"""Actual delivered-only roster, missing-patrol and cumulative confirmed-loss rules.""" from policy_harness import ROOT, body, run from pathlib import Path import os,re P=Path(os.environ.get('ERR_WATCH_SOURCE',ROOT/'addons/ai/Scripts/Game/ERR/ERR_HQWatch.c')) U=ROOT/'addons/ai/Scripts/Game/ERR/ERR_HQPursuit.c' def cpp(s): for old,new in [('protected ',''),('Math.','Math::'),('ERR_HQPursuitRules.','ERR_HQPursuitRules::'), ('ERR_HQWatchRules.','ERR_HQWatchRules::'),('null','nullptr'), ('report.SourceId.IsEmpty()','report.SourceId.empty()'),('report.SourceId.Length()','report.SourceId.size()')]: s=s.replace(old,new) for typ in ('ERR_HQStatusReport','ERR_HQWatchEntry'): s=re.sub(r'\b'+typ+r' (?=\w)',typ+'* ',s) for var in ('entry','report'):s=s.replace(var+'.',var+'->') return s rules='\n'.join(cpp(body(P,s)) for s in ('static bool Valid(', 'static bool RequestDue(', 'static bool InvestigationDue(', 'static int SquadLimit(')) methods='\n'.join(cpp(body(P,s)) for s in ('int Count()', 'ERR_HQWatchEntry Find(', 'ERR_HQWatchEntry At(', 'int ConfirmedLosses()', 'int SquadLimit(int baseline)', 'bool Ingest(', 'bool RequestDue(string', 'bool MarkRequested(', 'bool InvestigationDue(string', 'bool MarkInvestigating(', 'bool FinishInvestigation(', 'void Clear(')) common='\n'.join(cpp(body(U,s)) for s in ('static bool Finite(', 'static bool PositionValid(')) run(r''' #include #include #include #include #include #include #include using string=std::string; struct vector{float x=0,y=0,z=0;float operator[](int i)const{return i==0?x:i==1?y:z;}}; struct Math{static int Clamp(int n,int lo,int hi){return std::clamp(n,lo,hi);} static int Min(int a,int b){return std::min(a,b);}static float AbsFloat(float n){return std::abs(n);}}; int logs=0;void Print(const char*){logs++;} templatestruct Array:std::vector{ int Count(){return this->size();}void Insert(T n){this->push_back(n);}void Clear(){this->clear();} }; templatestruct Map:std::map{ V Get(K k){return this->count(k)?this->at(k):V{};}void Set(K k,V v){(*this)[k]=v;} void Clear(){this->clear();} }; struct ERR_HQPursuitRules{ '''+common+r''' }; struct ERR_HQStatusReport{ string SourceId="patrol-1";int MessageId=1;vector Position{100,20,300}; int Strength=4,Count=4,Fit=4,ConfirmedLosses=0;float ObservedAt=0; }; struct ERR_HQWatchEntry{ string SourceId;int MessageId=0,RequestId=0;vector Position; int Strength=0,Count=0,Fit=0,ConfirmedLosses=0; float ObservedAt=-1,LastDeliveredAt=-1,AskedAt=-1,NextAttempt=0; bool Investigating=false,Closed=false; }; struct ERR_HQWatchRules{ '''+rules+r''' }; struct Watch{ Arraym_Entries;Mapm_BySource; int m_ConfirmedLosses=0;bool m_CapLogged=false; '''+methods+r''' }; int main(){ using R=ERR_HQWatchRules; assert(R::SquadLimit(0,100)==0&&R::SquadLimit(-1,100)==0); assert(R::SquadLimit(2,0)==2&&R::SquadLimit(2,1)==2&&R::SquadLimit(2,2)==3); assert(R::SquadLimit(2,-1)==2&&R::SquadLimit(2,15)==8); assert(R::SquadLimit(100,0)==8&&R::SquadLimit(2,2147483647)==8); Watch watch;ERR_HQStatusReport report; // Until an actual delivery calls Ingest the local status produces no HQ roster or missing case. assert(watch.Count()==0&&!watch.RequestDue(report.SourceId,999999)); assert(watch.Ingest(&report,5000)&&watch.Count()==1); auto entry=watch.Find(report.SourceId); report.Position={999,40,999}; // immutable intake: changing sender object cannot relocate HQ's snapshot assert(entry->Position.x==100&&entry->LastDeliveredAt==5000); assert(!watch.RequestDue(report.SourceId,359999)); assert(watch.RequestDue(report.SourceId,360000)); assert(!watch.MarkRequested(report.SourceId,2,360000)); assert(watch.MarkRequested(report.SourceId,1,360000)); assert(!watch.MarkRequested(report.SourceId,1,360001)); assert(!watch.InvestigationDue(report.SourceId,389999)); assert(watch.InvestigationDue(report.SourceId,390000)); assert(watch.MarkInvestigating(report.SourceId,1,1,390000)); assert(!watch.MarkInvestigating(report.SourceId,1,1,390000)); assert(watch.ConfirmedLosses()==0&&entry->Position.x==100); // silence proves neither casualties nor target position