=1791896205-1]
[14:57:17] Group 11: soldier spawned at <6366,175.373,7414>. (event 115)
#115 t=26.6s M0 SPAWN MEMBER group=11 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008779C7B0> @"ENTITY:4611686018427391422" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6366.000000 175.372910 7414.000000> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et position=<6366,175.373,7414> [session=1791896205-1]
[14:57:17] Group 11: soldier spawned at <6354,175.874,7414>. (event 116)
#116 t=26.6s M0 SPAWN MEMBER group=11 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000877A0E70> @"ENTITY:4611686018427391821" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6354.000000 175.873642 7414.000000> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et position=<6354,175.874,7414> [session=1791896205-1]
[14:57:17] role reserved: group=11 force=defence-everon-medical-1 home=; excluded from general HQ retasking (event 117)
#117 t=26.6s M0 ROLE RESERVED group=11 force=defence-everon-medical-1 home=; excluded from general HQ retasking [session=1791896205-1]
[14:57:17] Objective security: defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> (event 118)
#118 t=26.6s M0 OBJECTIVE DEFENCE defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> [session=1791896205-1]
[14:57:19] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 119)
#119 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087797CE0> @"ENTITY:4611686018427390138" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6189.914551 108.286903 5001.871094> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" position=<6189.91,108.287,5001.87> finite two-mine allowance issued [session=1791896205-1]
[14:57:19] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 120)
#120 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087798B20> @"ENTITY:4611686018427390249" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6200.343262 107.526573 5011.211914> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" position=<6200.34,107.527,5011.21> finite two-mine allowance issued [session=1791896205-1]
[14:57:19] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 121)
#121 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087799240> @"ENTITY:4611686018427390324" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6196.340332 108.027100 5015.681641> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" position=<6196.34,108.027,5015.68> finite two-mine allowance issued [session=1791896205-1]
[14:57:19] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 122)
#122 t=28.5s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087799CF0> @"ENTITY:4611686018427390477" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6000.000000 203.316498 7004.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" prefab={80CBC9A8D95A8A7B}Prefabs/Weapons/MachineGuns/PKM/MG_PKMN.et magazinesRequested=1; ammunition did not fit; no loose fallback [session=1791896205-1]
[14:57:19] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 123)
#123 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008779A410> @"ENTITY:4611686018427390535" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6003.000000 202.817322 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6003,202.817,7001> finite two-mine allowance issued [session=1791896205-1]
[14:57:19] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 124)
#124 t=28.5s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008778C978> @"ENTITY:4611686018427388694" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6084.950684 211.382599 7166.621094> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={36218D5F0C7095E6}Prefabs/Weapons/Flares/Flare_RSP30_red.et magazinesRequested=0; finite inventory item issued [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 125)
#125 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 126)
#126 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087793CC0> @"ENTITY:4611686018427389634" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6094.555664 211.024719 7173.401855> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" position=<6094.56,211.025,7173.4> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 127)
#127 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 128)
#128 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000877943E0> @"ENTITY:4611686018427389694" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6165.071777 202.335266 7049.784668> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6165.07,202.335,7049.78> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 129)
#129 t=28.5s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008778D7B8> @"ENTITY:4611686018427388796" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6519.279785 158.336365 7200.381348> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" position=<6519.28,158.336,7200.38> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 130)
#130 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 131)
#131 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087794B00> @"ENTITY:4611686018427389732" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6525.662109 157.948685 7204.694336> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" position=<6525.66,157.949,7204.69> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 132)
#132 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 133)
#133 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008778DED8> @"ENTITY:4611686018427388857" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096024 7500.000000> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" position=<7030,62.096,7500> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 134)
#134 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087792760> @"ENTITY:4611686018427389434" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643719 7497.000000> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" position=<7033,61.6437,7497> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 135)
