Decouple base configuration and administration from companions
This commit is contained in:
@@ -1,116 +1,37 @@
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class ERR_CommandArguments
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// Companion-specific commands extend Core's authenticated transport.
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modded class ERR_AdminService
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{
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static bool Integer(string text, out int value)
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{
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if (text.IsEmpty() || text.Length() > 6) return false;
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for (int i = 0; i < text.Length(); i++)
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if ("0123456789".IndexOf(text.Substring(i, 1)) < 0) return false;
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value = text.ToInt();
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return true;
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}
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static string Setting(string section, string option)
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{
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if (section == "hq")
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{
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if (option == "interval") return "reportIntervalSeconds";
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if (option == "squads") return "supportSquadLimit";
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if (option == "radius") return "responseRadiusMetres";
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}
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if (section == "intel")
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{
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if (option == "carrying") return "aiIntelChancePercent";
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if (option == "reveal") return "intelRevealChancePercent";
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}
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return "";
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}
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}
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modded class SCR_PlayerController
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{
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protected ChatCommandInvoker m_ERRCommand;
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protected float m_ERRLastRequest = -1000;
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protected int m_ERRRegisterAttempts;
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override void OnControlledEntityChanged(IEntity from, IEntity to)
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{
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super.OnControlledEntityChanged(from, to);
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if (this == GetGame().GetPlayerController() && ERR_GameMode.Get()) ERR_Register();
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}
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protected void ERR_Register()
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{
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if (m_ERRCommand || m_ERRRegisterAttempts++ > 40) return;
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SCR_ChatPanelManager manager = SCR_ChatPanelManager.GetInstance();
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if (!manager) { GetGame().GetCallqueue().CallLater(ERR_Register, 250, false); return; }
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m_ERRCommand = manager.GetCommandInvoker("esc");
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if (m_ERRCommand) m_ERRCommand.Insert(ERR_OnCommand);
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}
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protected override void ERR_OnObserverMonitorStarted()
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{
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super.ERR_OnObserverMonitorStarted();
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ERR_Register();
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}
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protected void ERR_OnCommand(SCR_ChatPanel panel, string arguments)
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{
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string localCommand = arguments.Trim(); localCommand.ToLower();
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if (localCommand == "spectate next" || localCommand == "spectate previous")
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{
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int direction = 1;
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if (localCommand == "spectate previous") direction = -1;
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ERR_CycleObserver(direction);
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return;
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}
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Rpc(ERR_Request, arguments);
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}
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[RplRpc(RplChannel.Reliable, RplRcver.Server)]
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protected void ERR_Request(string arguments)
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{
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ERR_GameMode mode = ERR_GameMode.Get();
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if (!Replication.IsServer() || !mode || !SCR_Global.IsAdmin(GetPlayerId())) return;
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float now = GetGame().GetWorld().GetWorldTime();
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if (arguments.Length() > 160 || now - m_ERRLastRequest < 250) return;
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m_ERRLastRequest = now;
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arguments = arguments.Trim(); arguments.ToLower();
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ERR_HQ hq = ERR_HQ.Cast(mode.Command());
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if (arguments == "hq show" || arguments == "status")
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{
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string status = "HQ unavailable";
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if (hq) status = hq.Status();
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ERR_Reply(string.Format("Mission phase=%1; %2", mode.Phase(), status)); return;
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}
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if (arguments == "hq log")
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{
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if (!hq) { ERR_Reply("HQ unavailable"); return; }
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array<string> lines = {}; int cursor;
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hq.Journal().Read(Math.Max(0, hq.Journal().Sequence() - 8), lines, cursor);
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foreach (string line : lines) ERR_Reply(line);
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return;
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}
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array<string> parts = {};
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arguments.Split(" ", parts, true);
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if (parts.Count() == 3 || parts.Count() == 4)
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{
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string key = ERR_CommandArguments.Setting(parts[0], parts[1]);
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if (!key.IsEmpty())
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{
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if (parts.Count() == 3 && parts[2] == "show") { ERR_Reply(key + "=" + mode.Settings().Get(key).ToString()); return; }
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int value;
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if (parts.Count() == 4 && parts[2] == "set" && ERR_CommandArguments.Integer(parts[3], value) && mode.Settings().Set(key, value))
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ERR_Reply(key + "=" + value.ToString() + " saved");
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else ERR_Reply("Invalid value or settings could not be saved; previous setting retained.");
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return;
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}
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}
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ERR_Reply("/esc status | hq show | hq log | hq interval|squads|radius show|set N | intel carrying|reveal show|set N");
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}
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protected void ERR_Reply(string text) { Rpc(ERR_Response, text); }
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[RplRpc(RplChannel.Reliable, RplRcver.Owner)]
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protected void ERR_Response(string text) { SCR_ChatComponent.RadioProtocolMessage(text); }
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void ~SCR_PlayerController()
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{
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if (GetGame()) GetGame().GetCallqueue().Remove(ERR_Register);
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if (m_ERRCommand) m_ERRCommand.Remove(ERR_OnCommand);
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}
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protected override string Setting(string section, string option)
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{
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if (section == "hq")
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{
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if (option == "interval") return "reportIntervalSeconds";
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if (option == "squads") return "supportSquadLimit";
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if (option == "radius") return "responseRadiusMetres";
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}
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if (section == "intel")
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{
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if (option == "carrying") return "aiIntelChancePercent";
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if (option == "reveal") return "intelRevealChancePercent";
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}
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return super.Setting(section, option);
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}
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protected override bool Extension(ERR_GameMode mode, string arguments, array<string> replies)
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{
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if (arguments != "status" && arguments != "hq show" && arguments != "hq log") return super.Extension(mode, arguments, replies);
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ERR_HQ hq = ERR_HQ.Cast(mode.Command());
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if (!hq) { replies.Insert("HQ unavailable"); return true; }
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if (arguments == "hq show" || arguments == "status") replies.Insert(hq.Status());
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else
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{
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int cursor;
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hq.Journal().Read(Math.Max(0, hq.Journal().Sequence() - 8), replies, cursor);
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if (replies.IsEmpty()) replies.Insert("HQ journal is empty.");
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}
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return true;
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}
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protected override string Help()
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{
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return super.Help() + " | hq show|log | hq interval|squads|radius show|set N | intel carrying|reveal show|set N";
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}
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}
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