Build independent base gameplay and source-bound native verification
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{
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"stopped_unix": 1789796125.3042853,
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"console_sha256": "8ad3987a9a328df2a4c698fb6e1ff6aa7b0eebf0524d30fac92b63ab07c9b662",
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"end_source_sha256": "507acfa4a40f66521f9954a7fd7aa6bc99c25678eadbe77297c589ba3991f2e2",
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"source_unchanged_after_run": true,
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"source_provenance": "launch_snapshot",
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"launch_id": "e48fb769-3e05-4fcd-996b-99a5142596c3",
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"launch_source_manifest": "launch-source-sha256.json",
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"launch_source_metadata": "launch-source.json",
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"launch_source_sha256": "507acfa4a40f66521f9954a7fd7aa6bc99c25678eadbe77297c589ba3991f2e2",
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"started_unix": 1789796061.922168,
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"result": "test-failed",
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"session": "/tmp/erri-workbench-profile/logs/logs_2026-09-19_07-34-23",
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"rounds_required": 1,
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"project": "core",
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"display": "headless Gamescope 1280x720/30Hz",
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"dedicated_server": false,
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"audio": "silent sink and per-test-stream mute"
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}
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