#135 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087795220> @"ENTITY:4611686018427389792" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7026.683594 62.390892 7496.422363> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" position=<7026.68,62.3909,7496.42> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 136)
#136 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 137)
#137 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 138)
#138 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087790AE0> @"ENTITY:4611686018427389184" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5986.877441 218.365616 7218.093750> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" position=<5986.89,218.365,7218.1> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 139)
#139 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 140)
#140 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 141)
#141 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087791200> @"ENTITY:4611686018427389234" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.435059 139.660324 7293.193848> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" position=<6759.44,139.66,7293.19> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 142)
#142 t=28.5s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000877935A0> @"ENTITY:4611686018427389559" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6757.209473 139.386032 7299.183594> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" position=<6757.21,139.386,7299.18> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 143)
#143 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 144)
#144 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087796060> @"ENTITY:4611686018427389928" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6757.513672 139.857162 7288.493652> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" position=<6757.51,139.857,7288.49> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1791896205-1]
[14:57:19] optics: physical magnified optic preserved/confirmed (event 145)
#145 t=28.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:19] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 146)
#146 t=28.5s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1791896205-1]
[14:57:19] radio equipment: original group already equipped; no native radio request submitted (event 147)
#147 t=28.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1791896205-1]
[14:57:19] hunter movement: aggression-uaz-2 position=<6998.85,112.139,6787.17> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 148)
#148 t=28.5s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6998.85,112.139,6787.17> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1791896205-1]
[14:57:19] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-2 local patrol around opening sector destination=<7165.04, 45.5945, 6995.06> (event 149, message 6)
#149 t=28.5s M6 ORDER QUEUED HUNTER from report M0; aggression-uaz-2 local patrol around opening sector destination=<7165.04, 45.5945, 6995.06> [session=1791896205-1]
[14:57:19] Radio message in transit: HQ -> unit 10 (long-range) (event 150, message 6)
#150 t=28.5s M6 TRANSMIT HQ -> unit 10 (long-range) [session=1791896205-1]
[14:57:19] hunter crew: aggression-truck-3: driver seated and conscious; patrol can continue (event 151)
#151 t=28.5s M0 HUNTER CREW aggression-truck-3: driver seated and conscious; patrol can continue [session=1791896205-1]
[14:57:19] Group 12 joined HQ: 15 soldiers, faction US. Assignment: aggression-truck-3. (event 152)
#152 t=28.5s M0 REGISTER group=12 force=aggression-truck-3 faction=US position=<5328.79,80.6,6362.48> members=15 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5327.62,82.2336,6363.07>. (event 153)
#153 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A2598> @"ENTITY:4611686018427392021" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5327.622559 82.233566 6363.074707> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5327.62,82.2336,6363.07> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5328.52,82.2336,6363.82>. (event 154)
#154 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A2CB8> @"ENTITY:4611686018427392086" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5328.521973 82.233597 6363.815918> @"{9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et" prefab={9A234C5857D92187}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF_Medic.et position=<5328.52,82.2336,6363.82> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5328.07,82.2338,6363.5>. (event 155)
#155 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A33D8> @"ENTITY:4611686018427392168" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5328.068848 82.233810 6363.500488> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5328.07,82.2338,6363.5> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5328.3,82.5407,6361.77>. (event 156)
#156 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A3AF8> @"ENTITY:4611686018427392233" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5328.296875 82.540695 6361.774414> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5328.3,82.5407,6361.77> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5329.63,82.5405,6362.81>. (event 157)
#157 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A4218> @"ENTITY:4611686018427392298" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5329.625488 82.540504 6362.810547> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5329.63,82.5405,6362.81> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5328.72,82.5373,6361.26>. (event 158)
#158 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A4938> @"ENTITY:4611686018427392363" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5328.720215 82.537308 6361.255371> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5328.72,82.5373,6361.26> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5330.06,82.537,6362.28>. (event 159)
#159 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A5058> @"ENTITY:4611686018427392428" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5330.058105 82.537041 6362.279785> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5330.06,82.537,6362.28> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5329.12,82.5341,6360.76>. (event 160)
