Fix faction ammunition resupply and settings recovery

Wait for both convoy cargo phases and use actual magazine stock. Resolve empty primary weapon ammunition from muzzle metadata and recover cleanly from failed initial settings saves.

Update native fixtures, scoped cleanup guards, packaging evidence and validation documentation. Make reviewed fixture tests checkout-relative. All repository checks pass against the isolated staged tree; native resupply completion and multiplayer qualification remain outstanding.
This commit is contained in:
2026-09-30 14:34:46 +02:00
parent c5629f7f4f
commit a951a96edc
158 changed files with 39131 additions and 69 deletions
+1 -1
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@@ -14,7 +14,7 @@ p.add_argument('--steam', type=Path, default=Path.home()/'.local/share/Steam')
p.add_argument('--external-addons', type=Path, help='Installed RHS/WCS/BMP source root; expose only audited closure in a separate Chat profile')
p.add_argument('--compat', type=Path, required=True, help='Disposable cloned Proton compatdata directory outside Steam')
p.add_argument('--profile', type=Path, required=True, help='Separate disposable successor Workbench profile')
p.add_argument('--smoke', choices=['optional-site-skip', 'infantry-combat', 'medical-combat', 'hunter-faction', 'unconscious-camera', 'town-garrisons', 'site-garrisons', 'radio-interaction', 'enemy-loadout', 'aggression', 'air-logistics', 'air-assault', 'air-recon', 'airfield-markers', 'opening-tools', 'mortar-station', 'generated-sites', 'hq-local-handoff', 'infantry-transfer', 'hq-body', 'convoy', 'supply-convoys', 'hq-memory', 'hq-awareness', 'aircraft-field', 'aircraft-route', 'native-end-active', 'native-end-preparing', 'aircraft-control', 'aircraft-cancel', 'aircraft-translate', 'map-ownership', 'mortar-refresh', 'mortar-salvo', 'mortar-courier', 'station-teardown', 'prison-breach', 'powered-flight', 'powered-translate', 'local-admission', 'mortar-expiry', 'mortar-transfer', 'mortar-fire', 'patrol-hq', 'victory', 'lost-helicopter', 'player-death', 'radio-network', 'hq-response', 'mortar-inventory', 'startup-failure', 'site-survey', 'cache-loss', 'extraction-capacity', 'early-helicopter-loss', 'extraction-startup-failure', 'extraction-boundary-failure', 'transport-loss', 'transport-survey', 'lifecycle', 'objective-ui', 'recovery', 'prisoner-kit', 'medical', 'casualty-load', 'casualty-direct', 'casualty-bench', 'casualty-remove', 'environment', 'environment-restart', 'patrols', 'radio-document-loss', 'radio-document-loss-partial', 'guard-cancel', 'casualty-service'], default='victory')
p.add_argument('--smoke', choices=['escape-route', 'optional-site-skip', 'infantry-combat', 'medical-combat', 'hunter-faction', 'unconscious-camera', 'town-garrisons', 'site-garrisons', 'radio-interaction', 'enemy-loadout', 'aggression', 'air-logistics', 'air-assault', 'air-recon', 'airfield-markers', 'opening-tools', 'mortar-station', 'generated-sites', 'hq-local-handoff', 'infantry-transfer', 'hq-body', 'convoy', 'supply-convoys', 'hq-memory', 'hq-awareness', 'aircraft-field', 'aircraft-route', 'native-end-active', 'native-end-preparing', 'aircraft-control', 'aircraft-cancel', 'aircraft-translate', 'map-ownership', 'mortar-refresh', 'mortar-salvo', 'mortar-courier', 'station-teardown', 'prison-breach', 'powered-flight', 'powered-translate', 'local-admission', 'mortar-expiry', 'mortar-transfer', 'mortar-fire', 'patrol-hq', 'victory', 'lost-helicopter', 'player-death', 'radio-network', 'hq-response', 'mortar-inventory', 'startup-failure', 'site-survey', 'cache-loss', 'extraction-capacity', 'early-helicopter-loss', 'extraction-startup-failure', 'extraction-boundary-failure', 'transport-loss', 'transport-survey', 'lifecycle', 'objective-ui', 'recovery', 'prisoner-kit', 'medical', 'casualty-load', 'casualty-direct', 'casualty-bench', 'casualty-remove', 'environment', 'environment-restart', 'patrols', 'radio-document-loss', 'radio-document-loss-partial', 'guard-cancel', 'casualty-service'], default='victory')
p.add_argument('--convoy-cover', action='store_true', help='After convoy driving, arrange the existing prisoner to verify native sighting/radio HOLD and RESUME')
p.add_argument('--field-terrain-audit', action='store_true', help='After a fixed aircraft-field survey refusal, log one read-only 1681-node coarse terrain grid; never selects or qualifies a corridor')
p.add_argument('--field-service-cancel', action='store_true', help='Explicit aircraft-field variant: Stop the original retained service during measured cruise; requires physical cancellation landing')