assert(!watch.FinishInvestigation(report.SourceId,2,1,391000)); assert(watch.FinishInvestigation(report.SourceId,1,1,391000)); assert(!watch.FinishInvestigation(report.SourceId,1,1,391000)); assert(!watch.RequestDue(report.SourceId,570999)&&watch.RequestDue(report.SourceId,571000)); assert(watch.MarkRequested(report.SourceId,1,571000)); assert(watch.MarkInvestigating(report.SourceId,1,2,601000)); assert(!watch.FinishInvestigation(report.SourceId,1,1,601001)); // late completion from first request // A fresh delayed check-in cancels the old missing episode, never refreshes an enemy contact. report.MessageId=2;report.ObservedAt=600000;report.Fit=2; assert(watch.Ingest(&report,602000)); assert(!entry->Investigating&&entry->AskedAt==-1&&entry->Position.x==999); assert(watch.ConfirmedLosses()==0); // two unconscious members still alive assert(!watch.FinishInvestigation(report.SourceId,1,1,603000)); assert(!watch.Ingest(&report,603000)); report.MessageId=3;assert(!watch.Ingest(&report,603000)); // same observation relabelled cannot renew status report.ObservedAt=601000;report.Count=3;report.Fit=2;report.ConfirmedLosses=1; assert(watch.Ingest(&report,603000)&&watch.ConfirmedLosses()==1); report.MessageId=4;report.ObservedAt=602000; assert(watch.Ingest(&report,604000)&&watch.ConfirmedLosses()==1); // cumulative, not additive report.MessageId=5;report.ObservedAt=603000;report.Count=2;report.ConfirmedLosses=2; assert(watch.Ingest(&report,605000)&&watch.ConfirmedLosses()==2&&watch.SquadLimit(2)==3); report.MessageId=6;report.ObservedAt=604000;report.ConfirmedLosses=1; assert(!watch.Ingest(&report,606000)&&watch.ConfirmedLosses()==2); report.ConfirmedLosses=2;report.Strength=5; assert(!watch.Ingest(&report,606000));report.Strength=4; // Missing members cannot be counted as dead. A delivered explicit whole-formation loss can close it. report.Count=0;report.Fit=0; assert(watch.Ingest(&report,606000)&&!entry->Closed&&watch.ConfirmedLosses()==2); report.MessageId=7;report.ObservedAt=605000;report.ConfirmedLosses=4; assert(watch.Ingest(&report,607000)&&entry->Closed&&watch.ConfirmedLosses()==4); assert(!watch.RequestDue(report.SourceId,2000000)); report.MessageId=8;report.ObservedAt=606000;report.ConfirmedLosses=0;report.Count=4;report.Fit=4; assert(!watch.Ingest(&report,608000)); // source cannot resurrect or erase counted deaths // Validation precedes allocation/watermarks; malformed deliveries cannot poison future genuine reports. float nan=std::numeric_limits::quiet_NaN(); for(int field=0;field<13;field++){ ERR_HQStatusReport bad;bad.SourceId="invalid"; if(field==0)bad.SourceId=""; if(field==1)bad.MessageId=0; if(field==2)bad.Position.x=nan; if(field==3)bad.ObservedAt=1001; if(field==4)bad.ObservedAt=-1; if(field==5)bad.ObservedAt=nan; if(field==6)bad.Strength=33; if(field==7)bad.Count=5; if(field==8)bad.Fit=5; if(field==9)bad.Fit=-1; if(field==10)bad.ConfirmedLosses=1; if(field==11)bad.ConfirmedLosses=-1; if(field==12)bad.SourceId=string(97,'a'); assert(!watch.Ingest(&bad,1000)&&watch.Count()==1); } ERR_HQStatusReport late;late.SourceId="late"; assert(!watch.Ingest(nullptr,1000)&&!watch.Ingest(&late,nan)); assert(!watch.Ingest(&late,120001)&&watch.Ingest(&late,120000)); assert(!watch.RequestDue("late",nan)); Watch cap;ERR_HQStatusReport item;item.Count=0;item.Fit=0;item.ConfirmedLosses=4; for(int i=0;i<128;i++){item.SourceId=std::to_string(i);assert(cap.Ingest(&item,1000));} assert(cap.Count()==128&&cap.ConfirmedLosses()==512); item.SourceId="overflow";assert(!cap.Ingest(&item,1000)); item.SourceId="overflow2";assert(!cap.Ingest(&item,1000)&&logs==1); item.SourceId="0";item.MessageId=2;item.ObservedAt=2000; assert(cap.Ingest(&item,2000)&&cap.ConfirmedLosses()==512&&cap.Count()==128); cap.Clear();assert(cap.Count()==0&&cap.ConfirmedLosses()==0&&!cap.Find("0")); } ''') source=P.read_text() for forbidden in ('IEntity','SCR_AIGroup','GetGame(','GetOrigin(','GetPlayers(','GetAgents(', 'GetControlledEntity(','Spawn(','CallLater(','ERR_HQMemory','ERR_HQReport '): assert forbidden not in source,forbidden assert all(len(line)<120 for line in source.splitlines()) print('PASS: delivered-only status snapshots, two missed check-ins/reply deadline, last reported coordinates, episode/replay guards, confirmed-loss idempotence and 128-record cap')