#160 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A5778> @"ENTITY:4611686018427392493" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5329.123535 82.534073 6360.761230> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5329.12,82.5341,6360.76> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5330.46,82.5338,6361.78>. (event 161)
#161 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A5E98> @"ENTITY:4611686018427392558" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5330.463379 82.533798 6361.783203> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5330.46,82.5338,6361.78> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5329.54,82.5307,6360.24>. (event 162)
#162 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A65B8> @"ENTITY:4611686018427392623" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5329.544922 82.530701 6360.244141> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5329.54,82.5307,6360.24> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5330.86,82.5306,6361.29>. (event 163)
#163 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A6CD8> @"ENTITY:4611686018427392688" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5330.863281 82.530594 6361.292969> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5330.86,82.5306,6361.29> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5329.95,82.5275,6359.75>. (event 164)
#164 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A73F8> @"ENTITY:4611686018427392753" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5329.945801 82.527489 6359.752930> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5329.95,82.5275,6359.75> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5331.28,82.5273,6360.79>. (event 165)
#165 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A7B18> @"ENTITY:4611686018427392818" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5331.275879 82.527290 6360.787109> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5331.28,82.5273,6360.79> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5330.33,82.5244,6359.28>. (event 166)
#166 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A8238> @"ENTITY:4611686018427392883" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5330.333496 82.524384 6359.277832> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5330.33,82.5244,6359.28> [session=1791896205-1]
[14:57:19] Group 12: soldier spawned at <5331.66,82.5242,6360.31>. (event 167)
#167 t=28.5s M0 SPAWN MEMBER group=12 force=aggression-truck-3 actor=SCR_ChimeraCharacter<0x00000000877A8958> @"ENTITY:4611686018427392948" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5331.660645 82.524200 6360.314941> @"{36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et" prefab={36E28C628A2F83CB}Prefabs/Characters/Factions/BLUFOR/US_Army/GreenBerets/Character_US_SF.et position=<5331.66,82.5242,6360.31> [session=1791896205-1]
[14:57:19] role reserved: group=12 force=aggression-truck-3 home=; excluded from general HQ retasking (event 168)
#168 t=28.5s M0 ROLE RESERVED group=12 force=aggression-truck-3 home=; excluded from general HQ retasking [session=1791896205-1]
[14:57:19] Troop-truck patrol 3: driver and gunner are seated; registered with HQ. (event 169)
#169 t=28.5s M0 HUNTER READY aggression-truck-3 response crew seated; physical radio available; fire at will; radio registration active [session=1791896205-1]
[14:57:19] The soldier finished making the report. Radio delivery can now proceed. (event 170, message 3)
#170 t=28.5s M3 CALL COMPLETE unit 1 completed originating report [session=1791896205-1]
[14:57:19] Radio message in transit: unit 1 -> HQ (long-range) (event 171, message 3)
#171 t=28.5s M3 TRANSMIT unit 1 -> HQ (long-range) [session=1791896205-1]
[14:57:19] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 172)
#172 t=28.5s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1791896205-1]
[14:57:20] civilian traffic: car 1 prefab= (event 173)
#173 t=29.5s M0 CIVILIAN TRAFFIC car 1 prefab={23B8C20ACAEC164B}Prefabs/Vehicles/Wheeled/S1203/S1203_transport_white.et at <5329.35,28.7064,8487.49>: waiting for original driver to board; native boarding recovery active [session=1791896205-1]
[14:57:20] Squad status report queued: status everon-extraction-1: 4 living, 4 fit, 0 confirmed losses; sampled=29456.8; small-arms ammunition=1227 magazine rounds, 3 chambered; carried mines=2 available unarmed PMN4 (event 174, message 7)
#174 t=29.5s M7 STATUS REPORT status everon-extraction-1: 4 living, 4 fit, 0 confirmed losses; sampled=29456.8; small-arms ammunition=1227 magazine rounds, 3 chambered; carried mines=2 available unarmed PMN4 [session=1791896205-1]
[14:57:20] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=29456.8; small-arms ammunition=786 magazine rounds, 4 chambered; carried mines=2 available unarmed PMN4 (event 175, message 8)
#175 t=29.5s M8 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=29456.8; small-arms ammunition=786 magazine rounds, 4 chambered; carried mines=2 available unarmed PMN4 [session=1791896205-1]
[14:57:20] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 3 soldiers; no clear site position outside the player exclusion distance. No nearby soldiers spawned. (event 176)
#176 t=29.7s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 3 soldiers; no clear site position outside the player exclusion distance. No nearby soldiers spawned. [session=1791896205-1]
[14:57:21] plane crew: crew=0 attempt=1/3 action= actor=SCR_ChimeraCharacter [entity details available] (event 177)
#177 t=30.2s M0 PLANE CREW crew=0 attempt=1/3 action= actor=SCR_ChimeraCharacter<0x00000000877A1590> @"ENTITY:4611686018427391882" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4446.579102 169.693085 10385.999023> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=PilotCompartment occupant=NULL faction=US owned=1 fit=0 seated=0 inside=0 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=0 [session=1791896205-1]
