{ "verdict": "Concrete source-level missing capture-event integration identified; native timing reproduction and patch not executed.", "behavior": "Original ground response vehicle capture is recorded immediately on player compartment entry; successor hunter capture is only sampled at one-second Tick cadence.", "evidence": [ { "path": "/home/jakub/devel/escapists/escapists-ai/Scripts/Game/EscapistsAI/EAI_ResponseSafety.c", "method": "SCR_CompartmentAccessComponent.OnCompartmentEntered", "fact": "Server player entry calls EAI_ReleaseCapturedResponses(targetEntity) before native super callback." }, { "path": "/home/jakub/devel/escapists/escapists-ai/Scripts/Game/EscapistsAI/EAI_AIResponseSystem.c", "method": "EAI_ReleaseCapturedResponses", "fact": "Matches exact original response vehicle via entered entity ancestry or current occupancy; removes tracked pair permanently, preserving physical vehicle." }, { "path": "/home/jakub/devel/escapistsrereintroduced/addons/core/Scripts/Game/ERR/10_AI/ERR_HunterService.c", "method": "ERR_HunterService.Tick", "fact": "now