Files
EscapistsReintroduced/docs/evidence/random-radius-trace-2026-10-03/review/trace-review.json
T
jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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{
"complete": true,
"approved_source_api_review": true,
"source": "/tmp/erri-random-radius-source-0504/addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeRandomRadiusTrace.c",
"sha256": "7e946406067092e30b6b75cc6ef0c56db7f866249e02bd13648156933ee578d9",
"wrappers": 5,
"installed_sdk_bindings": [
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data.pak",
"path": "AI/BehaviorTrees/Chimera/Soldier/CombatMoveRequest_Move.bt",
"sha256": "23af0dbdf6b5aec5f13117777bd2211a41d2684a975b16141a809cd2f0f04a69",
"scratch": "/tmp/erri-zero-radius-review-0504/native/AI/BehaviorTrees/Chimera/Soldier/CombatMoveRequest_Move.bt"
},
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data.pak",
"path": "AI/BehaviorTrees/Chimera/Soldier/LookAtRandomized.bt",
"sha256": "8626168e0d8ff2d268ed7591bf2a7a184bbf7aee390e2ce98ddb642463556abd",
"scratch": "/tmp/erri-zero-radius-review-0504/native/AI/BehaviorTrees/Chimera/Soldier/LookAtRandomized.bt"
},
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data007.pak",
"path": "scripts/Game/AI/Movement/SCR_AICalculateNextCombatMovePos.c",
"sha256": "636fbef514e676d8bf45be87646bfb1ef38ddbf0e30c5fea0377bc696d5c5476",
"local_same": true
},
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data007.pak",
"path": "scripts/Game/AI/Movement/SCR_AICombatMoveRequest.c",
"sha256": "5b515efdf00ec350bc6ca84fd1a206a2575a56b423481b81b99097b8fe585121",
"local_same": true
},
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data007.pak",
"path": "scripts/Game/AI/Movement/SCR_AICombatMoveUtils.c",
"sha256": "9a03c635de86675e3cc4b834496a9351c37c9bafe497c63c51c1c78999afb700",
"local_same": true
},
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data007.pak",
"path": "scripts/Game/AI/ScriptedNodes/Utils/SCR_AIGetRandomLookPosition.c",
"sha256": "cd2e0a6871ba32541b28aae2f17b5d1139e2c29b0ea25ccadd022838a1c490f5",
"local_same": true
},
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data007.pak",
"path": "scripts/Game/AI/ScriptedNodes/Utils/SCR_AIGetRandomPointWithExclude.c",
"sha256": "978eda9adc1721978ab9d952cd24f458ae213661216d9b541c3439d5322c65d0",
"local_same": true
},
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data007.pak",
"path": "scripts/Game/Camera/Shake/SCR_RecoilCameraShakeParams.c",
"sha256": "81c78fd6de3e3d1f4031b589918b002fd0d4ef1673a6287ad7249b2c236aef8c",
"local_same": true
},
{
"pak": "/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger/addons/data/data007.pak",
"path": "scripts/Game/generated/AI/Node.c",
"sha256": "d5d3eea4e72d8a8978257009f8b3408628c26c0dd7c406a1fe86fafdaaedc789",
"local_same": true
}
],
"checks": [
"All five override signatures, argument names, protected access and default arguments match SDK; optional Node helper uses public GetCallstackStr(out string).",
"Point calls superclass once first and returns exact ENodeResult; log only afterSUCCESS and actualupdated radius fields are bothzero.",
"Look reads owner/entity/InPos only when enabled and below cap; native superclass remains once with original owner/dt. Extra observation reads do not set ports or consume RNG.",
"Combat calls protected superclass once with original distance/centerPos; does not replace destination or random draw.",
"WithExclude reproduces direct branch predicate (equal origins OR excludeRadius<1e-8) and logs only bothradii0 there. Iterative branch logs only radius0 and iterationCount>0; zero iterations produces no diagnostic random-call claim. Exact original out randomPos and allsix arguments pass through once, returnbool unchanged.",
"Recoil observes min/max lengths only behind gate; superclass once preserves native random-sign draw and sphere draw, original uniform/default and vector return.",
"One shared16-sample cap; counter increments and Node stack/Debug stack retrieval occur only within accepted Log. CLI flag read cached once; disabled wrappers perform no added node/actor/port/vector observations.",
"WORKBENCH only; no spawn/force/order/AI-policy/runtime corrective behavior."
],
"limits": [
"Native compilation and runtime attribution still pending; no compiler/native actions by reviewer.",
"Point postSUCCESS logging cannot establish absence of a failing/aborting native call.",
"Several native/script callsites remain unwrapped; no completeness claim.",
"Formatted zero could also be a small rounded nonzero value; wrappers intentionally match exactzero inputs requested for this diagnostic."
],
"uncovered_calls": [
"SCR_AIEnemyMarkingSystem: dynamic base+distance inaccuracy",
"SCR_ArtilleryWaypointGroupCommand: curve-derived offset radii",
"SCR_ResourcePlayerControllerInventoryComponent.FindSuitablePosition: maxHorizontalOffset",
"SCR_AirstrikePrototype: configured airstrike radius",
"SCR_Math2D wrapper itself and native engine callers",
"SCR_AIFindFirePositionBehavior uses positive constants13/20 and0/4; CleanSweep/LastStand use0/2",
"SCR_EffectModulePositionData_Radius has max<=min correction before call"
],
"blockers": []
}