{ "decision": "FAILED DIAGNOSTIC CANDIDATE; do not claim zero script failures or unchanged 17-error set.", "assembly": { "phase": "assembled bytes reviewed; ordinary packed startup pending", "authored_files": 409, "pak_payload_files": 351, "runtime_files": 3, "source_zip_sha256": "8a0f0df118a02b614bf5ca679b70085974868d61fea0cfc90d34f2649973460e", "suite_programs": 285, "suite_inputs_current": true, "suite_authored_equals_package_and_native": true, "zip_manifest_extract_exact": true, "pak_payload_exact": true, "runtime_copy_exact": true, "direct_and_transitive_dependency_policy_matches": true, "focused_tests": { "test_external_addons.py": 0, "test_project_schema.py": 0, "test_native_package_external.py": 0, "test_packed_external_game.py": 0 }, "verification_script_gap": "Resolved by parent: verifies and preserves exact suite result/input JSON and all current input hashes.", "production_or_native_changes": false, "assembly_script_sha256": "c107e76e748b022e74bbfe954e685cac975d2d1852fd5dea399d2ddb1fe237a2", "verifier_script_sha256": "aaca529d369c46d22a13b2a17ecef1c645127aeba08e38ee4335ea3b6c44ed85" }, "startup": { "decision": "NOT approved for zero-script-failure startup claim. Ordinary mission becomes ready but new terrain-takeover script error is retained.", "console_sha256": "6ec1f924a635e1a2711e3e0f1984625540e0fb660d149d46d9550badb1835aa0", "launch_id": "7dc6374f-f395-4efb-a7a4-9f97aef7f294", "runtime_files": { "core/addon.gproj": { "bytes": 606, "sha256": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4" }, "core/data.pak": { "bytes": 835063, "sha256": "26f2dc1e307f9aa07527c5692035f91903a65dbfbfb7aa4132b787087d5e31ca" }, "core/resourceDatabase.rdb": { "bytes": 24157, "sha256": "99e532ac66bd1b85e74619e1c37e4c69d463536a23805997fa578abe0cacb572" } }, "normal_mission_ready": true, "local_participant_verified": true, "normal_modules_and_paths_verified": true, "script_or_runtime_failures": [ "14:04:36.630 SCRIPT (E): Reintroduced [terrain takeover failed]: Select a plain scenario with SCR_BaseGameMode and a Soldiers navmesh; original scenario retained." ], "engine_errors_count": 18, "prior_error_count": 17, "additional_error_rows": [ "SCRIPT (E): Reintroduced [terrain takeover failed]: Select a plain scenario with SCR_BaseGameMode and a Soldiers navmesh; original scenario retained." ], "strict_packed_consumption_verified": false, "cleanup_confirmed": true, "packed_inputs_unchanged": true, "external_inputs_unchanged": true, "raw_report_recomputation_equal": true, "seals_and_embedded_copies_equal": true, "production_or_native_changes": false }, "causal_console_boundary": { "world_load": "14:04:36.614 worlds/MainMenuWorld/MainMenuWorld.ent", "takeover_error": "14:04:36.630 terrain takeover failed", "main_menu_entered": "14:04:36.814", "native_no_mode": "14:04:37.518 No GameMode present in the world, using fallback logic!", "ordinary_header_requested": "14:04:37.518 ERR ORDINARY: requesting header project=chat" }, "pending_fix_review": "Require nonnull GetGameMode() before takeover preflight; preserve actual unsupported nonnull mode refusal." }