{ "log": "docs/evidence/game-2026-09-19-080004/console.log.txt", "smoke_completions": 0, "assertions_passed": 0, "script_or_runtime_failures": [ "08:00:24.088 SCRIPT (E): Rereintroduced: player identity could not be bound; spawn withheld" ], "engine_errors": [ "08:00:05.617 GUI (E): Unknown class 'SCR_WidgetExportRuleRoot' at offset 282(0x11a)", "08:00:09.371 GUI (E): Unknown class 'SCR_WidgetExportRuleRoot' at offset 286(0x11e)", "08:00:24.088 SCRIPT (E): Rereintroduced: player identity could not be bound; spawn withheld" ], "missing_end_screen": [], "scope": "ordinary local game startup only; no player input, full escape, multiplayer or FPS proof", "scenario_header_verified": true, "verified_header_projects": [ "core" ], "game_module_defines": [ "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG", "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG" ], "workbench_undefined": true, "normal_mission_ready": true, "unexpected_smoke_fixture": false, "failed": true, "ready": false }