[14:57:21] plane crew: crew=1 attempt=1/3 action= actor=SCR_ChimeraCharacter [entity details available] (event 178)
#178 t=30.2s M0 PLANE CREW crew=1 attempt=1/3 action= actor=SCR_ChimeraCharacter<0x00000000877A1CB0> @"ENTITY:4611686018427391917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4446.433594 169.804443 10385.747070> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" seat=CopilotCompartment occupant=SCR_ChimeraCharacter<0x00000000877A1CB0> @"ENTITY:4611686018427391917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4446.433594 169.804443 10385.747070> @"{C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et" faction=US owned=1 fit=1 seated=1 inside=1 entering=0 exiting=0 accessible=1 active=1 LOD=0 reservedByOther=0 locked=0 occupied=1 [session=1791896205-1]
[14:57:21] hunter movement: aggression-truck-3 position=<5328.79,80.5947,6362.49> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 179)
#179 t=30.5s M0 HUNTER MOVEMENT aggression-truck-3 position=<5328.79,80.5947,6362.49> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1791896205-1]
[14:57:21] Squad status report queued: status everon-supply-2: 4 living, 4 fit, 0 confirmed losses; sampled=30457.6; small-arms ammunition=1246 magazine rounds, 4 chambered; carried mines=4 available unarmed PMN4 (event 180, message 9)
#180 t=30.5s M9 STATUS REPORT status everon-supply-2: 4 living, 4 fit, 0 confirmed losses; sampled=30457.6; small-arms ammunition=1246 magazine rounds, 4 chambered; carried mines=4 available unarmed PMN4 [session=1791896205-1]
[14:57:21] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 181, message 7)
#181 t=30.5s M7 CALL unit 5 originating report; three seconds before transmission [session=1791896205-1]
[14:57:21] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 182, message 8)
#182 t=30.5s M8 CALL unit 2 originating report; three seconds before transmission [session=1791896205-1]
[14:57:21] object guards: object-1 at <6671.02,148.713,7240.15>: skipped by site density (every 3); discovered=2 (event 183)
#183 t=30.7s M0 OBJECT GUARDS object-1 at <6671.02,148.713,7240.15>: skipped by site density (every 3); discovered=2 [session=1791896205-1]
[14:57:22] Radio message received: unit 10 received from HQ (event 184, message 6)
#184 t=31.5s M6 RECEIVE unit 10 received from HQ [session=1791896205-1]
[14:57:22] UAZ patrol 2 received its radio order. Drive to <7165.04, 45.5945, 6995.06>. (event 185)
#185 t=31.5s M0 HUNTER ORDER aggression-uaz-2 radio delivered; destination=<7165.04, 45.5945, 6995.06> [session=1791896205-1]
[14:57:22] Squad status report queued: status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=31459.2; small-arms ammunition=1227 magazine rounds, 3 chambered; carried mines=8 available unarmed PMN4 (event 186, message 10)
#186 t=31.5s M10 STATUS REPORT status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=31459.2; small-arms ammunition=1227 magazine rounds, 3 chambered; carried mines=8 available unarmed PMN4 [session=1791896205-1]
[14:57:22] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 187, message 9)
#187 t=31.5s M9 CALL unit 6 originating report; three seconds before transmission [session=1791896205-1]
[14:57:22] Radio message received: HQ received from unit 1 (event 188, message 3)
#188 t=31.5s M3 RECEIVE HQ received from unit 1 [session=1791896205-1]
[14:57:22] object guards: object-2 at <6747.97,137.568,7548.87>: planned 4 fixed guards and 4 HQ responders; activation 1400m, spawn exclusion 1000m; every=3 HQ mode=1 (event 189)
#189 t=31.5s M0 OBJECT GUARDS object-2 at <6747.97,137.568,7548.87>: planned 4 fixed guards and 4 HQ responders; activation 1400m, spawn exclusion 1000m; every=3 HQ mode=1 [session=1791896205-1]
[14:57:22] object guards: object-3 at <5315.68,80.556,6311.31>: skipped by site density (every 3); discovered=4 (event 190)
#190 t=32s M0 OBJECT GUARDS object-3 at <5315.68,80.556,6311.31>: skipped by site density (every 3); discovered=4 [session=1791896205-1]
[14:57:23] optics: physical magnified optic preserved/confirmed (event 191)
#191 t=32.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:23] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 192)
#192 t=32.5s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008779B418> @"ENTITY:4611686018427390700" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6006.000000 202.378967 6998.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={FA8BE6075AFFBCA8}Prefabs/Weapons/Rifles/AK74M/Rifle_AK74M.et magazinesRequested=2; weapon and finite matching ammunition issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 193)
#193 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008778F438> @"ENTITY:4611686018427389040" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6096.645996 211.137939 7153.024902> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" position=<6096.65,211.138,7153.02> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 194)
#194 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087791920> @"ENTITY:4611686018427389284" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6122.003906 210.039719 7156.305664> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" position=<6122,210.04,7156.31> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 195)
#195 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087793CC0> @"ENTITY:4611686018427389634" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6099.856934 210.894989 7171.110352> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" position=<6099.86,210.895,7171.11> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 196)
#196 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000877975C0> @"ENTITY:4611686018427390096" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6156.499512 202.090179 7031.022949> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6156.5,202.09,7031.02> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 197)
#197 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008778D7B8> @"ENTITY:4611686018427388796" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6516.576172 158.534607 7200.701172> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" position=<6516.58,158.535,7200.7> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 198)
