Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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@@ -1,6 +1,6 @@
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# Native shared-map replacement fixture
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`addons/map/Scripts/Game/ERRMap/ERRM_NativeMapOwnershipProbe.c` is entirely
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`addons/core/Scripts/Game/ERR/30_Map/ERRM_NativeMapOwnershipProbe.c` is entirely
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`WORKBENCH` guarded and inert unless `-errSmoke 1 -errSmokeOutcome map-ownership`
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selects it. It does not change production map code, inventory, player state or
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settings. The first native execution compiled and passed both replacement/callback
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