Files
EscapistsReintroduced/docs/evidence/crash-start-2026-10-03/proposals/core/finding.json
T
jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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{
"status": "working scratch core, measured resource dependency pending; not integrated or native-qualified",
"scope": "Default prison or independently authored static crash aftermath; no aircraft control or alternate admission/loadout.",
"implementation": [
"Once-only server settings choice frozen before first scenario Prepare, replicated int StartMode; invalid choice refuses preparation and later saved edits cannot change this round.",
"Guarded PREPARING->RADIO_SEARCH requires frozen crash choice and successful full scenario/extraction/environment readiness. Existing default phase edges retained. Both initial exit paths reset dormant force clocks; production prison AI release/listeners receive actual RADIO_SEARCH.",
"Fresh runtime single-start definition becomes owned empty crash site+one static wreck prop, preserving finite container/stock/map/site ID and internal PRISON start-slot role. Removes only start guards/route/responders/old props; no new forces or grants.",
"Crash transformation follows WB-only definition overrides. It forces regular generated survey; terrain-independent scheduler already calls same common survey. Both keep full original start/cache square plus padded measured wreck volume, rotated around actual heading.",
"Explicit prison escape service mode guard; standard spawn/one-life/reconnect/preload unchanged. Scenario normal catalog/generated allowlist includes crash-start while exact latest patrol-hq helper remains byte-for-byte."
],
"resource_contract": {
"owner": "convoy_supply_pool",
"class": "ERR_CrashSiteResources",
"methods": [
"SitePrefab()",
"WreckPrefab()",
"Bounds(out vector minimum,out vector maximum)"
],
"measurement": "No guessed constants. Current resource draft Bounds returns false until root measured exact native replicated wrapper. Core Configure and survey fail closed if false.",
"geometry": "Measured local bounds must be finite/nondegenerate, coordinates and extents bounded30m; offset places nearest hullX at12m; overall offset<=40m. Rounded measured footprint +1m padding, halfsize<=20m, vertical extent+1<=20m. These are refusal caps, not invented dimensions. Existing original16spawn slots and cache remain in original10m survey."
},
"verification": {
"new_test": "tests/test_crash_start.py",
"exit": 0,
"actual_methods": [
"ERR_StartRules.Valid/Geometry",
"ERR_StartSetup.IsCrash/Geometry/Configure",
"ERR_GameMode.FreezeStartMode",
"ERR_GameMode.Transition admission prefix",
"ERR_MissionRules.Terminal/CanTransition",
"ERR_CampTerrain.Site"
],
"boundaries": "Resource measurement, definition.Valid, native actor allocation and trace/terrain primitives doubled; source-order checks bind full startup, replicated getter, prison guard and both placement callers. Actual native geometry/replication/crash route remain pending.",
"baseline_red": "Not claimed: this adds an absent feature; new-class behavior tested directly."
},
"unmodified": [
"ERR_SpawnLogic / roster / inventory admission",
"SiteService finite stock and owned cleanup",
"TerrainSites (shared survey used without edits)",
"PrisonAI production hold/release",
"latest patrol-hq finite responders and runtime radius/queue fixture",
"settings/admin/UI files owned by separate agent",
"live successor and original"
]
}