Add bounded aircraft control and verify current packaged runtime closure

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2026-09-19 13:31:51 +02:00
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@@ -4,7 +4,9 @@ An independently authored replacement for the abandoned Escapists base mission,
The current base supplies prison spawning, two independent scavenging/clue routes, finite medical and outpost stock, an optional ground vehicle, physical radio documents, named discovery markers, native objectives, a separate radio-defence service, capacity-checked helicopter extraction, identity-based partial results, early helicopter-loss defeat, saved mission time/speed, defeat/restart, identity-based lives and local spectator following. Authored site definitions and an injected vanilla faction/asset catalog own the initial physical population. Core provides administration and startup diagnostics; the optional AI, Intel, Chat and Map addons extend its interfaces. HQ coordinates enemy responses through physical radios and available forces.
See [current development status](docs/current-status.md) for checkpoints. Packed Core and all-five-addon Chat each pass ordinary startup with a real prisoner, no loose successor source and zero captured errors. The [refreshed mortar salvo](docs/evidence/native-2026-09-19-112900-mortar-refresh/report.json), [report expiry](docs/evidence/native-2026-09-19-114751-mortar-expiry/report.json) and [isolated vertical flight](docs/evidence/native-2026-09-19-114504-powered-flight/report.json) pass 55, 48 and 81 assertions respectively, all without captured errors. These establish mechanisms, not operational HQ aircraft support or a completed manual escape. Native packaging still produces [UI shutdown errors also reproduced by an empty-addon control](docs/native-packaging-control.md). Manual gameplay, real multiplayer, measured FPS improvement and release qualification remain unfinished. The [original responsibility inventory](docs/original-feature-coverage.md) records remaining scope.
See [current development status](docs/current-status.md) for source-bound checkpoints. The ordinary game loads all five addons and shows the [real prisoner view and starting objective](docs/evidence/game-2026-09-19-125906-integrated-prison/ordinary-prison-view.png). Native tests cover scripted escape/restart, finite mortar support, physical radio delivery, shared-map ownership, and the reusable aircraft controller's vertical flight, airborne cancellation and short fixed-target movement. The current five-addon packages pass ordinary Chat startup without loose successor source and compile/prepare the empty mission on an isolated Linux server. The latter retains four installed-asset errors reproduced by a vanilla control.
The complete player-controlled escape, real multiplayer, operational HQ aircraft routes and measured FPS improvement remain unfinished. Native packaging still produces [UI shutdown errors also reproduced by an empty-addon control](docs/native-packaging-control.md); successful packed startup does not qualify that build process. All seventeen first-release acceptance cases remain pending. The [original responsibility inventory](docs/original-feature-coverage.md) tracks the unfinished scope.
## Projects and scenarios