Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
51 lines
3.4 KiB
Python
51 lines
3.4 KiB
Python
from pathlib import Path
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import importlib.util,json,tempfile,os,subprocess,sys
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BASE=Path(os.environ.get("ERR_CONVOY_SETTINGS_ROOT", Path(__file__).resolve().parents[1]))
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from policy_harness import ROOT,body,run
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spec=importlib.util.spec_from_file_location('import_settings',BASE/'tools/import_settings.py')
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m=importlib.util.module_from_spec(spec);spec.loader.exec_module(m)
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result,deferred=m.merge({'configVersion':1,'reportIntervalSeconds':20.0,'supportSquadLimit':2,'responseRadiusMetres':1500,'convoyCount':3},{'aiIntelChancePercent':0,'intelRevealChancePercent':100})
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assert result==dict(reportIntervalSeconds=20,supportSquadLimit=2,responseRadiusMetres=1500,aiIntelChancePercent=0,intelRevealChancePercent=100,radioDefenceSeconds=180,startTimeMinutes=840,timeMultiplier=1,startDateCode=0,weatherProfile=0,stingerChanceOneIn=15,automaticConvoyEnabled=1)
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assert deferred==['ai:convoyCount=3 mapped to automaticConvoyEnabled=1; successor capped at one initial convoy']
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for count in (0,1,3,20):
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values,notes=m.merge(ai={'convoyCount':count})
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assert values['automaticConvoyEnabled']==int(count>0)
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assert bool(notes)==(count>1)
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for invalid in (-1,21,True,False,None,'1',1.5,float('nan'),float('inf')):
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try:m.merge(ai={'convoyCount':invalid})
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except ValueError:pass
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else:raise AssertionError(invalid)
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try:m.merge(ai={'convoyCount':0,'automaticConvoyEnabled':1})
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except ValueError:pass
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else:raise AssertionError('Ambiguous old/new settings accepted')
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assert m.merge(ai={'stingerChanceOneIn':37})[0]['stingerChanceOneIn']==37
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assert m.merge(ai={'stingerChanceOneIn':0})[0]['stingerChanceOneIn']==0
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assert m.merge()[0]=={k:v[0] for k,v in m.SCHEMA.items()}
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for key,(_,lo,hi) in m.SCHEMA.items():
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if key not in m.AI_KEYS and key not in m.INTEL_KEYS:continue
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for invalid in (lo-1,hi+1,True,False,None,'10',lo+0.5,float('nan'),float('inf')):
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try:m.merge(**({'ai':{key:invalid}} if key in m.AI_KEYS else {'intel':{key:invalid}}))
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except ValueError:pass
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else:raise AssertionError((key,invalid))
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with tempfile.TemporaryDirectory() as tmp:
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dest=Path(tmp)/'rereintroduced.json'
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m.write_new(dest,json.dumps(result));before=dest.read_bytes()
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try:m.write_new(dest,'overwrite')
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except FileExistsError:pass
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else:raise AssertionError('Existing destination overwritten')
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assert dest.read_bytes()==before
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assert sorted(p.name for p in Path(tmp).iterdir())==['rereintroduced.json']
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legacy=Path(tmp)/'legacy-ai.json';legacy.write_text('{"convoyCount":3}');original=legacy.read_bytes()
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preview=subprocess.run([sys.executable,str(BASE/'tools/import_settings.py'),'--ai',str(legacy)],capture_output=True,text=True,check=True)
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assert json.loads(preview.stdout)['automaticConvoyEnabled']==1
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assert 'successor capped at one initial convoy' in preview.stderr and legacy.read_bytes()==original
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# Test the actual runtime validator against the migration schema at each boundary.
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validator=body(BASE/'addons/core/Scripts/Game/ERR/00_Core/ERR_Settings.c','static bool Valid(').replace('string key','std::string key')
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checks=[]
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for key,(_,lo,hi) in m.SCHEMA.items():
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for value,expected in [(lo-1,False),(lo,True),(hi,True),(hi+1,False)]:
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checks.append(f'assert(Valid("{key}",{value})=={str(expected).lower()});')
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run('#include <cassert>\n#include <string>\n'+validator+'\nint main(){'+''.join(checks)+'assert(!Valid("unknown",1));}\n')
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print('PASS: legacy values preserved, unsupported fields reported, invalid data rejected, existing files protected, runtime bounds aligned')
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