#198 t=32.5s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008778D7B8> @"ENTITY:4611686018427388796" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6516.576172 158.534607 7200.701172> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" prefab={9A2AA760B16BCDBE}Prefabs/Weapons/Rifles/M40/Rifle_M40A5.et magazinesRequested=0; item did not fit; authored loadout retained [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 199)
#199 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000877903C0> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6520.538574 158.231232 7203.392578> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" position=<6520.54,158.231,7203.39> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 200)
#200 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087792040> @"ENTITY:4611686018427389359" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6517.180176 158.525909 7196.923340> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" position=<6517.18,158.526,7196.92> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 201)
#201 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087795220> @"ENTITY:4611686018427389792" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7028.951172 61.617569 7493.126953> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" position=<7028.95,61.6176,7493.13> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 202)
#202 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087790AE0> @"ENTITY:4611686018427389184" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5989.656738 218.209595 7216.899414> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" position=<5989.66,218.209,7216.89> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 203)
#203 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087795940> @"ENTITY:4611686018427389868" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5987.508789 218.263657 7213.630371> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" position=<5987.51,218.264,7213.63> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 204)
#204 t=32.5s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087795940> @"ENTITY:4611686018427389868" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5987.508789 218.263657 7213.630371> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={22529BCDC9439FCD}Prefabs/Weapons/Rifles/M16/Variants/Rifle_M16A2_M203_OliveGreen_Sand_Stripes.et magazinesRequested=0; item did not fit; authored loadout retained [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 205)
#205 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008778ED18> @"ENTITY:4611686018427388979" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6772.275879 138.834412 7295.902344> @"{E398E44759DA1A43}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_TL.et" position=<6772.28,138.834,7295.9> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 206)
#206 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087791200> @"ENTITY:4611686018427389234" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6764.463867 139.372437 7292.819336> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" position=<6764.46,139.372,7292.82> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 207)
#207 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000877935A0> @"ENTITY:4611686018427389559" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.462891 139.071121 7297.900879> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" position=<6765.46,139.071,7297.9> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 208)
#208 t=32.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087796060> @"ENTITY:4611686018427389928" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6764.034180 139.449509 7289.432617> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" position=<6764.03,139.45,7289.43> finite two-mine allowance issued [session=1791896205-1]
[14:57:23] optics: physical magnified optic preserved/confirmed (event 209)
#209 t=32.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:23] optics: physical magnified optic preserved/confirmed (event 210)
#210 t=32.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:23] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 211)
#211 t=32.5s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008779C7B0> @"ENTITY:4611686018427391422" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6366.342285 175.395004 7412.971680> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" prefab={1398CD8C6DFB61D0}Prefabs/Weapons/Rifles/AK74M/Rifle_AK101.et magazinesRequested=0; item did not fit; authored loadout retained [session=1791896205-1]
[14:57:23] optics: physical magnified optic preserved/confirmed (event 212)
#212 t=32.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1791896205-1]
[14:57:23] radio equipment: original group already equipped; no native radio request submitted (event 213)
#213 t=32.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1791896205-1]
[14:57:23] radio equipment: original group already equipped; no native radio request submitted (event 214)
#214 t=32.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1791896205-1]
[14:57:23] radio equipment: original group already equipped; no native radio request submitted (event 215)
#215 t=32.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1791896205-1]
[14:57:23] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 216, message 10)
#216 t=32.5s M10 CALL unit 7 originating report; three seconds before transmission [session=1791896205-1]
[14:57:23] Squad status report queued: status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=32468.8; small-arms ammunition=1227 magazine rounds, 3 chambered; carried mines=6 available unarmed PMN4 (event 217, message 12)
#217 t=32.5s M12 STATUS REPORT status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=32468.8; small-arms ammunition=1227 magazine rounds, 3 chambered; carried mines=6 available unarmed PMN4 [session=1791896205-1]