Combine Workshop addon and fix prison startup

Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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2026-09-20 16:42:52 +02:00
parent 7d94953b53
commit cab998fb64
513 changed files with 18940 additions and 862 deletions
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The ordinary run [game-2026-09-19-180423-inventory-ready/console.log.txt](evidence/game-2026-09-19-180423-inventory-ready/console.log.txt), line 490, records the original player at `<6088.5,211.389,7158.5>` with neutral inputs and zero velocity. Its nonce is `a75280fda4494a0ca7b14a693cf310e9`; this is historical starting-position evidence, never authorization for a later run.
[ERR_SpawnPlacement.c](../addons/core/Scripts/Game/ERR/ERR_SpawnPlacement.c), `Prison`, searches the four inner lattice positions first; its first candidate is prison centre minus `1.5` in X/Z. [ERR_SpawnLogic.c](../addons/core/Scripts/Game/ERR/ERR_SpawnLogic.c), `DoSpawn_S`, constructs `SCR_FreeSpawnData` without angles. The installed vanilla `scripts/Game/Respawn/RequestHandling/Implementation/FreeSpawn/SCR_FreeSpawnData.c:27` defaults angles to `0 0 0`. Expected initial facing is +Z, but the experiment must read actual pose/view orientation before movement and refuse a different starting configuration rather than assume it.
[ERR_SpawnPlacement.c](../addons/core/Scripts/Game/ERR/00_Core/ERR_SpawnPlacement.c), `Prison`, searches the four inner lattice positions first; its first candidate is prison centre minus `1.5` in X/Z. [ERR_SpawnLogic.c](../addons/core/Scripts/Game/ERR/00_Core/ERR_SpawnLogic.c), `DoSpawn_S`, constructs `SCR_FreeSpawnData` without angles. The installed vanilla `scripts/Game/Respawn/RequestHandling/Implementation/FreeSpawn/SCR_FreeSpawnData.c:27` defaults angles to `0 0 0`. Expected initial facing is +Z, but the experiment must read actual pose/view orientation before movement and refuse a different starting configuration rather than assume it.
[EveronSites.conf](../addons/core/Configs/ERR/EveronSites.conf) places the prison at X/Z `6090/7160`. [Prison.et](../addons/core/Prefabs/ERR/Prison.et) places the gate hinge at local `0,-0.1,-6`, scale `1.5`. [PrisonDoor.et](../addons/core/Prefabs/ERR/PrisonDoor.et) inherits the concrete vanilla metal gate's handle context offset `1.845,1.255,0`, giving an expected world handle near `(6092.7675, siteY+1.7825, 7154)`. This is approximately 6.20 m horizontally from the recorded spawn. Native `UserActionContext.GetOrigin/GetRadius/GetTransformationWorld` must confirm the actual evaluated geometry; do not assume how scale affects the configured radius of 2.