Add independent extraction results and configurable mission clock

This commit is contained in:
2026-09-19 04:23:42 +02:00
parent 39f2e74527
commit e5857b6ddf
90 changed files with 9078 additions and 73 deletions
+9 -5
View File
@@ -42,7 +42,7 @@
"id": "environment",
"title": "Time, weather, lights and night options",
"scope": "first-release",
"status": "pending",
"status": "partial",
"original_scripts": [
"Scripts/Game/AI/ScriptedNodes/Conditions/ESCT_AIDecoIsSunset.c",
"Scripts/Game/Actions/ESCT_LightUserAction.c",
@@ -55,8 +55,11 @@
"Scripts/Game/Misc/ESCT_Weather.c",
"Scripts/Game/UI/Menus/SetupMenuTabs/ESCT_EnvironmentTab.c"
],
"replacement_files": [],
"remaining": "Provide independent environment settings and test their effects; current world uses vanilla defaults."
"replacement_files": [
"addons/core/Scripts/Game/ERR/ERR_TimeService.c",
"docs/mission-time.md"
],
"remaining": "Local native start clock, saved 1\u201324x progression and migration checks pass. Remote clock agreement, date/weather choices, lighting and long-running day/night transitions still require validation."
},
{
"id": "presentation_audio",
@@ -261,10 +264,11 @@
"Scripts/Game/UI/GameOverScreens/ESCT_GameOverScreenEscapistsUIComponent.c"
],
"replacement_files": [
"addons/core/Scripts/Game/ERR/ERR_GameMode.c",
"addons/core/Scripts/Game/ERR/ERR_ExtractionService.c",
"addons/core/Scripts/Game/ERR/ERR_PlayerEscapeResult.c",
"addons/core/Configs/ERR/GameOverScreens.conf"
],
"remaining": "Validate manual piloting, seating for twelve, partial escape, unconscious occupants, losses and results on remote clients."
"remaining": "Physical twelve-character occupancy, isolated identity/partial results and local native result-widget checks pass. Manual piloting/boarding, real remote reconnect and empty-server flight, casualty loading and network loss/restart acceptance remain."
},
{
"id": "objectives_intel",