PASS: tests/test_hq_execution.py PASS: actual execution lifecycle, original physical arrivals, failed movement, quiet footprint, local support expiry and delivered report acknowledgments PASS: native support wiring requires own activity, soldier suppression, actual projectile event and immutable roster; no waypoint-completion arrival shortcut PASS: actual finite native LOD leases restore prior overrides and protect transferred agents, player ownership and intervening overrides PASS: actual waypoint pause/resume owns only its finite order, preserves unrelated routes and cannot resurrect a superseded or deleted hold PASS: tests/test_hq_operations.py PASS: actual operation selection/replay, pending reservations, detached reports, identity/sequence/time gates, terminal lifecycle, bounded ledger, finite roles, no shadow mutation or hidden-player inputs PASS: tests/test_hq_coordinated.py PASS: actual coordinated adapter report gates, local evidence, delivered-force snapshots, ownership/lease checks, continuous-contact arbitration, legacy isolation and shadow no-native-order boundary FINAL SUPPRESSION OWNERSHIP RECHECK: 3 scripts, 0 failures