modded class ArmaReforgerScripted { protected float m_ERRPairNext; override void OnUpdate(BaseWorld world, float timeslice) { super.OnUpdate(world, timeslice); m_ERRPairNext -= timeslice; if (m_ERRPairNext > 0) return; m_ERRPairNext = 5; if (!GetGameMode()) return; ERR_GameMode escape = ERR_GameMode.Get(); bool takeover = escape && escape.ERR_TerrainTakenOver(); PrintFormat("ERR TERRAIN PAIR: session=%1 server=%2 mode=%3 takeover=%4 controller=%5", RplSession.Mode(), Replication.IsServer(), GetGameMode().Type().ToString(), takeover, GetPlayerController() != null); } }