{ "changes": [ "Keep original healthy loaded gunner mounted in flanking UAZs; driver and passenger dismount.", "Foot soldiers receive original-group individual movement actions instead of waiting on the mounted member.", "Split infantry readiness excludes retained gunner; regroup still requires all original fit crew.", "Split gun support uses gunner-only native perception for visual-cover readiness.", "Best-effort checked 20m native alignment toward delivered sector, aborted by local combat or 20-second deadline.", "Release held gunner when mounted ammo/vehicle/ownership becomes unsuitable, including close-contact handling.", "Cancel owned foot/exit actions and gunner hold on regroup, capture, loss or teardown." ], "tests_passed": [ "test_hunter_tactics", "test_hunter_gun_team", "test_hunter_coordination", "test_hunter_close_contact", "test_hunter_capture", "test_hunter_lifecycle", "test_hunter_driver_handoff", "test_hunter_transport" ], "native": { "split_test": "hunter-gun-team-4: both infantry advanced around 60m with gunner seated throughout; hold released on stop", "alignment_test": "hunter-gun-team-final: native alignment did not achieve requested heading, timed out at 20s; dismount/search proceeded; both soldiers returned toward car", "compile": "final native run compiled successfully", "fixture_runtime_messages": "Two native missing-callsign speech errors during boarding; fixture group is not registered with normal HQ/callsign setup.", "regroup_test": "hunter-gun-team-regroup: both original infantry moved over 50m, returned, and boarded; original gunner stayed seated throughout; holdReleased=1 allOriginalCrewSeated=1. Fixture shortened only the search dwell to exercise production regroup sooner.", "regroup_result": { "reason": "complete", "exit": -15 } }, "limitations": [ "No new live multiplayer playtest or Workshop publication.", "Vehicle heading is best effort; failed turn demonstrably cannot block infantry dismount.", "No enemy target in native fixture, so actual mounted fire and suppression were not newly measured." ], "sha256": { "addons/core/Scripts/Game/ERR/10_AI/ERR_HunterGunTeam.c": "0e66d82964ef8eeba29de11d5bb2af954ad72a8090855ac4c1b28fe1e66c0d69", "addons/core/Scripts/Game/ERR/10_AI/ERR_HunterTactics.c": "db387377bcfbeb8def5f9133d3624d3efae20f84855ac86e36a04b6f1aae7b07", "addons/core/Scripts/Game/ERR/10_AI/ERR_HunterCloseContact.c": "56f22051566354ccdc61531af4869b62458a30d945e4d21de5aadf7079d2245b" } }