Build independent base gameplay and source-bound native verification
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{
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"log": "docs/evidence/native-2026-09-19-063009/console.log.txt",
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"smoke_completions": 0,
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"assertions_passed": 7,
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"script_or_runtime_failures": [
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"06:31:05.246 SCRIPT (E): ERR SMOKE FAIL: casualty-load physical cargo occupancy after owner RPC before deadline"
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],
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"engine_errors": [
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"06:30:49.734 WORLD (E): Unknown keyword/data 'SlidingTrackMaterial' at offset 19441(0x4bf1)",
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"06:30:49.772 WORLD (E): Unknown keyword/data 'Parent' at offset 35955(0x8c73)",
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"06:30:49.772 WORLD (E): Unknown keyword/data 'Parent' at offset 36915(0x9033)",
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"06:30:49.773 WORLD (E): Unknown keyword/data 'Parent' at offset 42646(0xa696)",
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"06:30:49.773 WORLD (E): Unknown keyword/data 'Parent' at offset 43645(0xaa7d)",
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"06:30:49.773 WORLD (E): Unknown keyword/data 'Parent' at offset 44617(0xae49)",
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"06:30:49.773 WORLD (E): Unknown keyword/data 'Parent' at offset 45590(0xb216)",
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"06:31:05.246 SCRIPT (E): ERR SMOKE FAIL: casualty-load physical cargo occupancy after owner RPC before deadline"
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],
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"missing_end_screen": [],
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"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
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}
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