Route delivered HQ tracks to temporary road interception and refresh playtest packages
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@@ -0,0 +1,73 @@
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{
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"log": "console.log",
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"smoke_completions": 0,
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"assertions_passed": 0,
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"script_or_runtime_failures": [],
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"engine_errors": [],
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"missing_end_screen": [],
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"scope": "packed-only core ordinary local startup; explicit noSplash; no packaging, visible UI, escape, multiplayer or release qualification",
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"local_participant_verified": true,
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"scenario_header_verified": true,
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"verified_header_projects": [
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"core"
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],
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"game_module_defines": [
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"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG",
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"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"
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],
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"workbench_undefined": true,
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"normal_mission_ready": true,
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"unexpected_smoke_fixture": false,
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"failed": false,
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"ready": true,
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"packed_only": true,
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"packed_loaded_paths_verified": true,
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"packed_input_violations": [],
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"packed_normal_modules": true,
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"build_qualified": false,
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"release_qualified": false,
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"packed_consumption_verified": true,
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"archived_packed_input_verified": true,
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"runner_result": "packed-core-started",
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"runner_failure_latched": false,
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"packed_inputs_unchanged_after_run": true,
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"auxiliary_native_reports": {
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"script.log": {
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"log": "script.log",
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"smoke_completions": 0,
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"assertions_passed": 0,
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"script_or_runtime_failures": [],
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"engine_errors": [],
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"missing_end_screen": [],
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"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
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},
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"error.log": {
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"log": "error.log",
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"smoke_completions": 0,
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"assertions_passed": 0,
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"script_or_runtime_failures": [],
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"engine_errors": [],
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"missing_end_screen": [],
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"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
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},
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"headless-launch.log": {
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"log": "headless-launch.log",
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"smoke_completions": 0,
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"assertions_passed": 0,
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"script_or_runtime_failures": [],
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"engine_errors": [],
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"missing_end_screen": [],
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"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
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}
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},
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"auxiliary_native_failure": false,
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"runner_settle_claim_consistent": true,
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"settle_evidence": "Native readiness recomputed; 15-second continuous settling is the sealed runner verdict, not an independently recorded polling timeline.",
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"qualification": "packed-only ordinary startup consumption only; original package build verdict and current source acceptance remain separate",
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"verifier_sha256": {
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"archive_packed.py": "99cec180db72dc93c1ea8256bc316d42c23ab02843d5331a9d228b1a06a71d57",
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"headless_game.py": "d7b397547e8601af6ca0274379e93be32467d164a76e433cb1a0a8202a230e32",
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"native_report.py": "bb75ef5fe551f45776d441f15a49ccad4daf19abca505187f9b2d30102538658",
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"project_schema.py": "6ec53fb50f6abd881ae60b550a2556c41f5286d25e4c11cb2a565529da25d1fd"
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}
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}
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