Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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@@ -20,7 +20,7 @@ The pre-removal isolated extraction check counts the seated casualty. Post-remov
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Merge:
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- New `addons/core/Scripts/Game/ERR/ERR_NativeCasualtyRemoveProbe.c`.
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- New `addons/core/Scripts/Game/ERR/00_Core/ERR_NativeCasualtyRemoveProbe.c`.
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- New `tests/test_casualty_remove_probe.py`.
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- Core smoke and the hidden runner expose `casualty-remove`; base-probe exit hooks preserve the earlier independent `casualty-bench` mechanism case.
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- This note may become `docs/native-casualty-remove.md`.
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