[17:11:33] Group 1 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-1. (event 1) #1 t=32.9s M0 REGISTER group=1 force=hill-scout-1 faction=USSR position=<5334.05,265.29,9102.47> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:33] Group 1: soldier spawned at <5334.05,265.327,9102.47>. (event 2) #2 t=32.9s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00007F29135A7EA8> @"ENTITY:4611686018427392321" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5334.048340 265.327118 9102.465820> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5334.05,265.327,9102.47> [session=1790867461-1] [17:11:34] Group 2 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-2. (event 3) #3 t=33.4s M0 REGISTER group=2 force=hill-scout-2 faction=USSR position=<6118.41,141.507,7854.31> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:34] Group 2: soldier spawned at <6118.41,141.484,7854.31>. (event 4) #4 t=33.4s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x00007F29135A8070> @"ENTITY:4611686018427392381" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6118.413574 141.484329 7854.311035> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<6118.41,141.484,7854.31> [session=1790867461-1] [17:11:34] Group 3 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-3. (event 5) #5 t=33.4s M0 REGISTER group=3 force=hill-scout-3 faction=USSR position=<10708.4,140.922,5954.3> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:34] Group 3: soldier spawned at <10708.4,140.907,5954.3>. (event 6) #6 t=33.4s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00007F29135A8238> @"ENTITY:4611686018427392435" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <10708.404297 140.906723 5954.304199> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<10708.4,140.907,5954.3> [session=1790867461-1] [17:11:34] Group 4 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-4. (event 7) #7 t=34s M0 REGISTER group=4 force=hill-scout-4 faction=USSR position=<10293.5,170.848,3216.41> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:34] Group 4: soldier spawned at <10293.5,170.825,3216.41>. (event 8) #8 t=34s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x00007F29135A8400> @"ENTITY:4611686018427392499" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <10293.539062 170.825439 3216.412842> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<10293.5,170.825,3216.41> [session=1790867461-1] [17:11:34] Group 5 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-5. (event 9) #9 t=34s M0 REGISTER group=5 force=hill-scout-5 faction=USSR position=<4915.11,422.501,10314.9> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:34] Group 5: soldier spawned at <4915.11,422.406,10314.9>. (event 10) #10 t=34s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x00007F29135A85C8> @"ENTITY:4611686018427392553" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4915.107910 422.405884 10314.945312> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<4915.11,422.406,10314.9> [session=1790867461-1] [17:11:35] Group 6 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-6. (event 11) #11 t=34.5s M0 REGISTER group=6 force=hill-scout-6 faction=USSR position=<8896.06,302.134,8250.32> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:35] Group 6: soldier spawned at <8896.06,302.168,8250.32>. (event 12) #12 t=34.5s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x00007F29135A8790> @"ENTITY:4611686018427392621" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8896.055664 302.167938 8250.317383> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8896.06,302.168,8250.32> [session=1790867461-1] [17:11:35] Group 7 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-7. (event 13) #13 t=34.5s M0 REGISTER group=7 force=hill-scout-7 faction=USSR position=<8716.66,641.1,9793.57> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:35] Group 7: soldier spawned at <8716.66,641.06,9793.57>. (event 14) #14 t=34.5s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x00007F29135A8958> @"ENTITY:4611686018427392675" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8716.657227 641.059998 9793.565430> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8716.66,641.06,9793.57> [session=1790867461-1] [17:11:36] Group 8 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-8. (event 15) #15 t=35s M0 REGISTER group=8 force=hill-scout-8 faction=USSR position=<9452.6,176.524,3664.91> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:36] Group 8: soldier spawned at <9452.6,176.483,3664.91>. (event 16) #16 t=35s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x00007F29135A8B20> @"ENTITY:4611686018427392745" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9452.603516 176.482712 3664.912842> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9452.6,176.483,3664.91> [session=1790867461-1] [17:11:36] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-9. (event 17) #17 t=35s M0 REGISTER group=9 force=hill-scout-9 faction=USSR position=<1349.53,119.383,11655.9> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:36] Group 9: soldier spawned at <1349.53,119.094,11655.9>. (event 18) #18 t=35s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x00007F29135A8CE8> @"ENTITY:4611686018427392799" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1349.534912 119.093826 11655.859375> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<1349.53,119.094,11655.9> [session=1790867461-1] [17:11:36] Group 10 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-10. (event 19) #19 t=35.6s M0 REGISTER group=10 force=hill-scout-10 faction=USSR position=<2073.25,282.565,10306.3> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:36] Group 10: soldier spawned at <2073.25,282.547,10306.3>. (event 20) #20 t=35.6s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x00007F29135A8EB0> @"ENTITY:4611686018427392871" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2073.250000 282.547150 10306.280273> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<2073.25,282.547,10306.3> [session=1790867461-1] [17:11:36] Group 11 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 21) #21 t=35.6s M0 REGISTER group=11 force= faction=USSR position=<9047.31,159.009,4826.71> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:36] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22) #22 t=35.6s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790867461-1] [17:11:36] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<9047.31,159.029,4822.71>; authored gun and four-person crew; finite ammunition initialization pending (event 23) #23 t=35.6s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<9047.31,159.029,4822.71>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867461-1] [17:11:36] Group 12 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 24) #24 t=35.6s M0 REGISTER group=12 force= faction=USSR position=<6242.96,118.633,4419.98> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:36] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25) #25 t=35.6s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790867461-1] [17:11:36] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<6242.96,118.603,4415.98>; authored gun and four-person crew; finite ammunition initialization pending (event 26) #26 t=35.6s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<6242.96,118.603,4415.98>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867461-1] [17:11:36] Group 13 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 27) #27 t=35.6s M0 REGISTER group=13 force= faction=USSR position=<1845.8,20.1504,5685.99> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:36] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28) #28 t=35.6s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790867461-1] [17:11:36] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<1845.8,20.2004,5681.99>; authored gun and four-person crew; finite ammunition initialization pending (event 29) #29 t=35.6s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<1845.8,20.2004,5681.99>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867461-1] [17:11:36] Group 14 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 30) #30 t=35.6s M0 REGISTER group=14 force= faction=USSR position=<3386.18,99.5653,7051.26> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867461-1] [17:11:36] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31) #31 t=35.6s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790867461-1] [17:11:36] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<3386.18,99.5347,7047.26>; authored gun and four-person crew; finite ammunition initialization pending (event 32) #32 t=35.6s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<3386.18,99.5347,7047.26>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867461-1] [17:11:39] stop: HQ stopped; tactical orders released (event 33) #33 t=37.5s M0 STOP HQ stopped; tactical orders released [session=1790867461-1]